SPSTEAMPULSELIVE ANALYTICS
Bombernauts

Bombernauts Steam news

Eyebrow Interactive | Dec 29, 2017 | game

Released

0players observed · 25 September 2026 - 08:49:10 UTC

ActionIndieMultiplayerVoxelSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Bombernauts news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews184
  • Release dateDec 29, 2017
  • DeveloperEyebrow Interactive
  • PublisherEyebrow Interactive

Genres: Action, Indie

Company pages: Developer: Eyebrow InteractivePublisher: Eyebrow Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bombernauts Steam news

Bombernauts news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • MODS & MENUS UPDATE! - 3 October 2016

    http://bombernauts.com/img/modupdate.jpg It took a while but it's here! Lots of new things to play with now! I wasn't keeping very good change notes for a bunch of stuff related to this patch, so hopefully I remembered all the stuff we changed. Here goes... Bombernauts Version 0.16.0: The Mods & Menus Update NEW MENUS AND OPTIONS Sick new menus yo! They're way more responsive and functional, and a lot easier to add things to now! They work fine with keyboard and gamepad and even the mouse! Give them a try! "Customize Maps" added to the Create Game menu! You can mix and match custom map sets now! "Customize Items" added to the Create Game menu! You can control what items show up now! "Force Spawn Timer" added to the Advanced Game Settings. How long before you get force spawned! "Floaty Bombs" added to Advanced Game Settings. Bombs float on lava! On by default. "Smash DamageDamage Buildup…

  • MODS & MENUS UPDATE! - 3 October 2016

    http://bombernauts.com/img/modupdate.jpg It took a while but it's here! Lots of new things to play with now! I wasn't keeping very good change notes for a bunch of stuff related to this patch, so hopefully I remembered all the stuff we changed. Here goes... Bombernauts Version 0.16.0: The Mods & Menus Update NEW MENUS AND OPTIONS Sick new menus yo! They're way more responsive and functional, and a lot easier to add things to now! They work fine with keyboard and gamepad and even the mouse! Give them a try! "Customize Maps" added to the Create Game menu! You can mix and match custom map sets now! "Customize Items" added to the Create Game menu! You can control what items show up now! "Force Spawn Timer" added to the Advanced Game Settings. How long before you get force spawned! "Floaty Bombs" added to Advanced Game Settings. Bombs float on lava! On by default. "Smash DamageDamage Buildup…

  • STEAM WORKSHOP UPDATE! - 6 March 2016

    http://bombernauts.com/img/workshop_posthead.png Well... that took longer than expected! This was supposed to be the "February" update but a series of unplanned real-life-related hurdles ended up making it take a bit longer. No worries! We made the patch extra awesome to make up for it! Anyway here's the patch you've all been waiting patiently for: BOMBERNAUTS UPDATE 0.15.0, THE WORKSHOP UPDATE STEAM WORKSHOP SUPPORT Added Steam Workshop support for custom maps! See here for instructions. Custom maps now store the author of the map (For existing maps you will need to open them in the editor and re-save to get your author data saved in) Added "custom map folder" to the create game panel to let you make map sets Added author data for all the default maps NEW CONTENT Added a new powerup (regular pinata): The Fire Barrel! Kinda looks like a makeshift rocket engine doesn't it? Added a new po…

  • STEAM WORKSHOP UPDATE! - 6 March 2016

    http://bombernauts.com/img/workshop_posthead.png Well... that took longer than expected! This was supposed to be the "February" update but a series of unplanned real-life-related hurdles ended up making it take a bit longer. No worries! We made the patch extra awesome to make up for it! Anyway here's the patch you've all been waiting patiently for: BOMBERNAUTS UPDATE 0.15.0, THE WORKSHOP UPDATE STEAM WORKSHOP SUPPORT Added Steam Workshop support for custom maps! See here for instructions. Custom maps now store the author of the map (For existing maps you will need to open them in the editor and re-save to get your author data saved in) Added "custom map folder" to the create game panel to let you make map sets Added author data for all the default maps NEW CONTENT Added a new powerup (regular pinata): The Fire Barrel! Kinda looks like a makeshift rocket engine doesn't it? Added a new po…

  • OCTOBER UPDATE! - 23 October 2015

    http://bombernauts.com/img/ss_web.png Bombernauts OCTOBER UPDATE is here! This one is BIG! (previous version patch notes here) There are 2 MAJOR new features in Bombernauts now! Saturday Specials and unlockable cosmetic hats! I'll go over how both of those work here. SATURDAY SPECIAL! A crazy new game mode every weekend! If you play Bombernauts on a Saturday (Saturday Midnight to Sunday Noon, Pacific Time), a new game mode called "Saturday Special" will be available from the main menu. This mode will feature a different variation of the Bombernauts rules every weekend, from interesting powerup setups to different win conditions or even something completely unique! They may be great, they may be terrible, each week is an experiment and we hope you have a... blast... If you play a full round of Saturday Special, you will unlock a RANDOM HAT for your robot! You can equip these hats onto yo…

  • OCTOBER UPDATE! - 23 October 2015

    http://bombernauts.com/img/ss_web.png Bombernauts OCTOBER UPDATE is here! This one is BIG! (previous version patch notes here) There are 2 MAJOR new features in Bombernauts now! Saturday Specials and unlockable cosmetic hats! I'll go over how both of those work here. SATURDAY SPECIAL! A crazy new game mode every weekend! If you play Bombernauts on a Saturday (Saturday Midnight to Sunday Noon, Pacific Time), a new game mode called "Saturday Special" will be available from the main menu. This mode will feature a different variation of the Bombernauts rules every weekend, from interesting powerup setups to different win conditions or even something completely unique! They may be great, they may be terrible, each week is an experiment and we hope you have a... blast... If you play a full round of Saturday Special, you will unlock a RANDOM HAT for your robot! You can equip these hats onto yo…

