Pyroworks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players34 · 25 September 2026 - 16:33:30 UTC
- SteamPulse tracked peak771
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews2,070
- Release dateSep 8, 2023
- DeveloperDeepest Inertia Studio
- PublisherDeepest Inertia Studio
Genres: Casual, Indie, Simulation, Free To Play
Company pages: Developer: Deepest Inertia StudioPublisher: Deepest Inertia Studio
Pyroworks Steam news
Pyroworks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Bugfix: Version 1.3.0R5 - 16 August 2026
- Fixed 3" White Strobe shell- Fixed inserting inside mortar racks (should work flawlessly now)- Subcategories in spawn menu are now sorted better
- Update: Version 1.3.0R4 - 16 August 2026
- Fixed not being able to put mortars/mines inside racks sometimes - Fix UI scaling bug (hopefully) - Fixed firecracker having a double bang - Reduced smoke size of shells - Fixed being able to still light fireworks with fuse tool on - Fixed tornado-wirbel
- Update: Version 1.3.0 - 15 August 2026
Version 1.3.0 is officially out for all players!If you were previously on the `testing` branch, you should switch to the `Default public version`.List of changes:- Performance with a big show loaded is improved by about 2x (25fps to 50fps)- Performance with a lot of fireworks spawned is also improved- Mods now load instantly in menu and on demand during game when needed. (First startup might take a while to optimize them)- Firing system has now a "spread" parameter - if you connect for example a few mortars to a module and set spread to 0.25, the mortars will fire with a 0.25s delay between each other- Firing system controller now has a music waveform- Firing system controller now synchronizes music with all the players- Firing system music now will still be aligned with fireworks, even with a stutter ingame!- Now if you middle click on a mortar rack while adding fireworks to a firing s…
- Try out Version 1.3.0 now! - 14 August 2026
It is not yet on main branch! You'll need to right click on the game -> Properties -> Game Versions & Betas and set it to testing. Let me know how stable it is, if multiplayer works well, if mods work etc.Full changelog:Performance with a big show loaded is improved by about 2x (25fps to 50fps)Performance with a lot of fireworks spawned is also improvedMods now load instantly in menu and on demand during game when needed. (First startup might take a while to optimize them)Firing system has now a "spread" parameter - if you connect for example a few mortars to a module and set spread to 0.25, the mortars will fire with a 0.25s delay between each otherFiring system controller now has a music waveformFiring system controller now synchronizes music with all the playersNow if you middle click on a mortar rack while adding fireworks to a firing system module it'll add every mortar from that m…
- Update - 29 January 2025
Happy Chinese New Year! - Added localization support (Polish, German, English, Chinese) - Fixed some bugs - Added brand new tutorial - Added key help menu (work in progress, you can disable it in game settings)
- Update - Version 1.2.3 - 17 December 2024
Version 1.2.3 - Tried to fix issues with audio (crashing on startup) - Changed the default audio HRTF profile - Added cakes: -- 15mm: --- Crash -- 20mm: --- Falcon --- Dum Bum -- 30mm: --- Radioactive --- Merry Christmas --- Griffin
- Update Notes for Version 1.2.2 Release Build 1 - 1 July 2024
Version 1.2.2 - release build 1 Happy 4th July to all Americans! And thanks to Amnestey for labels & models. - Fixed bugs Added cakes: - Exploding Stars - Smoking Alien Excommunicado - Pandora's Box - Santa Baby - Shinigami's Wrath - Durian Warrior - Cocoa Puffs - D-Day - Demonic Corona Added rockets: - 3" Ball Shell Rockets Added singleshots: - King Kong
- Update Notes for 1.2.1 Release Build 1 - 19 May 2024
- Fixed bugs - Added join and leave messages - Fixed servers crashing often
- Update Notes for Release Build 4 - 26 April 2024
- Fixed some bugs - Fixed custom map materials and lighting - Fixed creator names in workshop items
- Support me on Patreon! - 23 March 2024
