SPSTEAMPULSELIVE ANALYTICS
EXELIO

EXELIO Steam metadata

AI Frog Interactive, Inc. | Mar 4, 2026 | game

Released

0players observed · 23 September 2026 - 16:44:33 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak15
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive

EXELIO metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak15
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score71% positive
  • Total reviews17
  • Release dateMar 4, 2026
  • DeveloperAI Frog Interactive, Inc.
  • PublisherAI Frog Interactive, Inc.

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: AI Frog Interactive, Inc.Publisher: AI Frog Interactive, Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

EXELIO Steam metadata

EXELIO metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2465510/metadata
Steam Storehttps://store.steampowered.com/app/2465510/
Steam Communityhttps://steamcommunity.com/app/2465510
PCGamingWiki search
IGDB searchSearch IGDB for EXELIO

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 12 positive, 5 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Full controller support, Adjustable Text Size, Gamepad Recommended, Keyboard Only Option, Mouse Only Option

Achievements

Not available

Platform releases
  • Steam 4 March 2026

Latest Steam announcements

  • [EXELIO] Free Demo Now Available - 17 August 2026

    Free Demo Now Available The free demo for EXELIO is now available. Play the opening for free. The demo we mentioned in Update 5 is finally here. If you've been curious but still on the fence, this is your chance to try it first. EXELIO is a sci-fi survival crafting game currently in Early Access. We've kept updating it steadily since the EA launch, and now we've prepared a demo so you can experience the opening for free before you buy. What You Can Play Play through the opening of EXELIO, up to reaching the Anchor Record. Explore, gather materials, craft your gear, fight, and survive — you'll get a full taste of the core gameplay loop that defines EXELIO. Field exploration and environmental mechanics Material gathering and crafting Combat The opening of the story Beyond the Demo If it clicks with you, continue in the full game. The full game is available in Early Access. Since the EA la…

  • Update 5 - 29 May 2026

    Update 5 — Easier Crafting and Equipment, Plus Night Raid and Display Improvements About three months into Early Access, EXELIO is releasing its fifth update. Update 5 tackles your feedback all at once: "I can't tell how many materials I need," "switching characters just to change my partner's gear is a hassle," "night raids feel slow," and "dark scenes are hard to see." From new features to display overhauls, these are the kind of changes that look minor on their own but add up to a noticeably better experience. 1. Added a "Required Materials" list to crafting screens All 8 crafting screens now show each material's name, the amount required, and how many you currently hold, right in the detail card. We received several reports of "I can't tell which materials I need or how many" and "I thought I'd gathered enough but came up short." From Update 5, selecting a recipe expands a list of r…

  • Update 4 -Re:Start- - 22 April 2026

    We have heard your feedback and made major improvements to gameplay. Implementation and testing took time, but it is finally ready. We have stabilized parkour controls, overhauled weapon combinations and added a new Combo Guide GUI, and significantly loosened facility and trap placement restrictions — opening the door to more free-form tactical design. §1 Parkour Controls Overhaul Unintended parkour triggers were the single most-reported issue in Early Access reviews. Wall climbs, Side Wall Run, hurdle jumps — activating at the wrong moment and becoming a source of frustration. We have rebuilt the detection logic. Hurdle jumps now only trigger when the wall is under 2 meters Side Wall Run now performs a forward Trace before activating, and will not trigger if a wall is detected This is the first phase. We will keep tuning based on how it feels in actual play. §2 Weapon Combination Revie…

  • [EXELIO] Update 4 — Development Progress Report (Part 2) - 14 April 2026

    Development has moved forward since our last progress report. Here is where things stand as we head toward the Update 4 release. Parkour Controls — Testing Complete The input tightening work — a height threshold for hurdle jumps and a front-wall check before Side Wall Run activates — has been implemented and tested. These changes will ship with Update 4. We will continue to tune based on your feedback after release. Weapon Combinations — Review Done, Combo Guide GUI Complete The combination review and the Combo Guide UI are both done. Select a weapon in your inventory, press a button, and a dedicated screen opens showing that weapon's full branching combo tree — normal chain, delay branch, directional branch. Button prompts update automatically to match your language and input device. The depth of each weapon, which was not always easy to discover in play, is now something you can check…

