SPSTEAMPULSELIVE ANALYTICS
Lumiel the Awakening

Lumiel the Awakening Steam metadata

Mark Koch | Mar 10, 2025 | game

Released

0players observed · 22 September 2026 - 23:33:26 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Lumiel the Awakening metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews17
  • Release dateMar 10, 2025
  • DeveloperMark Koch
  • PublisherMark Koch

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Mark KochPublisher: Mark Koch

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lumiel the Awakening Steam metadata

Lumiel the Awakening metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2524950/metadata
Steam Storehttps://store.steampowered.com/app/2524950/
Steam Communityhttps://steamcommunity.com/app/2524950
PCGamingWiki search
IGDB searchSearch IGDB for Lumiel the Awakening

Reviews, pricing, and metadata

Review summary

Positive

82% positive, 14 positive, 3 negative

Price and discount

$8.60

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 10 March 2025

Latest Steam announcements

  • Update 0.1.8.4 – Performance & Gameplay Improvements - 23 December 2025

    Improved performance in Points of InterestIncreased visible shadow distanceFixed and reworked character spawn issuesIncreased damage for enemies level 10+Quest bug fixesAdded a new Point of Interest (work in progress)Reworked skill Explosive ArrowReworked secret in the Secret Casandra DungeonWater visuals reworkedMultiple additional bug fixesSince I had to work a lot, this update unfortunately took a bit longer. Content-wise, not much was added. Most of the time I spent working on the game was used to improve performance in the two large Points of Interest, the castle ruins, which I unfortunately broke a bit with the previous update.The original idea was that all loot containers (chests, destructible weapon racks, crates, etc.) would load at once when entering a specific area. The loading itself worked well, but it turned out that once all containers were loaded, they consumed too many…

  • Demo Update to 0.1.8.3 - 12 November 2025

    Demo is now 0.1.8.3

  • Update 0.1.8.3 – Performance & New Points of Interest - 10 November 2025

    Added 2 new points of interestReworked performance related to how and when world areas are loadedAdjusted chest loot in the starting areaUpdated ocean water visualsIncreased visible shadow range by 50 percentFixed several issuesSo, I’m pretty satisfied with the performance... I think. Since I still only have my own system to test on, it’s a bit difficult to judge. However, I’m a bit unhappy with the shadow quality, which looks really terrible on the normal settings. That’s why I think I’ll increase the shadow quality a bit in the next update. It will still cost less performance than it did a month ago.Other than that, this update adds 2 new Points of Interest. One of them is smaller but will play an important role in a puzzle later on. The other one is a larger Point of Interest that was still missing, but it mainly tells a small side story and contains an artifact, provided you manage…

  • Update 0.1.8.2b New Story Notes & Performance Update - 19 October 2025

    Added 30 new story notes for Aegis Rock and Tharion’s FallAdded special chests to Aegis Rock and Tharion’s FallAdded keys for the new chestsAdded new named items to Tharion’s FallImproved performance related to shadows (experimental)Expanded the world mapSince some players seem to experience performance issues, I’ve slightly lowered the shadow quality, just enough to keep things looking decent. Even though this reduces memory usage significantly, it doesn’t mean the game can be played without a GPU. Because the game uses dynamic lighting and shadows for the day-and-night cycle, it will always require a proper graphics card. While the cycle isn’t yet fully relevant, it will be in the future, so I won’t remove dynamic lighting or its shadows. You won’t notice much difference on high settings, but lower settings will show it more clearly. I’ll continue testing and adjust it as needed, it’s…

  • Update 0.1.8.2 – New Skills & Old Mine Rework - 12 October 2025

    Added 16 new skills5 Archer skills4 Pistol skills3 One-handed skills1 Shield skill2 Two-handed skills1 Character skillFixed an issue in the skill tree that prevented learning skills above level 1Completely reworked the dungeon “The Old Mine”So, over the past two weeks, I’ve been working on creating some new skills to give the game a bit more flavor. Overall, I’m quite happy with how they turned out. Nothing groundbreaking, of course, many of them are inspired by familiar abilities from other games. For example, the Archer’s new skill “Fanned Shot” is a little nostalgic for me… I still remember how, about 25 years ago, I spent countless hours shooting thousands of arrows into cows in a certain game. It doesn’t quite hit the same as back then, but I think it turned out pretty good for a start.Some things are still tricky to implement, and I’m still figuring out how to get them working pro…

