Unfeigned Depths news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews3
- Release dateOct 25, 2024
- DeveloperVoidwire Interactive
- PublisherVoidwire Interactive
Genres: Action, Adventure, Indie
Company pages: Developer: Voidwire InteractivePublisher: Voidwire Interactive
Unfeigned Depths Steam news
Unfeigned Depths news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.3.117: Security Update - 19 October 2025
Updates • Updated Unity engine version to 2021.3.45f2
- 1.2.113: Patch - 17 April 2025
• Various error handling and exception reporting
- 1.2.112: Patch - 19 January 2025
Fix: • Fixed a separate issue that would cause the ui blur to randomly activate.
- 1.2.111: Patch - 17 January 2025
Fixes: • Bug where the background Ui blur would remain active after certain item inspections. • Changed the trigger point for the closet scenario to prevent double events. • Changed the audio fade duration to shorten the SQ6 music after interacting with the letter atop the overlook. QOL: • Added in-world ui hint for Rhonda's apartment key • Added "Target" coordinates to the telescope as reference between planet instructions.
- 1.2.110: Patch - 15 January 2025
Fixes: • Issue with npc navigation waypoint allocation losing reference • World space interact ui elements would lose reference to the player camera • Sequence 6 statue door incorrectly attempting to re-trigger on save loads Updates: • Various code optimizations
- Patch: 1.2.109 - 12 January 2025
Fixes: • Fixed a critical issue where the cellphone could get stuck. Functionality for the wireless charger was removed to mitigate this issue until a proper fix can be found. Enjoy a never draining phone battery :D • Fixed an issue where the default resolution would incorrectly allocate 640p (vomit).
- 1.2.98: Update - 14 December 2024
QOL: • Added in game interaction ui cues on pertinent items. • Various Ui Improvements Some minor bug fixes as well.
- 1.2.96: Update - 6 November 2024
Fixes: - Fixed issue where the interaction with the payphone would trigger the player movement prematurely - Fixed bug where you could interact with the payphone too early. - Fixed a bug where the player movement could be prematurely enabled for interactions - Fixed a big allowing player movement after pausing the game and resuming Enhancements: - Further work to optimize load times.
- 1.2.95: Update - 29 October 2024
Fixed: • Issue causing incorrect loaded data when loading a previous save, resulting in a lockout from the laptop • Autosave could trigger at inappropriate moments resulting in corrupted save data • Assetbundles would potentially not unload resulting in retained memory • Interactable items were able to be triggered in various scenarios where they should not be. • Resolution would automatically allocate incorrectly for new startups on the main menu screen to very low screen dimensions Enhancements: • Added text to the store site's print button • Added a tip screen on load that informs of otherwise hidden mechanics • Added failsafe positions the player will teleport to in the event that they clip through level geometry • Vsync option in the in-game settings menu
- 1.1.91: Update - 27 October 2024
Fixes: • Soft lock in extra closet scene when existing save data was loaded • Stalker not disbanding upon reaching the final chapter • Closet audio cue being incorrectly placed when active • lag spike during a cutscene within the closet sequence Updates: • Added light flickering to the platforms scene
- 1.1.90 - Update - 27 October 2024
Fixes: - Dream sequence music trigger could be restarted - SQ1 dream tea thermos could be interacted with prematurely causing odd cutscene behavior - Flathead dialogue would not fire - Soft locked movement after SQ6 cabin dialogue was triggered - Player was able to clip through the sewer interior pipes. Updates: - Further enhancement to shader compilation and scene load
- 1.0.89 - Fixes and Optimizations - 26 October 2024
- Fixed the player light cone incorrectly triggering colliders - Fixed slides firing for subsequent playthroughs - Adjusted shader compilation to further reduce load times and in-game stutters
- 1.0.87 - Hotfix - 26 October 2024
• Fixed player movement being incorrectly enabled after inspected object dialog completing
- 1.0.86 - Hotfix - 26 October 2024
• Fixed an issue where the bed would cause a softlock in the story.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 October 2025 | 1.3.117: Security Update | 1813674389045094 |
| 2 | 17 April 2025 | 1.2.113: Patch | 1797185861643173 |
| 3 | 19 January 2025 | 1.2.112: Patch | 1789039014437363 |
| 4 | 17 January 2025 | 1.2.111: Patch | 1789039014377936 |
| 5 | 15 January 2025 | 1.2.110: Patch | 1788945554763362 |
| 6 | 12 January 2025 | Patch: 1.2.109 | 1788311419124580 |
| 7 | 14 December 2024 | 1.2.98: Update | 1785774543603775 |
| 8 | 6 November 2024 | 1.2.96: Update | 6148070194801545724 |
| 9 | 29 October 2024 | 1.2.95: Update | 6212245217911992811 |
| 10 | 27 October 2024 | 1.1.91: Update | 6212245217911929719 |
| 11 | 27 October 2024 | 1.1.90 - Update | 6212245217911927523 |
| 12 | 26 October 2024 | 1.0.89 - Fixes and Optimizations | 6212245217911899403 |
| 13 | 26 October 2024 | 1.0.87 - Hotfix | 6212245217911892327 |
| 14 | 26 October 2024 | 1.0.86 - Hotfix | 6212245217911890543 |
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