Dungeons of Blood and Dream news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players19 · 26 September 2026 - 00:07:05 UTC
- SteamPulse tracked peak45
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews1,204
- Release dateNov 11, 2024
- DeveloperLori Vornoy
- PublisherLori Vornoy
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Lori VornoyPublisher: Lori Vornoy
Dungeons of Blood and Dream Steam news
Dungeons of Blood and Dream news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.0.3 - 21 May 2026
-optimised bullets a little more -improved save file stability -fixed book pages not resetting sometimes after full progress reset -fixed potential crash on startup
- 1.0.2 - 19 November 2024
-added a timeout for gold wizard's invincibility in case some skeletons get stuck
- 1.0.1 - 18 November 2024
-fixed a crash that might happen when activating pathway band on the final level
- Dungeons of Blood and Dream is a new psychedelic RPG with the best art style - 11 November 2024
Dungeon crawlers have had a long and storied history with PC gaming, from titles like Akalabeth, Eye of the Beholder, or Dungeon Master to more modern offerings like Dark and Darker, Dungeonborne, and Legend of Grimrock. There are some truly unique twists on the genre out there too, and Dungeons of Blood and Dream is one of them. Even outside of its art style, which is already enough to set it apart, it brings in some neat roguelike elements that make this entirely its own thing, and it's out now. Read the rest of the story...
- 1.0 - FULL RELEASE - 11 November 2024
1.0 fixed some typos added a new secret place to visit things like the wizard tent will no longer spawn on the edge of the underground added ability to check equipped rings (view the manual to see how) fixed crashes when running the game through steam added sound for the wall spell updated the manual There are now also collectible cards! There is not much to be said here. I hope you enjoy the game!
- 1.0 Soon! - 4 November 2024
It's been a wild 5 months or so since the early access release. I feel like the game has got to the point where I want it to be in terms of content, so I am thinking of pressing the release button next monday (11 November). There will probably be a small update accompanying it and the addition of collectible cards to the Steam page, but don't expect big changes in 1.0. 1.0 is not the end and I will keep addressing bugs, performance and all other concerns. I am not going anywhere and will continue updating the game when required. Thanks to everyone who supported the game so far! It's really come a long way, and it wouldn't be where it is now without everyone who played it during the early access!
- 0.4.1 - 2 November 2024
-fixed achievements not getting added properly
- 0.4 - NEW ITEMS! - 31 October 2024
added pathway band added tower band added the star ring effect to the chaos ring effects and increased the chance of the chaos knight spawning added more tracking for various achievements so they can be achieved when playing offline added 1600 x 900 resolution
- 0.3.5 - bug fixes - 22 October 2024
friendly bullets no longer show as enemy bullets when back vision effect is active fixed some enemy bullets and enemies not showing when back vision effect is active fixed staying in crouch without holding the button after interacting with something while crouching fixed some typos slight adjustments to SteamAPI to hopefully prevent some crashes on startup fixed keyboard movement being broken when a PS controller is plugged in (but pls let me know if someone is still experiencing this, this one is somewhat inconsistent and therefore difficult to test)
- 0.3.4 - STAR RING - 19 October 2024
added star ring slightly reduced cursed weapon damage to balance the star ring changed the broken shader on fire left by the fire ring to fix performance
- 0.3.3.1 - 16 October 2024
-fixed a typo
- 0.3.3 NEW SPELL: BUILD WALLS! - 16 October 2024
minor fixes fixed water and slime visual glitch added summon wall spell
- 0.3.2 - 13 October 2024
-some achievements will now unlock on startup if they were achieved before -fixed the achievement related to collecting brains
- 0.3.1.1 - 12 October 2024
-minor fixes related to achievements
- Added Achievements! - 12 October 2024
Dungeons of Blood and Dream now has achievements!
- 0.3.1 crash fix - 11 October 2024
-fixed a potential crash on startup
- 0.3 - BIG UPDATE: NEW BOSS, SPELL, NPC AND MORE! - 6 October 2024
Additions: added a new chaos related enemy and an additional effect to the Chaos Ring and gave it a little more options for randomization summoning circles may now appear in the dungeons and have a secret spell related interaction added a new npc to talk to added bone ring unlockable via discussing death with the wizard added a new spell added new boss Adjustments: cleaned up collection unlocks so there are no items or enemies that are impossible to unlock the Chaos Ring can no longer summon Kenneth or the Face to keep their reveal fun and related to their own rings increased the Huntsman's and Flesh Golem's health a bit fully integrated steam API in preparation for achievements release reduced the limit of dream spheres that can be offered to increase spell cost so spells are never completely free adjustments to how dream sphere unlocks are calculated and saved - please let me know if…
- 0.2.4 - BETTER CHAOS AND NEW WEAPON! - 19 September 2024
chaos ring is now random and more fun improved caching of some shader types to remove fps drops when certain objects spawn added bauernwehr, unlockable via the mirror instead of the messer messer is now unlockable by asking the mirror about life (you don't need to unlock it again if its already unlocked)
- 0.2.3 - small update: new textures for shop and tweaks - 14 September 2024
added new wall and floor textures for the shop moved underground occlusion further so there's no flickering when jumping there typo fixes, text edits here and there optimisation tweaks the hand icon now disappears when you can no longer interact with certain items
- Added Cloud Saves! - 8 September 2024
Added cloud saves! I've tested them today and they seem to work fine. Let me know if something doesn't work for you and I will tinker with them some more.
Patch notes and updates
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