SPSTEAMPULSELIVE ANALYTICS
Soul Saga

Soul Saga Steam metadata

Disastercake | Feb 28, 2020 | game

Released

0players observed · 23 September 2026 - 13:06:18 UTC

AdventureIndieRPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak13
  • Units sold (VGI)1,530
  • Revenue (VGI)$21,076
  • Review score24% positive

Soul Saga metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak13
  • Units sold (VGI)1,530
  • Revenue (VGI)$21,076
  • Review score24% positive
  • Total reviews50
  • Release dateFeb 28, 2020
  • DeveloperDisastercake
  • PublisherDisastercake

Genres: Adventure, Indie, RPG, Strategy, Early Access

Company pages: Developer: DisastercakePublisher: Disastercake

Top Steam chartsTop 100 gamesGame directorySteam Store page

Soul Saga Steam metadata

Soul Saga metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/251590/metadata
Steam Storehttps://store.steampowered.com/app/251590/
Steam Communityhttps://steamcommunity.com/app/251590
PCGamingWiki search
IGDB searchSearch IGDB for Soul Saga

Reviews, pricing, and metadata

Review summary

Mostly Negative

24% positive, 12 positive, 38 negative

Price and discount

$14.99

Platforms

Windows, Linux

Categories

Single-player, Full controller support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 28 February 2020

Latest Steam announcements

  • On Foot Exploration Prototyping - 29 March 2020

    Soul Saga v20.03.29 is live! This update begins to prototype on-foot exploration areas by implementing on-foot exploration for the Grumplin invasion quest spots. I'm looking forward to your feedback! Patch Notes v20.03.29.02 Features Persistent Archipelagos Archipelagos now retain their layout and item placements throughout the day and are reset at the start of each day. If you return to an archipelago the same day, your airship will enter at the exact point you left at. On-Foot Grumplin Invasion Quest Approaching a Grumplin Invasion base will now load into an on-foot scene where you explore a Grumplin outpost and defeat the boss at the end to complete the quest. There is now only 1 Grumplin war camp spot per invasion quest (instead of 5 per invasion quest). Dynamic Resolution Settings Resolution settings will now dynamically filter the available options based on the supported full-scre…

  • 3D Capital City Prototyping - 15 March 2020

    Version 20.03.14 is now live! Based on community feedback I've implemented a prototype for on-foot 3D zones in the capital city. This is a first step in a potential path for adding more on-foot exploration throughout the game. Your feedback is important, so please let me know what you think so far! =)

  • v20.03.07.01 - 7 March 2020

    Soul Saga v20.03.07.01 is now live! There has been several technical updates based on community feedback. Some of the changes include: Added options for inverting X and Y axis in controller mode for airship exploration. Clicking the mouse button at the title screen will now automatically switch the input mode to "mouse and keyboard". This is a safety mechanism in case "controller mode" was accidentally chosen or if the controller was unplugged since the last play session. Pressing a button on a controller will automatically switch to controller mode while in the title screen. Default resolution after installing the game is now the current Desktop resolution (and fullscreen). Implemented a new resolution confirmation screen that will allow the player to revert to previous settings if the resolution is wrong. Added resolution options for: 2560x1440 3440x1440 4096x2160 Various combat stat…

  • Linux! - 7 March 2020

    Soul Saga now supports Linux! Soul Saga runs on the Unity Game Engine, which officially supports recent versions of Ubuntu. Other versions of Linux may work, but Unity does not seem to officially support them. If you try another Linux version, please post the results here so others can know which versions work! Note You may need to make sure the x86_64 files are allowed to be run as executable. On Ubuntu you can find a checkbox for that in the file properties dialog. Reporting Please report any Linux issues in the Bug Reporting forum.

  • Advanced Difficulty settings implemented - 6 March 2020

    v20.03.05.01 is now live. It contains various bug fixes and also implements an advanced difficulty menu that allows control over many aspects of Soul Saga, so you can customize your own experience. The different difficulty settings options currently include: Toggling the death penalty on/off. Airship Crash Damage Airship Drifting Cloudking Aggression Enemy HP Enemy Strength Invasion Damage EXP Gain Rate Shop Prices

  • What is Soul Saga? - 2 March 2020

    Hello, Friends! Thank you to everyone who has been giving feedback! It's been great to hear all of the responses. Initial feedback has been generally positive, but Soul Saga has evolved a lot so many fans are very surprised by the change in gameplay direction and have been downvoting the game because of their expectations from years ago. This is unfortunate as newer players knowing what to expect from the actual game are happy with Soul Saga so far, so I think we should be very clear about what Soul Saga has evolved into... So what is it? Soul Saga has evolved over the years as I created a unique game I sincerely enjoyed playing myself. I believe I succeeded in that goal, but it did stray from its original vision of a generic JRPG. It's now a sophisticated blend of various genres that include JRPG and rogue-lite elements. I chose this design route because I really enjoy games that are o…