  • Update 0.1.8.1b – Worldmap & Fixes - 3 October 2025

    Added most of the flora and fauna in the new areaExpanded the world map to match the new regionFixed dialogue error in the Hunter Ares questAdded a small backup “Close Button” in case the dialogue box failsFixed enemy collision issue (dead enemies in ragdoll no longer move or spin)

  • Lumiel the Awakening /// Semi-Annual Progress Report - 29 September 2025

    So, let’s get to my semi-annual status update for the game.First, the progress so far: I’ve managed to carve out what I consider a significant portion of Act 1. About 70% of the act is now playable.I’ve created a dialogue system that I’m happy with. Sure, one could argue it could look prettier, but I think it turned out the way I wanted. Through the dialogues, players can receive quests, which works very well. I’m satisfied with it and able to create multiple options. There was a small setback in terms of the scope of work required to create quests, which I hadn’t anticipated, but otherwise, I’m quite satisfied.I’ve also managed to rework the skill tree to match my vision. Only the skills themselves are still a work in progress… I have to admit I’m still figuring out some parts and need to consume more documentation. But the first new skills were added with the last update, and over the…

  • Update 0.1.8.1 // Act 1 Extension, Skills and Aegis Rock - 29 September 2025

    New Content & Expansions:Act 1 expandedAegis Rock now accessible up to the 6th floorAegis Rock Boss addedTharion’s Fall addedNew Points of Interest addedNew skills addedNew named items addedArea & Enemy Adjustments:Southern lighthouse ruins adjustedReduced number of Blood Spitters in the lighthouseNew stronger enemy at the end of the lighthouse with a 50% chance to drop a special itemNormal rain event removed → only sunshine, thunderstorms, or night remainFixes & Improvements:Barbarossa’s skeleton collision fixed (no more jittering)Sophia’s quest in the first village fixedWorld map partially updated to reflect the new regionWith this update, only about the last 20–30% of Act 1 is still missing, excluding the city of Casandra. The new area is a more interesting expansion compared to the last one, which mainly covered parts of the Casandra Highlands, a mostly monster free zone thanks to t…

  • Demo Update 0.1.8.0 - 9 September 2025

    Demo Update to the Build 0.1.8.0

  • Update 0.1.8.0 – Skill Tree Overhaul & More - 4 September 2025

    Changes & AdditionsSkill Tree redesigned and updated38 passive skills addedNew quests addedVillage Oak Meadow slightly expandedNew items addedProjectile collision improvedPerformance of lighting effects improvedGeneral performance slightly optimizedThis is a very important update because I finally managed to implement the new skill tree. It’s not finished yet, but it shows the direction I’m aiming for. There is now a skill tree for the character and for each weapon type: 1-Hand, Off-Hand, 2-Hand, and Bow.The character skill tree mainly focuses on passive improvements like range damage, melee damage, more health, and more, also buffs, as well as a few active character skills. For the weapon skill trees, no new content has been added yet, but I will focus on expanding these gradually more in future updates.I also spent a lot of time adding new quests. It’s quite eye-opening how much time…

  • Update 0.1.7.8 – Quests, Necklaces & More - 16 August 2025

    Update 0.1.7.8Quest Log: All quest descriptions have been added. You can now read every quest with all known details in the log.New Content:New quests in the worldNew story notesNecklaces as a new equipment typeCrafting recipes for necklacesDrop chance for necklacesSeveral new unique items3 new puzzles1 new dungeon + 1 small caveNew points of interest in the worldBugfixes: Fixed several issues.This update took a bit longer than planned, sorry for the delay! The main focus was finishing all quest descriptions for the logbook, which was introduced in the last update. With necklaces now in the game, all equipment types are finally covered. I’ll be testing balance over the next days, since things might have become a bit too easy, the difference between normal gear, named gear, and artifact items is pretty big.I haven’t had the chance to fully test everything yet. I really hope the new quest…

  • Update 0.1.7.7c Questlog & World Tweaks - 7 July 2025

    The quest log has been added to the game. (Some quest descriptions are still missing and will be added soon.)Fixed a bug where items could fall through the ground.The world map has been partially updated to match the game world.Best regards, Mark Koch And never forget: Have Fun!

