- Steam Autumn Sale! - 27 November 2024
It's that time of year for hot chocolatey drinks, glowing lights, and cozy games. We're super excited to take part in our first Autumn Sale so check out the demo today or pick up the full game. The sale runs until Dec 4th. Hope you all are enjoying a wonderful holiday season so far! Love, 💕Carbon & Kay
- Space Exploration Fest & Sale. - 2 September 2024
The Space Exploration Fest starts today on Steam. The weeklong event is running from September 2 - 9, and we are thrilled to have been selected to take part this year. And yes, Little-Known Galaxy is now 20% off too to celebrate the occasion! Please check out the event, the full game or demo, share with others, and browse the many other space-age games that we all love so much. There is a ton of fun stuff to be found. Thanks again as aways for your amazing support. Have fun and enjoy the journey! With love, 💕 Carbon & Kay
- Update 1.0.7 - 26 August 2024
We were so inspired by some of your deck designs that we really wanted to add NEW DISPLAY BLOCKS!! Display blocks match normal blocks with a little extra flair and also let you place mini lamps or your favorite items on top. And since we were working on blocks, we also wanted to give every decoration set a block of it's own. So now no matter which decorative style you choose, you can get creative with these new matching blocks. Another fun changes for this update was a tuning pass at the bulletin missions. We mainly focused on the bulletins that request items and our aim was to make the requests smarter, reduce some of the amounts, award more credits, and clean up a few bad loops. We're pretty happy with this new balance, so we hope the missions feel even more rewarding for your hard work! As usual, there are also a bunch of small notes from controls, prompts, and support related reques…
- Update 1.0.6 - 15 July 2024
This update was all about clearing a stack of small and some tricky bugs we needed to spend a little time on to get polished up. We also had to clean up a few things we missed from our recent updates including rolling out the 24-hour clock format to all dialogues, store hours, and map tooltips. With some of these tricker bugs taking us a little time to reproduce and resolve, we didn't have a ton of time for new features this round. (That is the fun part for us too. :( ) BUT... we did get to add a stats summary page to your tally menu in the Captain's tab to make achievement tracking much easier. The complete patch notes are listed below if interested. Finally, just a reminder that if your feedback note or suggestion has not made it in an update yet, just know we're still actively working on the notes. There are a lot of good ideas on our list from all of you. Thanks again for all the co…
- Update 1.0.5 - 26 June 2024
Now up, a pass at tuning some of the early exploration Grey Planet levels and a few changes to how teleporters appear. We hope with some of these exploration changes the game will feel a little more rewarding for casual play. BUT, you still will have to eat some of your crops or foraged items sometimes to make it to checkpoints. We know... it's so hard to choose which ones!!! Some of the QoL suggestions also made it in this round too, including.... the crew locator is now also available in the missions menu, a wardrobe in the salon to customize your captain after purchases, and recipes in the kitchen have a 'New Recipe' tag to show you which ones you have not prepared yet to make the "Culinary Genius" achievement easier to accomplish. Even more details on the update are list below per Space Alliance guidelines. (Bonus... the demo was updated, too!) Huge thanks to all of you who are work…
- Update 1.0.4 - 20 June 2024
To test out this new update... there has been a lot of computer plug-pulling and save mistreatment going on over here!! But it was all worth it, because we are now able to introduce a new backup and restore system in this update. When everything is going well you won't notice a thing, but behind the scenes we will now be backing up your save at different times in the game. In the rare chance you lose power while your game is saving or loading, one of our backups should be able to restore your save to the previous day or previous start of the play session. It is even CPU approved! The backup system did take a bit of our time, but we couldn't help also adding a few more things too. A much requested auto-stack button in your storage menu to transfer 'like items' from inventory -> storage and vice-versa. Plus a new decoration! A Birthday Calendar you can craft on your workbench. It will dis…
- Update 1.0.3 - 11 June 2024