  • Soul Saga - Beta Update - 19 October 2018

    Hello, Friend! You're looking snazzy today! How have you been?! I just wanted to let you know Unity got around to fixing the bugs that were blocking my development and I've made some great progress! You can read all about it here: Soul Saga - Scope Analysis, Combat Enhancements https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24106911%2F200b7df6021ca730f1c99706c950a9a565e56524.gif From now on, any updates before I release Soul Saga to Steam will be posted on my Patreon page. Once I'm ready for Steam I will resume updates here again. =)

  • Soundtrack release! ^_^ ... and early access delay. =( - 12 August 2018

    Hello, friend! I missed you! How've you been? Today is one of those "yummy news" / "yucky news" type of days. I'll keep this as succinct as possible so we can both get back to being productive! The Yuck (Early access delay) At the beginning of this year I went from a sort of "floating homelessness" to moving into my parent's basement. Since then I have not left this house for nearly 8 months so that I could focus entirely on delivering Soul Saga to you. Thousands of Soul Saga's fans have let me know they've been eagerly awaiting the world I've spent half a decade creating for you. Unfortunately, it's with a heavy heart that I must temporarily suspend development of Soul Saga due to a critical Unity 3D native engine bug that is crashing many common areas of gameplay. You can see a small sample of the bug in the picture below. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fc%25E2%2580%25A6

  • Soul Saga - Our 5th Anniversary - 16 June 2018

    Happy 5 year Anniversary, Friend! 5 years ago. from this exact day, I came to Kickstarter as a young developer with a dream: to make a fun game inspired by the classics I loved from my childhood. At first I just planned to find a way to fund Soul Saga's development, but through Kickstarter I found much more. I found support, I found friends, and most importantly: I found a reason to live. Without you, I wouldn't have had the motivation to continue. In a previous post I covered some of what I've had to sacrifice to keep working on Soul Saga. Since then, I left my entire life behind to return to the exact place I started Soul Saga: my parent's basement. I haven't left the farm since I got here half a year ago, because every waking moment has been dedicated to working on Soul Saga. It's been a long journey with a lot of pain and heartbreak... and if I had the chance to start over, I'd do i…

  • Soul Saga delayed 5 more years: Dog ate my only backup - 2 April 2018

    Hello, friends... Today I have some horrible news: my dog ate the only backup I had of Soul Saga. 5 years down the drain... ːsteamsaltyː But don't worry, I'll get back to work right away. I just have to start from the beginning... Unrelated: anyone want some Shiba flavored hot dogs? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24106911%2Ffdf317ec43469d21ff5d7ccac8392294efd33149.gif

  • Soul Saga delayed 5 more years: Dog ate my only backup - 2 April 2018

    Hello, friends... Today I have some horrible news: my dog ate the only backup I had of Soul Saga. 5 years down the drain... ːsteamsaltyː But don't worry, I'll get back to work right away. I just have to start from the beginning... Unrelated: anyone want some Shiba flavored hot dogs? https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24106911%2Ffdf317ec43469d21ff5d7ccac8392294efd33149.gif

  • Soul Saga – Update 37 – Goodbye 2017, Hello Soul Saga Release Date! - 26 January 2018

    Hello, friend! Hey there, friend! It's been a while. How have you been? I hope 2018 has started off well for you. It's certainly been much better than 2017 for me. Speaking of which... Goodbye, 2017! Oh 2017, how I loved you so. Let us count the ways... Evicted - At the beginning of 2017, a faulty water heater installation led to my landlord terminating my lease. I was given a 1 month notice to vacate the home I had lived for 6 years. It was morally devastating that I couldn't finish Soul Saga in the same space I had launched the Kickstarter, but such is life. Then I was barely able to find and settle into new housing before... Divorced - Immediately following the previous Soul Saga update, my wife divorced me stating the core reason to be my inability to maintain a work-life balance with Soul Saga. I tried my best to resolve the issue, but Soul Saga's immense presence made it impossibl…

  • Soul Saga – Update 37 – Goodbye 2017, Hello Soul Saga Release Date! - 26 January 2018

    Hello, friend! Hey there, friend! It's been a while. How have you been? I hope 2018 has started off well for you. It's certainly been much better than 2017 for me. Speaking of which... Goodbye, 2017! Oh 2017, how I loved you so. Let us count the ways... Evicted - At the beginning of 2017, a faulty water heater installation led to my landlord terminating my lease. I was given a 1 month notice to vacate the home I had lived for 6 years. It was morally devastating that I couldn't finish Soul Saga in the same space I had launched the Kickstarter, but such is life. Then I was barely able to find and settle into new housing before... Divorced - Immediately following the previous Soul Saga update, my wife divorced me stating the core reason to be my inability to maintain a work-life balance with Soul Saga. I tried my best to resolve the issue, but Soul Saga's immense presence made it impossibl…

