HELL GALAXY news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 24 September 2026 - 21:05:09 UTC
- SteamPulse tracked peak12
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score70% positive
- Total reviews37
- Release dateJul 31, 2025
- DeveloperItalian Games Factory
- PublisherItalian Games Factory
Genres: Action, Indie, RPG, Early Access
Company pages: Developer: Italian Games FactoryPublisher: Italian Games Factory
HELL GALAXY Steam news
HELL GALAXY news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.0.030 - 22 September 2026
Hello raiders! We have just released a new hotfix that addresses two issues that could compromise proper game management. As always, your feedback is crucial in helping us pinpoint these issues and continuously improve the gaming experience. Below you will find the details of the fixes included in this hotfix.Mining resource destruction Fixed an issue where certain minable resources were not properly removed from the game world after being destroyed.New game flow Fixed an issue where starting a new game could, in some cases, leave active quests from previous playthroughs.Tutorial room marker Added a marker that now correctly points to the second training room in the initial tutorial facility.Thank you, as always, for your support and for all the feedback you continue to send us. Farewell, raiders!
- Patch 1.0.027 is here! - 18 September 2026
Hello raiders!Welcome to a new dev diary accompanying the newly released patch.As always, one of the most important elements of our work is your feedback. We read, gather, and take into account every single report you send us. Many of the features you will find in this patch are the result of your vital contribution to our beloved Galaxy of Neterun.First of all, we worked on several quests that could encounter situations where progression didn't advance correctly. In particular, we fixed an issue in the “Strong interaction” quest that could prevent Batiki from spawning correctly and, as a result, block quest progression.The “Awaken The Ruins” quest also received a progression fix: the moment when it becomes possible to use the first Neterunian teleport, near the first Heka, now correctly follows the intended flow.We improved the energy beam of the Gunlaxy, which now properly manages obj…
- -20% for Tokyo Game Show and new patch 1.0.026! - 11 September 2026
Raiders,on the occasion of Tokyo Game Show, the first discount since launch arrives for HELL GALAXY: -20% on Steam! If you were waiting for the right moment to enter the Neterun galaxy, this is it. The Empire awaits your service. And the discount doesn't come alone: after four updates between patches and hotfixes in the last month, we continue to improve the game with patch 1.0.026, which introduces FOV customization, module previews during crafting, and fixes to quests and saves. Patch 1.0.026 — What's NewAlter Ego Quest — Checkpoint restore: fixed an issue with the “Restart quest from checkpoint” option. Now, using it after collecting at least one Reactor Cell, all Reactor Cells are reset correctly and the quest is restored without blocking.FOV Customization: you can now customize the field of view in both first person and third person.Crafting — Module duplication: fixed a bug where…
- Patch 1.0.023 is here! - 8 September 2026
Hello raiders! Welcome to a new dev diary accompanying patch 1.0.023.We are always paying close attention to your feedback, which has allowed us to make a few additions to improve the quality of life of your adventures in Hell Galaxy.In this patch you will indeed find a series of new options to allow you to further customize your controls. Raiders need to be at the top of their game when facing the dangers of Neterun, which is why we think the new features in this patch go in exactly that direction. By introducing greater customization, we hope to offer each of you a more comfortable, smooth gaming experience tailored to your playstyle.We have expanded the options dedicated to both keyboard and mouse players, as well as those who prefer a gamepad.Still regarding the gamepad, we fixed the option navigation in order to ensure fast and seamless navigation through the various settings.We al…
- Dev Diary #89 — The First Weeks After Launch - 27 August 2026
Just over two weeks have passed since the launch of Version 1.0, and the Galaxy of Neterun has become an even more vibrant place thanks to all of you.Version 1.0 completed the long narrative journey that began during Early Access, but its launch also opened an entirely new phase. Players with different hardware configurations, habits, and playstyles began exploring every corner of the game, helping us see it from new perspectives.We have carefully read your reviews, discussions, comments, and reports. Many of you also provided detailed descriptions, hardware specifications, and save files, allowing us to quickly turn your experiences into concrete improvements.The First Post-Launch UpdateOur first hotfix arrived just one day after launch and addressed several issues that could immediately affect the player experience.We worked on ships that could become stuck, an interaction issue with…
