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Ardaria

Ardaria Steam news

Wise Dragon Studio | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureRPG

  • Steam app typegame
  • Steam App ID2532940
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperWise Dragon Studio

Ardaria news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2532940
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperWise Dragon Studio
  • PublisherWise Dragon Studio
  • Parent gameNot available

Genres: Action, Adventure, RPG

Company pages: Developer: Wise Dragon StudioPublisher: Wise Dragon Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Ardaria Steam news

Ardaria news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Creative Mode enters in Alpha - 26 October 2024

    This is a massive update, the creative mode enters in alpha! First I apologize for the lack of news for almost a year, I’ve not been able to gradually release new features but had to ship them in 1 block. We now have a voxel world with a procedural forest, this is the first step towards making an interesting planet! The building features are MUCH better than before, with a powerful schematic import/export feature to share your builds. Here is the list of changes: World Integration of Voxel Plugin 2: paves the way for powerfull terraforming Procedural Voxel Planet First biome: Blue Magic Forest Day / Night Cycle Interactive foliage Build Mode Features Cursor mode - use the mouse to build Precision positioning - select an element and edit its position / rotation / scale Grouping: Select multiple elements and move them together Better import / export schematic: pre-visualisation before imp…

  • Update 0.1.2 - Auto-build ! - 15 October 2023

    Ardarians! The v0.1.2 is here! The biggest feature of this version is the auto-build ! Aim, click, aim and click. It's already built! It's a self building house to let you discover what can be done with the procedural building system. The house size is adjustable before spawn, and of course, you can edit it as you wish once you spawned it. In the future, improvements could be achieved by randomizing the height, the shape of the roof, the materials used and even spawn lights and furniture inside the house. But for now, it's your builder's job! New features: - auto-building tool to create a house in 2 clicks - dynamic footstep sounds for grass/wood/stone - regen wall when removing a window/door from wall (gap will be filled) Changed: - can now use NON-procedural pillars to create walls - added a particles effects at the aimed location to get a better building feedback - added a particle e…

  • Update 0.1.1 - Volume settings + FSR 2.0 - 11 October 2023

    Ardarians! It's time for an update.. YOUR FEEDBACK has been precious and we acted accordingly to what we have been asked by the community. The 2 main topics are: - settings for the volume, music and SFX. - improved performance by enabling FSR 2.0 In the future we will add more settings, especially the ability to adjust colors (not all of you like the saturated colors) and the motion blur, as it can helps with performances. The game now starts automatically on medium settings, which means lumen are disabled by default. While lumen gives a cool feeling to the game, it's also a pain because of the performance impact and the procedural meshes which can't benefit from global illumination. This makes the lighting unconsistent in the buildings. We hope the unreal team to improve the dynamic meshes render path so it can also benefit from lumen. We also are waiting for AMD to release the FSR 3.0…

  • Material update! - 2 October 2023

    Dear Ardarians, MATERIAL UPDATE We just released the 0.1.0 version of the base building prototype on Steam! You can see the update in action on youtube, right here -> https://youtube.com/shorts/ZIDB0w075NM Ardaria Prototype is a base building tool which let you create a house of any shape and any size + decorate it with 300+ props and 40 materials. What you must know about this update: added 40 materials for procedural walls, floors and roofs, you can all find them in the material tab of the inventory smart align system and drag&drop components on the map, build anything faster crash system report so we know when you have a problem a timelapse mode to render nice videos of the best community creations Due to the addition of the crash report tool, the update size is around 800MB. And some smaller features: a new type of wall cut: the arch toggle coordinates text helper with L Procedural…

  • Ardaria 0.0.2 ! - 17 August 2023

    Dear Ardarians, we just released an update containing few features and quick fixes. We hit 2000 downloads on the demo and 200 wishlists for the first 3 days on the store, it's encouraging! Due to a mistake on my side, YOU MIGHT HAVE TO VERIFY FILES INTEGRITY IN STEAM LAUNCHER Changelog - Outline shader in XIII style - Fast rotation by default - Add slowmode (C on keyboard) to reduce free build camera speed and rotation - Display current rotation axis - you can place procedural pillar anywhere - moved the coords text box, but it's not better... sry - snap to grid (20cm) - can toggle with G - reset rotation with R key - add snap point component to easily use procedural elements - update tuto control Enjoy the build! JB

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