SPSTEAMPULSELIVE ANALYTICS
FLAW

FLAW Steam metadata

Plasmeo | May 12, 2026 | game

Released

0players observed · 24 September 2026 - 05:20:39 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)754
  • Revenue (VGI)$8,596
  • Review score78% positive

FLAW metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)754
  • Revenue (VGI)$8,596
  • Review score78% positive
  • Total reviews23
  • Release dateMay 12, 2026
  • DeveloperPlasmeo
  • PublisherPlasmeo

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: PlasmeoPublisher: Plasmeo

Top Steam chartsTop 100 gamesGame directorySteam Store page

FLAW Steam metadata

FLAW metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2510060/metadata
Steam Storehttps://store.steampowered.com/app/2510060/
Steam Communityhttps://steamcommunity.com/app/2510060
PCGamingWiki search
IGDB searchSearch IGDB for FLAW

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 18 positive, 5 negative

Price and discount

$15.00

Platforms

Windows

Categories

Single-player, Adjustable Text Size, Custom Volume Controls, #category_playable_at_your_own_pace, Playable without Timed Input, Save Anytime

Achievements

Not available

Platform releases
  • Steam 12 May 2026

Latest Steam announcements

  • Early access update 09 - 22 September 2026

    improvments :Added several difficulty slider on the options menu :Added a slider ranging to x0.75 to x2 the amount of health recovered upon pickup.Added a slider ranging to x0.75 to x2 the amount of armor recovered upon pickup.Added a slider ranging to x0.75 to x2 the amount of ammunitions found upon pickup.Added a slider ranging to x0.5 to x2 the amount of enemy health.Added a slider ranging to x0.5 to x2 the amount of enemy damage.Added a 4th weapon slot. I'm still on the fence about this but maybe I'll make it an option on the difficulty screen.Fixes :Some ennemies now just stand and shoot the player on sight instead of rushing brainlessly.

  • Early access update 08 - 15 June 2026

    improvments :Made some changes in the "Waking up" level to make it more interestingImproved the car camera handling, it'll less go through geometryFixes :Added some missing translationsAfter using a ladder, following NPCs now spawns behind the playerFixed a save/loading issue causing to not load the saved weaponsNow that there is less bugs I can focus more on working on the new content. I'll keep posting here to show the progress I've made ! I've starting working on the auto shotgun and hopefully this week I should be able to start blocking out the next level.

  • Early access update 07 - 8 June 2026

    Apologies,I couldn't do much this week, I had a version control software issue which took me several days to fix. I also added a step by step guide to help me fix save bugs if you encounter one and wish to participate to the development of the game. The guide is pinned in the forum section.improvments :Added more variety to the "Crashlanded" level desert section to make it less redundant.Added a testing branch for, well, testing purpose.Fixes :Some players were spawning in space while starting a new campaign, it is now fixed.Fixed a bug upon picking up a weapon while have the PDA open, now you can and the PDA will automatically close. If it is during a call, le audio will keep playing.

  • Early access update 06 - 2 June 2026

    improvments :Changed some dialogues in the first jail level to make the story clearer.Upon collision the car now plays sounds.Improved the performances while in combat with a lot of adversaries.While exiting the car, the player is now looking at the car's door.Bullet holes are not showing if the surface is sand.Removed the car shadow to avoid a shimmering effect.The car's 3rd person camera mostly do not go through geometry.Fixes :Fixed the player movement while using a ladder.Upon loading not all dead bodies were restored, it is now fixed.The car steering wheel now turns according to player input.friendly NPCs are now saved and loaded properly.Fixed a bug related to the car camera's rotation.Fixed a bug that showed a prompt to flip the car while driving.Fixed a navmesh issue in the first part of the desert.Balance :Added more health pickups in the first desert level

  • Early access update 05 - 26 May 2026

    improvments :Worked on the enemy AI pathfinding and performances.Staggered enemies now can drop their live grenades.Improved performances while shooting in full auto mode.Added more light in the agricole section.Fixes :Fixed a bug which activated the canon ammo supply without interacting with it in the last level.Fixed a bug in the loading saves system.Fixed the headless enemies that kept on shooting.Enemies shot stuck on a wall with a harpoon don't disappear anymore.Fixed a bug upon picking up a weapon.Balance :The friendly NPCs now can be interacted with a greated angle instead of being in front of them.