  • Update 0.12.0 The September Update! - 12 September 2015

    The September Update is here! (previous version patch notes here) VERSION 0.12.0 LEVELS Neutral level "JellyDonut" adjusted to help with visibility Neutral level "DivingPlatform" adjusted to have less bouncy blocks Summer level "Plywood" adjusted to help with visibility Summer level "Rails" adjusted to have larger platforms Summer level "Raft" adjusted to no longer have bouncy blocks on its lower level Autumn level "StickyPillars" reworked Added new Summer level "Fort" Added new Autumn level "RoadBump" Added new Autumn level "CloseCastles" Added new Autumn level "Stripe" Added new Winter level "Chess" Added new Winter level "Slalom" Added new Winter level "IcePlus" Added new Spring level "Screen" Added new Spring level "PottedPlant" Added new Spring level "Beams" Added new Neutral level "BoostPads" Added new Neutral level "TwistyKnot" Added new Neutral level "CrissCross" (there are now…

  • Update 0.12.0 The September Update! - 12 September 2015

    The September Update is here! (previous version patch notes here) VERSION 0.12.0 LEVELS Neutral level "JellyDonut" adjusted to help with visibility Neutral level "DivingPlatform" adjusted to have less bouncy blocks Summer level "Plywood" adjusted to help with visibility Summer level "Rails" adjusted to have larger platforms Summer level "Raft" adjusted to no longer have bouncy blocks on its lower level Autumn level "StickyPillars" reworked Added new Summer level "Fort" Added new Autumn level "RoadBump" Added new Autumn level "CloseCastles" Added new Autumn level "Stripe" Added new Winter level "Chess" Added new Winter level "Slalom" Added new Winter level "IcePlus" Added new Spring level "Screen" Added new Spring level "PottedPlant" Added new Spring level "Beams" Added new Neutral level "BoostPads" Added new Neutral level "TwistyKnot" Added new Neutral level "CrissCross" (there are now…

  • Update 0.11.0! - 14 August 2015

    Bombernauts patch 0.11.0 is out! This is the first update with NEW CONTENT and not just bug/balance fixes! New Content: new powerup, "Spirit Bomb" added to the gold pinata set. Super powerful but takes a lot of episodes to charge up. new powerup, "Slime" added to the gold pinata set. Duplicates when whacked with the bat! added "meteors" as an option to limit game length. By default meteors begin 2 minutes after a duel has begin. They start off slow and pick up speed over time. added a new lobby type, "Sandbox", which is invite-only and cheats enabled (see here for a list of cheats) king server can now collect wins on the scoreboard Balance Changes: moved "ScatterBomb" from gold pinata to normal pinata increased gold pinata chance from 25% to 30% bouncy bomb now gains power with every bounce (not linearly) bouncy bomb now bounces off lava too (unlike the baseball it does not come back to…

  • Update 0.11.0! - 14 August 2015

    Bombernauts patch 0.11.0 is out! This is the first update with NEW CONTENT and not just bug/balance fixes! New Content: new powerup, "Spirit Bomb" added to the gold pinata set. Super powerful but takes a lot of episodes to charge up. new powerup, "Slime" added to the gold pinata set. Duplicates when whacked with the bat! added "meteors" as an option to limit game length. By default meteors begin 2 minutes after a duel has begin. They start off slow and pick up speed over time. added a new lobby type, "Sandbox", which is invite-only and cheats enabled (see here for a list of cheats) king server can now collect wins on the scoreboard Balance Changes: moved "ScatterBomb" from gold pinata to normal pinata increased gold pinata chance from 25% to 30% bouncy bomb now gains power with every bounce (not linearly) bouncy bomb now bounces off lava too (unlike the baseball it does not come back to…

  • ONE WEEK OF BOMBERNAUTS - 7 August 2015

    Hey Bombernauts fans! Bombernauts has been out on early access for a week now and it's been pretty fun watching people learn and enjoy the game. I found a lot of balance and other issues throughout the week and have been fixing them. I patched the game 7 times since it came out! You can read the full patch notes from the week here: http://steamcommunity.com/app/246920/discussions/0/541907867749521725/ but its crazy how much the game has improved in just the first week. This is the reason we are doing early access. I don't have any previous expierence making multiplayer games so I had no idea what kinds of weird scenarios people would get themselves into. I had no idea people would stalemate on bounce tiles, or be sometimes be content mostly using the bat in duels, or stalemate on regen tile levels when the tiles grow back too fast, and many other little things I wasn't expecting to happ…

  • ONE WEEK OF BOMBERNAUTS - 7 August 2015

    Hey Bombernauts fans! Bombernauts has been out on early access for a week now and it's been pretty fun watching people learn and enjoy the game. I found a lot of balance and other issues throughout the week and have been fixing them. I patched the game 7 times since it came out! You can read the full patch notes from the week here: http://steamcommunity.com/app/246920/discussions/0/541907867749521725/ but its crazy how much the game has improved in just the first week. This is the reason we are doing early access. I don't have any previous expierence making multiplayer games so I had no idea what kinds of weird scenarios people would get themselves into. I had no idea people would stalemate on bounce tiles, or be sometimes be content mostly using the bat in duels, or stalemate on regen tile levels when the tiles grow back too fast, and many other little things I wasn't expecting to happ…

Patch notes and updates

S.noRelease datePatch nameGID number
13 October 2016MODS & MENUS UPDATE!3819571572130589079
26 March 2016STEAM WORKSHOP UPDATE!3819571572130589188
323 October 2015OCTOBER UPDATE!3819571572130589306
412 September 2015Update 0.12.0 The September Update!3819571572130589409

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.