SPSTEAMPULSELIVE ANALYTICS
Terminal Error

Terminal Error Steam metadata

Endspace Studios | Oct 10, 2024 | game

Released

0players observed · 24 September 2026 - 01:18:32 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)383
  • Revenue (VGI)$1,223
  • Review score22% positive

Terminal Error metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)383
  • Revenue (VGI)$1,223
  • Review score22% positive
  • Total reviews9
  • Release dateOct 10, 2024
  • DeveloperEndspace Studios
  • PublisherEndspace Studios

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Endspace StudiosPublisher: Endspace Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Terminal Error Steam metadata

Terminal Error metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2502430/metadata
Steam Storehttps://store.steampowered.com/app/2502430/
Steam Communityhttps://steamcommunity.com/app/2502430
PCGamingWiki search
IGDB searchSearch IGDB for Terminal Error

Reviews, pricing, and metadata

Review summary

9 user reviews

22% positive, 2 positive, 7 negative

Price and discount

$7.49

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

8

Platform releases
  • Steam 10 October 2024

Latest Steam announcements

  • TERMINAL ERROR: EPISODE 1 IS COMPLETE! - 2 September 2026

    After many years of work, we've fully completed Episode 1 of Terminal Error! It has been a long and tiring journey, but we're finally satisfied with our work! Hope everyone enjoys!

  • Update Version 0.34 - 25 June 2026

    - Updated Stalker Enemy Behaviors and bug fixes - Updated Models

  • A Brand New Experience │ TERMINAL ERROR V0.33 - 15 June 2026

    WE'RE 90% THERE!With V0.33, we've fleshed out all the mechanics, aesthetics, plotlines and experience for Terminal Error: Episode 1. This version is a huge upgrade from our last update, introducing expanded and refined maps, more innovative mechanics, and a completable game with an actual conclusion!Although we've been testing and debugging the game, Terminal Error is not there yet. For this last stretch of the Early Access, we need help finding Bugs and suggesting improvements from the community!What is Included?As we've shared in previous Devlogs, Terminal Error has gotten an entirely new Overworld UI and touched-up Interfaces.Aesthetics and Atmosphere have also been improved, with a greater utilisation of our Slideshow and Pop-Up systems, paired with the use of in-game Animated Scenes. The behavioural mechanics of our Monster and Boss have also been improved, with most loose ends tie…

  • Animations │ Devlog #10 - 21 May 2026

    sNew AnimationsTaking more inspiration from Indie Horror RPGs, we've started work on several in-game animation cutscenes. The audio and pacing still need some edits, but the general idea is there. Here is a quick look at the progress we've made!Toilet SceneBe careful when entering the Toilet... You never know what you might see...Vent SceneThe infection has infiltrated deeper than it looks... The vents are overflowing with flesh and gore...Flesh Cave SceneEven the tunnels and caverns have been completely taken over by the flesh, digging it's roots in every crevice and corner...Carpark SceneThe carpark is overrun... If I were you, I wouldn't park my car there anymore...Combat Ration SceneThe food doesn't look appetising either... I don't even know what's in there...Computer SceneEven the devices aren't safe...Briefing Room SceneAnd the briefing room is compromised... Is anywhere safe any…

  • New Lighting & Layout│ Devlog #9 - 15 May 2026

    Focusing on LooksTaking a short break from working on game mechanics, we've completed the lighting redesign and fixing room and map layouts to make Terminal Error more visually appealing and eye catching to make the various area more unique and interesting to traverse throughColours & MoodsThe key idea behind our aesthetic change was to add more atmosphere into the game through utilising stronger and more distinct.Next Steps?Now that we're mostly satisfied with the looks, our remaining checklist is:(1) In-Game Animations: We'll be finishing up all 3D animations for the world while also introducing all new 2D animations to help with world building and setting the atmosphere(2) Monster & Boss Behaviour: Behaviours will also be revisited and completed to finally round off the survival-horror-like element and combat aspect of the game(3) Mechanics & Flow: Tying all the gameplay elements and…

