- INFERIUS at Tokyo Game Show 2026 - 18 September 2026
INFERIUS is at Tokyo Game Show 2026!We're officially at TOKYO GAME SHOW 2026!After months of preparing, travelling, fixing bugs at questionable hours, and getting everything ready for Japan, we're finally here showcasing INFERIUS on the TGS show floor!Come Play INFERIUS at TGS!If you're attending Tokyo Game Show, come find us:Lucid Rain Studios Hall 9 - Indie Game Area Booth 09-E45We're showcasing our latest playable build of INFERIUS, including something we've been extremely excited to finally show:INFERIUS is now playable in Japanese!We've been working hard on bringing INFERIUS to more players around the world, and TGS is the first time we're showcasing the game with Japanese localization support.If you're at the show, please come say hi, play the game, meet the team, and let us know what you think!We Need Your Vote for the Japan Game Awards!This is also a HUGE opportunity for INFERIU…
- INFERIUS wins Best Game by CGMagazine and 1st Place at The BIG Indie Pitch - 27 August 2026
INFERIUS Takes Home Two AwardsWe’re excited to share some big news from Game Con Canada 2026.INFERIUS was named Best Game by CGMagazine and took 1st Place at The BIG Indie Pitch.Best Game by CGMagazineBIG Indie PitchGetting to bring INFERIUS to events like Game Con Canada, Gamescom (Germany), and Tokyo Game Show and watch people experience the game in person has been one of the most rewarding parts of development. Seeing players explore the world, learn the card battles, and come face-to-face with the creatures of INFERIUS makes all the work behind the game feel worth it.Having that work recognized by both CGMagazine and The BIG Indie Pitch is a massive accomplishment.INFERIUS started as a small game jam project and has grown into a first-person psychological horror roguelike deckbuilder built around exploring a hostile reimagining of Dante’s Inferno and confronting its inhabitants thro…
- INFERIUS at The MIX Cologne & Gamescom 2026 - 23 August 2026
INFERIUS at The MIX Cologne & Gamescom 2026We’re in Cologne this week showing INFERIUS at both The MIX and Gamescom 2026.We’ll be at The MIX Cologne on August 24 showcasing along some other cool indie games!Then we'll be at Gamescom from August 26 to 28 with the Edmonton Screen Industries booth.📍 Hall 10.2, Booth E40 📅 August 26 to 28If you’re around, come by, play the demo, and say hi. We’ll be there throughout the show and would love to meet some of the people who have been following the game, as well as anyone discovering INFERIUS for the first time. Come see an exclusive view of the updated DemoWe’re bringing an updated version of the INFERIUS demo with us, including some recent improvements and a few new things we haven’t shown publicly yet.There will also be some sneak peeks at what we’ve been working on beyond the demo, so if you’ve played INFERIUS before, there should still be…
- Meet Us at Game Con Canada 2026! | Booth E10 | Play INFERIUS - 18 June 2026
Game Con CanadaWe're excited to announce that Lucid Rain Studios will be attending Game Con Canada 2026 at the Edmonton EXPO Centre from June 19–21! Come visit us at Booth E10 to experience the latest version of INFERIUS, our first-person psychological horror deckbuilder.Stop by to:Play the latest demo of INFERIUSMeet the development teamChat with us about the game's developmentShare your feedback and help shape the future of the gameGrab exclusive goodies while supplies lastWhether you've been following INFERIUS for a while or are discovering it for the first time, we'd love to meet you in person.Booth Details📍 Booth E10🏢 Edmonton EXPO Centre, Edmonton, Alberta📅 June 19–21, 2026Hours: Friday, June 19th, 11 am – 7 pm (After-hours Gaming until 12 AM)Saturday, June 20th, 10 am – 6 pm (After-hours Gaming until 12 AM)Sunday, June 21st, 10 am – 6 pmSee you there, Pilgrims. The descent awa…
- INFERIUS Demo v0.4.1 - 10 June 2026
INFERIUS Demo v0.4.1We've been hard at work working through feedback, bugs, and looking where we can increase the overall feel of the demo. But, we couldn't be more grateful for all the positive feedback on the demo!New Features:Added indicator within Sanity HUD to remind users to reload once no light is remainingBug Fixes:Fixed bug where skipping cinematics hinders you from pausing game afterwardsFixed bug where coin sometimes disappearing after being flippedFixed bug with dragged cards unable to be releasedFixed bug where music no longer playing when going to Main MenuCoverage Feature we enjoyed:The game is still under active development, expect many improvements and additions over time as we are able to test and implement them in!Welcome to the descent, Pilgrim.