Yay update day!! After organizing our feedback notes and requests, we were able to add the ability to change the hot bar inventory row by pressing Tab or Right-Trigger on gamepads. For those of you who use rebinding (especially on gamepad), if you have already used this key for another function, you may have to reset your rebinds or assign a key to this new function. We also took a wide pass at the times of machine processing. Most machines have had a time reduction, but some will be more noticeable than others. There are more options to choose between faster machines = faster turnaround or slower machines = less daily maintenance. The choice is up to you. Any loaded saves with machines in-progress will be stuck on the old timers until a new item(s) is added to the machine. On the tuning front, we also adjusted some machine crafting recipes, drop rates, and other things so it's easier t…
- Update 1.0.2 - 3 June 2024
Another week has flown by... And another update is ready! After talking with many of you, we knew we wanted to address the challenge of the microbe mini-game sooner than later. We want everyone to be able to enjoy the game, so in this update you will find an option in your settings menu to adjust the mini-game to your preference. The game now has 3 options: Standard: The original game with the original speeds for those of you who are enjoying the challenge. Reduced Speeds: A modified version of the game with the timing game slowed down and capped out at a moderate speed for the most difficult microbes. We also removed the variation in speed between pulses to make it a little more predictable. Off: Timing games just not your thing? We understand, so now you can just turn off the timing portion of the mini-game. You still have to scan and hunt for the microbes, but now you can just enjoy…
- Update 1.0.1 is here! - 27 May 2024
Hi Everyone, The first update has landed! We wanted to roll out some tuning notes, bug fixes, and a few QoL things we've seen requested a few times. We hide spoilers when necessary, but heads up, there still might be a few from time to time we miss. Our next goal will be to update the demo with all of the changes as well. Also, no pressure, but if you haven't left a Steam review yet, we'd love it if you'd consider it. It can be short and simple. The more reviews we get, the more visibility we get on Steam and that helps us grow. Thanks everyone for all of the support, encouragement, and fun chats. We really love hearing about your adventures and can't wait to hear more. It has been a blast meeting so many of you already.
- Little-Known Galaxy – AVAILABLE NOW!!! - 20 May 2024
Hi Everyone! It has been a long journey for us to get here, and now it’s time for your journey to begin. Little-Known Galaxy is now available! A huge THANK YOU to all of you for your support, encouragement, and feedback. It’s because of you the game has continued to grow past our dev days into something extra super special. SPACE ALLIANCE NOTES: Remember the game has full controller support and is 100% Steam Deck compatible. We’re just waiting our turn for verification. Your demo save will work in the full release if you want to pick-up where you left off. If you play the game, please consider leaving a review. Leaving a review means that we get to reach a larger audience and find other gamers who might like the game too. We’re going to continue supporting the game, so if you find bugs or any issues, we will do our best to make it right. Feel free to reach out or find us on Discord to l…
- 100% Steam Deck compatible - 20 May 2024
Little-Known Galaxy is 100% Steam Deck compatible for extra cozy play sessions. We are just waiting our turn for verification. - Runs smooth. - Easy to use controls. - Steam Deck control button prompts. - Adjustable user-interface scaling. (if needed) - Text legibility. - Native resolution support with additional zoom options. - Re-bindable controls for your convenience. - Virtual keyboards for text input.
- Countdown – 1 Day Left - 19 May 2024
With one day to go and a week ahead of unknowns, we wanted to take this moment to say thank you. Thanks to all of you, our supporters. Thanks to all of our Discord crew, who have provided us with countless hours of fun comments, fan art, and positivity. Thank you to Dale North, our brilliant music composer who made the LKG soundtrack really shine. And a HUGE thank you to our little beta tester family. You know who you are, and we couldn’t have done it without you. We are looking forward to sharing this game. It’s been a dream of ours for a very long time and the day is almost here. We are so excited to follow along and share in your first time exploration of Little-Known Galaxy! Until tomorrow… Carbon & Kay
- Countdown Continues – 3 Days Left - 17 May 2024
The countdown continues! We’re almost there, only 3 days left until Little-Known Galaxy is ready for take-off. The build is up and we’re still spending as much time as we can doing some final playtesting… but we just can’t wait! With love, -Carbon & Kay Join our Discord community too if you want. We’re all going to be celebrating together on the 20th @ 10AM PDT.
