- Elewar: Fused Survivors 1.3.13 - 21 March 2026
- fixed a bug where you had to hit an enemy twice for it to take damage - fixed two possible crashes Small update on the development: The amount of changes and new content is so large, that I'm still thinking of how to handle the release :D And I'm not even close to stop, so despite several months of no news, the game is progressing tremendously! I'm really excited to start telling and showing you more about the new stuff.
- Elewar: Fused Survivors 2.0 Beta available now! - 22 August 2025
Hello everyone, the large content update is ready to be played! Performance improvements, Skill Gems, Spell Tier system, Set Keywords, Overlords as well as new unlocks, upgrades, balance changes and more now available in Steam properties under Elewar: Fused Survivors 2.0_beta! Have fun!If you encounter any bugs or issues, please kindly tell me, so I can squash them all up.For detailed patch notes, check out the games discord. (https://discord.gg/pFNNXAawXN)
- Elewar: Fused Survivors 1.3.11 - Decoy fix - 3 June 2025
- fixed a bug with the legendary decoy modifier, which causes the player to stop casting any spells after a while
- Elewar: Fused Survivors 1.3.10 - Enormous Performance - 31 May 2025
added a new system to control the maximum number of objects cast by the player: when reaching critical number of spells that move on the map, the players multicast stat for each spell is slightly reduced, but its damage is increased by the same fraction (Theoretically keeping the DPS exactly the same) reduced spell casts of prophecies when those reach a very high number, similar to the enemy spell change knockback is significantly reduced when fps drop below 15
- Elewar: Fused Survivors 1.3.9 - 23 May 2025
added a new explanation field in roguelike mode, which explains what the reward symbols mean adjusted roguelike mode scaling to make it easier to reach satisfying reward levels massively reduced top end enemy spell instances, resulting in a big performance boost in situations, where neither the enemy nor you want to die quickly added several small performance boost for spell generation removed pet hitbox (so it does not block the player anymore) removed the option to freeze the level timer at 2 seconds, due to it causing confusion and not bringing in much benefit reworked the save file system in preparation for enabling save file slots expanded steam cloud saves to save the new slots added a small animation to the evolution text in the class menu fixed a bug where the run didn't register scores if exited through the menu before dying
- Elewar: Fused Survivors 1.3.2 - 21 November 2024
utility level ups are now automatically collected in the roguelike mode roguelike mode: permanent global lasers now cannot spawn when the challenge type is collect squares increased # of relics you can select from by 1 gloves can now always be found in the rougelike mode, the unlock instead increases the chance by threefold drastically increased some the maximum monster count for some "kill x" stages because those took quite long to finish sometimes Relic of Anger: For every stage completion you get +200 damage. This effect only activates if you were damaged in the last 40 seconds. Relic of Carelessness: Every stage completion gives you 100 temporary shield. Your damage resistance will be reduced by 50%. fixed a bug where regen wasn't working in a roguelike stage but worked inbetween stages fixed a bug where in roguelike mode you could take extra spell slots without having the required…
- Elewar: Fused Survivors 1.3 Hotfix #1 - 17 November 2024
removed several corrupted benefits which don't make sense from the roguelike mode fixed a bug where one couldn't add a third spell slot in the roguelike mode fixed a bug where corrupted vision sometimes didn't go away during roguelike mode fixed a possible crash when one reduced some specific mods so much that spell dps was at 0 fixed a game freeze when one has taken all possible corrupted benefits
- Elewar: Roguelike! - 16 November 2024
Hello everyone, it's me again with the 3rd large scale update for Elewar! In the previous large updates we've had new spell fusions, we've had new classes, relics and prophecies... With the amount of content the game has, new stuff isn't even needed anymore, so what am I up to now? After you beat the hell realm for the first time, you will unlock a new gamemode - Roguelike mode. This one is very different from the basegame and will hook you with its new set of challenges and it's variety. A new equipment slot is now also available for you through the mode! While available early on the gold and mythril rewards will scale up to the endgame, so you can alternate between the basegame and this new mode whenever you want! This is the last large scale update for now (At least for the next 3 months), I will provide further fixes and maybe some minor content patches in the next week. Thank you f…
- Elewar: Fused Survivors 1.2.2 #3 - 16 October 2024
dual class now unlocks after 2 wins instead of winning in hell improved lvl-up perk button visuals to be less pixilated on corners reduced the number of unlocks required to unlock epic spell fusion/heaven/mythril to 55 (from 65) buttons to start a challenge now pulse when unlocked and challenge not completed autoupgrade spell to legendary blessing now has a new icon dodge chance perk now shows the updated value above the cap, similar to resistances cap for dodge and resistances is now also shown on hovering on the corresponding perk fixed the player having a glowing circle on challenges relic of might is now called relic of hexblast fixed a bug where an enemy tornado sometimes continued to chase you after the timer was over changed to windowed setting for a clean savefile gamestart fixed a bug where realm events could trigger on a challenge if those appeared in the first 30 seconds
