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Vertical Velocity

Vertical Velocity Steam news

Drake Mordini Dev | Mar 4, 2024 | game

Released

0players observed · 25 September 2026 - 18:31:07 UTC

IndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Vertical Velocity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateMar 4, 2024
  • DeveloperDrake Mordini Dev
  • PublisherIce Wyrm Studio

Genres: Indie

Company pages: Developer: Drake Mordini DevPublisher: Ice Wyrm Studio

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Vertical Velocity Steam news

Vertical Velocity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • QoL Patch 2.0.1 - 24 October 2025

    Vertical Velocity – Patch Update Gameplay & Level Fixes Adjusted the elevator timing in the Forest section. Fixed synchronized geysers so they now trigger with proper variation. Extended the Lava Boss sequence to ensure it continues after the player’s death. Corrected right-side obstacle placement in Forest 4. Fixed a texture alignment issue near the sunflower in one of the Core levels. Audio Improvements Added a button hover sound effect for all UI interactions. Resolved an issue where music did not loop properly in the Forest section. Fixed a bug where music failed to load correctly after loading from a save. Audio settings now persist correctly between scenes and save when exiting the game. Expanded the in-game music playlist with additional tracks. Visual & UI Updates Updated the title screen for a more appealing presentation.

  • Vertical Velocity 2.0 is here! - 18 October 2025

    Vertical Velocity 2.0 — The Full Rehaul UpdateThe 2.0 update completely overhauls Vertical Velocity from the ground up. This build refines every system — from player physics and camera behavior to boss encounters, audio, and UI — resulting in tighter controls, smoother flow, and a much more polished experience overall.Core Systems & PlayerRebuilt PlayerLauncher with drag thresholds, cooldowns, perfect launches, and velocity caps.Added perfect launch particles and SFX.Unified collision and death handling through the new GameManager.Improved consistency across spikes, bosses, and hazards.GameManagerImplemented as a persistent Singleton.Manages death FX, slow-motion, growth/shrink, respawn, and scene resets.Added autosave for tutorial scenes and manual save slots in the pause menu.R key resets any level for speedrunners.Integrated global pitch shift during slow motion.Camera SystemsCameraC…

  • Vertical Velocity Re-haul Coming Late October - 29 August 2025

    I’ve been working on a complete re-haul of Vertical Velocity, and I’m excited to share what’s coming in the late October update. This isn’t just a patch—it’s a full refresh of the game with new systems, content, and polish across the board.What’s New and ImprovedPlayer Overhaul – The Sun has updated movement polish, improved responsiveness, a new trail effect, and added death animations for better feedback.The Moon & Cutscenes – The Moon has been visually reworked, and the opening cutscene has been updated to create a stronger narrative introduction.Expanded World – Six new areas have been added, each with 4–5 unique handcrafted levels. These stages include multiple boss mechanics and refined assets to give the world a stronger thematic identity.Hazards & Interactions – Lava geysers and other environmental obstacles bring more variety and challenge to the climb.Music Revamp – The soundt…

Patch notes and updates

S.noRelease datePatch nameGID number
124 October 2025QoL Patch 2.0.11814309641458320

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