SPSTEAMPULSELIVE ANALYTICS
The Ten Soul

The Ten Soul Steam metadata

uneyu | Apr 4, 2024 | game

Released

0players observed · 22 September 2026 - 02:37:54 UTC

IndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

The Ten Soul metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateApr 4, 2024
  • Developeruneyu
  • Publisheruneyu

Genres: Indie, Early Access

Company pages: Developer: uneyuPublisher: uneyu

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Ten Soul Steam metadata

The Ten Soul metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2519900/metadata
Steam Storehttps://store.steampowered.com/app/2519900/
Steam Communityhttps://steamcommunity.com/app/2519900
PCGamingWiki search
IGDB searchSearch IGDB for The Ten Soul

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 April 2024

Latest Steam announcements

  • v 0.1.13 - 17 June 2024

    Turret Introduction: Players can select turrets to build after switching to building control mode (F4) Maximum number of turrets is 1. Turrets are buildings that cannot be passed through by the role. Turret can't attack automatically, when the player is close to the turret, he can press the C key to enter the turret to control the turret, entering the turret the field of view becomes wider. When entering the turret, the right mouse button to store power, the left mouse button to fire. The turret will always be facing the mouse position, the turret will also detect the enemy according to its own direction and choose the target to attack. The turret can attack multiple enemies at the same time. When the turret is storing power on the enemy, the longer the player stores power, the more damage the turret will deal. The color of the enemy's silhouette will gradually change from red to green,…

  • v 0.1.12 - 3 May 2024

    Interacting with a building now takes time to restore the building's life value. Previously: using soul would restore the building's life value instantly. Now: Use soul to put the building in a restored state, use soul for restored value, it will be automatically converted to health over time, restored value will not exceed the difference between the maximum health value and the current health value. Other: Add background to all building blood bars Repair values will show up as light green in the blood bar, converting to health values over time (light green converts to green)

  • v 0.1.11 - 21 April 2024

    Add buildable structure: Door Player and partner can pass through doors. The pathfinding system of partner' characters will treat the door's position as passable, and enemy characters will attack the door. Other: Doors will have an opening animation when the player or partner character is near the door, and a closing animation when the player or partner character is far away from the door Changed building flags to be passable areas, previously player would be blocked when approaching the flag, now they can pass right through the flag Although some buildings are passable, it doesn't affect the fact that only one building can be built in a construction grid.

  • v 0.1.10 - 20 April 2024

    Added building: Wall Currently, you cannot add anything action to a wall, but it can only protect against enemy attacks. The health property, it can be increased with fewer souls than other buildings, and the maximum number of these buildings in the game is 99. partner characters will walk around the building, while enemy characters will attack the building directly.

  • v 0.1.9 - 17 April 2024

    Add a pathfinding system for role Partner Character: He'll avoid buildings and move toward the target. Enemy Character: As before, he will move in a straight line towards the target character or target building, and attack when he gets close to the target. Instead of bypassing building, he will attack the building and can destroy it.

  • v 0.1.8 - 14 April 2024

    Add special attribute: build speed factor

  • v 0.1.7 - 13 April 2024

    Builds now have a build time and cannot be interacted with by the player and will not take any action when they are not completed. When in uncompleted state, builds are grayed out and have a progress bar above them. When in the unfinished state, the building will be destroyed if it receives a single attack, no matter how low the damage is.

  • v 0.1.6 - 12 April 2024

    After selecting the build control mode, the build map grid will be displayed, green means you can build, red means you can't, and you can only build in the area where the map grid is displayed. Before: Build position is based on the mouse position. Now: Only the center of the grid can be built, and only one building can be built in a grid area. Other notes: This addition is in preparation for adding more buildings and adding a pathfinding system for characters in the future. Fixed the problem that the maximum number of buildings would not be initialized when restarting the game.