  • [EXELIO] Update 4 — Development Progress Report - 7 April 2026

    It has been a little while since Hotfix 2, and we have been heads-down on Update 4 ever since. Here is a look at where things stand on the items we outlined in our roadmap. Parkour Controls — First Round of Fixes Implemented We have shipped the first phase of our parkour input improvements. Two changes are in: hurdle jumps now only trigger on shorter obstacles — taller walls will always default to a wall climb — and Side Wall Run now checks for a wall directly ahead before activating. Testing shows a meaningful reduction in unintended triggers. We will ship this as-is and continue tuning based on your feedback. Weapon Combinations — Review Complete, Combo Guide GUI in Progress We have gone through every weapon combination, corrected broken entries, and fixed animation and hit-timing issues. We are now building the Combo Guide UI. Select a weapon in your inventory, press a button, and a…

  • EXELIO - Hotfix 2 - 5 April 2026

    Thank you for playing EXELIO. We continue to work on fixes and improvements. Improvements Graphics quality settings are now applied all at once when you close the options window, rather than in real time as you adjust each setting. The previous behavior could occasionally cause a freeze. Added the ability to select the output display when playing in fullscreen mode. Relaxed placement restrictions for the Anvil, allowing it to be placed in more locations. Added a new Anvil near the area past Inochi Cliff, making it accessible early in the game. Note: This new Anvil will only appear in New Game save data. Improved the item use button display in the inventory. Items now correctly show whether they can be used based on their type and the current screen context. Improved quick-move from inventory to facilities. Fuel, material, and cultivation items are now automatically sorted into the appro…

  • [EXELIO] Hotfix 1 Now Live & Update 4 Roadmap - 30 March 2026

    Hotfix 1 is now live. Thank you to everyone who has continued sharing feedback — it genuinely shapes where we focus our efforts. Alongside this patch, we want to share what we are working on in Update 4 and beyond. Parkour Input Overhaul We are redesigning the input logic for wall climbing, Side Wall Run, and hurdle jumps. Right now, all of these actions share the same direction stick + jump button combination, which causes them to compete with each other and fire when you did not intend them to. This has been one of the most frequently mentioned issues in Steam reviews, and it is our top priority for Update 4. The current design evaluates multiple parkour actions simultaneously from the same inputs, making unintended triggers difficult to avoid. We are reworking the detection logic to address situations like "I tried to climb up but vaulted over instead" or "Side Wall Run activated mid…

  • EXELIO - Hotfix 1 - 29 March 2026

    Thank you for playing EXELIO. We are releasing Hotfix 1, which includes bug fixes and several improvements. New Features and Improvements Added the ability to move the camera left and right using the right stick. Shortened the time until death from falling. Added a feature description for the Teleportation Device RCS-01. Improved the key-wait for dialogs such as feature descriptions. Text will now be displayed for a certain amount of time before it can be skipped, preventing accidental skips. Improved collision detection for the companion AI (Aria) to reduce instances of getting stuck in terrain. Bug Fixes Fixed a bug where an error occurred during the game over sequence when the bed was destroyed. Fixed incorrect data settings for the Dominant Edge. Fixed a bug where Exelg would warp through walls. Other minor bug fixes.

  • Early Access Update 3 - 25 March 2026

    Hey everyone, Early Access Update 3 is now live. This update adds return teleportation for the RCS-01, improves dodge mechanics, introduces Feature Guide dialogs for previously unexplained moves, and includes several quality-of-life improvements and bug fixes. --- RETURN TELEPORTATION (RCS-01) --- The Teleportation Device RCS-01 now supports round trips. - Use the device in the field to teleport to the Anchor Record. Your departure point is saved. - Use the device again to return to where you teleported from. - A confirmation dialog is displayed before every teleport to prevent accidental activation. --- PHASE REWIND --- When you die and respawn at your camp, the RCS-01 automatically saves the last safe coordinates before your death. Use the device to teleport back to that safe location and resume the fight. --- COMBAT IMPROVEMENTS --- Dodge: - Enemy stagger duration after Perfect Dodge…

  • Early Access Update 3 - Return Teleportation, Combat Improvements, etc - 25 March 2026

