- update to 1.3.1.1 - 25 May 2025
Music bug fixed
- Button-Mashing in Recycle Bin Battle - 12 May 2025
Introduction As a game designer, among the three types of gameplay offered in Recycle Bin Battle, I integrated a button-mashing gameplay phase to charge the cannon with energy to shoot at the Kaiju, adding a unique physical and strategic dimension. This mechanic is not just a nostalgic nod to classic games; it transforms the gaming experience into a captivating challenge. Let's explore together the origins, interest, risks, techniques, and sporting component of button-mashing, as well as its integration into "Recycle Bin Battle." Origins of Button-Mashing Button-mashing has its roots in the early arcade and console games of the 1980s. Games like **"Track & Field"** by Konami, released in 1983, popularized this mechanic by requiring players to frantically press buttons to make their athletes run or jump. This technique became synonymous with games that required quick reflexes and physica…
- Recycle Bin Battle : Tutorial IRL - 7 May 2025
"Recycle Bin Battle" is an arcade puzzle game that combines elements of waste sorting and strategic gameplay. The concept of the game is influenced by ecological themes and aims to promote environmental responsibility. Here's an overview of the gameplay: Waste Sorting: Players must catch rubbish tumbling down a machine and arrange them by type and color to make them disappear and create balls for the next part https://www.youtube.com/embed/7NIK5VZJUXc?si=fTk7w6IXHeI4nnoX Breakout-like: The balls created are used to break invaders' defenses in a breakout-like game style to obtain energy https://www.youtube.com/embed/UU1GBncf_RA?si=L6tqbw6IkolzPzt_ Defense Against Kaiju: The energy obtained is used to shoot Kaiju coming from outer space and save humanity. https://www.youtube.com/embed/FvKg3YQkJD8?si=8JV_XQy841ZcZxl6
- Road to illustration - 5 May 2025
Collaboration with Youenn Guilloux for the Illustration of "Recycle Bin Battle" For our project "Recycle Bin Battle," we had the opportunity to work with Youenn Guilloux, a talented illustrator based in Saint-Brieuc, in the Côtes-d'Armor department. Specializing in children's illustration, natural landscapes, animals, fantasy, and science fiction, Youenn captured our vision right from the start. This collaboration unfolded in several stages, each crucial to achieving a result that truly impressed us. Digital Painting: A Major Asset One aspect that particularly captivated us in Youenn Guilloux's work is his mastery of digital painting. This modern technique allows him to create illustrations that evoke the style of the 70s and 80s, with a rendering that is both nostalgic and contemporary. Digital painting offers incredible flexibility, enabling precise manipulation of colors, textures,…
- A blast from the past - 28 April 2025
A Blast from the Past: The Retro Advertising Poster for "Recycle Bin Battle" In the 80s and 90s, video game magazines were treasure troves for enthusiasts. Every turned page revealed epic adventures, secret tips, and, of course, advertising posters that captivated the imagination. Today, we pay homage to that era with a retro advertising poster for the game "Recycle Bin Battle." A Tribute to the Golden Age of Video Games The "Recycle Bin Battle" poster is a true journey back in time. Inspired by the bold and colorful designs of the 80s and 90s, this poster captures the essence of what made these advertisements so memorable. Vibrant colors, dynamic illustrations, and a palpable sense of adventure—it's all there to reignite the nostalgia of gamers from that time. A Labor of Passion and Creativity Creating a retro advertising poster is no easy task. It requires not only understanding the…
- video games can save the world - 25 April 2025
Saving Lives, One Pixel at a Time: Recycle Bin Battle's Commitment to SOS Enfants In the vast universe of video games, there are titles that go beyond mere entertainment. "Recycle Bin Battle" is one such game. Developed by OverGame Studio, this game not only offers a unique gaming experience but also engages in a crucial humanitarian mission. By donating 10% of its profits to the SOS Enfants association, "Recycle Bin Battle" becomes an agent of change, contributing to the reintegration of children demobilized from armed conflicts. A Game, A Mission "Recycle Bin Battle" immerses us in a dystopian future where humanity, having exhausted 98% of Earth's resources, must face an alien invasion. Armed with the "Recycle Bin Weapon," players must sort waste, break through enemy defenses, and battle Kaiju to save the planet. But beyond this epic adventure, the game carries a strong message: one o…
- why unity ? - 23 April 2025