  • Update 0.1.7.7b – New Tools & System Tweaks - 26 June 2025

    Added harvesting toolsTree chopping system reworkedNew soup added for wild boar meat, including recipeSouthern secret Cassandra dungeon improvedEnemy rock-throw skill adjustedShield Bash and Kick now have knockback (experimental)Increased wolf meat drop rateCreep Champions now have +50% healthFixed quest progression bugFixed stat scaling issue with Dexterity and StrengthWhen it comes to buff food and its effects – I’m honestly still not satisfied with how it currently works. A rework is likely coming soon.My next focus will be expanding quests and points of interest to bring more content to the existing world areas. Best regards, Mark KochAnd never forget: Have Fun!

  • Update 0.1.7.7 – New Armor, Dungeons & Secret Walls - 9 June 2025

    ⚔️ New ContentAdded simple plate armor setAdded shoulder armor slotAdded new armor crafting recipesAdded new NPCsAdded a special traveling merchant🏰 World & ExplorationAdded 2 new dungeonsExpanded the new regionIntroduced new elite enemiesAdjusted loot to fit the new areaIncreased enemy health in the starting regionAdded destructible secret walls🕯 Dungeon ImprovementsRuins and cellar dungeons now include lightable torches (experimental)Helps with lighting and orientation📜 UI & StoryAdded more story notesStart menu updated: "Play" is now split into New Game and Continue🔜 Next Focus:I’ll now focus more on:Quests for existing areasMissing dungeons and NPCsA full harvesting system overhaul, which is still a major issueHave Fun!With best regards,Mark Koch

  • Update 0.1.7.6c Roof Fixes, Boar Chops & Zone Progress - 14 May 2025

    Fixed a bug where the destruction model of mined rocks was not showing up. Fixed an issue that prevented projectiles from destroying destructible objects. A temporary collision check has been added to built houses, allowing roofs to be hidden when entering. This avoids conflicts with other collisions that prevented roofs from disappearing. Right now, the roof only appears after the player enters the house once. This is a temporary workaround until a proper roof setup logic at build completion is added. Boar death sound volume reduced by 70%. Fixed a bug where boars and wolves played an extra, incorrect sound on death. Added Boar Chops as loot and food item. 🥩 The new area’s flora, fauna, and environment are now complete. 🌿🌄 The world map will be adjusted in the coming days. 🛠️ Focus for the next few weeks: The new area’s with loot filling. NPCs, dialogues, and quests New items & cra…

  • Update 0.1.7.6b – Bug Fixes, Boars & Small Improvements - 2 May 2025

    Fixed a bug that prevented building houses. Item drop physics have been adjusted – they no longer roll or slide as far. Ranged enemies’ attack speed reduced by 30%. Some bow skills now have a shorter cast time. Explosive Arrow now has 50% reduced cooldown. Shield skills now finally have visual effects. Added a new animal for more variety in the forests: the wild boar 🐗 🔧 Known issue: There’s currently a bug with built structures, when trees accidentally respawn inside them. This causes collision issues and prevents roofs from disappearing correctly. As long as trees are inside the building, the system struggles to display things properly. Once the trees are cut down again, everything works fine. I'm still looking for a fix for this. 🥩 Wild boars don’t drop their proper loot yet, and their cooking recipes will be added in a future update. Most of my time is still focused on building t…

  • Update 0.1.7.6 – First Area Expansion & Setup for Future Content - 26 April 2025

    This update introduces the first expansion of the game world – it's not fully finished yet, but the foundation is laid. I'm currently working on the flora and fauna, which I plan to complete in the next few days. Once that's done, I’ll focus on quests, loot, and other content. New armor, weapons, and matching crafting recipes will come with the new area. I expect to have items and recipes ready by next week. The new area will also introduce the first “faction” – though I’m still unsure if that’s the right word. Guild doesn’t quite fit, and faction also sounds a bit off. Let’s call it a thieves’ organization for now. To avoid false expectations: There will be no reputation system in the game. Factions will be kept simple – mostly unlocked via quests, giving access to more quests and specific rewards later on. It could be possible in the future to have mutually exclusive choices, but I ha…

  • Update 0.1.7.5c Small Update with Fixes, Tweaks & World Notes - 10 April 2025

    Didn’t have much time over the past two weeks, so this is a smaller, but still important update. Fixed an issue where the “onHit” trigger only activated on “onAttack”. Fixed incorrect level requirements for gear in the blacksmith’s extended shop in the first village. Fixed collision issues where enemies could look and shoot through walls – applied to half the objects so far, the rest will follow soon. Increased bandit aggro range by 50%. Bandit despawn time increased from 2 minutes to 10 minutes. 20 new world notes were added. more coming soon. Info boards added to both Cassandra hideouts. Several new NPCs were introduced. A new side questline was started and added. Pinned control hints now disappear after leaving the first village. 📌 What I’m hoping to accomplish this month: Start adding the first quests for the second village and expand the surrounding area a bit. Liebe Grüße, Mark K…