- Countdown Begins - 1 Week Left - 13 May 2024
To say we're excited would be an understatement! Only 7 days left so we wanted to just share some of the happenings on our end. Since our launch announcement, Carbon and I have spent every spare minute playing through the game again. Looking for last minute bugs, typos, and tweaking a few tuning numbers one more time. Everything is feeling great, so we checked in a slew of these small changes for our press build. Then we spent a large majority of last week emailing gaming news sites and trying to extend our marketing reach to new audiences. We sure hope they are enjoying the preview of the game, but we probably won't find out until launch week. 🤞 I also just wanted to mention if you missed it, that the game has full controller support and is fully STEAM DECK COMPATIBLE. We don't have control over when we might get official Steam Deck verification, but rest assured it works great! Our g…
- Little-Known Galaxy: Launching May 20th, 2024! - 29 April 2024
That’s right. We’re in the final stages of our beta testing and are content locking today. We will only be fixing bugs and perhaps correcting a few typos for the next few weeks. Carbon and I will spend most of our time playtesting ourselves and making sure the game is as bug-free as we can make it for you. We also cut together a fun quick announcement trailer to share in our excitement! YouTube Teaser! Here are some things you might want to know as we gear up for launch… Are you still going to update the game and add new content? It definitely is our priority to support the game post release as long as possible. We will not be making major changes to the game before launch to avoid introducing bugs that might ruin the experience. New content updates might be a little slower, as we will need more time to playtest before releasing them to larger audiences. Are you going to support other p…
- Farming Fest, Updated Demo, and Big News Coming… - 26 April 2024
Farming fans unite next week for Steams Farming Fest, starting 4/29. To celebrate, we’ve updated our Little-Known Galaxy demo with many of the user requested features from Steam’s Next Fest, including… Faster player speed. Crew locator. A smart workbench crafting bin for faster construction. More customization options. New keyboard and scrolling controls. All the beta updates from February, March, and April. Speaking of April updates, here are some of the quality-of-life features suggested by all of you, that we added this month! Ability to name storage bins. More sorting options for inventory, storage, and friendship windows. Even more items you can create using the machines on your deck. New SFX sliders for controlling footsteps and the typing only sounds. Extended captain bonuses every quarter. Space views from the windows of your beginning level quarters. Adding creep target images…
- Developer Update - More Requested Features - 28 March 2024
It's hard to believe it has already been a month since our last update, but we have not slowed down! Last month we added in even more of the most requested features and updates while continuing to fix bugs, fine tune the game economy, and have some fun of course. We are listening to all of your feedback, so even if your notes didn't make this round of updates, we are still actively working to incorporate as much as we can before launch. Now to the good stuff... here are some of the new updates making their way through beta testing now! Crew Locator - Now you can see the deck where any crew is located. (Thanks to all of you!) New Skin and Eye Colors - The consensus was -> more alien skin & eye colors. Grass Piercing - In later planets, grass can now be pierced with an upgraded Laser Blaster charge. Renaming - Ship, Xeno, and even your Captain names can now be renamed in case you want to…
- WINGS - Women's Day Event - 1 March 2024
WINGS is hosting a Women's Day Sale event on Steam starting today through March 10th. They feature games for sale and coming soon that are led by women owned studios. We are very excited to have been selected to be a part of their event under the coming soon and demo categories. It's just amazing to be feature alongside so many inspiring games! Their kick-off event starts now @ 10AM PST with a second showing later today. Check it out if you are interested! WINGS Countdown WINGS Storefront Thanks everyone! -Kay
- Developer Update - Demo Feedback Blast-Off - 29 February 2024
Demo notes underway! Hey all. We have been super busy. Steam Next Fest went great. The response was overwhelmingly amazing, and you have all blown us away with your support! Carbon and I have been collecting feedback, suggestions, and comments from all of you and have been putting things into action since then. While we certainly have more we want to polish and update, here are some of the more fun highlights we've gotten to so far... Speed Boost - Player run speed has increased. Spaceboard! - Added the ability to ride your own hovering spaceboard because we know one run speed boost is just not enough! Much faster movement speed around the ship if you get this upgrade later in the game. Workbench Storage Bin - A specific Workbench Storage Bin has been added and attached to the workbench. This smart bin is designed to automatically use the items held within when crafting from the workben…
- Little-Known Galaxy - Livestream #2 - 30 January 2024
Hello again! Let's keep the fun rolling with a second Little-Known Galaxy livestream. Join our Space Alliance adventure and meet some of your crew as we explore the Little-Known Galaxy and work towards solving your official Captain's mission. Q&A with the dev team and listen to production commentary while watching gameplay. If you haven't tried the demo yet, give it a go... it's a blast! Remember following & wishlisting helps us grow our audience and swing by Discord to tell us all your thoughts and comments on the game. 02.08 @5:00PM PST/@10:00AM JST See you soon! Carbon & Kay