- Patch Notes V.1.1.0.5 - 6 June 2026
This patch focuses on quality-of-life (QoL) improvements and bug fixes. The Silent Stalker Blocked off a few corners where players could get stuck if the stalker got too close. Stacy's Hair Fixed an issue where Stacy's hair remained visible on screen when head bobbing was turned off. UI Fixed a bug where the voice chat "speaking" icon could get stuck on the screen after a player disconnected. Speedrun Timer The speedrun timer now includes milliseconds. General Fixed an issue where the "Always Sprint" setting had to be manually toggled at the start of every game to activate.
- Patch Notes V.1.1.0.4 - 25 January 2026
Into the DepthsPart 4: Improved network logic for rotation bridges.The FinaleFixed a grammar error in the video.GeneralUpdated information and general text fixes.Added more logging for troubleshooting.
- Patch Notes V.1.1.0.3 - 15 December 2025
Bug Fixes Fixed an issue in Admiral's Gambit where Stacy could pick up some notes in Chad’s room. Fixed an issue where barrels in Into the Depths could lose forward momentum if they collided with Stacy immediately after spawning. Fixed a bug where the Butcher in The Puppet Show could glitch and fail to hit Stacy, a fallback has been added to ensure the hit registers properly. The voice audio source for push-to-talk now validates that the correct audio source is used when receiving voice data. Environmental Fixes Adjusted some lights outside the manor. Adjusted audio sources on doors. Adjusted various environment objects.
- WINTER UPDATE - Winter Event + Major Fixes & Improvements - 12 December 2025
Hey everyone! We’ve been working hard these past weeks to bring you a winter update just in time for the holidays. This patch actually grew way bigger than we first expected… once we started adding snow and lights, we just couldn’t stop. We hope you’ll enjoy this update as much as we enjoyed making it!Seasonal Winter EventWinter has arrived in We Escaped a Twisted Game, and with it comes a festive atmosphere wrapped inside just a little bit of horror.Here’s what’s new:Snowfall effects across the worldWinter-themed sceneryChristmas decorationsNew seasonal audio in Puzzle 1Festive hatsThis winter event will stay active until January 6th and will return every year.Voice Chat Open MicYou’ve been asking for Open Mic support, and we’ve been listening.You can now switch between:Push to Talk, orOpen Mic, using the walkie-talkie key to toggle communicationIf you experience lost voice data, try a…
- NOMINATE WE ESCAPED A TWISTED GAME TO STEAM AWARDS - 24 November 2025
Hey everyone,If you’ve been enjoying We Escaped a Twisted Game and want to show some love, we’d be super grateful if you gave us a nomination. We’re just a small team doing our best to make something special, and seeing your support means the world.Pick any category you think fits, like Better With Friends.Thanks for playing and for being part of our little community.Best Regards,Deluded Games Team
- Patch Notes V.1.0.4.14 - 23 November 2025
Lobby Fixed an issue where the game could break for a client if the host left at the same moment the client tried to join.
- Patch Notes V.1.0.4.13 - 18 November 2025
The Puppet Show General code improvements to the butcher and camera effects. Achievements Added a “%” suffix to I’m the Butcher Now progress bar. Environment Fixed a few spots where occlusion culling could break.
- Patch Notes V.1.0.4.12 - 13 November 2025
Achievement “I'm the Butcher Now” will now show a progress bar that appears on the screen one second into the stalking process. This will only appear if you do not already have the achievement.
- Patch Notes V.1.0.4.11 - 12 November 2025
Admiral’s Gambit Improved visual feedback. UI Updated several note texts for clarity. General Minor environment updates.
- Patch Notes V.1.0.4.10 - 8 November 2025
The Silent Stalker Improved visual feedback. Keybinds Added a "Fire" keybind. UI Added red text to notify players when an action is not bound to any key. Achievements Fixed a bug that caused the "Steady Freddy" achievement to trigger incorrectly.
- Patch Notes V.1.0.4.9 - 4 November 2025
The Puppet Show Some doors didn’t rotate in the correct direction on the client — now fixed. Moved the Butcher closer to the center of the room to make it easier to pick up the key after completing the puzzle. Fixed an issue where a certain scenario could cause a soft lock. General Some particle effects did not work on the client now fixed. Fixed an issue where the Cancel button on the "Leave Game" modal stopped working.