Hey! Hope you're doing great :) I've decided to create a Patreon for the game. Patrons will receive only cosmetic abilities, such as: displaying in the player list as golden displaying in the menu as patron Patrons will also get early updates and access to prerelease versions :) The more support I get, the more time I'll spend on updates as well! And obviously they'll be more frequent. The subscription costs 5€ a month. You can support me there: https://www.patreon.com/Pyroworks Thank you if you wish to support me, it's okay if you don't! Have a great day, Deepest Inertia Studio
- Update Notes for Version 1.2.0 Release Build 3 - 22 March 2024
- Fixed player list bug
- Update Notes for Version 1.2.0 Release Build 2 - 22 March 2024
- Fixed some bugs - Added ability to make other players admins - Fixed making saves with fuses that used to sometimes bug out before - Added improved sound atmosphere - Shells: - 2": - 120BL Gold - 120TI Gold - 120BL Silber - 120TI Silber - 3": - 400TI - Corolla - Silver Crown Dahlia - 4": - Purple to Green Peony w/ Yellow Pistil - Silver Crown Dahlia - Flower Crown Waterfall - Green Peony w/ White Strobe Pistil - Yellow to Red Peony w/ Green Strobe Pistil - 5": - Flower Crown Waterfall - Green Strobe Pistil w/ Golden Stobe - Red Pistil Green Piebald Strobe Chrys to Purple - Strobe Pistil Green Brocade Crown to White Strobe Double Wheel - White Super Strobe - 6": - White Super Strobe Pistil Brocade Crown White Strobe - Flower Crown Waterfall - Green Peony w/ White Strobe Pistil - Red Strobe Pistil Snowflake - Silver Pistil Chrys to TIme rain Red Green Blue Purple Piebald - Super White S…
- Update Notes for Version 1.1.9 Build 1 - 25 January 2024
- Fixed some bugs - Chat now supports Simplified Chinese, Hiragana, Katakana and many more writing systems Next update with fireworks will belong as a part of Spring Update (somewhere in March or April) Happy Lunar New Year to all the Chinese people on 10th February!
- Update Notes for Version 1.1.8 - 30 December 2023
Version 1.1.8 - release build 1 Happy New Year! im too lazy to write all the stuff down just go download it okay
- Suggest your ideas for the New Years Update! - 30 November 2023
Hey! Hope you guys are having a great day. We're currently holding a little suggestion forum on our Discord server! I'll add 5 or more suggestions that are liked the most in the #new-years-update-suggestions channel. You can also add your own suggestions there for others to vote on of course. Here you can join the Discord server if you aren't in yet!. See you on New Years!
- Update Notes for Release Build 4 - 24 November 2023
- Dehalloweenized the game - Fixed some bugs - Fixed locking fireworks in the spawn menu Stay tuned for the New Years Update.
- Update Notes for Version 1.1.7 Release Build 2 - 31 October 2023
- Added 24" shell
- Update Notes for Version 1.1.7 Release Build 1 - 28 October 2023
Version 1.1.7 - release build 1 - Changed some networking (hopefully fixes the issue with not being to join a server with a lot of people) - Fixed the gm_rhine basement being flooded (it's related to lore I swear guys!) - Added ability to disable people from spawning and using fireworks in the T menu (show mode) - Fireworks: 30mm Frankenstein in Cakes - New map - Show Zone - Mods now load without freezing the game - Fixed some bugs - Pyroville is now winter edition :) Sorry for the absent of updates and that I didn't add many things in this update. I don't have much time recently so sorry about that. I hope you still like it! Happy Halloween!
- Update Notes for Release Build 9 - 19 September 2023
- Fixed freezing (oops!...)
- Update Notes for Release Build 8 - 19 September 2023
- Fixed synchronization for some modded items - Clicking on a player in the player list redirects you to their steam profile now - Fixed fuses on saves (only new ones, old ones will still not quite work fully) - The "particle light emission" now also affects flares, firecrackers etc. - Fixed chat not disappearing when submitting with the input field empty - Made server list scrollable - Fixed not being able to pick up others' fireworks - Fixed fireworks on mascleta not falling down Keep on going on :)
Patch notes and updates
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