  • Behavioural Upgrades│ Devlog #8 - 30 April 2026

    So What's New?This is the first iteration of our new monster behaviours. We found that the monster's animations were weak, and the monster's approach reduced its fear factor. In order to fix this, we've chosen to lean more into visual effects and creative behavioural approaches to hide our weaknesses and play into our strengths.BUT DO NOTE! These are very bare-bones updates! The code to implement these features have been made, but bug testing must still be done, and animations and visual elements need to be perfected still!We've introduced these behaviours: (1) Hiding Behaviour(2) Sneak Attack(3) Freak OutSo what exactly are these new additions?Hiding BehaviourThe original behaviour of our monster was very confrontational, with it patrolling the facility to find the Player. However, this behaviour allowed the monster to be stopped from far distances or simply walking around, making it l…

  • New Plans! │ Devlog #7 - 14 April 2026

    It's Been Awhile!Terminal Error has now been in development for several years with many ups and downs in the process. It's been about half a year since our last major update, and an update is definitely overdue.Looking at the response and feedback from our previous updates, it was clear that the state of Chapter 1 was not good enough even for an Early Access. We don't want to disappoint with our game, and have put in our best effort in perfecting Chapter 1, fixing mechanics, improving UI, tidying the story up and adjusting bugs along the way. However, this is a very difficult task for our team of 2, and we're still crawling to the finish line on this one.However, the future is bright! We've made strides in our progress, and we're aiming to finish Chapter 1 completely by this Summer. A Major Update will be release somewhere around Early to Mid June, pushing out most of the content for th…

  • Quick Touch Ups │ Early Access V0.24 - 31 October 2025

    As a quick update, we've added some new animations and models to Chapter 1 to better improve the visuals and experience of the game!

  • Boss Fight & Chapter Conclusion │ Early Access V0.23 - 10 September 2025

    It's Finally HereWith this update, all the base content for Chapter 1 of Terminal Error has been completed. Although there are still mechanics, aesthetics and elements of the game that need some touching up, the flow and structure of the Chapter are all finally in place!What To Expect?Fight our new boss, the Sample, in a strategic battle and escape the intimidating monster as it chases you throughout the crumbling ruins of Site 41. This boss fight is our attempt at throwing in some exciting FPS elements to spice up the Point-and-Click experience to create a truly unique challenge for Players.You can also expect the new Administrative Block to be fully operational, now with new interactions and sections. Explore the various offices and areas as you figure out how to reach the Sample and fix this mess.What's Next?Thank y'all for sticking with Terminal Error for so long! Our vision for the…

  • Boss Fight Developments│Devlog #6 - 9 August 2025

    We've started work on our boss fight, building an arena, setting attack patterns and creating a challenging experience for Players to mess around with. So what can you expect?The SampleThe source of the strange flesh-like infection spreading around Site 41, the Sample is a chunk of flesh that quickly takes on a monstrous form. Snaking around the arena, it carefully searches for any targets to kill. Your goal is to to move through the winding pathways and destroy the Acid Pouches hanging overhead to do some real damage.Our battle then progresses into a chase where you have to escape the reaches of the Sample as it eagerly tries to catch youWhen Will It Be Ready?Right now, the Boss Fight is still a while away from completion. Animations, graphics, glitches and other kinks still need to be ironed out before we can pump out this version. Our current aim is to finish up with the boss fight a…

  • Major Update│Early Access V0.21 - 24 June 2025

    We're Making Progress!Since our last build, we felt that we wanted to go further with the game and take the time to make a truly outstanding experience. After months of hard work, we've finally firmed up the mechanics, aesthetics and gameplay of Terminal Error. Although this portion of the game is not yet complete, we have made great strides, creating something we believe is exceptional!So, What's New?We've expanded the world. Moving out of the Guardhouse, explore The Tunnel, the entrance to the military facility Site 41. Infected by the same flesh-like disease spreading in the Guardhouse, navigate this dangerous space while figuring out how to contain this disaster and get out safely...Be careful though, you're being hunted...Fresh New MapsInspired by Brutalist architecture, the new maps come with an oppressive and imposing atmosphere, weighing down on you as you sneak through the eeri…