  • Early access update 04 - 21 May 2026

    improvments :Added a level selection screenAdded a skip introduction buttonImproved enemies AI pathfindingBuggy's turret are now accessible to the playerYou can now flip the buggy if it's turned overStaggered enemies now drop their grenade if they were about to throw itFixes :Fixed an issue when using a ladder and getting fall damagesBalance :Reduced the shotgun spread

  • Early access update 03 - 18 May 2026

    Not a lot of changes but important onesimprovments :The buggy camera is more stable, the driving feels better. It's not perfect yet but it is a good start.Added a ticking sound for the grenade, you now have a two seconds delay before it explodesAdded localized damages, headshots do 50% more damage.Fixes :Fixed the prompts that showed controller buttons instead of keyboardsPlayer dropped weapons couldn't be picked back up. It should be fixedBalance :Raised the SMG damage statThe shotgun now reloads 25% more faster

  • Early access update 02 - 17 May 2026

    Here is the list of what I've done the last two days according to your feedbacksimprovments:Improved menu navigation with controllersMade some passageway in the desert 3rd level more obvious with more lightRemove the "Fire2" button from the inputs list since it is not usefulFixes :HUD and weapon will not sway anymore if you move your mouse with sensitivity to 0Removed the wheel trails of the buggy if it's not brakingFixed a PDA that couldn't be picked up in the desert 3rd levelFixed two crouching areas in the desert 3rd levelThe buggy doesn't go through invisible walls anymoreFixed the subtitle size that didn't load properlyBalance :Added more ammo in the jail's first levelAdded a bit of range to the melee attackAdded a bit more range to interactive objectsBalanced the starting weapons

  • Early access update 01 - 15 May 2026

    Here is the list of what I've done the last two days according to your feedbacksimprovments:Grenades doesn't explode right on contact, it has a timer of a second before blowing up. It's also more bouncyCapped the framerate in the main menu if there's no FPS limitAdded a dropdown to limit your FPS according to the usuals selections (30/60/144 etc)Added some visual and audio cues about the player room in the colony shipRemoved some duplicate weapons in the shooting range, to make it less clutteredI've tried to improve the size of the subtitles to make them bigger on huge resolutions like 4k (please let me know if it works as I can't test it myself)Fixes :Added a deadzone for the joysticksThe character doesn't snap to its maximum speed anymore, there is a bit of acceleration and decceleration as wellWhile going through some doors in the ship some objects disappeared, it is now fixedWhen re…

  • Small hotfix 02 - 12 May 2026

    Fixed a bug that didn't allow the player to use WASD while driving.

  • Small hotfix 01 - 12 May 2026

    I've adressed the most important issue yet : the menu FPSs needed to be capped. I'll add an option to choose you own limit later.

  • FLAW - Early Access Out Now! - 12 May 2026

    FLAW is out now in early access! This initial release contains several hours for you to run shoot and drive(!) your way out of wherever you are!I'll be releasing regular updates with fixes, more content etc. I'm also already working on the next levels.I hope you'll enjoy this part of the game! Feel free to drop any feedback/bugs into the steam discussions and I'll try reply fix/respond as soon as I can.

  • 4rth demo update - 25 August 2025

    Wow, it's been a whole year that the demo hasn't been updated ! Firstly, I wanted to aplologize for this lack of communication. I had to take a break from gamedev to focus on working on myself, but now I am fully commited to working on FLAW. Here's what's been added/changed : Features : Enemies can now take cover and/or dive if they're being shot at. A lot more but that's for the rest of the game, like drivable vehicles and new enemies. improvments: The HUD and every texts are smaller. Fixes : Fixed a ladder issue. Quicksave / Quickload didn't seemed to save some animation, that's fixed. If you drop a weapon, the slots are rearranged accordingly. serveral minor bugs. A lot more but that's for the rest of the game. Balance : I've placed some weapons and removed some others. Thank you for your support, I'll have some big news soon. Dev out !