- Patch 1.0.013 - 26 August 2026
Based on your feedback and bug reports, we have released a new hotfix focusing on controller support, UI/UX improvements, and map fixes. See the full list of changes below: Controls & Gameplay: Added full gamepad support for saving the gameFixed an issue that prevented axis inversion from activating on controllersExpanded the rebindable controls list and added non-rebindable inputs for reference (including community-requested inputs like Scanner, Consumables, and Stances)Fixed a bug where the key binding prompt could open multiple times during rebindingAdded mouse thumb buttons to the list of bindable inputsAdded key shortcuts for smoother navigation within the rebind options menu UI & Navigation: Added visual feedback to improve navigation across station menusFixed a gamepad navigation focus issue when using the Back button in station panelsResolved a settings persistence bug that was…
- Patch 1.0.008 is here! - 21 August 2026
Hello raiders!Welcome to the first dev diary after the release of V 1.0. You are exploring every corner of the Galaxy of Neterun, continuing to give us valuable feedback, which we are studying to integrate into our production workflow just as we did with the early access version.Your reviews and feedback, which helped us refine many aspects of the game before the final release, remain fundamental and at the heart of Hell Galaxy's growth.We have already released a first round of fixes thanks to your reports. Now we are preparing a patch, given the importance of other feedback we received, which led us to take deeper action to resolve an issue that could occur across the game.The most important fix you'll find in the next patch concerns the way the game loads enemies and items for certain side quests that could become blocked and were reported by you raiders out there. We took substantial…
- Minor Update - version 1.0.1 - 13 August 2026
Based on your feedback and bug reports, we have released a small hotfix. See the full list of fixes below:Fixed and updated the Laser Pulser MK1 VFXUpdated the credits screen with additional contributorsUpdated module data visible in the player menu and during the crafting phaseMade updates to fix some ships that remained stuck at certain moments during gameplayResolved an interaction issue with the Neterunian TeleporterResolved the rocket resupply command when both a Rocket Launcher and a Shotgun are equippedFixed a visual bug during the endgame cutsceneMade balancing changes to Hell mode:Reduced ship repair costReduced rocket resupply costIncreased rocket damageIncreased quest rewardsBalanced the "Help the Crystal" and "Help the Emerald" quests in the Precious Four systemFixed the visibility issue with a blue P3 socketRebalanced the maximum heat capacity parameters for the main hullsT…
- V.1.0, in sync with the solar eclipse, has arrived! - 12 August 2026
Hello raiders!It is exciting and also difficult to write these words.There are moments during the development of a video game when you ask yourself if that day will ever actually arrive.Moments when you try to predict when that day will come, but predictions are simply impossible to make. A bit like the ancients did, when they wondered if the Sun would go out again and night would devour the day, trying in every way to perform increasingly precise calculations to predict that day. Their destiny depended on that event.Our Eclipse, the beginning of a new cycle, is here.It all started from an initial spark: a biological ship, a human brain implanted into the cold hull of a spaceship. A humanity forcibly ripped from its shell, left without eyes, hands, or legs, installed in an unmanned metal hull.And then a space combat game set in an original universe, where weird fiction, transhumanism, a…
- Dev Diary #87 - 29 July 2026
Hello raiders! Here we are back with a new weekly update for a very delicate and important announcement: we have decided to postpone the release of version 1.0 by a few days compared to the previously announced date. We made this choice for several reasons. First of all, we recently released pre-launch v 0.9.100, where you can already find the look and feel we are proposing for the Hell Galaxy experience. This has also allowed us to start the final communication campaign for version 1.0, so we decided to give it a little more time. Version 0.9.100 allows you raiders out there to already play a version that contains almost everything we want to offer you in the Hell Galaxy experience, net of course of the lore's conclusion, the colossi battles, and the last system we haven't released yet. This extra time will allow us to better balance all of this final part of the game. We care deeply a…
