- Nightborn Lineage: Marra - 18 August 2026
“You must pay the toll..”, echoed in a guttering growl.“Coppers minted by the Freemen of Vermont Republic.”, the small bag of antique coins clinked as they landed in the sarcophagus, “Dead Money for those beyond the threshold.”, Madeleine weighed her options for escape and calculated the odds the specter would become hostile, all with a poker face of stone.“Blood-blooood-Blood-blud-bloood…”, several distorted voices chanted discordantly off-chorus.The Marra closed her eyes, not to brace from the pain of slicing open her wrist with her ritual dagger, but to hide the fact she was rolling her eyes at the request.“An offering of blood, whatever good that could possibly do you”, Madeleine could not contain her snark, showing her cards a bit.A breeze cast across the cemetery, leaves flittering and cascading in a delicate rush. An icy chill pierced shivered through body and soul, then a sudden…
- Nightborn Playtest Launch - 27 June 2026
You may now opt-into the Nightborn Playtest. To join the Playtest click the Join the Playtest button on the main Nightborn Steam Page. We would appreciate feedback and bug reports in the Nightborn Steam Discussion Board. Please join the Nightborn Discord community for more conversations.
- You Make Nightborn Better - Thank You! - 8 June 2026
Thank you for your Feedback on the Nightborn Playtest, Part 1. Your bug reports and comments have already made Nightborn better. Keep it coming! 🖤
- Nightborn Lineage: Orlok - 30 May 2026
“Who is the informant, Teddy?!”, demanded the bruiser as his fat mass of knuckles crunched ribs, followed by a sickening cry.“I don’t, I don’t know what to tell you...”, there was clear panic in Teddy’s voice; raw desperation. “If I knew, I’d aGhTew!”, Teddy choked as this time the punch landed on his throat.It was a sad sight to behold, a grown man fighting for his life to take a breath while bloodied and bruised; wriggling while duct taped to a metal chair.The interrogator assessed his work, considering the craft as an artist would their next stroke on the canvas. A sharp knife, the hacksaw? No. The lead pipe was gingerly lifted off the table before his grip tightened and the goon swung it in the air as if he were batting a home run at the world series.“Good thing you did not know”, the sadist sneered, “that makes my job a lot easier.” Winding up the pitch, he was already imagining th…
- Nightborn Entitlement: Psyche - 18 April 2026
Nightborn Entitlement: PsychePower over Spirit“Maggots, Michael. You’re eating maggots. How do they taste?” ― David, Lost BoysPsyche is the Nightborn Entitlement concerning the Power over Spirit. The Nightborn Lineages with Psyche in their Inheritance are the Bruxo, Draugr, Dracul, and Ruthven. Psyche’s Legacies are Telekinesis, Authority, and Artifice, Psyche’s Magic.TelekinesisTelekinesis is the Nightborn’s ability to physically move objects with their sheer will. While Vampire’s are physically stronger than humans, they may also push their minds beyond mortal understanding. Telekinesis powers are useful for mobility, combat control, and utility for puzzles and stealth.Grasp – Pull an object to equip it, flip a switch, or draw in an opponent.Levitate – Float slightly about the ground, moving without sound while not setting off some types of alarms or traps.Thrust – Blast back opponent…
- Nightborn Entitlement: Carnal - 17 April 2026
Nightborn Entitlement: CarnalPower over Flesh“Do you know what it means to be loved by Death?... Do you know what it means to have Death know your name?” ― Anne Rice, Interview with the Vampire Carnal is the Nightborn Entitlement concerning the Power over Flesh. The Nightborn Lineages with Carnal in their Inheritance are the Lamia, Bruxo, Barabbas, and Carmilla. Carnal’s Legacies are Brutality, Glamour, and Hemoturgy, Carnal’s Magic.Brutality Brutality enhances the Nightborn’s physicality far beyond natural limits. Supernatural empowerment can manifest in various ways, including unnatural strength, unyielding endurance, and a menacing aura. Brutality powers are useful for crowd control, intimidating others, and hand-to-hand combat.Brawn – Muscles flex and bulge, increasing social intimidation and melee/brawl damage.Smash – A heavy attack that can destroy objects such as a locked door, m…
