SPSTEAMPULSELIVE ANALYTICS
Axis Game Factory's AGFPRO v3

Axis Game Factory's AGFPRO v3 Steam metadata

Axis Game Factory LLC | Nov 19, 2013 | game

Released

0players observed · observation time unavailable

Animation & ModelingDesign & IllustrationEducationSoftware TrainingUtilitiesSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Axis Game Factory's AGFPRO v3 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateNov 19, 2013
  • DeveloperAxis Game Factory LLC
  • PublisherAxis Game Factory LLC

Genres: Animation & Modeling, Design & Illustration, Education, Software Training, Utilities

Company pages: Developer: Axis Game Factory LLCPublisher: Axis Game Factory LLC

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Axis Game Factory's AGFPRO v3 Steam metadata

Axis Game Factory's AGFPRO v3 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/253370/metadata
Steam Storehttps://store.steampowered.com/app/253370/
Steam Communityhttps://steamcommunity.com/app/253370
PCGamingWiki search
IGDB searchSearch IGDB for Axis Game Factory's AGFPRO v3

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Includes level editor

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • AGF Update February 6, 2020 - 6 February 2020

    hi Guys & Gals! I have patched the "AGF_SceneLoader.unitypackage" to be compatible with Unity versions 2018..2019 Cheers! =D

  • AGF November Update - 4 November 2017

    Hi all! This update lets you build and import your own enemies if you have AGF Premium. It also has a few fantasy creatures for the rest of you. I go over the creation process in the video below. https://youtu.be/1whmA7BbeGc Enjoy!

  • AGF November Update - 4 November 2017

    Hi all! This update lets you build and import your own enemies if you have AGF Premium. It also has a few fantasy creatures for the rest of you. I go over the creation process in the video below. https://youtu.be/1whmA7BbeGc Enjoy!

  • AGF Update July 18 - 18 July 2017

    Hi all! It's been a little while, but we finally have another update for you. In this update, we've increased the maximum terrain size from 4000 to 16000. This allows for much bigger terrains if you desire. Be careful though, as large terrains may tend to take a longer time to load. Next, there is the ability to add height and slope constraints when painting textures onto terrains. So, if you want a texture to only appear at sea level, or on a hill, this could be useful for you. Objects can now be grouped in the Object List window. This allows you to hide everything inside of the group and could be useful if you want to hide a house roof and edit the objects inside. You can now use certain objects as vegetation. Be aware however, that more than the most simple objects may not appear correctly as objects with too many polygons may be too much for it to handle. For those of you with Premi…

  • AGF Update July 18 - 18 July 2017

    Hi all! It's been a little while, but we finally have another update for you. In this update, we've increased the maximum terrain size from 4000 to 16000. This allows for much bigger terrains if you desire. Be careful though, as large terrains may tend to take a longer time to load. Next, there is the ability to add height and slope constraints when painting textures onto terrains. So, if you want a texture to only appear at sea level, or on a hill, this could be useful for you. Objects can now be grouped in the Object List window. This allows you to hide everything inside of the group and could be useful if you want to hide a house roof and edit the objects inside. You can now use certain objects as vegetation. Be aware however, that more than the most simple objects may not appear correctly as objects with too many polygons may be too much for it to handle. For those of you with Premi…

  • Editing Weapons and Ammo - 15 May 2017

    Hi all, In this update we added the ability to edit stats on weapons and ammo. To do this, you need to open the Properties window and select some weapons or ammo. You can see it in action in the video below. https://www.youtube.com/watch?v=eADgL6tG0Ek In addition there are a few other changes: 1: Fixed damage dealing in the internal ARPG players 2: Added a button to clear the intro cutscene 3: Added a 'None' cutscene option, which clears the cutscene from the slot 4: You can now export .OBJs into a single file. Make sure to keep the poly count from being too high, otherwise abnormalities may occur 5: Fixed a bug allowing you to be reloading more than once at a time Enjoy!