    Early Access Update 3 is now live. This update adds return teleportation for the RCS-01, improves dodge mechanics, introduces Feature Guide dialogs for previously unexplained moves, and includes several quality-of-life improvements and bug fixes. --- RETURN TELEPORTATION (RCS-01) ---The Teleportation Device RCS-01 now supports round trips.- Use the device in the field to teleport to the Anchor Record. Your departure point is saved.- Use the device again to return to where you teleported from.- A confirmation dialog is displayed before every teleport to prevent accidental activation. --- PHASE REWIND ---When you die and respawn at your camp, the RCS-01 automatically saves the last safe coordinates before your death. Use the device to teleport back to that safe location and resume the fight. --- COMBAT IMPROVEMENTS ---Dodge:- Enemy stagger duration after Perfect Dodge extended (1s → 2s)-…

  • Early Access Update 3 arrives March 25 — return teleportation and combat improve - 23 March 2026

    Hey everyone,Update 2 added Story Mode and rebalanced night raids. Update 3 focuses on traversal and combat improvements (round 1).Early Access Update 3 is scheduled to launch March 25, 2026 (JST).The headline feature is return teleportation for the Teleportation Device RCS-01. After teleporting to an Anchor Record, you can now use the device again to return to where you teleported from. Round trips are now possible.On the combat side, we've reworked how dodging works. Perfect Dodge now has a longer stagger window and a more forgiving timing window. The existing counter attack has been renamed to Dodge Counter, and now guarantees a stagger on humanoid enemies.Recovery time after being knocked down has also been reduced.We're also adding dialogs explaining various moves that weren't covered before, such as Phase Shift Strike.Other improvements include time now pausing while the Options m…

  • Early Access Update 2 — Story Mode, Night Raid Rebalance, and Bug Fixes - 18 March 2026

    Hey everyone, Early Access Update 2 is now live. This update adds Story Mode, rebalances night raids across both difficulty modes, and fixes several bugs reported by the community. --- STORY MODE --- A new difficulty option for players who want to focus on exploration and narrative. You can choose between Survival (the original difficulty) and Story at the start of a new game, or switch at any time from the in-game Options menu. Existing save files will prompt you to choose when loaded. Story Mode includes the following changes: - Reduced damage taken from enemies (approximately 17%) - Enemy levels scaled down - No more instant-kill critical hits from enemies - Gatekeeper and Ragnas no longer dodge your attacks - Reduced stagger lock when hit by Exelg Story Mode also introduces in-game guidance windows at key moments to help players understand what to do next: - Warnings before sleeping…

  • Early Access Update 2 — Story Mode, Night Raid Rebalance, and Bug Fixes - 18 March 2026

    Hey everyone,Early Access Update 2 is now live. This update adds Story Mode, rebalances night raids across both difficulty modes, and fixes several bugs reported by the community.--- STORY MODE ---A new difficulty option for players who want to focus on exploration and narrative.You can choose between Survival (the original difficulty) and Story at the start of a new game, or switch at any time from the in-game Options menu. Existing save files will prompt you to choose when loaded.Story Mode includes the following changes:- Reduced damage taken from enemies (approximately 17%)- Enemy levels scaled down- No more instant-kill critical hits from enemies- Gatekeeper and Ragnas no longer dodge your attacks- Reduced stagger lock when hit by ExelgStory Mode also introduces in-game guidance windows at key moments to help players understand what to do next:- Warnings before sleeping at the wron…

  • Early Access Update 2 arrives March 18 — Story Mode is here - 16 March 2026

    Hey everyone,In our last update, we mentioned that difficulty settings were coming soon. Update 2 delivers on that promise.Early Access Update 2 launches March 18, 2026 (JST).The biggest addition is Story Mode — a new difficulty option designed for players who want to focus on exploration and the story without the punishing combat of Survival mode. What Story Mode changes:- Significantly reduced damage from enemies- Enemy levels scaled down- No more instant-kill critical hits from enemies- Certain enemies will no longer dodge your attacks- Fewer enemy respawns during night raids- Reduced stagger lock when hit by Exelg You can choose between Survival (the original difficulty) and Story at the start of a new game, or switch at any time from the Options menu. Existing save files will prompt you to choose when loaded.We're also adding in-game guidance windows — Story Mode players will now s…

