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Rapid Fire Games | May 2, 2024 | game

Released

0players observed ยท 6 October 2026 - 06:14:24 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

SCRAM! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews12
  • Release dateMay 2, 2024
  • DeveloperRapid Fire Games
  • PublisherRapid Fire Games

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Rapid Fire GamesPublisher: Rapid Fire Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

SCRAM! Steam news

SCRAM! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Notes for August 5 - 5 August 2024

    Along with more bug fixes as we continue working on Early Access, two new power ups were introduced: Oversized Whacker: an oversized sword that gives Boki longer reach on basic attacks. Turbo Boost: boosts (both from attacking and dodging) are increased! Boki has never been happier.

  • Hot Patch for Power Up bugs! - 3 June 2024

    Some bugs were introduced with the Power Up system, so a small patch is being sent to address them. Thank you for reporting so quickly!

  • Power Ups Patch! - 30 May 2024

    Power Ups are now live! Boki can equip two Power Ups per run, and they're unlocked after gathering enough treasure chests. The first two unlockables are a double jump for those hard aerial levels and a boost to Boki's acceleration. That will let Boki reach those top speeds just a little quicker. One more reason for Boki to collect all the treasure!

  • Early Access Bugs - 13 May 2024

    This week a fair bit of bugs were squashed from the first rounds of early access (mostly UI stuff): Allows pause to be used in the Overworld and Level Selection screens (allows Save and Exit) Changes UI to be easier for players to know what's selected Creates a simple checkpoint system for advanced tutorial (removes tedious portions) Fixes selection bugs from the Overworld selection Non-UI Lizard no longer turns around when player gets behind him (felt unfair to player) Animation and barrel bugs with golem bombers (animations come out, barrels are given more prominence) Support for additional third party xbox pads (including Razer Wolverine)

  • Initial Week Feedback - 7 May 2024

    Thank you for your early feedback! This fixes controller issues with some gamepads (dpad support and PS4/PS5 issues) and tunes the timings of the levels overall (2 and 3 coins felt unfair). Additionally, lets the player interact with the UI with mouse if preferred. Full list below: - DPad support for game pads (tested with commonly used pads) - PS4/PS5 controller issues fixed (bugging out with dashing) - fixes sticking with UI (mouse can be used instead) - removes tutorial pauses (player can run through them if desired) - successful air attack resets dodge - fixes lighting in a few levels (rebakes) - most coin timers were made a bit easier (for 1 and 2 coins)

Patch notes and updates

S.noRelease datePatch nameGID number
15 August 2024Update Notes for August 55963413728350854684
23 June 2024Hot Patch for Power Up bugs!5742731639345346427
330 May 2024Power Ups Patch!5742731639328513486
413 May 2024Early Access Bugs5768625435411501914
57 May 2024Initial Week Feedback5766372999959959508

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