- Patch 0.9.100 is here! - 27 July 2026
Hello raiders!Here we are with a new dev diary about the features of the newly released patch, as we wait for v 1.0.Using Version 0.9, which we released on March 20th, as a baseline, we have introduced several new features that you will find in this new patch, and which will be further expanded in the final version of the game.First of all, we have finally replaced the AI-generated voices with the official in-game voices. Without losing sight of the lore, which tells of hybrid beings such as the raiders, we made this choice to guarantee you a fully complete narrative experience.Next, two major changes regarding ship speed. First, we have increased the overall speed of the ship. From now on, you will perceive faster movement, addressing one of your main pieces of feedback.Furthermore, we introduced a new boost mechanic, complete with consumption and recharge, while also increasing the bo…
- Dev Diary #85 - 24 July 2026
Hello raiders! We emerge from the clouds of the Galaxy of Neterun to get in touch with you in our weekly update. Version 0.9.0 was a fundamental stepping stone, also for building the new Neterunian Ruins system, based on Neterunian technology, which will be fundamental to the story of Hell Galaxy's raider protagonist (that is, you out there!) and which you will find in version 1.0 of the game. In version 0.9.021, the one you currently have in your hands, you can find examples of ancient Neterunian monuments scattered across our beloved galaxy, standing watch over the fates of the raiders. These are gigantic, ancient Neterunian constructions that date back to long before the arrival of the raider colonists in Neterun. They are not strictly technological structures, but they already contain one of the main concepts of Neterunian worldbuilding: megalithic structures, many of which were bui…
- Dev Diary #84 - 16 July 2026
Hello raiders! We’re finally back with a new weekly update. In this dev diary, we’d like to introduce the updated roadmap we recently published on our Steam page alongside the announcement of Hell Galaxy’s Version 1.0 release. Version 0.9 was a fundamental milestone that allowed us to build everything you’ll find in the full release of Hell Galaxy. With Version 0.9, released on March 20, we carried out a major restructuring of the game’s software. This made it much easier for us to address the game’s most critical areas, many of which we identified thanks to your invaluable feedback. Version 0.9 also allowed us to upgrade the engine version that will power the full release of Hell Galaxy. So, what can you expect from Version 1.0? First of all, you’ll experience new quests and the conclusion of our exiled raider’s main storyline, the story of a character who represents every one of you f…
- Dev Diary #83 - 10 July 2026
Hello raiders! This week, we don’t want to focus on any specific aspect of the game. Instead, we’re taking this dev diary as an opportunity to share some extremely important news with you: We have announced the official release date for Version 1.0: July 31, 2026! Version 1.0 will include a wide range of updates, including new story content, new quests, a mysterious alien area, plenty of new battles, dangerous ancient bosses, as well as improvements to UX and the overall quality of life experience in the game. We’ve already talked about some of these updates in previous dev diaries, and we’ll share more details about others in the future. Now we’re returning to the depths of our dangerous galaxy to continue working toward the best possible experience for all of you raiders who have supported us from the very beginning with your valuable feedback, as well as for every raider who will one…
- Dev Diary #82 - 3 July 2026
Hello raiders! We're back with a new weekly update. We’re continuing to build on the work made possible by version 0.9, which has allowed us to revisit several aspects of the game as we move toward the best version of Hell Galaxy we can deliver. Your feedback has been fundamental in helping us identify the areas that needed the most attention, and we’re continuing to refine them step by step. As we mentioned in previous dev diaries, the work introduced with version 0.9 has also given us the opportunity to improve the overall user experience throughout our beloved Galaxy of Neterun. We’ve already talked about the new hint system, a clearer difficulty selection, and the ongoing revision of difficulty scaling. The first topic we’d like to share today is another step toward improving the overall experience. We’re replacing the AI-generated voices with human voice performances. At the same t…
- Dev Diary #81 - 26 June 2026