- Nightborn Entitlement: Eternity - 16 April 2026
Nightborn Entitlement: EternityPower over Time"I have crossed oceans of time to find you."― Bram Stoker's Dracula Eternity is the Nightborn Entitlement concerning the Power over Time. The Nightborn Lineages with Eternity in their Inheritance are the Strix, Marra, Barabbas, and Ruthven. Eternity’s Legacies are Alacrity, Epoch, and Necromancy, Eternity’s Magic.Alacrity Alacrity enhances the Nightborn’s speed far beyond natural limits. Supernatural quickness can manifest in various ways, including unparalleled mobility, impossible precision, and rapidly striking enemies. Alacrity powers are useful for traversal, strategic positioning, and armed combat.Dash – The Vampire’s run speed is greatly enhanced, allowing for a daring charge into battle, a hasty retreat, and/or rapid transit.Steady Aim – Enhanced manual dexterity results in reduced ranged weapon sway and faster recovery after melee s…
- Nightborn Entitlement: Dominion - 9 April 2026
Dominion: Power over Nature“In nature destruction has a purpose. It breaks down the weak and makes way for strong beings.”― Jessica Marie Baumgartner, The Magic of Nature Dominion is the Nightborn Entitlement concerning the Powers over Nature. The Nightborn Lineages with Dominion in their Inheritance are the Lamia, Strix, Orlok, and Dracul. Dominion’s Legacies are Discarnate, Primal, and Elementalism, Dominion’s Magic.Discarnate Discarnate empowers the Nightborn’s form with Primal Elements. Commanding the wilds to become one with their body, a Discarnated Vampire may deflect Wooden Stakes with a Stone Heart, escape the hated Sun by sinking into the Earth’s soil, or allow bullets to fly through their Mist Form. Discarnate powers are useful for defense and mobility.Stone Skin – The Vampire’s skin becomes as hard as stone yet remains flexible, reducing physical damage.Sublimate – Parts of…
- Nightborn Entitlement: Nocturne - 3 April 2026
Nocturne: Power over Darkness“IT’S possible for man to defend himself against threats from the outside, but those dangers that come from within—from man himself—are far more difficult to keep at bay.”― Powers of Darkness: The Lost Version of Dracula Nocturne is the Nightborn Entitlement concerning the Powers of Darkness. The Nightborn Lineages with Nocturne in their Inheritance are the Marra, Draugr, Orlok, and Carmilla. Nocturne’s Legacies are Metamorphosis, Umbra, and Malediction, Nocturne’s Magic.Metamorphosis Metamorphosis changes the shape of the Nightborn who uses its powers. Nightborn scholars theorize Metamorphosis actually reveals the truth of a Vampire’s nature, rather than hiding it. The bestial monster this power of darkness shifts its user into is the purest form of Vampirism, in this theory.Beast Within – Heightens the Vampire’s senses, allowing them to see the world with…
- Nightborn Demo Dialogue Preview - 1 April 2026
Dialogue is a core gameplay mechanic in Nightborn, as the game is a narrative-driven roleplaying game. In the video above, you can see a sample of the dynamic dialogue system, which will be used to further quest objectives, learn world lore, uncover mysteries, purchase goods from merchants, and establish relationships. In the Nightborn Demo, you will be looking for a Nightborn Vampire captured by monster hunters. Watch the video to learn about how the dialogue system works, the options you have, the powers you may use in dialogue, and how choices will change character mood.