  • Editing Weapons and Ammo - 15 May 2017

    Hi all, In this update we added the ability to edit stats on weapons and ammo. To do this, you need to open the Properties window and select some weapons or ammo. You can see it in action in the video below. https://www.youtube.com/watch?v=eADgL6tG0Ek In addition there are a few other changes: 1: Fixed damage dealing in the internal ARPG players 2: Added a button to clear the intro cutscene 3: Added a 'None' cutscene option, which clears the cutscene from the slot 4: You can now export .OBJs into a single file. Make sure to keep the poly count from being too high, otherwise abnormalities may occur 5: Fixed a bug allowing you to be reloading more than once at a time Enjoy!

  • Cutscenes and Audio Importing - 26 April 2017

    Hi all! This update includes a few new features: 1: The ability to import audio and use it in triggers and music playlist 2: The ability to add full conversations on message locators 3: The ability to add cutscenes (Premium only) Check out the video for these things here! https://www.youtube.com/watch?v=Rj5HC2Fn0ME It also includes some fixes and changes: 1: Fixed a shader error in the Sidescroller start locator 2: Fixed the cursor tooltips when rotating the camera in the World Builder and Constructor while no object is selected 3: Removed the duplicate locked Sidescroller asset pack 4: Slightly increased performance 5: Fixed a terrain bug causing lag every minute Bug noted: 1: External players cannot walk on top of simple colliders (the green ones) Enjoy!

  • Cutscenes and Audio Importing - 26 April 2017

    Hi all! This update includes a few new features: 1: The ability to import audio and use it in triggers and music playlist 2: The ability to add full conversations on message locators 3: The ability to add cutscenes (Premium only) Check out the video for these things here! https://www.youtube.com/watch?v=Rj5HC2Fn0ME It also includes some fixes and changes: 1: Fixed a shader error in the Sidescroller start locator 2: Fixed the cursor tooltips when rotating the camera in the World Builder and Constructor while no object is selected 3: Removed the duplicate locked Sidescroller asset pack 4: Slightly increased performance 5: Fixed a terrain bug causing lag every minute Bug noted: 1: External players cannot walk on top of simple colliders (the green ones) Enjoy!

  • April 12, Update - 13 April 2017

    Hi all, This update has a bunch of fixes. There were a few trees and sidescroller assets with the wrong shaders. These have been fixed. The start and exit locator for Drone Kombat assets has been fixed. Drone pieces of destroyed drones are cleaned up when new scene loads. Some text in the World Builder Voxel Editor window was incorrectly sized. This has been fixed. Lastly, you can now use the Properties WIndow to change the wave length and wave interval in the FPS players. Enjoy!

  • April 12, Update - 13 April 2017

    Hi all, This update has a bunch of fixes. There were a few trees and sidescroller assets with the wrong shaders. These have been fixed. The start and exit locator for Drone Kombat assets has been fixed. Drone pieces of destroyed drones are cleaned up when new scene loads. Some text in the World Builder Voxel Editor window was incorrectly sized. This has been fixed. Lastly, you can now use the Properties WIndow to change the wave length and wave interval in the FPS players. Enjoy!

  • March 20, Update - 20 March 2017

    Hi all! This update contains a few small fixes and tweaks. First, the autosave toggle settings were not being saved between sessions. This has been fixed. Second, fonts used in the intro and outro of the FPS player story were not showing up correctly. This has been fixed Third, the battery pickup in the FPS players has been fixed. Fourth, the initial settings window for the FPS players as well as Platformer and ARPG players has been removed. This is so that you can still customize your splash screen and menu background without worrying about seeing any default info before even opening your game. Fifth, some tree shaders in the Scene Loader have been fixed. They were showing up pink. Sixth, the preview tile in the World Builder warehouse would stop rotating when you use the Select Tool. This has been fixed. Seventh, Depth of Field has been added back into the World Builder. This was remo…

  • March 20, Update - 20 March 2017

    Hi all! This update contains a few small fixes and tweaks. First, the autosave toggle settings were not being saved between sessions. This has been fixed. Second, fonts used in the intro and outro of the FPS player story were not showing up correctly. This has been fixed Third, the battery pickup in the FPS players has been fixed. Fourth, the initial settings window for the FPS players as well as Platformer and ARPG players has been removed. This is so that you can still customize your splash screen and menu background without worrying about seeing any default info before even opening your game. Fifth, some tree shaders in the Scene Loader have been fixed. They were showing up pink. Sixth, the preview tile in the World Builder warehouse would stop rotating when you use the Select Tool. This has been fixed. Seventh, Depth of Field has been added back into the World Builder. This was remo…

