SPSTEAMPULSELIVE ANALYTICS
Rune Seeker

Rune Seeker regional audience

Monster Box Studios | Aug 2, 2024 | game

Released

0players observed · 25 September 2026 - 01:05:23 UTC

IndieStrategyFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak15
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive

Rune Seeker regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

  • Latest observed playersNot available
  • SteamPulse tracked peak15
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive
  • Total reviews29
  • Release dateAug 2, 2024
  • DeveloperMonster Box Studios
  • PublisherMonster Box Studios

Genres: Indie, Strategy, Free To Play, Early Access

Company pages: Developer: Monster Box StudiosPublisher: Monster Box Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rune Seeker regional audience

Rune Seeker regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

Region

The reviewer view for Rune Seeker is based on an identified sample of public reviewers. Player, follower, and wishlist geography are directional models that use public reviewer geography and available game-level signals; they are not exact country-by-country account counts.

Use the tabs to compare relative geographic shares and check each view's confidence label. Modeled percentages should be treated as directional context, especially when the identified reviewer sample is small or contains unknown locations.

Regional Audience Explorer

Open a tab to inspect the full country ranking, the highlighted world map, and the current base or identified sample behind each region view.

Top Players Region Overview

SteamPulse's directional player-region model for Rune Seeker assigns its largest shares to Vietnam (30.6%), United States (13.7%), Côte d’Ivoire (7.5%). The model blends the available public-reviewer geography, reviewer playtime signals, current player scale, and a disclosed Steam market prior. The dataset labels confidence as exploratory.

These percentages are relative model weights, not observed locations or verified counts of active players. Use the map to compare the model's country distribution, not to infer exactly how many people are playing in any country.

Reviewers Region Overview

Rune Seeker's identified public-reviewer sample spans 6 countries and is led by Vietnam (50%), Netherlands (10%), United States (10%). Vietnam accounts for 50% of reviewers with an identified country (5 reviewers).

This is an observed sample of 10 public reviewer profiles with visible country data, not a census of all reviewers, owners, or players. Another 12 sampled reviewer profiles did not expose a country and are excluded from the percentages. The dataset labels confidence as exploratory.

Followers Region Overview

SteamPulse's directional follower-region model for Rune Seeker assigns its largest shares to Vietnam (37.2%), United States (13.8%), Canada (6.9%). It blends the modeled player and wishlist distributions with the available public-reviewer geography. The dataset labels confidence as exploratory.

Steam does not publish account-level follower locations for this view. The percentages are normalized model weights, not observed follower counts, and they should not be read as proof of attention or future activity in a country.

Wishlist Region Overview

SteamPulse's directional wishlist-region model for Rune Seeker assigns its largest shares to Vietnam (23.9%), United States (14%), China (8.6%). It combines the modeled player distribution, available public-reviewer geography, review penetration, release recency, and a disclosed market prior. The dataset labels confidence as exploratory.

Steam does not publish account-level wishlist locations for this view. The percentages are normalized model weights, not observed wishlist counts or evidence of purchase intent, and should be used only to compare the model's relative country distribution.

Player Region Distribution

CountryModeled share
Vietnam30.6%
United States13.7%
Côte d’Ivoire7.5%
Canada6.5%
China6.4%
Tonga5.6%

Directional model - exploratory confidence; percentages are estimates, not counted accounts.

Wishlist Region Distribution

CountryModeled share
Vietnam23.9%
United States14.0%
China8.6%
Canada6.3%
Côte d’Ivoire5.1%
Tonga4.5%

Directional model - exploratory confidence; percentages are estimates, not counted accounts.

Reviewer Region Distribution

CountryIdentified reviewersShare
Vietnam550.0%
Netherlands110.0%
United States110.0%
Tonga110.0%
Canada110.0%
Côte d’Ivoire110.0%

Observed public-reviewer sample: 10 identified accounts - exploratory confidence

Follower Region Distribution

CountryModeled share
Vietnam37.2%
United States13.8%
Canada6.9%
Côte d’Ivoire6.7%
China5.8%
Tonga5.7%

Directional model - exploratory confidence; percentages are estimates, not counted accounts.

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