Anaphora news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews16
- Release dateNov 21, 2023
- Developerstacksles
- Publisherstacksles
Genres: Action
Company pages: Developer: stackslesPublisher: stacksles
Anaphora Steam news
Anaphora news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 0.5 - 31 July 2024
Hello! This update includes the following additions: -A new movement mechanic, the Drop. Double tap slide in the air to drop straight down. -The Hammer. A new melee weapon that hit slow but hard. The leftclick attack can be charged to unleash a devastating blow. One of the upgrades for the hammer makes it so that dropping down also does an area attack around you. The hammer is probably overpowered, especially in the early stages, and will be nerfed. -Trinkets. There is a new dweller in the starting area - a mage that sells trinkets. These can be equipped from the trinket chest. Trinkets are meant to change gameplay in pretty drastic ways and have all sorts of different effects. Also, I would like to add that I am extremely grateful for your reviews and engagement in general. I hope that you enjoy this new update. Last update I added a short and simple tutorial. This change was actually…
- Small Patch - 5 July 2024
This patch adds a short and basic tutorial. Also, the slide upgrade is now available by default. The "Spend Gold to increase attack speed" upgrade has been rebalanced/fixed. It now only counts gold deposited into the bank, the increase is slightly smaller and is not retroactive in terms of gold spent before the upgrade was applied. The rest of the patch is bug fixes.
- Fix Patch - 7 May 2024
-Slot Machine has been adjusted -Archers are less dumb now -First Boss is not as frustrating (hopefully)
- Update 0.4 - 23 April 2024
Hello Everyone! First of all, thank you for checking out the game during FPSFest. I really appreciate it! This update is a little late to the fest unfortunately. Biggest addition is the mana system! The health orb is no longer lonely, it has got a blue friend! -Dash and Grappling Hook use mana now, so you can't just spam them anymore. -The Grimoire weapon uses mana as ammo. -There are a couple new mana-related Upgrades. Other changes: -The Jester now offers unique upgrades if you complete his challenge. -The winter-themed arena is gone, and the green grass is back. -Enemy health is rebalanced slightly, enemies got steadily stronger with each wave before, now there are additional jumps after each boss wave. -Bosses have been reworked to be more dynamic and (hopefully) more fun to fight. And some bugfixes, adjustments and tweaks of course. Hope you enjoy!
- Patch 0.37 - 19 March 2024
Changes: -New boss enemy at wave number 20! -Some new achievements. -Settings menu UX changed slightly.
- Localization Patch - 8 March 2024
Localization Patch The first localization has been added - the game is now available in Russian. This would have been nice and easy if I hadn't hardcoded every single piece of text to be in English. Now there is a dynamic system and text can be switched between languages freely. Another difficulty I encountered is that translation is difficult, even for a game that is very light on text. Machine translators do a pretty bad job. Which is why there is only one additional language beside English available so far. Balance / Quality of Life Changes -Enemies now flash white on hit and damage number popups appear regardless of how far the hit enemy is. -When walking down slopes, the player sticks to the ground now (would go airbourne before and mess up jump timings/was just annoying in general) -The Grappling Hook has been rebalanced to have a much longer cooldown, which can be shortened with…
- Patch 0.35 - 23 February 2024
What’s new: This patch introduces the first melee weapon of the game - the Sword, which also comes with a set of upgrades. In my opinion, these upgrades are some of the most varied and fun so far (Some of the upgrades are: ability to throw the Sword, option to consume health to enter a frenzy that increases attack- and move-speed, a passive that increases damage when you kill enemies and more) However, to unlock the Sword you will first have to complete a quest for the new dweller of the castle - the Cursed Swordsman. In addition to the Sword upgrades, a couple more general upgrades have been added, mostly to do with gold and enemy drop rate, as gold used to be quite difficult to come by. A new early game enemy! Actually, it’s the same footman, but with no shield. There is now a bell tower in the arena. You can ring the bell by shooting it, which will summon a new wave of enemies (or ju…
- Achievements Patch - 4 January 2024
This patch brings some Steam integration with Achievements and Stats! This is a first test batch of achievements with more to be added soon. Also there are some small bug fixes and changes. Cheers!
- Winter Patch - 30 December 2023
-A new weapon - the Grimoire! Obtained by completing a short quest for the Shopkeeper. -The level has been updated with some snow! -Some waves now come with a new environmental hazard - lava! -When one enemy in a wave is left, its location is highlighted by a pointer to avoid having to search for strays. -Removed the Archer enemy for now, the arrows were too difficult to see. -Fixed a bunch of bugs.
- First Content Patch - 11 December 2023
First two updates focused on fixing bugs, now it's time for a little bit of new content! Additions: -New enemy type, The archer. -New active ability that slows down time. Fixes/Changes: -improved enemy pathfinding. Still not perfect, they sometimes get stuck, but it is much more performant. -weapons now don't stutter when moving. -swapped the sniper rifle and the crossbow as purchasable/available weapons. Now the three originally available weapons aren't all hitscan.
- Tiny update - 5 December 2023
-More bugs fixed. -Some balance changes. -The crows are textured now.
- Bug fix update - 27 November 2023
Fixed the following: -No ammo sound playing every frame -Grappling hook connecting to skybox -Score screen showing player was killed when player in fact quit to menu -Fixed hitscan weapons hitting player model if aimed straight down and various others. Thanks a lot to 18700enn for spotting these!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 July 2024 | Small Patch | 5842939267338641993 |
| 2 | 7 May 2024 | Fix Patch | 5766372999961883005 |
| 3 | 19 March 2024 | Patch 0.37 | 7309977427452630507 |
| 4 | 4 January 2024 | Achievements Patch | 5410576585182180905 |
| 5 | 30 December 2023 | Winter Patch | 5410576585163514601 |
| 6 | 11 December 2023 | First Content Patch | 5395938616809445058 |
| 7 | 5 December 2023 | Tiny update | 5395937983678582149 |
| 8 | 27 November 2023 | Bug fix update | 5382426458991850254 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
