SPSTEAMPULSELIVE ANALYTICS
HUNTDOWN: OVERTIME

HUNTDOWN: OVERTIME Steam news

Easy Trigger Games | May 7, 2026 | game

Released

19players observed · 9 October 2026 - 08:59:08 UTC

ActionEarly AccessSteam Store

  • Latest observed players19 · 9 October 2026 - 08:59:08 UTC
  • SteamPulse tracked peak470
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

HUNTDOWN: OVERTIME news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players19 · 9 October 2026 - 08:59:08 UTC
  • SteamPulse tracked peak470
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews362
  • Release dateMay 7, 2026
  • DeveloperEasy Trigger Games
  • PublisherCoffee Stain Publishing

Genres: Action, Early Access

Company pages: Developer: Easy Trigger GamesPublisher: Coffee Stain Publishing

Top Steam chartsTop 100 gamesGame directorySteam Store page

HUNTDOWN: OVERTIME Steam news

HUNTDOWN: OVERTIME news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • HOTFIXES - Patch Notes V.793 - 30 September 2026

    ChangesRiot Shield now has staminatweaked some weapon modssmall explosions from cluster pieces no longer hit Sawyerkick can finish off frozen enemiescrates can now take damage from electric sourcesmines deal less damage to Sawyer Bug Fixesfixed rhino enemy able to slide into wallsfixed dash inconsistenciesfixed Agility Failure still allowing dashing while charging with a melee weaponfixed an issue that caused video playback to stutter on high-refresh-rate displaysfixed Cherry getting stuck in air from certain attacksfixed Implosion Grenade able to clip heavy enemies into wallsfixed Senior Barnes showing wrong sprite when dying to plasmafixed Lightning Justice visual bug when entering doorsfixed Sawyer treating a broken flipped car like coverfixed Machine Gun enemy visual bugfixed Sawyer sometimes getting stuck after defeating Otisfixed MAC10 enemy shooting towards Sawyer with a wall in…

  • Huntdown: Overtime Roadmap - 29 September 2026

    The Roadmap is here, Bounty Hunters!It’s finally time to reveal the roadmap for Huntdown: Overtime! This will take us all the way to 1.0, split into three major updates. There will also be smaller patches along the way. Thank you for your patience up until this point, the best is yet to come!The Loadout Update - Q4 2026The first major update will rework weapon progression. We’ve seen your wishes to be able to choose weapons freely at the start of your hunt, as well as upgrade a weapon throughout a hunt to keep it strong. This update will address these issues.Finding and buying weapon certifications (previously “licenses”) will now add that weapon to your collection, allowing you to pick that weapon to start any future hunt with. We hope this makes it fun to collect and experiment with all kinds of weapons! In addition, every weapon has an experience gauge that will give it a permanent d…

  • HOTFIXES - Patch Notes V.790.2 - 3 July 2026

    Bug Fixes Fixed an issue where Cybernetic Modules and Weapon Licenses were not saving properly with save and quit.Fixed an issue causing Scoped Shots to not deal critical damage.Fixed an issue where plasma bullets with Piercing Plasma mod phased through shielded enemies.Fixed a freeze caused by a combination of reloading, hiding in cover and shooting.Fixed an issue allowing Bounties to surprise us (even the devs) by climbing out from ventilations inside interiors.Fixed an issue causing Tony's dialogue to not pause properly when pausing the game.Fixed an issue causing Black Market Trader to refuse doing business with you after using save and quit.Fixed an issue changing the amount of Neurocore stations that appear after using save and quit.Fixed an issue causing Data Scramble to reset uses after using save and quit.Fixed an issue allowing the player to use save and quit inside the tunnel…

  • HOTFIXES - Patch Notes V.790.1 - 1 July 2026

    AdditionsAdded an exclusive fullscreen option which can help with stuttering and other performance issues, especially on high refresh rate monitors. Bug FixesFixed an issue causing the newly added Cybernetic Modules and Weapon Licenses to not drop when playing on older save files.Fixed an issue causing cluster grenades to explode without dealing damage.Fixed an issue causing plasma bullets to not split correctly with Plasma Splitter & Piercing Plasma mods applied.Fixed an issue preventing Critical Aim from working on bullet weapons.Fixed an issue causing New Detroit background music to play when continuing a hunt in The Silent Zone.Fixed an issue causing Bolt Buster’s charge attack to not damage destructible objects.Fixed an issue causing Plasma Cannon to break the game when swapping between certain weapons.Fixed an issue allowing multiple of the same cybernetic to appear on level up in…