- Elewar: Fused Survivors 1.2.2 #2 - 14 October 2024
added a scrollbar to the pause menu corruption category (autoscrolling if using a controller) changed "Hurt multiplier" to "damage taken multiplier" for relics (same functionality) all monsters now refresh their stats correctly whenever they enrage, instead of some bosses not doing this step without being applied a status ailment fixed a visual bug that showed you had some chance for perks to be magic when you guaranteed at least rare rarity when epic spell fusion confirmation appears there will be no more delays in pausing the game, eliminating possibility of it overlapping with lvl ups
- Elewar: Fused Survivors 1.2.2 #1 - 7 October 2024
lvl-up perks are now grayed out for "faster damage over time" and "skill duration" perks, if you do not have any valid spells with the relevant tags
- Elewar: Fused Survivors 1.2.2 - 6 October 2024
reworked nearly all of the UI buttons to make them look smoother and prettier with better focus visuals all prophecy triggered spells now deal less damage on easier mode (instead of doing normal dmg), was hesitating to do this because its damage which one can avoid by just not choosing hard prophecies further reduced damage taken on easier mode fixed a delay in getting a relic selection popup eliminated a cause of a crash which could occur when playing with the decoy on legendary rarity fixed an issue with vortex shuriken epic version's ember spin (Possibly a crash) fixed a bug with the number formatting for unlocks fixed some penetration perks having incorrect multipliers for some elements double relic of wholeness now also doubles the effect of loot radius conversion
- Elewar: Fused Survivors 1.2.1 - 1 October 2024
upgraded the Godot game engine from 3.5.1 to new major version 3.6, introducing many new bugfixes and performance boosts! added a thousand "," delimiter for large numbers Icicle Ruination now correctly ends when leaving the map (And by this can now return back when leaving the map) added a fallback font to all game label's, which will make it possible to add Simplified Chinese localisation at a later point added an automatic reroll for lvl-up menu on the unlikely circumstance where epic spell fusion appears inside the lvl-up menu added additional error messages for the case where steam-api is not properly initialized in game (achievements)
- Elewar: Fused Survivors 1.2 #3 - 25 September 2024
added an overview to all perks which are only valid for a single element to the pause-menu "choices" category fixed Frigid Wave not being affected by spell deletion modifiers fixed a bug where the skill icons could be stuck on upper left corner when a lvl-up started (hard to replicate, if it still happens please pm me) slightly increased laser warning line width, slightly decreased laser hitbox width fixed a bug with the pausemenu while in a challenge
- Elewar: Fused Survivors 1.2 #2 - 23 September 2024
reduced the secret slot craft costs on weapons and helmet by 50% costs to reset your upgrades reduced to 1 relic of anger now states that it requires the player to be damaged default setting for skill icon position is now in the bottom middle instead of top left corner
- Elewar: Fused Survivors 1.2 - new Classes, Unlocks, Relics, Blessings ... - 20 September 2024
Hi everyone! I got another big update to share, this time focussing on early game and more content! Improving the starting experience, as well as expanding on the mid/late game possibilities! There are now 12 -> 18 classes in the game together with the dual class system there is now just so much stuff to explore! Before we go into the patchnotes, if you would like to support the Developer, you can now buy the DLC: Elewar: Fused Survivors - DONATION - Elemental Aura This one gives the player a visual elemental aura, which changes its appearance depending on what element does the highest damage in your current run! (Does not affect gameplay) Patchnotes: added 25 new unlocks added a new starter class: Hero added a new starter class: Mirage added a new advanced class: Mastermind added a new advanced class: Curator added a new advanced class: Voidwalker Apprentice is now separated from Elect…
- Elewar: Fused Survivors 1.1 #9 - 15 September 2024
Relic of Concentration now provides multiplicative damage boost (Was additive before, due to oversight). Maximum damage bonus lowered from 300% to 250% Lost Opportunity now converts 100% (previously 20%) of potential to gold at the end of the run, can stack Some new unlocks were added as preparation for upcoming content patch... but psst, maybe others won't notice...
- Elewar: Fused Survivors 1.1 #8 - 14 September 2024
fixed a rare but critical bug where the game could become inaccessible, if you had a corrupted save file right when you started the game for the very first time disruptor now has 2 more spells he can choose from in the early game fixed a bug where ember spin could be affected by faster damaging with dots when you skilled enough of it
- Elewar: Fused Survivors 1.1 #7 small one - 14 September 2024
added the quest "reach corruption lvl 6 at least 5 times" to the quests shown at the realm selection parrying right after activating it no longer leaves the visual part remain, despite already have used up the parry
- Elewar: Fused Survivors 1.1 #6 Lots of fixes - 12 September 2024
added a new song exclusive to the infinity realm reworked the slow motion mechanic when getting hit (Does not trigger anymore for hits