  • March 10, Update - 11 March 2017

    Hi all, This update is all over the place. The first change is merely minor GUI fixes in the external players. The second change is a fix to the ammo pickups in the FPS players. Some of them were not disappearing on pickup, and may have swapped weapons to an empty one. The third change is a bit exciting. You now have the ability to change the splash screen and background of the FPS players, as well as the Platformer and ARPG players. https://www.youtube.com/watch?v=z7hKyxLoksg&t=1s Each of the players now has the ability to interact with sidescroller objects, such as the super jump and barrels. In the future, I would like to add something like a shop so you can spend your sidescroller coins for stuff like health and ammo. Lastly, a shader error in the scene loader has been fixed. Certain trees were importing without a shader, causing them to be pink. Enjoy!

  • March 10, Update - 11 March 2017

    Hi all, This update is all over the place. The first change is merely minor GUI fixes in the external players. The second change is a fix to the ammo pickups in the FPS players. Some of them were not disappearing on pickup, and may have swapped weapons to an empty one. The third change is a bit exciting. You now have the ability to change the splash screen and background of the FPS players, as well as the Platformer and ARPG players. https://www.youtube.com/watch?v=z7hKyxLoksg&t=1s Each of the players now has the ability to interact with sidescroller objects, such as the super jump and barrels. In the future, I would like to add something like a shop so you can spend your sidescroller coins for stuff like health and ammo. Lastly, a shader error in the scene loader has been fixed. Certain trees were importing without a shader, causing them to be pink. Enjoy!

  • February 19, Update - 19 February 2017

    Hi all, This update has a few more fixes as well as an interesting new addition. First, the fixes. - Some decals such as hay, or blood stains were not rendering correctly outside of the World Builder and Constructor. These have been fixed. - The prisoner zombie attack animation was bugged. This has been fixed. - Scenes with custom normal maps using the Custom Warehouse were taking a long time to load. The load times will be back to normal now. - There is now a toggle to automatically create normal maps from a color map when you import a texture in the Custom Warehouse. - There were a few errors in the Scene Loader causing scenes using custom textures to load incorrectly. - The Properties window in the World Builder now has the ability to set the health, number of respawns, and number of FPS waves. More attributes will be added soon. Enjoy!

  • February 19, Update - 19 February 2017

    Hi all, This update has a few more fixes as well as an interesting new addition. First, the fixes. - Some decals such as hay, or blood stains were not rendering correctly outside of the World Builder and Constructor. These have been fixed. - The prisoner zombie attack animation was bugged. This has been fixed. - Scenes with custom normal maps using the Custom Warehouse were taking a long time to load. The load times will be back to normal now. - There is now a toggle to automatically create normal maps from a color map when you import a texture in the Custom Warehouse. - There were a few errors in the Scene Loader causing scenes using custom textures to load incorrectly. - The Properties window in the World Builder now has the ability to set the health, number of respawns, and number of FPS waves. More attributes will be added soon. Enjoy!

  • February 11, Update - 12 February 2017

    Hi all, We have enabled Steam Cloud storage for AGF. Your projects should now upload to the cloud when you next start AGF. They will also download to a new computer if you run it from there. If you have any issues with this, please let me know. Also, we have fixed a bug in the Drone Kombat DLC, preventing some scenes from loading correctly in multiplayer. Enjoy!

  • February 11, Update - 12 February 2017

    Hi all, We have enabled Steam Cloud storage for AGF. Your projects should now upload to the cloud when you next start AGF. They will also download to a new computer if you run it from there. If you have any issues with this, please let me know. Also, we have fixed a bug in the Drone Kombat DLC, preventing some scenes from loading correctly in multiplayer. Enjoy!

  • 2/1 Update - 2 February 2017

    Hi all, This update mainly has a few minor fixes. -Some extra code in the Scene Loader has been removed. It was causing errors in certain Unity versions. Just a reminder, if you receive an error in the Scene Loader, try updating to Unity version 5.5.0f3 -Fog on the Haunted Mansion spooky trees was turning pink. This has been fixed. -Terrain should no longer disappear when you change the screen size. -Fixed the Depth of Field toggle in the Sidescroller menu. -The Game Packager now preserves the name of your project folder when you package a game. Before it renamed your project folder to match the name you select for your package. -The specular color and shininess inside of the Constructor has been fixed. Enjoy!