- Patch Notes V.1.0.4.8 - 2 November 2025
Into the Depths Part 3: Adjusted the movement speed of some boxes to better align with the platform as it passes them. Part 4: Stacy now moves with the platform. Adjusted some boxes to better fit this new behavior.
- A Thousand Thanks ❤️ - 1 November 2025
Hey Escapers!We just wanted to take a moment to say thank you. We honestly didn’t expect such an amazing start.Seeing so many people play the game, have fun together, and share their reactions has been surreal for us.Since launch, almost 1,000 players have already jumped into We Escaped a Twisted Game.For a small two-man team working full-time jobs during the day, that means the world to us.This week, we’ve spent our evenings reading every bit of feedback and patching the game nightly.Tonight, though, we’re taking the evening off to celebrate! Your feedback has made a real difference.The median playtime has grown from 2 hours to 2 hours 27 minutes, and 64% of players now finish the game. That’s incredible progress in such a short time, and it’s all thanks to you.We’ve learned a lot during this launch, what works and what doesn’t.That knowledge will be invaluable if we ever decide to con…
- Patch Notes V.1.0.4.7 - 31 October 2025
The Silent Stalker Fixed an issue where the stalkers would not stop running when players were not in the library. The Reunion Fixed an issue that could cause a soft lock. UI Changed the placement of the "Controls" text while watching the puppet show to the upper left, and updated the text.
- Patch Notes V.1.0.4.6 - 30 October 2025
Into The Depths Part 2 – Added a second safe space on the opposite side of the first one. General – Adjusted the spawn position to be closer to where the action happens. Admiral’s Gambit Minor update to a hint description. The Silent Stalker Gave the candles a proper light source. Fixed an issue causing Chad’s stalker to behave incorrectly in certain scenarios. General Improved light handling so fewer lights turn off when they’re needed.
- Patch Notes V.1.0.4.5 - 29 October 2025
Player Not Rendering Bug In very rare cases, other player objects were not rendered upon respawn. We were unable to reproduce this bug, but we implemented several code improvements that should hopefully resolve the issue. Into The Depths Part 2: Increased barrel spawn times to give players more time to switch between lanes. Part 4: When Stacy hits a box, it now becomes visible for a short duration. Added a small upward force to give players a brief window to return to the platform. General Added more color descriptions where they were missing.
- Patch Notes V.1.0.4.4 - 28 October 2025
The Puppet Show Fixed an issue where the Camera Effect for seeing the butcher was not enabled in certain scenarios, causing the achievement “I’m the butcher now” to trigger incorrectly. The Hallway Fixed an issue where audio cues revealed which painting was correct. The Labyrinth Reduced the distance at which the witch can hear the player. Into The Depths Readjusted Stacy’s spawn position in Part 3. UI Lowered the volume of the join/leave lobby audio clip. General Increased the auto-close distance for doors in several locations.
- Patch Notes V.1.0.4.3 - 27 October 2025
The Puppet Show The Butcher was still guarding the crosses a bit too much, so we’ve given him more rooms to move between in certain scenarios. Added a small delay between when the Butcher spots the player and when he locks onto them. Into The Depths Fixed an issue where the moving boxes could sometimes become unsynchronized between the clients. Admiral’s Gambit Fixed a softlock that could cause Stacy to get stuck outside the room in certain scenarios.
- Patch Notes V.1.0.4.1 - 26 October 2025
Hello Escapers!In the new patch, we have done some puzzle balancing and fixed a few bugs.The Puppet ShowThe butcher has been a little too unpredictable; therefore, we've made some changes:Added a fixed idle time, making it easier for players to identify his pattern.Increased the number of rooms the butcher can move between when guarding a cross, making him less likely to bounce between two rooms.The LabyrinthFixed a bug that could cause the player to get stuck with the red key in certain scenarios.Into The DepthsPart 2 Part 2 has been a little too forgiving, so we've made small changes to make it more of a challenge.Decreased the time slightly to spawn barrels, giving players more time to swap between lanes.Increased the probability of spawning four barrels, forcing players to switch lanes more often.Moved the safe space closer to the exit, making it more strategic to use.Part 3The boxe…
- Patch Notes V.1.0.3.1 - 25 October 2025
Fixed an issue where clients could not correctly join a lobby.