Frame of Mind - A game of thoughts. news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2515480
- PriceNo longer available on Steam Store
- Release dateComing soon
- Developermade by betalars, Polynormal Games
- PublisherPolynormal Games, Purple Sloth Studio
- Parent gameNot available
Genres: Adventure, Casual, Indie
Company pages: Developer: made by betalars, Polynormal GamesPublisher: Polynormal Games, Purple Sloth Studio
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Frame of Mind - A game of thoughts. Steam news
Frame of Mind - A game of thoughts. news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Come watch the Stream! - 9 March 2026
We are streaming Alex playthrough of the Demo and a Dev playthrough with commentary in a loop. Please enjoy!
- Frame of Mind - A game of thoughts goes GDS Prague! - 3 December 2025
We are excited to announce the we are attending the Game Developer Session from 5-6. December in Prague. This will be the last in person event for 2025 and we are excited to have new players play the demo. P.S. We did not forgot about the closed beta and are still working hard on it! It will arrive before christmas for sure!
- Closed Beta Testing in October-November! - 16 October 2025
🧠Join the Closed Beta for Frame of Mind – A Game of ThoughtsWe’re inviting a small group of curious minds to join our exclusive Closed Beta. As a beta tester, you’ll be among the first to experience the full game, influence its final form, and help us imrpove the quality. Your reward: Every participant will have their name/onlinename immortalized in the game’s credits, a mark of your feedback and support.*If you love narrative-driven experiences and want to support a small LGBTQ+ indie studio this is your moment.Apply now to join the Closed Beta.Apply!*we will keep the rights to remove inappropriate names from the credits
- We are part of Game Devs of Colors Expo! - 16 September 2025
Frame of Mind - A game of thoughts is incredibly grateful to be part of the Game Devs of Color Expo Steam Event! 🌈🎮We’re honored to share our work alongside so many talented creators and celebrate diverse voices in gaming. Thank you for giving us the opportunity to connect with players and highlight games that bring fresh perspectives to the industry!
- We are at Gamescom 2025 in Cologne! - 18 August 2025
We are attending Gamescom 2025 in Cologne! You can find us in Hall 10.2 Booth E10-D10.Come join us in Cologne and play an improved version of the demo:Full German voice over and text integrationImproved controller supportImproved performance some minor fixesWe also bought some candies and maybe some other goodies. So come say Hi! Looking forward to connecting with everybody. :)
- Information on Accessibility - 14 August 2025
These are for the time being our information on accessibility. Our game is pretty accessible and still in development. Many features are only planned as of now. Information are categorized by different kinds of disabilities. Known barriers are grouped at the beginning and will be repeated below.Due to time constraints, a lot of accessibility features will not be available during the semi-open beta. We expect some options to only become available after release.Known BarriersThis game contains sensitive content that may be re-traumatizing, especially for people that survived social or sexual trauma.The game does not support sign language.The game is not available with simple or easy English.The game has many emotional stories. Much is written in between lines. It is a game to think about. That is difficult.Listening to the stories takes a lot of concentration.Not all planned features will…
- FINAL development livestream! - 15 June 2025
To celebrate the end of next fest, we will be holding yet another development live stream here on Steam.Today we're not going to let ourselves get distracted by bugfixing and actually get to work on creating stunning shaders for our subway!So join us to take a look at what is possible with the power of Godot and Open Source. Make sure to also ask any questions you may have in the live chat. If I'm not too distracted by, I may even get to answering them.But don't stress yourself too much: You will still be able to play our demo after this next fest and there will very likely even more development insights before our release.
- VFX magic and live game development - 10 June 2025
Do you want to see the magic sauce that is making this game feel so alive? Well today you can join us while we create some awesome shaders so our subway train-car trough time can spring to life!We will be showing you how to do shaders and texture baking in blender, but we will also show you the dark magic that is shaders in Godot. prepare for minds to be blown and trains to be dipped into a river of time.Join our discord if you want to test the demo live and have the develpers participate in you finding your next favorite game.Thanks to Zharwyn for playing our game and letting us live-react to the gameplay!
- Gamedev Live Stream - 9 June 2025
Come join us to celebrate our demo being part of Steam Next Fest. We will livestream to show you how we make our game.On Monday, we will wrap up work finishing the wagon of our subway trough time and also animating this. Maybe we will also come to some VFX, who knows.If you'd like to participate in a live playtest with the developer and our stream, you can also join our discord.Let's hope you will find your next favorite game!
- We are exhibiting on a small German Trade Show - 26 September 2024
We are local heroes Local Heroes! Powered by Saxony Trade & Invest Corp. and thanks to Games & XR Middle-Germany we will be exhibitin on Spielraum Messe in Dresden. We wouldn't explicitly invite native english speakers to this event, as you will likely encounter a lot of language barriers. But steam won't let you make a german-only blogpost. If you still want to come, feel free to hang out with us, test the game and chat.
- Frame of Mind developer ended up coding the game on Steam Deck for a year - 18 September 2024
Here's a fun one for you. What do you do when you're a game developer and your laptop dies? Use your Steam Deck to continue developing of course. Read the full article here: https://www.gamingonlinux.com/2024/09/frame-of-mind-developer-ended-up-coding-the-game-on-steam-deck-for-a-year
- Hello World, this is my Cyber Deck! - 17 September 2024
Last Spring, I was very excited as I finally got my SteamDeck in the mail. The big day came aaaand ... my Laptop died. This is how the Steam Deck unironically became my main mobile workstation for about a year, and while I admittedly would not go back to it, it was a lot more usable than you might suspect. This is why i am also proud to announce: My Game will have FULL Steam Deck Support. As of now, without much optimization, the game is already running well above the 40FPS target for running games smoothly at the lower display refresh rate and I am pretty sure I will be able to hit the 60FPS mark, hopefully even without any 3D render scaling. But as this is a cozy walking sim, you will likely not notice small stutters anyway. The game furthermore has full controller support and plays a lot better on the Steam Deck, as especially the touch screen will get a lot of utilization. Font rend…
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