  • Early Access Update 1 — Patch Notes - 11 March 2026

    Early Access Update 1 is now live. This update is built entirely on player feedback from our first week. 🎮 CAMERA — Scout Mode \Hold R1 to activate Scout Mode. The camera zooms out and dangerous terrain below your character is highlighted in red using a post-process visualization. Use this before jumping across cliffs to plan your route safely.Scout Mode is disabled during story events. 🔘 CONTROLS — Full Button Remapping \Seven core actions can now be freely remapped across ten buttons:Actions: Jump (Press)Gather/Attack (Press)Dash (Hold) / Dodge (Tap Release)Crouch (Hold Toggle) / Facility Menu (Press)Scan (Press)Camera Zoom Out (Press)Map (Toggle / Hold)Available buttons: Y, X, B, A, R2, R1, L1, L-Stick, R-Stick, L2 Swap-based system: selecting an occupied button swaps the two functions. Selecting an unoccupied button assigns directly. No duplicate assignments possible. Reset to def…

  • Early Access Update 1 Preview: Controls & Balance Improvements — March 11 - 9 March 2026

    It's only been a few days since launch, but we've read all your reviews and feedback. We're releasing our first update on March 11, focusing on the issues you've pointed out.Key changes:Camera: Added scout mode to preview danger zones aheadControls: Full button remapping across 7 actions and 10 buttons, including shoulder and stick buttonsControls: Facility menus now correctly follow confirm button settingsUX: Fixed options screen discarding changes without warning on cancelBalance: Adjusted early enemy behavior for a fairer first huntTutorial: Added fall recovery guide and QTE promptsDifficulty settings will be addressed in the next update. Full patch notes will be posted on release day.

  • [Exelio DevLog #4] A message from the Director: The reality of Early Access and - 7 March 2026

    Developer here (Director). I'm making EXELIO with a tiny team, and Early Access is honestly intense—every day I'm fixing, tuning, and rebuilding parts of the game based on what players hit in the wild. If you like survival exploration with crafting and movement/parkour, I think there's real substance here already. But I'm not pretending it's perfect: camera feel, controls/remapping, and early-game clarity are the areas I'm pushing hard right now. If you picked it up, your honest review—praise or criticism—helps more than you think. Reviews are one of the few ways small Early Access games don't get buried. I read everything, and it directly affects what I ship next. Video message from the Director (originally posted on Reddit):

  • Early Access Is Now Live - 4 March 2026

    Exelio is now available in Early Access. After over three years of development, we're excited to finally put the game in your hands. Built around three core pillars — Crafting, Action, and Story — the current build offers 6–10 hours of gameplay. We'd love to hear your honest feedback. Your input will directly shape the game as we continue development toward full release.

  • [Exelio DevLog #3] Night Falls — Fighting Together, Yet Never at the Same Time - 27 February 2026

    Hello! This is the Exelio development team.Last time, we talked about surviving your first day — the UI and survival mechanics of finding water, gathering food, and building a base.Today, we're going beyond that. What happens after the sun goes down.The enemies grow stronger and stronger. ## When Night Falls, the Game Changes Exelio plays completely differently between day and night.During the day, it's all about exploration and crafting. Gather materials, build weapons, set up your base. The "game feel" we talked about in DevLog #1 and the crafting UI from DevLog #2 — that's what the daytime is for.But when night comes, the enemies come with it.The same peaceful planet that welcomed you during the day becomes a battlefield at night. This contrast is at the heart of Exelio's survival.*When night falls, enemies swarm in.*## Serena's Combat — Weapons and Key CombinationsDuring nighttime c…

  • [Exelio DevLog #2] Survive Your First Day — Our Fight with the UI - 20 February 2026

    Hello! This is the Exelio development team.Last time, we talked about "game feel." This time, it's about what you do after all that running around — and how we built the UI to support it.Find Water First. Thirst Won't WaitThe very first thing you need to do when you spawn in Exelio is find water.Running makes you thirsty. Fighting makes you hungry. In this game, hunger and thirst come at you relentlessly from the start.Find a lake, and you can breathe a little easier. You'll also want to secure food early on. Don't overlook things like potatoes and animals that are available in the early game.These are familiar survival game elements, but getting the "always something to worry about" balance right was actually one of our biggest struggles during development.*Your first potatoes and water can be found near the starting area.*Hunger and Thirst — The Line Between "Tension" and "Tedium"Let'…