  • v 0.1.5 - 10 April 2024

    Personal attributes are categorized into normal and special attributes, which are not upgraded in the same way. These two categories have been categorized in the Personal Attribute Panel (opened by pressing the I key), and subheadings have been added Added special attribute: scope factor of melee attacks Upgrading this attribute will increase the scope of melee attacks and enlarge the melee attack animation. Other notes: This attribute was originally intended to be placed in the equipment attribute of the future equipment system (which does not yet exist in the game), but since the equipment system cannot be made in a short period of time, this attribute will be temporarily placed in the personal attribute first. For the time being, I will still give priority to updating and optimizing the existing systems(This could take a long time), and the equipment system also requires other system…

  • v 0.1.4 - 9 April 2024

    Add attack mode with different attack states, categorized into melee attack and remote attack Previously: In attack mode, melee attack and remote attack can be released at the same time. Now: You need to switch between different attack states in attack mode to use melee attacks and remote attacks separately. Remote Attack Manipulation Changes Previously: Press the right mouse button to store power, release the right mouse button to release a remote attack according to the level of stored power. Now: after switching to the remote attack state in the attack mode, press the left mouse button to carry out the remote attack without storing up power; press the right mouse button to store up power, press the left mouse button to release the remote attack according to the level of storing up power during the period of storing up power; release the right mouse button to cancel the storing up pow…

  • v 0.1.3 - 8 April 2024

    Changing remote attacks to be able to charge, which has three levels in total. Hold down the right mouse button to charge, lift the right mouse button to release the remote attack The first level is the same as the previous normal fire The second level allows you to penetrate enemies, and after penetration, the damage and flight speed increase, and a total of two enemies can be damaged. The third level has the same effect as the previous one, and has two damage and flight speed increases, for a total of three enemies. Other: Add a progress display for remote attacks charge on the UI.

  • v 0.1.2 - 7 April 2024

    Changed the direction of melee attacks: Previously: Attack direction was determined by the relative position of the mouse and the character, similar to firing rays. Now: Attack direction is determined by the horizontal position of the mouse and the character, now the attack direction is only horizontal in two directions (left and right). Other: Adjusted the parameters of attack time Replaced the melee attack animation and the melee attack status icon on the panel.

  • v 0.1.1 - 6 April 2024

    Changed the melee attack mode to allow three consecutive attacks. Consecutive melee attacks increase melee attack damage After the melee attack animation is finished, you can't perform the second attack immediately, and there will be an interval in between. The movement speed will be reduced during the melee attack animation. Add the attack status of the current melee attack to the panel in battle control mode, when the icon is bright, it means you can attack, when the icon is gray, it means you can't attack.

Patch notes and updates

S.noRelease datePatch nameGID number
117 June 2024v 0.1.136890025005363533604
23 May 2024v 0.1.125766372999947486066
321 April 2024v 0.1.115762994032401413159
420 April 2024v 0.1.105762994032397983740
517 April 2024v 0.1.95762994032386790032
614 April 2024v 0.1.86474562312192231967
713 April 2024v 0.1.76474562312188403276
812 April 2024v 0.1.66474562312184644069
910 April 2024v 0.1.55762993398269186964
109 April 2024v 0.1.45756237364326088524
118 April 2024v 0.1.35756237364322713713
127 April 2024v 0.1.25756237364318602504
136 April 2024v 0.1.15756237364314895338

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2519900
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateApr 4, 2024
Developeruneyu
Publisheruneyu
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2519900/

Short description

As time passes, waves of stronger and stronger monsters will attack, with nowhere to run and the need to defend the crystals behind you, which give some ability to kill the monsters to improve your own attributes, or you can sign a contract with them to fight alongside you.

About this game

Tip. The game is being developed by a single player, and the game is now less finished than the developer's desired end result, so buy with caution! About the game: This is a casual game with rogue elements, make yourself stronger by constantly fighting, defend the crystal behind you and survive as long as possible. Game description: You have been summoned here by the crystal, wave after wave of enemies will keep attacking the crystal, improve yourself through constant battles and fight against more and more powerful enemies. Game Features: Combat system: players can attack with both melee and long range attack modes. Construction System: Buildings can be constructed to assist the player in battle. Contract system: After defeating the enemy, the player can sign a contract with the enemy's soul, after signing the contract successfully, the player can summon and trend the soul to fight with you, the soul inherits the attributes of the previous enemy, and they have the same attack and skills, the player can command the soul in a simple way. Characteristics system: Players can upgrade the souls of successful contracts, and they will randomly obtain different qualities of characteristics.

Supported languages

English, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

The Ten Soul's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Ten Soul's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Ten Soul at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$3.99$3.99No discountSteam Store

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