- INFERIUS Demo available for Summer Game Fest - 8 June 2026
New trailer featured for the Summer Games FestWhat's New in Demo v0.4.0Since our previous demo update, we've spent the last month expanding and refining both Limbo and The Abyss with new exploration opportunities, encounters, visuals, and gameplay systems.New Map SystemFinding your way through Hell just got easier. A new in-game map system has been introduced to help players navigate Limbo and The Abyss, with additional improvements planned for future updates.Card Combat ImprovementsCombat readability has been significantly improved with the introduction of the new Attack Order System, allowing players to better understand enemy intentions and plan their turns more strategically.Void OculiThe mysterious Void Oculi have been added throughout Limbo, introducing new environmental hazards and expanding the oppressive atmosphere of the underworld.The CaretakerOne of Limbo's most unsettling i…
- INFERIUS Demo 0.4.0 | WLG & Summer Game Fest - 6 June 2026
New trailer featured for the Women-led Games X Summer Games FestWatch the full showcase here: What's New in Demo v0.4.0Since our previous demo update, we've spent the last month expanding and refining both Limbo and The Abyss with new exploration opportunities, encounters, visuals, and gameplay systems.New Map SystemFinding your way through Hell just got easier. A new in-game map system has been introduced to help players navigate Limbo and The Abyss, with additional improvements planned for future updates.Card Combat ImprovementsCombat readability has been significantly improved with the introduction of the new Attack Order System, allowing players to better understand enemy intentions and plan their turns more strategically.Void OculiThe mysterious Void Oculi have been added throughout Limbo, introducing new environmental hazards and expanding the oppressive atmosphere of the underwor…
- INFERIUS Demo Changelog v0.3.8 - 1 June 2026
Pilgrim.It's been a hell of a time, but we're excited to have new souls exploring the Inferno.One thing scarier than hell are bugs, and here some reported bugs and improvements now available.Changelog v0.3.8 - Fixed pause menu sometimes removing player input and causing you to be stuck - Fixes to tutorials not displaying - Fixed save/load slots wiping on every minor update - Adjustments to AI pathing, especially around dynamic world actors - Adjustments to AI audio and notify events - Fixes to card gameplay AI and AI potentially freezing when having no plays available - Fixes to player hand being unselectable - Updates to card table and card material lighting - Fixing sounds to selecting cards - Optimizations on Abyss (fixed candles and lighting potentially crashing the game) - Added new input icons - Fixed damaging when running in deep water - Added sprint to cancel crouch - Fixed prom…
- Inside INFERIUS: How a Canadian Indie Team Is Reimagining the Underworld - 29 May 2026
INFERIUS is the debut title from Canadian indie studio Lucid Rain , and it has just released its first public demo on Steam ! The game got my attention with its incredibly creepy character models and overall horrifying designs. It blends first‑person horror, surreal creature design, and roguelike deckbuilding into something worth paying attention to. With no release date yet, Lucid Rain is getting the word out there about their upcoming horror title. CGM was able to sit down with INFERIUS Game Director Rosche Rheeder and Technical Director Ricardo Rheeder to talk about the game’s origins, its Dante‑inspired descent into the underworld, and the challenges of building a new horror universe from the ground up. First off, tell us a little about your first game , INFERIUS ? Rosche Rheeder: INFERIUS is a horror game about the soul’s journey through the underworld (our interpretation) and the…
- INFERIUS will be taking part in the upcoming Endix Showcase on May 23-24th - 15 May 2026
We are thrilled to be part of ENDIX Showcase and to present INFERIUS in a uniquely immersive way alongside incredible upcoming games from around the world.What is ENDIX Showcase?Endix is a free virtual/digital event built as a game in Unreal Engine, this allows you to join the Showcase on your own terms.Visit Endix on Steam to create your own avatar and jump into a digital theme world, showing tons of beloved and new games that might not have been on your radar yet.We've put some work into building a virtual booth featuring some of the unsettling atmosphere of INFERIUS, to provide a small peak into the world.Come checkout our demo at the booth to experience the atmosphere of the Inferno, watch exclusive footage, and connect directly with the team behind the game.You can find our booth, demo, and trailer on the second floor's Theatrum ObscurumWhat to ExpectNew exclusive INFERIUS trailer…
- INFERIUS Demo 0.2.2 Changelog - 15 March 2026
INFERIUS Demo 0.2.2 ChangelogAlthough this is a very early build of the Demo, it has been going great so far! We've been getting tons of feedback on bugs, gameplay, and first impressions.The most consistent feedback was two issues that were not yet implemented at the time:Ability to fix placementsAbility to determine player's starting orderFixing placements via SacrificingNow, after losing a placement, players can sacrifice their Major/Minor Arcanas to restore the placementsWhen dragging a card over, a preview of the cost will appear. Fulfilling the cost will repair the placement.Majors repair the entire placementMinors repair based on their value (+1, +2, +3, etc...)Determining starting playerNow at the start of each turn, you will be prompted to flip a coin to determine if you play first or last.Now each battle may come with a different strategy on how you buff/repair your cardsJust a…
- INFERIUS Beta Demo for TurnBasedThursdayFest! - 9 March 2026
INFERIUS has a limited-time demo for TurnbasedThursdayFest!We've curated a small early version of the game for players to see what we're cooking in early development!You'll awaken in the Abyss. Lost with only a voice guiding you.Then descend deeper into Limbo, where the true trial exists.Incorporating feedbackWe're using this early phase to get core feedback from players. Please use the Bug Report Tool and/or Feedback Form to report or suggest anything about the game to have our developers look into!We've also included a highly requested feature from our beta playtesters to allow for repairing destroyed card slots, which makes the card battle insanely more strategic! Again, this is a very early snapshot of the vision, but we hope you enjoy and let us know what you think!