  • 3rd spring demo update - 15 April 2024

    https://res.cloudinary.com/dvasphgnv/image/upload/v1713014414/FLAW/Updates/stjjoepfpubtrh50hshj.gif It's been a while since the last update, I've reworked a ton of things and started working on another level (which won't be included on the demo though). Here's what's been added/changed : Features : Added a togglable 60 fps limit. Added a togglable sprint button. Added a togglable crouch button. Added a main menu to the ingame menu. improvments: Reduced the loading time when skipping the intro. Removed the intro for now (which has to do with the saving system). Reduced the loading time for each level (when from 10+ sec to around 3 sec on my end). Ennemies now stops from running if they see the player. added a better safety gun pickup animation. Options are now regrouped in two screens. Melee now hits farther. Fixes : Some NPCs clipping through a wall on the first jail level. Quicksave /…

  • 2nd spring demo update - 3 March 2024

    Here what I've worked on for this update : Fixes : Some NPCs were moving without their appropriate animation. The ennemies weren't selecting their next destination right.. Optimized the shotgun to avoid framerate drops. Better pooling for decals. Better pooling for projectiles. Optimized ragdolls, gibs, debris, explosions by pooling them. Balance : Tweaked all of the weapons bullet speed. Features : Allies can now dodge bullets by groveling. Feel free to suggest what could be improved on twitter. Thank you again for your support ! I've found a renewed motivation to work on the game theses pasts months and it feels great. I'm planning a lots of things for this piece of media. Dev out !

  • First spring demo update - 19 February 2024

    I've started to fix the bugs that have been reported on the demo. Here what should be fixed for now : Fixes : Some survivors not dying when asked to. The player suddenly getting up when crawling into a vent. Lack of a death trigger that resulted in an infinite fall. Fixed some crates that were not spawning their loot. Several optimization fixes. Fixed the speed of how texts are displayed. Balance : Grenades and some enemies now do less damages. Less probability for the enemies to throw a grenade. Enemies are now more prone to be staggered. Feature : You can now skip the intro. Added a Quicksave/Quickload option (F5/F7, binds can be changed in the option). Added an antosave feature. Added color to some text to make some tutorials more obvious. Now the game saves the state of most of the animated objects (ie: you can save while on a lift or a moving platform). The SMG wielding enemies sho…

Patch notes and updates

S.noRelease datePatch nameGID number
112 May 2026Small hotfix 021832065502824616
212 May 2026Small hotfix 011832065502824335
325 August 20254rth demo update1808601382574481
415 April 20243rd spring demo update6474562312195396661
53 March 20242nd spring demo update5688680204380707563
619 February 2024First spring demo update8033928544508335688

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2510060
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$15.00
Free to playNo
Discount0%
Original price USD$15.00
Current price USD$15.00
Release dateMay 12, 2026
DeveloperPlasmeo
PublisherPlasmeo
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent78%
Positive reviews18
Negative reviews5
Total reviews23
Steam recommendationsNot available
AchievementsNot available
Average playtime forever174 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2510060/

Short description

Find a way out of here and get back to earth in FLAW, a retro-FPS inspired by cult classics: Unreal, Quake 2, Half-Life and many others. You and the Flaming Dawn’s passengers were looking for a better life among the stars, you have yet found only despair and darkness.

About this game

You Had Embarked to the Outer Rim. The Ship You Were On Has Been Boarded. Now you’re waking up in a jail complex on an unknown planet, beaten and left for dead. Find a way out of here and get back to earth in FLAW , a retro-FPS inspired by cult classics : Unreal, Half-Life, Halo and many other. You and the Flaming Dawn’s passengers have been abducted while on the way to a distant colony on the Outer Rim. You were looking for a better life among the stars, you have yet found only despair and darkness. Run through the metal environment of this hive-planet and face many living and dead dangerous creatures. Shoot your way out of here and use any weapons your fallen enemies had but be careful on your bullets management. Rescue the crew and the passengers of the Flaming Dawn. Even if most of them are civilians without proper training, any help can make the difference. Escape a fate worse than death and uncover the truth behind these abductions.

Supported languages

English, French * , Italian, German, Spanish - Spain, Simplified Chinese, Finnish, Polish, Ukrainian, Russian, Portuguese - Brazil, Turkish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
64Adjustable Text Size
68Custom Volume Controls
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
69Stereo Sound
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs15Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $15.00
  • Highest observed: $15.00

FLAW's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $15.00, the highest is $15.00, and the first visible tracked price is $15.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

FLAW's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $15.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $15.00. The latest run records $15.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $15.00
  • Current list price: $15.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records FLAW at $15.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$15.00$15.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $15.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$15.00$15.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $15.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$15.00$15.00No discountSteam Store

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Adventure

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Indie

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Early Access

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Project Zomboid32,07624 September 2026 - 05:42:20 UTC122,811467,999The Indie Stone
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RuneScape: Dragonwilds12,70724 September 2026 - 06:08:59 UTC39,10324,686Jagex Ltd
The Isle12,69024 September 2026 - 06:23:27 UTC27,916111,695Afterthought LLC

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.