Patch notes and updates

S.noRelease datePatch nameGID number
16 February 2020AGF Update February 6, 20202582187916836561901
24 November 2017AGF November Update3819571572130753163
318 July 2017AGF Update July 183819571572130753293
415 May 2017Editing Weapons and Ammo3819571572130753415
526 April 2017Cutscenes and Audio Importing3819571572130753553
613 April 2017April 12, Update3819571572130753675
720 March 2017March 20, Update3819571572130753803
811 March 2017March 10, Update3819571572130753942
919 February 2017February 19, Update3819571572130754063
1012 February 2017February 11, Update3819571572130754180
112 February 20172/1 Update3819571572130754280
1221 January 201701/21 Update3819571572130754398
1319 January 201701/11-01/17 Updates3819571572130754512
148 November 2016November 8, Update3819571572130754636
151 November 2016November 1, Update3819571572130754738
1619 October 2016October 19 Update3819571572130754848
1719 September 2016September 19 Update3819571572130754954
1817 September 2016September 17 Update3819571572130755063
196 September 2016September 6, Update3819571572130755177
2021 August 2016August 21 Update3819571572130755283

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID253370
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateNov 19, 2013
DeveloperAxis Game Factory LLC
PublisherAxis Game Factory LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendations182
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/253370/

Short description

Axis Game Factory’s AGFPRO v3.0 – for PC, MAC and LINUXWe just released version 3.0 of AGFPRO & Premium - there are a TON of new features, assets and functionality that have been added, giving users the ability to create amazing game levels and maps like NEVER BEFORE!!Major features to AGFPRO 3.

About this game

Axis Game Factory’s AGFPRO v3.0 – for PC, MAC and LINUX We just released version 3.0 of AGFPRO & Premium - there are a TON of new features, assets and functionality that have been added, giving users the ability to create amazing game levels and maps like NEVER BEFORE!! Major features to AGFPRO 3.0 include compatibility with Unity 5 for AGFPRO, Premium, Zombie FPS, Fantasy Side-Scroller, Drone Kombat, BattleMat Multiplayer, and Voxel Sculpt! We have also added new character controls and characters in both the ARPG and Platformer Players! What you will really see is the POWER and SPEED that comes with this update, allowing users to create lush scenes, filled with assets, foliage and other features and functionality. AGFPRO v3.0 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system. AGF is an independent product that empowers users to create game levels and environments for many types of game genres, and the AGFPRO v3.0 PREMIUM version is also designed to work in concert with the Free and Pro versions of the Unity 5 game engine to allow further customization and game publishing. AGF runs on the PC, MAC and LINUX systems. AGF allows developers to rapidly create game maps, sculpt terrain and design levels quickly and easily. With over 1000+ assets pre-stocked in the warehouse, along with 48 pre-set themes and 8 sample maps, developers and enthusiasts can begin creating levels in minutes. AGFPRO v3.0 includes all of the necessary tools to allow users the ability to import AGF scenes into Unity3d Free and Pro 5. Please note that due to Unity's change in business model from free and paid versions to a subscription model, we have been unable to maintain updates to align with our development pipeline and business model. AGFPRO works as a standalone product for hobbyists as well as for developers who work from Unity 5 through January 2018. Be advised that if you plan to use AGFPRO for professional game development, there may be certain features in recent Unity updates that do not work. Creating game levels and maps in AGFPRO is easy and fun - now…

Supported languages

English * , French, Italian, German, Spanish - Spain, Portuguese - Portugal, Turkish, Greek, Russian, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
17Includes level editor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Axis Game Factory's AGFPRO v3's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Axis Game Factory's AGFPRO v3's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Axis Game Factory's AGFPRO v3 at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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Live Wallpaper82822 September 2026 - 01:12:19 UTC5,699739Fionnshare
Stream Avatars67522 September 2026 - 09:29:15 UTC1,3882,426Travis Miller
RPG Maker MV57922 September 2026 - 06:26:44 UTC1,3618,798Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Wallpaper Animator54722 September 2026 - 01:18:00 UTC76523Kinett
GameMaker44022 September 2026 - 19:59:33 UTC5832,926YoYo Games Ltd.