  • REGULAR UPDATE - Patch V.790 - 30 June 2026

    Hey everyone! It's the end of June, and as promised, we have an update for you all! We're still hard at work planning out some big (and exciting) changes to the game based on feedback and ongoing discussions here at the studio, as well as more content of course. We know that everyone is eager to get a glimpse at the roadmap of what's ahead, and we're going to do our best to get it out as soon as possible. But until then, we want say another thanks to everyone for having reported bugs and leaving feedback these last couple of months. It's been super helpful, and you all play an important roll in shaping the future of the game! This really is just the beginning for the game. In any case, in this month's update we wanted to focus on increasing the pool of cybernetics and mods, adding new weapons, adding more gameplay variety to indoor spaces, alongside fixing as many bugs as possible of co…

  • Update on the Roadmap and upcoming patches - 5 June 2026

    Hey Bounty Hunters! Hope everyone is enjoying the game so far! We're hard at work making new stuff for the game, and we of course want to make sure everyone is kept in the loop on what the plan is for the game going forward. With that said, we're working on a Roadmap, but it's taking longer than expected. We really want to get this right, and we'll keep you all updated as soon as we have stuff to share. In the meantime, we are cooking up a patch at the end of June! Expect: - New rooms and interiors in New Detroit- Save and quit current hunt, resume hunt- More controlled Weapon Licenses and Cybernetic Modules drop pools for better pacing- Some new Cybernetics and balancing to give them more impact- New Weapon ModsAnd more… Much love,The Easy Trigger Crew

  • REGULAR UPDATE - Patch V.785 - 28 May 2026

    Hey Bounty Hunters! The latest patch is now live! We've focused on smoothing out some of the most widely reported balance issues and cleaning up as many bugs as possible. There's also some new content in this patch, but more is on the horizon. We're in the process of finalizing our roadmap, so stay tuned for that. Exciting times ahead!And a big thanks again to everyone leaving feedback and reporting bugs, it's super helpful and we read it all! Cheers, The Easy Trigger Crew Full Changelist: AdditionsUpdated several rooms and interiors in "The Zone".It is now possible to find small health pickups.Added Turbo Fire + Extended Mag mods on Grenade Launcher and Conductive Compliance.UpdatesReduced damage from normal and elite enemies in "The Zone".Reduced some elite enemy health in "The Zone".Increased the chance that bounties reward credits.Alive bonus for bounties can now provide credits.Poi…

  • HOTFIXES - Patch V.784.1 - 21 May 2026

    Good day bounty hunters! We are pushing a small update with the most urgent fixes. - Fixed an issue causing save data to become corrupt, added savedata backup.- Fixed an issue causing players to be unable to progress after fighting "the bus" (RockVan).- Fixed an issue with explosion effects getting stuck around the screaming hanging enemy in The Zone. Stay tuned for a chunkier patch coming soon!

  • HOTFIXES - Patch V.784 - 15 May 2026

    Major UpdatesReload input is now fully supported and rebindable on controllers and keyboard.Added a quick time event to cuffing that affects how quickly you can finish cuffing.Updated boss HUD to show their name.Enemies have lower resistance to status effects, making them easier to inflict. This makes weapon modifiers that add such effects stronger.Updated Elemental Mods to now also deal bonus elemental dmg.Fixed an issue causing explosive bullets to both deal bullet damage and explosive damage rather than only explosive damage. To compensate, the explosive damage has increased.Fixed an issue where explosive bullets incorrectly extended shotgun effective range. Reduced detonation distance for high-speed explosive bullets, while still remaining longer than those of slower bullets. Reduced all weapon license prices by 50%.Added skip functionality to most cutscenes, including bounty intros…

  • HOTFIXES - Patch V.783 - 8 May 2026

    Temporary fix for Reload - clicking Left or Right analogue stick will reload your current active weapon. This works with Dualsense, XBOX controllers and more using Steam Input. We will add proper support for reload input including keyboard next update.Many weapons now passively reload over time when out of combat.Updated Cuff to Hold the button instead of mashing it.Fixed an issue causing performance to drop in rooftops biome.Fixed an issue causing Anti-Grav Trap to destroy performance.Fixed an issue causing Remote Bomb to not damage enemies correctly.Fixed an issue causing enemies not to spawn correctly outside the screen.Fixed an issue causing CREDITS not to be deducted properly when purchasing cybernetics with several ranks in C.I.R.E.Fixed an issue causing some unfinished and locked content to appear in the weapon shops: Skyhook, Harpoon Launcher.Fixed some places having too big jum…