Patch notes and updates

S.noRelease datePatch nameGID number
15 April 2026EXELIO - Hotfix 21828894815563565
230 March 2026[EXELIO] Hotfix 1 Now Live & Update 4 Roadmap1828441623109025
329 March 2026EXELIO - Hotfix 11828441623107856
425 March 2026Early Access Update 31827626365767079
518 March 2026Early Access Update 2 — Story Mode, Night Raid Rebalance, and Bug Fixes1827626365749084
611 March 2026Early Access Update 1 — Patch Notes1826992588589034

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2465510
Live current players0
SteamPulse tracked peak15
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMar 4, 2026
DeveloperAI Frog Interactive, Inc.
PublisherAI Frog Interactive, Inc.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent71%
Positive reviews12
Negative reviews5
Total reviews17
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2465510/

Short description

In "Exelio," you'll face an ever-changing environment and various threats while acquiring the knowledge and skills needed to survive in uncharted lands. Explore a world where beautiful nature and harsh realities collide, and delve into its mysteries as you carve out your own fate.

About this game

In "Exelio," players must adapt to an ever-changing environment and face various threats while acquiring the knowledge and skills necessary to survive in uncharted lands. At times, you'll need to engage in combat with unknown creatures. As you explore a world where beautiful nature and harsh realities collide, you'll uncover the mysteries of the world and forge your own destiny. The game offers a variety of elements for players to enjoy: Exploration: Explore diverse terrains such as mountains, snowfields, jungles, caves, and ruins, where you'll encounter challenges that require a wide range of actions. Survival: Securing food and water is always crucial. Efficiently and effectively gathering resources is key to staying alive as you progress through the game. Crafting: Collect materials from various locations to create essential tools, weapons, buildings, food, and plants. With countless combinations, you can build your own base to ensure survival. Combat: In addition to fighting wild animals during the day, eerie shadows creep in at night. Find the best strategies to confront the numerous enemies you'll face. Story: The story unfolds as you uncover the mysteries surrounding two protagonists. Why have they appeared in this place? Mastering the unique characteristics of each protagonist is crucial to advancing the game. Note: This game will be optimized for smooth performance on Steam Deck.

Supported languages

English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese * , Korean * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
64Adjustable Text Size
60Gamepad Recommended
75Keyboard Only Option
76Mouse Only Option
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

EXELIO's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

EXELIO's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records EXELIO at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,237,16923 September 2026 - 16:55:11 UTC1,818,368
2Dota 2790,40123 September 2026 - 16:56:11 UTC1,291,328
3下一站江湖Ⅱ25723 September 2026 - 11:52:57 UTC4,637
4Amazing Cultivation Simulator48522 September 2026 - 12:07:49 UTC1,394
5The Scroll Of Taiwu1,28123 September 2026 - 11:57:29 UTC51,418
6Wallpaper Engine99,62323 September 2026 - 14:44:23 UTC150,271
7Battle Teams 239223 September 2026 - 15:33:58 UTC7,966
8Skate Style00

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,237,16923 September 2026 - 16:55:11 UTC1,818,3689,826,471Valve
Dota 2790,40123 September 2026 - 16:56:11 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS368,79823 September 2026 - 16:56:11 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe108,79323 September 2026 - 16:58:54 UTC181,509676,031Digital Extremes
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
War Thunder64,67423 September 2026 - 16:49:54 UTC125,317781,076Gaijin Entertainment

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS368,79823 September 2026 - 16:56:11 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy63,37023 September 2026 - 15:37:28 UTC360,7612,058,145Rockstar North
Palworld59,26123 September 2026 - 16:35:28 UTC2,101,535451,088Pocketpair
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
DayZ41,74523 September 2026 - 16:29:34 UTC78,739460,377Bohemia Interactive

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine99,62323 September 2026 - 14:44:23 UTC150,2711,008,495Wallpaper Engine Team
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero79,79423 September 2026 - 16:25:20 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld59,26123 September 2026 - 16:35:28 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Crosshair X33,76023 September 2026 - 15:26:04 UTC87,92844,617CenterPoint Gaming

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Palworld59,26123 September 2026 - 16:35:28 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds18,00723 September 2026 - 16:28:36 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.