  • Early Access V0.2 - 19 December 2024

    New Map and Minigames In the newest update, we've added in the The Tunnel. The area is filled with more minigames and areas to explore, building off the general gameplay of the Tutorial. However, due to time constraint, we were not able to perfect the AI and mechanics for our Monster and thus chose not to put it in just yet. We have been working tirelessly to make the game and are hoping to fully complete the Monster as well as this area by the end of December. Minigame Showcase Here is just a short look at some of the minigames we've introduced Map Showcase And here are some shots of the larger map in general Future Plans The next part we have in store after tidying up the map, minigames and monster is to introduce the first boss fight for the game. We're currently looking at completing this in Quarter 1 of 2025. More importantly, we would like to hear more constructive feedback from t…

  • New Update, New Map on the way│Devlog #5 - 12 December 2024

    What Do We Have In Store? We've been working on the next major update for a while now, and we're getting close to pushing it out there. Currently, we have a massive new map, new minigames and most importantly, monster encounters and interactions in store. This will build off the concepts of the tutorial level and upgrade it to a larger, more dynamic world. A Whole New World The map we've been working on is nearly complete for now, so here's a little peak into some of what we've been working on... We'll be releasing more images and updates on our progress in the coming weeks, so stay tuned! We Need Feedback! Also, we would really appreciate any feedback for the next part! It's quite a bit more content and we would love to hear more Player comments! We're just two brothers working on this game together... the team is small, and our resources are limited. Because of this, there might be bu…

  • Early Access V0.12 - 27 October 2024

    This update includes all the major intended content changes for the Guardhouse. We have added the main monster for the level as well as addressed some bugs and content concerns. Subsequently, we will be moving on to the next map. Updated Content: Added Saving System Added Objective System Added Stalker Fixed Screen Resolution Bug Edited Text

  • Early Access Release│Early Access V0.1 - 11 October 2024

    It's Finally Here! Terminal Error V1.0, is officially out! Currently, this version only contains the tutorial and introduction stage. With slightly less than an hour of gameplay, it's a quick glimpse into the surreal world of Terminal Error. Join us! This is where you come in! Due to the experimental nature of our game, we really need the community's feedback to build a better and more refined product. If you have any bugs to report, issues to raise, or suggestions to give, PLEASE let us know in our Steam Discussions for the current version! Our aim is to create the best possible horror experience with your help! Future Plans? The tutorial and introduction are not yet complete! We have a monster and fight sequence planned, but due to time constraints, were not able to add in. It will likely take another few weeks for it to be completed, so stayed tuned for that update real soon. And of…

  • Mechanics Overhaul│Devlog #04 - 1 August 2024

    We're Still Alive! It's been awhile since we've done an update, but don't worry! We're still hard at work on the game! We've been tirelessly refining to the Concept, Mechanics and User Interface of Terminal Error, and the game is finally taking on it's final form. Stay tuned to our more frequent updates in the coming weeks, but for now, you'll have to settle for a quick look at our more polished Point-and-Click elements! Minigames, Dialogues and Movement To start off, we've streamlined the minigames, splitting them into layer stages for Players to go through. You'll find objects to observe, items to pick up, posters and notes to look at and even devices to tinker around with in our new and improved minigame system. Alongside improving the minigames, we've also touched up on the dialogue aesthetic and taken much time to make it cohesive with our new overworld interface. Lastly, we've sta…

  • Doors, Doors and More Doors│Devlog #03 - 9 April 2024

    Movable Doors Just a minor update, but we've created movable doors! The over world will be decorated with small intractable items like this (such as cabinets, light switches and many more!), not only as a way to spice up the maps but to also add to the experience. In the case of the doors, items can be hidden behind them, and other intractable will likely have other functions tied to them (like turning a device on or off). We'll be be working harder on mechanics in the coming weeks, so look forward to that!