  • Early Access Available Now! - 7 May 2026

    Great news Hunters,HUNTDOWN: OVERTIME is available on Steam Early Access NOW!Start dispensing your own brand of street justice as John Sawyer, professional bounty hunter who’s all out of bubblegum, in HUNTDOWN: OVERTIME. In this prequel to Huntdown, you battle your way through the mean streets to get to your targets and bring them to justice for big rewards. This is not only your goal; it’s the fuel to keep your ass-kicking engine running, equipping Sawyer with enhancements and an arsenal of new weapons.FeaturesBrutal roguelite – Permanent cybernetic enhancements and unlockable weapons make each step in your journey differentChoose your path – Multiple routes through gang-infested zones and hostile territories, giving your different rewards and challenges with each runTwo hand-crafted biomes – The streets of New Detroit are where it begins, but Early Access will take you beyond with an…

  • Early Access Is Coming! - 16 April 2026

    Hey Hunters, Don’t mind us, bustin’ in here with the Huntdown: Overtime Early Access Release Date. That’s right. You can step into John Sawyer’s mighty large shoes on May 7 and show us how street justice is done. Your feedback will directly shape how the game evolves. So when the time comes, we welcome you to jump in, tear it apart, and help us make it into something truly special.

  • Huntdown: Overtime | Gameplay Overview Trailer - 15 April 2026

    John Sawyer has more content in store for you.Check out our latest Gameplay Overview Trailer for HUNTDOWN: OVERTIME for more details on our game before we head into early access! Time to lock and load.

  • HUNTDOWN: OVERTIME | Galaxies Spring Showcase Announcement - 15 April 2026

    INCOMING TRANSMISSIONTune in to the Galaxies Spring Showcase on April 16th to find out when you can get your hands on HUNTDOWN: OVERTIME. Don't miss it.⏰ April 16th, 12 pm PT / 9 pm CET📺 or

  • HUNTDOWN: OVERTIME looks like a glorious follow-up to HUNTDOWN from 2021 - 29 January 2026

    Easy Trigger Games and Coffee Stain Publishing just revealed HUNTDOWN: OVERTIME, a prequel to the original popular action-packed HUNTDOWN from 2021. Read the full article here: https://www.gamingonlinux.com/2026/01/huntdown-overtime-looks-like-a-glorious-follow-up-to-huntdown-from-2021/

  • VHS-veiled Huntdown: Overtime, a retro gangland roguelite run and gunner, arrives in early access this year - 29 January 2026

    Break out your blocky cybernetic killing apparatus and the sort of shotgun Arnold Schwarzenegger might have wielded on the big screen back in the days of big hair and cocaine. Huntdown: Overtime, a prequel to side-scrolling shoot-em-up Huntdown has been announced and is set to arrive in early access this year. Read more

  • WELCOME TO THE HUNT - 29 January 2026

    Time to clock in, bounty hunters! After years of work we at Easy Trigger are so happy to finally get to unveil HUNTDOWN: OVERTIME! This prequel to the original HUNTDOWN features bounty hunter John Sawyer and is a fast-paced action roguelite inspired by the VHS-era of action classics. Each failed run sends you back to the operating table where Sawyers's flesh is systematically replaced with metal, granting him enhancements to fail less often but more spectacularly on subsequent forays into the mean streets.Want to talk 80s action movies, game development, hand-crafting gorgeous pixel art or just shoot the sh*t? Join our discord \https://discord.gg/huntdownovertime] and/or give us a wishlist so we can keep you updated with all the nostalgic mayhem we got coming.Check out the trailer!

Patch notes and updates

S.noRelease datePatch nameGID number
130 September 2026HOTFIXES - Patch Notes V.7931845383656377464
23 July 2026HOTFIXES - Patch Notes V.790.21836506165570023
31 July 2026HOTFIXES - Patch Notes V.790.11836506165565703
421 May 2026HOTFIXES - Patch V.784.11833334318568775
515 May 2026HOTFIXES - Patch V.7841832700592792003
68 May 2026HOTFIXES - Patch V.7831832065502815850

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