- Nightborn Lineage: Lamia - 2 March 2026
Dealing in Werewolf blood was always a risk. Sabine eyed the merchant-of-the-arcane in front of her. The woman was clearly sizing Sabine up.“Ten thousand cash, the artifacts we discussed, and you owe me a favor… a big favor,” the seller demanded. The vial flashed in her palm for a moment before she tucked it back into a sack.Sabine was not impressed. “A favor is not given lightly in our market and a big favor is too rich for that blood,” she smirked then continued, “not that you expected me to agree to your terms. Interesting tactic, trying to goad me, insult me to get the mark off her game.”The jig was up. The liar toss her belongings, and the vial cracked, leaking mundane human blood onto the cobblestones. “What gave me away?”, the question turned into a growl as the woman become a hulking Werewolf.“I’ve been in this business for a long time, and no one has been this eager to deal wit…
- Nightborn Demo UI - 26 February 2026
Above is a screenshot in-engine of Nightborn's Demo with numbered labels keyed to the explainers below. Nightborn is an RPG, with deep lore, various combat, puzzle, dialogue, stealth, and magic systems. The in-game interface is a utility to communicate these features and current states with the intent to inform the player of their options. 1. Location TypesIn the world of Nightborn, there are different location types which inform the player what to expect from the encounters in that area. A Sanctuary is a location where combat is forbidden by magic or strict social graces. There are areas where Supernatural beings have agreed to treat as neutral ground for their dealings. Goblin Markets of the Fae, Underworld Nightclubs, and Nightborn Courts are some of the places you may fund under a Sanctuary spell. Public Areas are where you will encounter most mortals. Nightborn are generally expect…
- Ravenous Hunger: The Werewolves of Nightborn - 13 January 2026
Fangs & FuryWe are Animals. Some of us are closer to their primal nature than others. Then there are those who have more in common with the monsters in the dark than those who cling to the light. Werewolves and Therianthropes (Werecreatures of any animal affinity) have existed in myth and legend as far back as humanity had myth and legend. They have existed since before the invention of the written word and possibly co-existed with us since the evolution of homo sapiens. Humans have a Primal Fear of vicious beasts, somethings left behind by our ancestors when they would huddle near a fire to escape the darkness. And yet, we all share a connection to the natural world and some of use even feel a deeper connection to the supernatural where humanity meets instinct and we can hear the howl of the wolf inside of us. There are those who walk among use whose inner beast has been unleashed. The…
- Nightborn Faction: Orthodoxy - 28 December 2025
“That is not dead which can eternal lie, And with strange aeons even death may die.”― Lovecraft, The Nameless City The Orthodoxy is often seen as the most fanatical and militant of the Major Nightborn Factions, and its members would not have it any other way. They feel justified in this behavior, as their central dogma stems from fear of the truth behind the Origin of Vampires and the founding of the Nightborn Lineages. The Nightborn did not always exist, there was a time before these bloodsuckers plagued the Earth. The way the Orthodoxy tells it, they are not nearly as bad as what used to be. In the time of pre-history, many calamities occurred dooming many bygone civilizations. Orthodoxy Sages claim these lost civilizations had sciences and magics which make modern technology seem primitive. Eldritch Horrors beyond understanding were the inciting actors in these series of apocalypses.…
- Holiday & New Years Thank You - 24 December 2025
Recently, Nightborn Fans have been going out of their way to share Nightborn and promote the game on various platforms and mediums. This has resulted in an organic surge in Wishlists on Steam and the Epic Games Store, Follows on Kickstarter, and mentions on some gaming blogs. I cannot express how much this means to me. I feel so honored and joyful that Nightborn, my passion, has ignited the desire to see the game succeed in gamers before they have even had the opportunity to play it. (Demo coming Q1 2026) I want to reward your loyalty as much as I can. Nightborn will be a true RPG and Immersive Sim with inspirational elements from great games such as Fallout: New Vegas, Deus Ex, and Vampire the Masquerade: Bloodlines. All publicly shown work on Nightborn so far has been solo developed by me and funded out-of-pocket for a few asset packs and commissioned artwork. Considering my lack of f…
