SPSTEAMPULSELIVE ANALYTICS
Over & Under

Over & Under Steam news

Alexander Cronstedt | Jul 10, 2023 | game

Released

0players observed · 25 September 2026 - 23:57:15 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Over & Under news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews6
  • Release dateJul 10, 2023
  • DeveloperAlexander Cronstedt
  • PublisherEcavo AB

Genres: Action, Indie

Company pages: Developer: Alexander CronstedtPublisher: Ecavo AB

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Over & Under Steam news

Over & Under news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Main Menu Update! - 31 July 2023

    The Main Menu Update! The Main Menu update is finally here! Not only does this bring a plethora of new content, but also, it ports the previously beta-exclusive Save System update out of beta. This update focuses on reworking the Main Menu. A fresh new coat of paint! I've added a new Main Menu Theme along with 4 variations every time you start the game. Also a new way of getting around the Main Menu, which is just a longer way of saying, more buttons! Additionally, a new Cosmetics menu where you can find all your favorite skins for Over & Under, and new ones, only available to those with special promo codes. Here's one now, a little gift for taking the time to read this message. Type 'redlvl' into the promo code function to unlock the skin for the first boss. New content: Revamped main menu transportation. Automatic Cloud Saves so you can just pause the game and use the 'exit' button, a…

  • Um. - 24 July 2023

    Ye due to technical difficulties, I'm reposting the log for the current patch. Sorry, go on with your day.

  • Update Notes for July 24! (I add an exclamation mark when stuff is exciting!) - 24 July 2023

    BIG OPTMIZATION UPDATE! Finished prefabbing and integrating addressables to the later levels, meaning they will now load in and out fairly smoothly around their respective transition checkpoints. This should greatly lighten the load on your computer. This is not just an optimization update. This update marks a milestone--- the end of major bug fixing for the levels and bosses! What does this mean? In the coming updates, you'll get actually NEW content! Isn't that nice? Expect modes, achievements, and possibly new levels! In addition to the optimization stuff, two new skins have been added, some UI has been re-centered, and I threw in a few new tips. For your sake, and in turn my sake, please take a few moments of your time to check out the tips. They offer a lot of good advice!

  • Update Notes for July 21 - 21 July 2023

    Small Bug Fix Update! Fixed some trouble with the UI, with focus on the minimap. Added a box to show the player's location in the minimap. Also fixed a bug where the new boss always had a maximum health of half it's actual maximum.

  • Oop, I missed something! - 12 July 2023

    Just a quick fix, I centered the tip feature wrong!

  • Update Notes for July 12 - 12 July 2023

    Update: Tips and Tricks! New additions! A 'tips' spot with alternating tips can now be found on the menu screen. Additionally, some smaller fixes like lowering the save data font size so it doesn't cross over the other UI. Also, a pause button has been added, to make the pause menu more intuitive. Another implementation is a small WASD compass icon that appears upon hitting play. It won't disappear until the player has used all four of the default movement keys.

  • Update Notes for July 11 - 11 July 2023

    Bugs and balance tweaks! A few more bugs have successfully been squashed! I'm afraid this won't be the last patch though, so I'll stay vigilant. Additionally, a few balance tweaks have been made to make certain playthroughs possible/easier. Amongst this, the last 18 levels have been adapted to make certain modes much more playable and function how they're supposed to. In the coming updates, I will make balance tweaks to the new levels, as well as generally finalizing the level's design before moving on to more exciting, new content.

  • Update Notes for Jul 10 - 10 July 2023

    First release patch! Just a simple release patch to resolve an issue and such. Added a tip inform the player about the pause function. Fixed a bug where you couldn't open the pause menu after beating any boss. Added a key, escape, that always pauses regardless of your pause keybinds.

Patch notes and updates

S.noRelease datePatch nameGID number
124 July 2023Um.5124584051984022043
224 July 2023Update Notes for July 24! (I add an exclamation mark when stuff is exciting!)5124584051983910322
321 July 2023Update Notes for July 215124584051973846219
412 July 2023Oop, I missed something!5124582150177409461
512 July 2023Update Notes for July 125124582150177377771
611 July 2023Update Notes for July 115124582150173236937
710 July 2023Update Notes for Jul 105124582150171171289

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