  • New Environments│Devlog #02 - 5 April 2024

    New Maps Playing around with our lighting, shaders and world, we've come up with some new haunting maps to share. Currently, we are working on the administrative areas, building desolate and oppressive work spaces. The areas might change, but I think we've got the vibe down! Guardhouse Acting as the starting area, find your way out of the unsettling guardhouse and figure out what tragedy has befallen the base. Lounge Usually bustling with life, the lounge is now left eerily empty. A large and spacious area, the room is littered with furnishing and a beautiful blue theme. Office Hallway Made out of a catacomb of claustrophobic halls, sharp turns and confusing pathways, explore the labyrinth-like office space. If you're lucky, you won't find any monsters waiting for you behind every corner. Electrical Room Controlling the flow of energy in this entire floor, the electrical room is clutter…

  • PC-98 Throwback│Devlog #01 - 21 March 2024

    Interface Update Inspired by PC-98 styled frames and interfaces, we've taken their layout and brought it to another level. With elements of Sci-fi infused in it, we've invented our own experimental aesthetic interface. With key functions such as accessing items, checking the world map, using the gun and many others incorporated into our interface, it will be a huge focal point in our gameplay! Overworld UI Explore the eerie world of Terminal Error with the help of your trusty gun and map. And don't forget, if you ever need help, just use the radio... Minigame UI Find the missing parts, put the pieces together and solve the puzzles that block your way as you delve deeper into the facility... Inventory UI If you have the time, why not inspect your items and figure out what they do. Some of them might be more useful than you think... Settings Menu UI And of course, tinker with out settings…

  • Cover Art - 16 March 2024

    In preparation for our Early Access, this will likely be our Final Cover Art! Hope everyone likes it!

Patch notes and updates

S.noRelease datePatch nameGID number
125 June 2026Update Version 0.341836506165548211
227 October 2024Early Access V0.126212245217911922634
327 December 2023Resolution Bug In Demo Fixed5410576585151490355

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2502430
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.49
Free to playNo
Discount0%
Original price USD$7.49
Current price USD$7.49
Release dateOct 10, 2024
DeveloperEndspace Studios
PublisherEndspace Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type9 user reviews
Positive review percent22%
Positive reviews2
Negative reviews7
Total reviews9
Steam recommendationsNot available
Achievements8
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2502430/

Short description

Play as a disoriented soldier in this surreal reimagining of point-and-click horror. Set in the suffocating underground chambers Site 41, discover macabre truths, evade ghoulish monsters and delve deeper into the heart of this twisted nightmare.

About this game

"A good soldier always follows orders..." Thrust into the macabre depths of Site 41, you play as a disoriented soldier caught in an emergency of seismic proportions. Navigate disturbing environments, unravel cryptic puzzles and uncover grotesque truths in this chilling, thrilling reinvention of the point-and-click horror genre. TERMINAL ERROR unfolds within the bleak and oppressive tunnels of Site 41, a secretive underground facility harbouring classified, experimental technologies. Constructed by the Island Armed Forces (IAF), an advanced military power, the compound was meant to be a fortress of cutting edge power. But this perfect machine conceals some dark secrets… The story begins when a disoriented soldier awakens alone in a suspiciously desolate guardhouse. Contacting a mysterious commander through the crackling radio, the newfound allies investigate the cause of the facility-wide shutdown in hopes of containing the source of the disaster. Yet, what they uncover is far more horrifying and deadly. Descend into a nightmarish rabbit hole of hidden horrors and dangerous secrets lurking beneath the surface... Interact and Experience: Unravel unsettling mysterious through our revamped point-and-click mechanics, now with a heightened sense of space. Mess around with strange devices... Pick up items... Fix up broken parts... Solve challenging puzzles... Think out of the box... And learn more about the world along the way... Explore and Discover: Suspiciously abandoned and packed with secrets, learn about the lore of this strange world as you roam the eerie corridors of Site 41. Wander through an oppressively imposing military compound... Creep past bleak office spaces... And encounter the infection... Play with Tools: Armed with your Cybernetic Compatibility System (CCS) , access a variety of tools to aid you in your journey. Use your trusty torchlight to reveal what's hidden in the dark With dangers around every corner, heal up with our fresh take on the traditional healing experience Stun and run from enemies as you explore... The bullets might not kill monsters, but at least it slow them down. If you're lucky, maybe you could slip away in ti…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema
steam germany18Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $7.49
  • Highest observed: $7.49