- The Gates of Hell Are Opening – Play the INFERIUS Demo - 8 March 2026
The descent has begun.INFERIUS invites you into a psychological horror experience where exploration, strategy, and survival intertwine. Armed only with your lantern and a growing Tarot deck, you must navigate a shifting underworld inspired by Dante’s Inferno.In this early demo, you will take your first steps into Hell’s upper dominions, The Abyss and Limbo. Strange corridors twist and reshape themselves, cursed relics whisper from the darkness, and grotesque creatures stalk the shadows waiting to challenge your resolve.Combat unfolds through first-person card battles built around Tarot symbolism. Major Arcana define your combat identity, while modifiers and powerful effects allow you to reshape your deck in unexpected ways. No two encounters play out the same, and the deeper you descend, the more unstable the world becomes.This early demo offers a glimpse into the systems, atmosphere, a…
- INFERIUS Internal Beta Playtesting has begun! Join now! - 20 February 2026
INFERIUS Playtesting Has BegunWe’ve started inviting players from our Discord and mailing list to experience early playtests of INFERIUS, and the feedback so far has been incredible.You can now sign up for internal playtests for a chance to receive a Steam key and descend into the Inferno ahead of release.We want your feedback! Your feedback directly shapes the game. Whether it’s creature concepts, gameplay ideas, or thoughts on the Tarot-driven card combat, we want to hear from you. Share feedback using the in-game tools or speak directly with the developers in our Discord.The Inferno remembers every step.Sign up today, and begin your descent.
- What We Improved Recently - 6 January 2026
Hey everyone,As we head into the new year, we wanted to share a small update on what we’ve been working on recently. No big announcements, just steady progress and polish.Over the past few weeks, our focus has been on:Refining core gameplay flow during exploration and encountersImproving clarity and readability across combat and UI elementsPerformance and stability passes based on internal testingContinuing balance work on card interactions and modifiersWe're working on the final build that'll be used for upcoming playtests. So we’re focusing this time tightening the experience, testing assumptions, and making sure the foundations feel solid before moving further.Remember to join our Discord or Mailing List for access to the upcoming playtests!Thanks for following along and for all the thoughtful feedback we’ve received so far. We’re reading everything, even when we don’t reply right aw…
- INFERIUS will be featured in the Winter OTK Games Expo! - 22 November 2025
We're thrilled to announce that we’re part of the upcoming OTK Games Expo! We've got a brand new Official Alpha trailer showcasing more of what's to come to INFERIUS! Collect new cards, escape the horrors, and descend deeper into the Inferno!OTK Games Expo will be on November 22nd at 12PM PT (3PM ET, 8PM GMT) and you can watch it live on the OTK Twitch channel HERE Or the OTK YouTube channel HERE at the same time!Brave enough? Join our Discord and don’t forget to follow us on social media for the latest updates!Click the buttons below to join our Discord or comment on our social media channels!
- INFERIUS Upcoming Playtests and News! - 19 October 2025
This has been a long crazy journey. There was a insane high after our recent announcement trailer and attending Gamescom 2025, and ever since our small studio became busier than ever.I can now fully announce to be expecting some playtest sessions within the next few weeks!These will be small focussed playtests - these will focus on different aspects of the game:First-person horrorCard gameplay and meta-progressionBoss fightsetc...There'll be announcements of the playtest periods emailed to our mailing list, as well as posted here on SteamSign up for the mailing list from the website: https://lucidrainstudios.comThese playtests will contain very early systems, where we will design the playtest to get targeted feedback. Consider things to be in broken states as we refine gameplay, game feel, and progression systems for our Demo releasing early next year.When joining the playtests, join th…
- INFERIUS New Announcement Trailer! - 15 August 2025
New Announcement Trailer Unleashed!After some long hellish nights, we're excited to show off our now Announcement Trailer for INFERIUS!“I've seen many Pilgrims fall, but you... you shall fly!” Steam Page Gets a MakeoverAs we enter the final phases of development, we have completely revamped the visuals on our Steam page to better reflect our current quality and stage of development.As development continues, we'll continue to showcase new work on the Steampage!If you can make it to GamesCom come check us out!Join our Discord Community The descent through the Inferno begins soon. Will you survive?
- INFERIUS at Gamecon Canada 2025 - 23 June 2025
Last week, we had the incredible opportunity to have a booth at GCC 2025! We sneaked in a small sneak peek of INFERIUS, and some of the cool in-progress development of the game and art! We also handed out numerous stickers featuring some of the creatures from the game and had many nerdy conversations with people from all across the industry.We are beyond excited to share some upcoming news soon!!Thank you to everyone who came by, you all made the event so worthwhile! INFERIUS is available to Wishlist on Steam!We are also starting to get more active on our mailing list for development updates!Sign up for updates and to register for free playtests!
- INFERIUS Kickstarter Pre-launch! - 4 January 2025
>> KICKSTARTER LINK HERE! > Click here to visit our pre-launch page and save it now!