Hello raiders! Welcome back to another weekly update on the work we’re doing for Hell Galaxy. In our last dev diary, we talked about the changes we’re making to review and rebalance the game’s difficulty, with the goal of making the experience more enjoyable while supporting different levels of challenge. Today, we’d like to return to a topic we introduced not long ago and share a few more details about the new area you’ll eventually explore. It is a vast abandoned region, filled with ancient Neterunian structures. We want to give you another glimpse of the experience we are building in this remote corner of the galaxy. We can’t tell you exactly what happened here just yet. What we can reveal is that this place is deeply connected to the distant past of the Galaxy of Neterun. Our goal has been to create an environment that conveys both the grandeur of Neterunian architecture and the fee…
- WE NEED YOU, RAIDERS! - 24 June 2026
Hell Galaxy is entering its final development stages ahead of the v1.0 launch slated for this summer. With the debut of the new gameplay trailer, we’re asking the community to join us in this crucial phase. We’re outfitting the ship with a ton of new gear and need your feedback! For the Steam Summer Sale, we’re offering a 20% discount so you can dive in, test everything, and help us fine‑tune the experience.What’s new?New weapons, engines, and multiple main bodies that open up varied upgrades, customisable load‑outs, and fresh synergies.A reworked looting system with richer resources and more detailed environments.A new interface, quality‑of‑life improvements for ship systems, and optimised performance.Rebalanced costs, damage values, and module requirements, plus new quests and lore.The more Raiders we bring into the galaxy, the more feedback we’ll have to perfect the balance, economy,…
- Dev Diary #80 - 19 June 2026
Hello raiders! We’re happy to welcome you to a new update from the perilous depths of the Galaxy of Neterun. In this and future dev diaries, we’ll be sharing updates on the different areas we’re working on as we continue striving to provide the best possible experience in Hell Galaxy. Several of these areas are interconnected, and we want to keep you informed about the work inspired by the feedback you continue to share with us. Today’s topic is directly related to one of the most important pieces of feedback we’ve received: game difficulty. We know this is an area where there is still room for improvement and that it has affected the overall balance of the Hell Galaxy experience. After listening carefully to your suggestions, we’ve decided to introduce several changes aimed at improving the game’s quality of life. First, we are implementing a new UI that will allow you to select your p…
- Dev Diary #79 - 22 May 2026
Hello raiders!We’re emerging from the gloomy depths of the Galaxy of Neterun to share a new dev diary focused on the work currently in progress. It’s always a pleasure to connect with all of you out there and give you a glimpse behind the scenes of the design and development process as we continue working to create the best possible experience for Hell Galaxy.At the moment, we are focusing on polishing one of the most mysterious areas in the galaxy, a completely new location filled with ancient Neterunian ruins that has not yet been released. From a progression standpoint, this area is one of the key locations in the main storyline, containing important traces of Neterun’s past. For this reason, we want to refine every detail, starting with the environmental storytelling, which here takes a very different direction compared to what you have experienced so far during your journeys across…
- WE NEED YOU, RAIDERS! - 12 May 2026
Hello Raiders,With the release of version 0.9 we’ve added many new features and content on which we want your feedback. For this reason we’ve activated a 20% discount: we want as many raiders as possible to explore the new modules and help us balance and refine them.What’s NewNew Modules and Customization In the latest update cycle we have greatly expanded research and customization. New modules are available, divided into categories (scientific, defensive, exploration and special) that unlock brand‑new technologies, passive effects and support abilities. You can combine weapons, defenses and research tools to tailor the ship to your playstyle and tackle increasingly complex missions.Improved Extraction and Resources SystemThe mining system has been completely redesigned: mineral meshes have a new look, resources have been redistributed and the surrounding environment is more detailed.…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 August 2026 | Patch 1.0.013 | 1842212951297098 |
| 2 | 13 August 2026 | Minor Update - version 1.0.1 | 1840944183777294 |
| 3 | 2 February 2026 | Hotfix - Patch 0.8.292 is here! | 1823191198611945 |
| 4 | 7 January 2026 | Hotfix - Patch 0.8.285 is here! | 1821288646577081 |
| 5 | 7 August 2025 | PATCH 0.7.231 IS HERE! | 1807332909574846 |
| 6 | 29 July 2024 | July Dev Diary #3 | 5963413094362751063 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