- Nightborn Lineage: Carmilla - 19 December 2025
The gentleman in a Jester mask caroused through the festivities, bells jingling as he awkwardly attempted to mingle. The Host of the masquerade, a Carmilla Nightborn, observed his movements through the eyes of the cat shaped mask she wore.“He is distracted”, she thought, “he does not want anyone to notice his infatuation with the Lady dressed as Swan.”“You there, Jester”, her Glamour cut out all the noise and only she and he exist in a void, “I believe there is someone looking for you, upstairs, second door from the left”. Her words undeniably clear, his attention rapt, then suddenly the volume of the room returns as the Jester gathers and excuses himself.“No one here”, the Jester notes in the bedroom, “better get back to…”“Hello, sorry to barge in like this, but did you see a cat come this way?”, sheepishly inquires the Swan Lady.A black cat peers at them from the balcony. “Sometimes,…
- Nightborn Lineage: Strix - 6 December 2025
Several revelers hypnotically dance and chant in mirthful delight to the beat of an eerie drum. A Nightborn Inquisitor carefully observes their peculiar behavior, noting the precision of their movements and light red glow to their eyes. “Fae Bewitchments”, the Vampire of the Strix Lineage concludes. Tracking this Fae creature, possibly of the Goblin sub-variety, has not been easy, yet this strange party is a tell-tale sign the target is near.“Excuse me”, the Inquisitor starts, “What are you…!” Caught unaware, the Vampire is simultaneously stabbed by flashing blades, previously concealed, as the dancers motions went from grace to deadly precision without skipping a beat. However, these daggers barely scratch the surface of the Nightborn’s skin which hardened to granite with the power of Strix blood.“No, this won’t do.” With a wave of the hand, the Nightborn rolled back time and the drum…
- Nightborn Lineage: Dracul - 22 November 2025
Unnatural mists cloak the dimly lit streets and a howl of wolves may be heard in the distance. In the nearby tavern. a group of Vampire Hunters huddle around a hearth, planning their next attack while trying to get warm. After deciding their next target, one of their company shovels a heaping spoonful of gruel into their mouth before... spitting out maggots everywhere. With a crack of thunder, the window bursts open and a lone figure in dapper garments levitates into the room. With a flick of his wrist, the fireplace flares and the hunters close to it are swallowed in flames. Realizing the maggots are no longer anywhere to be seen, the last hunter grabs a wooden stake and lunges toward the Vampire’s heart, striking not solid matter, but vapor. “Could it be that easy?”. thinks the hunter, “does the sacred wood bypass the ribcage?”. As the thought is refuted by the sense of alarm on the h…
- The Bloodhound: A Vampire Detective - 10 November 2025
The Bloodhound: A Detective & Bounty Hunter Nightborn society necessitates talented members with specialized skills to handle the various needs, eccentricities, and quirks of Supernatural existence. Vampires require secrecy, order & discipline among their kind, access to sources of feeding, protection from other Supernatural Creatures & Hunters, and many more services beyond the needs of the mortal humans. Over time, this has born several vocations within Nightborn culture, such as the enigmatic Seers, stalwart Praetorians, or the esteemed Proctors. One skillset many Nightborn Courts greatly value is that of the Bloodhound, something of a Detective and Bounty Hunter trained to track Supernatural quarry, Vampiric in nature or otherwise. When someone under a Nightborn's thrall goes missing, there is a mysterious destruction of a Vampire, or the is suspected interference from another Super…
- Twisted Tales: The Fae of Nightborn - 6 November 2025
Dreams & DreadFairy Tales are simply stories to entertain or to have a moral, right? Right?!? Not in the Twisted Gothic setting of Nightborn; many of these tales have roots in real historic events, experiences, and cryptic warnings. Many of the details are muddled in the published versions you may purchase at a local bookstore or watch in an animated movie, but Fae may be lurking around, through, or over any corner. What are the Fae? They are Nightmares, Fears, and Wishes, given form. Though if you ask them, they will claim the lands of Dream existed far before our mundane world. Their homes and worlds have slowly yet steadily crumbled over the past few centuries, forcing them into refugee status on Earth. The calamities which befell the Dream Realms coincided with technology booms on Earth. Is this coincidence, a cause, or a planned plot? Many Fae and folklorists have their own theorie…