  • Soul Saga – Update 36 – Time is like an airship (it flies) - 15 August 2017

    Hello, Friend! How have you been? This has been a crazy few months for myself, so let's delve into all the great news so I can get back to work! Beta Playthrough One of Soul Saga's amazing backers, Roydical, played through the Soul Saga beta. You may remember some of his videos in the past covering some of the features in Soul Saga's beta. Here's a highlight reel from his experience of the latest version. https://www.youtube.com/watch?v=PVfMLVVl27M Settled In You may remember from the last update that I had to leave my apartment I had been staying in for 6 years and move to a new home. That move went very well and I'm all settled in. Here's a picture of the team hard at work in the new house! http://www.disastercake.com/wp-content/uploads/2017/05/soul-saga-team.jpg https://www.youtube.com/watch?v=wzsZ4G-42aE Progress! I have made a LOT more progress on Soul Saga not revealed in the beta…

  • Soul Saga – Update 36 – Time is like an airship (it flies) - 15 August 2017

    Hello, Friend! How have you been? This has been a crazy few months for myself, so let's delve into all the great news so I can get back to work! Beta Playthrough One of Soul Saga's amazing backers, Roydical, played through the Soul Saga beta. You may remember some of his videos in the past covering some of the features in Soul Saga's beta. Here's a highlight reel from his experience of the latest version. https://www.youtube.com/watch?v=PVfMLVVl27M Settled In You may remember from the last update that I had to leave my apartment I had been staying in for 6 years and move to a new home. That move went very well and I'm all settled in. Here's a picture of the team hard at work in the new house! http://www.disastercake.com/wp-content/uploads/2017/05/soul-saga-team.jpg https://www.youtube.com/watch?v=wzsZ4G-42aE Progress! I have made a LOT more progress on Soul Saga not revealed in the beta…

  • Soul Saga – Update 35 – Beta update and Discord - 4 May 2017

    Hello, Friend! How have you been? I'm sorry for the delay in an official update, but I had to deal with an unexpected move last month. Thankfully I'm all settled into the new space now and my focus is back on Soul Saga! New Teammate! Oh, and please say hello to my new teammate, Senpai the Shiba Inu! Senpai and Phoebe love to hate each other, but I sometimes glimpse a hint of love inside small moments. Even though the last few months have been very busy, I still got a ton of work done on Soul Saga! Most of what I do can't be revealed due to them being major spoilers, but here's some of what I've gotten done in the beta... Beta v11.1 Soul Saga's beta has been updated to version 11.1. Version 11.1 of the Soul Saga beta brings with it several graphical enhancements in different environments and cutscenes as well as all the following changes. If you have purchased the Soul Saga beta, you can…

  • Soul Saga – Update 35 – Beta update and Discord - 4 May 2017

    Hello, Friend! How have you been? I'm sorry for the delay in an official update, but I had to deal with an unexpected move last month. Thankfully I'm all settled into the new space now and my focus is back on Soul Saga! New Teammate! Oh, and please say hello to my new teammate, Senpai the Shiba Inu! Senpai and Phoebe love to hate each other, but I sometimes glimpse a hint of love inside small moments. Even though the last few months have been very busy, I still got a ton of work done on Soul Saga! Most of what I do can't be revealed due to them being major spoilers, but here's some of what I've gotten done in the beta... Beta v11.1 Soul Saga's beta has been updated to version 11.1. Version 11.1 of the Soul Saga beta brings with it several graphical enhancements in different environments and cutscenes as well as all the following changes. If you have purchased the Soul Saga beta, you can…

  • Soul Saga – Update 34 – Soul Saga will be on GOG! - 3 February 2017

    Happy New Year, Friend! Hello and happy new year, friend! I hope this first month of 2017 has treated you well. Personally I've just had my head buried deep in my work with Soul Saga to make sure I can finally bring it to you this year! Development Development with Soul Saga is going well. Before the end of last year I had a draft of the main story loop implemented, but now I am going back and reworking quite a bit of it. Perfectionism has taken a toll on Soul Saga's timeline, and I am sincerely sorry for that. I really wanted to launch last year, but I knew more polish was necessary to get you the game you deserve. However this will be the last major pass I do on the main storyline implementation, and after that I will work on the side content before shipping Soul Saga off to you. As an estimate I would say later in 2017 is a reasonable time frame for the remaining polish and content I…