  • Finally! Roadmap Plan for Upcoming Content Q2-Q1 2026 - 27 March 2025

    I finally managed to put together a Roadmap, something I hadn’t gotten around to since the release. In general, creating the Roadmap is a bit tricky because I’m still unsure about some aspects, like how and when I’ll be able to implement certain things. Additionally, the Roadmap will be somewhat speculative. For that reason, the Roadmap currently covers only about a year. I will only list things that I can realistically see myself implementing within that time frame. Some aspects, like improving the world map with additional features or other functions, are left out for now. Of course, more skills are planned, but when and how I’ll implement them, or even what new ideas for skills will arise is difficult to estimate at this point. Therefore, the Roadmap mainly focuses on content in a more "physical" sense essentially, filling the world with substance. The Roadmap may not be the pretties…

  • Update 0.1.7.5b – New Features, More Comfort & Main Base Travel Point! - 26 March 2025

    - Added a feature to remove gems from items using the middle mouse button. - Tents now serve as individual respawn or travel points. - A new buildable object called "Base Fire" has been added to base building. It can be used to mark your base as the main base. - A new travel and respawn point, "Main Base", has been added. - All crafted resources can now stack up to 100 times. - A slight camera zoom has been added. - Control settings have been introduced.

Patch notes and updates

S.noRelease datePatch nameGID number
112 November 2025Demo Update to 0.1.8.31816215235337490
29 September 2025Demo Update 0.1.8.01809869180199872
37 July 2025Update 0.1.7.7c Questlog & World Tweaks1803527891847199
426 March 2025Update 0.1.7.5b – New Features, More Comfort & Main Base Travel Point!1795283637799449
514 March 2025Quest Fixing1794102528104927
613 March 2025Update 0.1.7.3 – Adjustments, New NPCs & Quests1794102528085408

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2524950
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$8.60
Free to playNo
Discount0%
Original price USD$8.60
Current price USD$8.60
Release dateMar 10, 2025
DeveloperMark Koch
PublisherMark Koch
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent82%
Positive reviews14
Negative reviews3
Total reviews17
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2524950/

Short description

Lumiel the Awakening is an Open World Top Down Adventure RPG Game set in a Fantasy Sci-fi Setting. Stranded on an island, players focus on exploration, building, and harvesting while battling monsters, collecting rare items, and uncovering hidden treasures in diverse dungeons.

About this game

Lumiel the Awakening is an Open World Top Down Adventure RPG Game. The game features a Fantasy Sci-fi Setting, revolving around an island where our hero is stranded. The game places a strong emphasis on exploration, building, and harvesting. As players venture away from towns, villages, settlements, and roads, they will engage in battles against hordes of monsters. Collecting rare artifacts, resources, and equipment will be crucial to continuously enhance the player's strength. Numerous dungeons, secrets, and hidden treasures await discovery throughout the game world.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema Linguagem imprópria Medo
steam germany18Drastische Gewalt Drogen Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $8.60
  • Highest observed: $8.60

Lumiel the Awakening's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $8.60, the highest is $8.60, and the first visible tracked price is $8.60. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Lumiel the Awakening's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $8.60, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $8.60. The latest run records $8.60 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $8.60
  • Current list price: $8.60
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Lumiel the Awakening at $8.60 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$8.60$8.600%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $8.60.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$8.60$8.60No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $8.60.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$8.60$8.60No discountSteam Store

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VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Baldur's Gate 341,08322 September 2026 - 23:49:08 UTC875,343836,282Larian Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust56,99922 September 2026 - 23:44:11 UTC259,6461,359,516Facepunch Studios
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Baldur's Gate 341,08322 September 2026 - 23:49:08 UTC875,343836,282Larian Studios
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Warframe40,04523 September 2026 - 00:13:09 UTC181,509676,031Digital Extremes
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds24,14722 September 2026 - 22:10:33 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
Schedule I12,21322 September 2026 - 20:57:55 UTC455,652297,022TVGS
R.E.P.O.11,92423 September 2026 - 00:11:16 UTC266,908420,693semiwork

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