Ladies and Gentlemen, dear friends, Today, I want to talk to you about something very close to my heart: the choice of the Unity engine for our video game Recycle Bin Battle. You know, life is made up of choices, and each choice we make shapes our future. For me, choosing Unity was not just a technical decision, but a true philosophy of life. You see, Recycle Bin Battle is not just a game. It's a performance, an interactive work of art aimed at raising players' awareness of the importance of recycling and preserving our planet. To bring this vision to life, we needed an engine that would give us the flexibility and power to bring our wildest ideas to life. Unity is like a giant playground for developers. With its intuitive tools and active community, we were able to experiment, innovate, and push the boundaries of what is possible in a video game. We created unique game mechanics, such…
- The Paradox of Ecological Video Game Creation - 21 April 2025
As I, Youri Terdik, sat down to create a video game aimed at raising awareness about ecological risks, I couldn't help but feel a wave of doubt wash over me. The irony was stark: here I was, about to use a medium that is itself a significant consumer of energy and resources, to preach the gospel of sustainability. The questions swirled in my mind—was I contributing to the very problem I was trying to solve? Was there a way to reconcile this paradox? Imagine yourself on stage, under the spotlights, ready to deliver a crucial message about the ecological crisis. But wait, those spotlights, they consume a crazy amount of energy, don't they? It's a bit like creating a video game to raise awareness about ecological risks. Greta Thunberg reminds us: every click, every download, every hour of play consumes electricity, often produced by power plants that spew CO2. It's a show, sure, but a show…
- Why "Recycle Bin Battle" is Unique - 16 April 2025
Why "Recycle Bin Battle" is Unique Hello everyone, it's Youri Terdik, the creator of "Recycle Bin Battle". When I started working on this game, I didn't just want to create another video game. I wanted something different, something that would shake people up a bit, make them think while having fun. My commitment to ecology and environmental awareness goes way back. I lost family members in an industrial accident, an event that deeply marked my life and influenced my worldview. This accident opened my eyes to the disastrous consequences of our lifestyle on the planet. It was this realization that drove me to create "Recycle Bin Battle". "Recycle Bin Battle" is not just a waste sorting game. It's a satire, a critique of our consumer society. Look around you: we buy, we throw away, we buy even more. It's an endless cycle, and it's destroying our planet. So, I thought: why not make a game…
- It’s time to Play(tests) - 30 June 2024
A few weeks ago, Recycle Bin Battle reached a playable state sufficient to move into a Playtest phase. Over the course of two weeks, several people aged 18 to 20 had the opportunity to get their hands on the prototype, play it, and provide feedback. The goal of these tests was twofold: To validate the game's concept, gameplay, and intelligibility. Recycle Bin Battle is an arcade game designed to be quick and simple to pick up. However, the game should not be simplistic and must remain interesting. This aspect is essential for an "arcade game." To have people without prior experience play the game to identify bugs. Each person may understand and play the game differently. Depending on the player's behavior, the system could enter a state where a bug might occur. This is why it is important to vary player profiles. As a reminder, each level of Recycle Bin Battle is divided into three phas…
- Why Recycle Bin Battle - 17 May 2024
How did the idea for "Recycle Bin Battle" come about? "Recycle Bin Battle" is first and foremost the work of an inspired artist-developer: Youri Terdik. Trained as a developer, Youri has always moved between his native Croatia and his native Hungary. Following an accident at an alumina refinery, Youri lost his parents. It was for this reason that he turned his attention to the development of ecology. After years of professional experience, notably with Sea Shepherd and Green Peace, Youri felt the need to make the world aware of the threat posed by our society of over-consumption and the resulting pollution. The main idea that led to the game design of "Recycle Bin battle" is the notion of overexploitation of the soil, lack of resources and recycling. What should humankind do if a threat from elsewhere suddenly forced them to reconsider their priorities? Humanity would then be forced int…
- Recycle Bin battle OST is now live on spotify - 7 May 2024
The music plays a big part in the atmosphere of Recycle Bin Battle. To get into the spirit of the game, you can already listen to the playlist available on Spotify! Does this music make you want to fight Kaijus from outer space? https://open.spotify.com/playlist/3ADWqa6iWw1HVJa3d97SAX?si=fb12995cd8694de3