Terminal Error's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.49, the highest is $7.49, and the first visible tracked price is $7.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Terminal Error's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.49, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.49. The latest run records $7.49 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.49
  • Current list price: $7.49
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Terminal Error at $7.49 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.49$7.490%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.49$7.49No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$7.49$7.49No discountSteam Store

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Indie

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Wallpaper Engine107,90824 September 2026 - 14:04:25 UTC150,2711,008,495Wallpaper Engine Team
Valheim91,19724 September 2026 - 11:35:55 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero76,67624 September 2026 - 10:23:17 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust74,51124 September 2026 - 12:22:07 UTC259,6461,359,516Facepunch Studios
Palworld54,94624 September 2026 - 12:40:29 UTC2,101,535451,088Pocketpair
Slay the Spire 250,84224 September 2026 - 05:37:29 UTC574,638199,438Mega Crit
Project Zomboid48,09424 September 2026 - 14:00:11 UTC122,811467,999The Indie Stone
Terraria33,43524 September 2026 - 12:18:24 UTC486,9181,521,492Re-Logic
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Aniimo101,33024 September 2026 - 12:21:05 UTC118,266Not availablePawprint Studio
Valheim91,19724 September 2026 - 11:35:55 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero76,67624 September 2026 - 10:23:17 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust74,51124 September 2026 - 12:22:07 UTC259,6461,359,516Facepunch Studios
Warframe66,34024 September 2026 - 10:13:16 UTC181,509676,031Digital Extremes
Palworld54,94624 September 2026 - 12:40:29 UTC2,101,535451,088Pocketpair
Project Zomboid48,09424 September 2026 - 14:00:11 UTC122,811467,999The Indie Stone
ELDEN RING33,78424 September 2026 - 13:53:54 UTC952,5231,129,720FromSoftware, Inc.
Terraria33,43524 September 2026 - 12:18:24 UTC486,9181,521,492Re-Logic
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
Cyberpunk 207732,07424 September 2026 - 14:02:23 UTC830,387932,948CD PROJEKT RED
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Valheim91,19724 September 2026 - 11:35:55 UTC498,478533,888Iron Gate AB
Palworld54,94624 September 2026 - 12:40:29 UTC2,101,535451,088Pocketpair
Slay the Spire 250,84224 September 2026 - 05:37:29 UTC574,638199,438Mega Crit
Project Zomboid48,09424 September 2026 - 14:00:11 UTC122,811467,999The Indie Stone
VRChat36,23124 September 2026 - 12:11:48 UTC74,217261,953VRChat Inc.
Path of Exile 227,97424 September 2026 - 09:37:51 UTC578,562209,717Grinding Gear Games
BeamNG.drive17,78424 September 2026 - 13:10:13 UTC44,232392,944BeamNG
The Isle16,73724 September 2026 - 12:30:41 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended15,02824 September 2026 - 10:14:50 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
RuneScape: Dragonwilds13,66224 September 2026 - 13:56:06 UTC39,10324,686Jagex Ltd
R.E.P.O.7,75924 September 2026 - 10:49:34 UTC266,908420,693semiwork

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