  • Soul Saga – Update 34 – Soul Saga will be on GOG! - 3 February 2017

    Happy New Year, Friend! Hello and happy new year, friend! I hope this first month of 2017 has treated you well. Personally I've just had my head buried deep in my work with Soul Saga to make sure I can finally bring it to you this year! Development Development with Soul Saga is going well. Before the end of last year I had a draft of the main story loop implemented, but now I am going back and reworking quite a bit of it. Perfectionism has taken a toll on Soul Saga's timeline, and I am sincerely sorry for that. I really wanted to launch last year, but I knew more polish was necessary to get you the game you deserve. However this will be the last major pass I do on the main storyline implementation, and after that I will work on the side content before shipping Soul Saga off to you. As an estimate I would say later in 2017 is a reasonable time frame for the remaining polish and content I…

  • Soul Saga – Update 33 – Beta Highlight: Amber Synthesizing - 4 December 2016

    Hello, friend! How are you doing?! I missed you! Also, if you're an American, then Happy Thanks giving to you! But the Squabbles in Soul Saga disagree with your choice of meat for the holidays... Development Soul Saga's development continues to move forward well as I focus on the core content. A lot of experimentation and iteration is being done to achieve the quality I want you to have, which takes a bit longer to achieve. With this year coming to a close, 2017 will have to be the year that Soul Saga releases. I'm sincerely sorry for the delay. When I first began working on Soul Saga I never imagined I would put so much content and polish into my first game, but I've grown to love Soul Saga and my backers with all of my heart. I firmly believe that everyone of them deserves a quality game, and that means the end result is much more important than the time frame. I promise that I am pus…

Patch notes and updates

S.noRelease datePatch nameGID number
17 March 2020v20.03.07.012579938650931729568

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID251590
Live current players0
SteamPulse tracked peak13
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateFeb 28, 2020
DeveloperDisastercake
PublisherDisastercake
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Negative
Positive review percent24%
Positive reviews12
Negative reviews38
Total reviews50
Steam recommendationsNot available
AchievementsNot available
Average playtime forever23 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/251590/

Short description

Fly an airship, manage a guild, and defend your sky world from literal destruction.

About this game

About Soul Saga is a uniquely challenging JRPG-rogue-lite hybrid with a strong focus on challenging and skill-based airship exploration , rewarding and strategic guild management , and a world that's literally destroyed over time . Features TONS of characters! Soul Saga has a large cast of characters for you to discover, unlock, and recruit! Strategic Combat! Soul Saga's unique ATB combat system allows you to position your units in defensive or offense stances to optimize your chances at victory. In addition, every turn has a special buff or debuff granted to whomever acts. By accumulating action points by either delaying actions or taking certain actions, you can control the flow of battle with well calculated strategies! Your own Airship! Free roaming airship exploration with complex physics gives you the power to explore every nook and cranny of this vast world to uncover all of Medonia's natural and historical wonders! And... WOAH! Watch out there, cap'n! Flying an airship takes real skill, and you can crash that baby right into the side of a big ol' sky island! Choose your own difficulty! Choose from a variety of difficulty options that allow you to adjust every major aspect of the game. You can change everything from the shop prices, how fast you gain experience points, how much power or health enemies have, the crash damage on your airship, and more!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Soul Saga's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Soul Saga's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Soul Saga at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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Palworld53,33023 September 2026 - 17:51:43 UTC2,101,535451,088Pocketpair
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
DayZ44,83223 September 2026 - 18:10:23 UTC78,739460,377Bohemia Interactive
VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe108,79323 September 2026 - 16:58:54 UTC181,509676,031Digital Extremes
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero79,79423 September 2026 - 16:25:20 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld53,33023 September 2026 - 17:51:43 UTC2,101,535451,088Pocketpair
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite38,16823 September 2026 - 18:32:05 UTC65,94478,112Morefun Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero79,79423 September 2026 - 16:25:20 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Palworld53,33023 September 2026 - 17:51:43 UTC2,101,535451,088Pocketpair
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Geometry Dash46,92523 September 2026 - 18:29:24 UTC108,707590,977RobTop Games
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2770,61823 September 2026 - 18:38:12 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Hearts of Iron IV41,37623 September 2026 - 18:21:39 UTC93,196366,107Paradox Development Studio
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite38,16823 September 2026 - 18:32:05 UTC65,94478,112Morefun Studios
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
RimWorld26,56923 September 2026 - 18:10:44 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
7 Days to Die22,64423 September 2026 - 18:30:15 UTC124,449398,822The Fun Pimps
Black Desert21,66523 September 2026 - 17:51:22 UTC59,91792,632Pearl Abyss

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