Education

GameLatest observed playersTracked peakReviewsDeveloper
YoloMouse - Cursor Changer8,30322 September 2026 - 04:01:22 UTC13,7932,996Dragonrise Games
RPG Maker MZ1,25722 September 2026 - 07:08:10 UTC1,4872,226Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
HudSight - crosshair overlay1,11822 September 2026 - 00:26:49 UTC4,2255,733Eduard Kozadaev
RPG Maker MV57922 September 2026 - 06:26:44 UTC1,3618,798Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
GameMaker44022 September 2026 - 19:59:33 UTC5832,926YoYo Games Ltd.
Action! - Gameplay Recording and Streaming20622 September 2026 - 00:13:40 UTC5487,465Mirillis
RPG Maker VX Ace17822 September 2026 - 18:35:39 UTC1,0065,135Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
RPG Maker XP14822 September 2026 - 06:26:44 UTC1,4161,966Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Clickteam Fusion 2.57222 September 2026 - 06:52:22 UTC1892,009Clickteam
Home Planner - Design Room 3D - Pro7222 September 2026 - 22:03:18 UTC136329Room Planner Ltd
SRPG Studio3822 September 2026 - 18:27:41 UTC76139SapphireSoft
[Unsupported] GameMaker Studio 2 Desktop2922 September 2026 - 22:02:21 UTC1552,264YoYo Games Ltd.

Software Training

GameLatest observed playersTracked peakReviewsDeveloper
Crosshair X28,16822 September 2026 - 12:42:50 UTC87,92844,617CenterPoint Gaming
YoloMouse - Cursor Changer8,30322 September 2026 - 04:01:22 UTC13,7932,996Dragonrise Games
小黑盒加速器3,69722 September 2026 - 12:17:35 UTC11,0479,797Qing Feng Beijing Technology
HudSight - crosshair overlay1,11822 September 2026 - 00:26:49 UTC4,2255,733Eduard Kozadaev
GameMaker44022 September 2026 - 19:59:33 UTC5832,926YoYo Games Ltd.
Action! - Gameplay Recording and Streaming20622 September 2026 - 00:13:40 UTC5487,465Mirillis
Ohm Studio11322 September 2026 - 19:27:34 UTC257318GRAOUMF
PlayClaw 7 - Game Overlays, Recording and Streaming11122 September 2026 - 23:04:03 UTC737796Eduard Kozadaev
IO Auto Clicker10422 September 2026 - 01:16:47 UTC30917Wonkru Media Private Limited
Movavi Video Suite 17 - Video Making Software - Video Editor, Video Converter, Screen Capture, and more4522 September 2026 - 23:04:15 UTC973,181Movavi Software
Movavi Video Editor 20263522 September 2026 - 21:34:36 UTC5149Movavi
Movavi Video Editor 20253122 September 2026 - 02:24:00 UTC50121Movavi

Utilities

GameLatest observed playersTracked peakReviewsDeveloper
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Crosshair X28,16822 September 2026 - 12:42:50 UTC87,92844,617CenterPoint Gaming
OBS Studio20,23622 September 2026 - 10:26:46 UTC32,36056,066OBS Project
Soundpad10,24522 September 2026 - 22:07:32 UTC39,857103,014Leppsoft
YoloMouse - Cursor Changer8,30322 September 2026 - 04:01:22 UTC13,7932,996Dragonrise Games
Crosshair V24,53322 September 2026 - 12:02:20 UTC11,00210,735CenterPoint Gaming
Desktop Mate3,79622 September 2026 - 08:43:21 UTC18,3198,762infiniteloop
DSX3,78522 September 2026 - 10:24:19 UTC9,1047,880Paliverse
Lossless Scaling3,62322 September 2026 - 23:03:50 UTC20,89935,976THS
OVR Advanced Settings2,64222 September 2026 - 10:25:20 UTC6,0835,044OVRAS Team
SAO Utils 2: Progressive2,54522 September 2026 - 15:08:22 UTC3,5181,845Joshua Chen
ShareX2,49822 September 2026 - 23:09:11 UTC3,7468,265ShareX Team

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