SPSTEAMPULSELIVE ANALYTICS
Infernal Wave

Infernal Wave Steam news

Veriluxa | Jul 31, 2023 | game

Released

0players observed · 25 September 2026 - 06:40:10 UTC

ActionAdventureEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Infernal Wave news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews7
  • Release dateJul 31, 2023
  • DeveloperVeriluxa
  • PublisherVeriluxa

Genres: Action, Adventure, Early Access

Company pages: Developer: VeriluxaPublisher: Veriluxa

Top Steam chartsTop 100 gamesGame directorySteam Store page

Infernal Wave Steam news

Infernal Wave news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes - Weapon Balancing & Upgrade System Update - 30 March 2025

    Weapon Adjustments: Assault Rifle: Increased accuracy and reduced recoil to improve mid-range combat effectiveness. Sniper Rifle: Slightly reduced fire rate to balance long-range engagements. Pistol: Increased magazine size and reduced reload time to improve usability. Submachine Gun (SMG): Adjusted damage scaling for better performance at close range. New Feature - Weapon Upgrade Bench: A brand-new Weapon Upgrade Bench is now available, allowing players to enhance their weapons through multiple evolution stages. Players can find the bench in various locations and upgrade weapons using collected resources. Weapon Evolution System: Tier 1 (Basic): Default stats with no modifications. Tier 2 (MK 1): Slightly increased damage and improved accuracy. Bug Fixes: Resolved a bug causing the sniper rifle’s aim assist to behave erratically. Addressed an exploit where players could reload instantl…

  • Parch 1.6 - 5 September 2024

    Added player camera movement: Character movement has been added to the resting pose, sprinting pose, aiming pose, and crouching pose. Added directional compass to character HUD:A directional compass has been added to the character HUD, to better communicate when playing co-op with your teammates. The compass will also be available for single player mode. New updated The Holes map is back:We've added this map since it was removed from the game 6 months ago to add the NeonCity map, we've added missions and an ending to The Holes map as a return to the game. We've completely revamped the map by changing the textures and 3D models of them. Increased Sprint Speed:We have increased the player's sprint speed to 50% faster than before, as it was previously harder to recharge stamina without the speed advantage early in the game. We have received all the player requests regarding the character's…

  • Patch 1.6 Coming soon - 28 February 2024

    Due to a new first-person horror project we are starting, we have delayed updates for 2 months. Therefore, the next update will come out in March, specifically on the 20th. We will implement a new map and replace it with the NeonCity map, since we are changing maps seasonally to make the gameplay more dynamic and not repetitive. On the other hand, we will add new missions that can be completed by doing a series of challenges to escape the map. The March update will be on the 20th starting at 8:00 CET.

  • Parch 1.5 - 22 November 2023

    - New map: "NeonCity" · Set in the streets of Japan, it includes a port, a fishmonger, a food store, a computer store with its warehouse included, a car workshop and a restaurant (all of the places named above, each of them have their interior decorated and carefully detailed). · All 6 advantages of the game and the electricity systems have been added to the map (we will soon add fuses to the map). · The performance of this map may be 10% higher than normal, so it is recommended to play it in full screen at medium/high quality, depending on each computer) - The map "The Holes" has been removed due to its poor playability. - An introduction of the company logo has been added when the game is launched. - All images have been rectified when selecting the map and now have a higher resolution than what was established (600x600). - The synchronization that existed from the host to the client…

  • Update 1.4.1 - 28 October 2023

    - The switch and fuses have been changed for new models - Now the switch tells you if it needs fuses or not - Doors have been added to all maps to finish the map (once that door is opened you complete the map). - The error that at the beginning of the game a red stripe appeared for 2 seconds has been corrected - The advantage system has been modified and new lighting and text that specifies what advantage it is have now been added to the machines.

  • Update 1.4 - 14 October 2023

    - New map implemented in the game: Infinite Room • It is a small room that you will have to survive infinite rounds. Until what rounds will you survive? • Collect as many souls as possible in the soul chest on the map. Although yes, it will be impossible. - New implementation in electricity: Fuse • Gather one or more fuses and place them in the fuse machine to activate the electricity • Fuses are currently in beta mode so they are only available in the fourth and new map Infinite Room. - Correction in the texts of the advantages - UI fix when getting a new perk - Some of the biggest updates are coming so we will have another new map even bigger than the first, so there will be. challenges for it and new implementations in the characters with a new weapon.

  • Update 1.3 - 16 September 2023

    - We have implemented a new mechanic: Electricity ‧ Interact with the switch to activate or deactivate the power (default is disabled) ‧ Now the advantages are deactivated and cannot be purchased unless you turn on the electricity (a warning will appear with a light that illuminates if it is activated). ‧ Soon we will add doors and fuses to activate them with electricity (more information soon). - We have changed the purchase of weapons to a more realistic arsenal of weapons and with lighting so that you can clearly see the weapons where you can buy. - We have changed the textures of Floor 52 as they looked a bit repetitive. - We have fixed a bug with the achievement list in the first map, so it can now be obtained by completing the map. - We have corrected texts that appeared errors in the interface. - We are in development with the following map with new implementations on the map so…

  • Update 1.2 - 9 August 2023

    - New 9 random animations on zombies have been implemented. - The "how to play" section has been modified and we have briefly explained the important points to complete the maps. - The sounds have been modified and we have made them 20% less noisy (the sound can be modified in the settings section). - Fixed synchronization problems with servers when creating the server host in multiplayer mode. - The power of all weapons has been increased by 10% (except the main pistol, G18).

  • Update 1.1 - 1 August 2023

    - The RA-3000 weapon damage has been increased by 5% - Decreased the probability of zombies spawning in close range. - Bugs related to the game interface have been fixed.

Patch notes and updates

S.noRelease datePatch nameGID number
130 March 2025Patch Notes - Weapon Balancing & Upgrade System Update1795283637916147
228 October 2023Update 1.4.15229301621584215215
314 October 2023Update 1.46438516944129059820
416 September 2023Update 1.35480373588790804621
59 August 2023Update 1.25124585954863528046
61 August 2023Update 1.15124584686263861454

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