- Hotfix Notes 1/19/2018 - 19 January 2018
Announcements -Issues with audio and video options spontaneously resetting have been fixed, but will require players to set their preferred settings upon loading this version. Balance Changes -No balance changes for this release. Fixed Bugs -The End Turn button now allows player to exit Darius's initial Out-Of-Turn activation when all his Half-Jacks are already in play. -Pressing Enter to execute an action no longer ends the unit's activation early after using only hotkeys to selection actions. -The Report Bugs button in the main menu now takes the player to the Steam Forums. -The Objectives panel is now visible by default in single player missions instead of the action log. -Mission 4 of Dark Seduction now has more clear objectives. -Mission 6 now requires fewer Cygnar allies to survive to complete the mission. -The game UI no longer appears over the Mission 2 ending motion comic. -The…
- Hotfix Notes 1/19/2018 - 19 January 2018
Announcements -Issues with audio and video options spontaneously resetting have been fixed, but will require players to set their preferred settings upon loading this version. Balance Changes -No balance changes for this release. Fixed Bugs -The End Turn button now allows player to exit Darius's initial Out-Of-Turn activation when all his Half-Jacks are already in play. -Pressing Enter to execute an action no longer ends the unit's activation early after using only hotkeys to selection actions. -The Report Bugs button in the main menu now takes the player to the Steam Forums. -The Objectives panel is now visible by default in single player missions instead of the action log. -Mission 4 of Dark Seduction now has more clear objectives. -Mission 6 now requires fewer Cygnar allies to survive to complete the mission. -The game UI no longer appears over the Mission 2 ending motion comic. -The…
- Release Notes 12/19/17 - Dark Seduction live! - 19 December 2017
Dark Seduction is LIVE! Here are your release notes. December 19 2017 Announcements -Dark Seduction has arrived! The long awaited tale of Haley and Deneghra is now available! -Captain Victoria Haley is now selectable for Multiplayer, Skirmish and Casual Quickmatch! -UI has been greatly touched up and improved with more art and smoother usability. -A New Action Camera now gives the player a cinematic, over-the-shoulder view when using ranged attacks and spells! -Issues with audio and video options spontaneously resetting have been fixed, but will require players to set their preferred settings upon loading this version. -All DLC is now rolled into the base game. -Game is incompatible with latest Mac OS update High Sierra and we will be discontinuing Mac support after this patch. Game will still run on Sierra OS. Balance Changes -No balance changes for this release. Fixed Bugs -Fixed an i…
- Release Notes 12/19/17 - Dark Seduction live! - 19 December 2017
Dark Seduction is LIVE! Here are your release notes. December 19 2017 Announcements -Dark Seduction has arrived! The long awaited tale of Haley and Deneghra is now available! -Captain Victoria Haley is now selectable for Multiplayer, Skirmish and Casual Quickmatch! -UI has been greatly touched up and improved with more art and smoother usability. -A New Action Camera now gives the player a cinematic, over-the-shoulder view when using ranged attacks and spells! -Issues with audio and video options spontaneously resetting have been fixed, but will require players to set their preferred settings upon loading this version. -All DLC is now rolled into the base game. -Game is incompatible with latest Mac OS update High Sierra and we will be discontinuing Mac support after this patch. Game will still run on Sierra OS. Balance Changes -No balance changes for this release. Fixed Bugs -Fixed an i…
- April UI Patch - 6 April 2017
April 2017 Hotfix will be coming later this week to fix a couple minor issues. Announcements -Several pieces in the User Interface have been given a streamlined design and re-skin! Turn Timer, Combat Log, Mission Objectives, Enemy Targeting, Escape Menu, Confirmation Dialogs, OOT activations, Toolbox, and the Action Bar are all new and improved. Minimap has been removed. Balance Changes -No balance changes for this release. Fixed Bugs -Fixed a major bug that prevented Mac builds from loading. -Turn timer is now disabled in single player games. -Hotkeys are no longer disabled when tabbing between elements. -UI now correctly clarifies when an action is disallowed and why. -Private matches now have updated art and restored functionality. -Stormcall and Detonate Halfjack Mine no longer cause crashes. Known Issues -Lines drawn to targets in range are sometimes not drawn to all valid targets.…
- April UI Patch - 6 April 2017
April 2017 Hotfix will be coming later this week to fix a couple minor issues. Announcements -Several pieces in the User Interface have been given a streamlined design and re-skin! Turn Timer, Combat Log, Mission Objectives, Enemy Targeting, Escape Menu, Confirmation Dialogs, OOT activations, Toolbox, and the Action Bar are all new and improved. Minimap has been removed. Balance Changes -No balance changes for this release. Fixed Bugs -Fixed a major bug that prevented Mac builds from loading. -Turn timer is now disabled in single player games. -Hotkeys are no longer disabled when tabbing between elements. -UI now correctly clarifies when an action is disallowed and why. -Private matches now have updated art and restored functionality. -Stormcall and Detonate Halfjack Mine no longer cause crashes. Known Issues -Lines drawn to targets in range are sometimes not drawn to all valid targets.…
- December Patch - 21 December 2016
PATCH IS LIVE - enjoy your holidays! December 21 2016 Announcements -The User Interface has been given a fresh re-skin! Focus Allocation, Unit Cards and Unit Flags now feature new art. Balance Changes -No balance changes for this release. Fixed Bugs -Telekinesis should no longer expend additional focus after boosting the spell's hit chance. -Critical hits with Force Hammer no longer ends the warcaster's activation. -Siege's Rocket Cannon and Ground Pounder no longer cause Knockdown on critical hits. -The Stormblade ability Thunder Thrust now properly marked as a special attack. -The Molicron chains in Mission 20 now have rune rings that disappear when the chain is destroyed. -The tooltip for Feora's Inspiration now states it affects Daughter of the Flame, Flameguard Cleansers and Temple Flameguard. -The Chimera's Combo Strike now does the correct damage. -Fixed an issue preventing the C…
- December Patch - 21 December 2016
PATCH IS LIVE - enjoy your holidays! December 21 2016 Announcements -The User Interface has been given a fresh re-skin! Focus Allocation, Unit Cards and Unit Flags now feature new art. Balance Changes -No balance changes for this release. Fixed Bugs -Telekinesis should no longer expend additional focus after boosting the spell's hit chance. -Critical hits with Force Hammer no longer ends the warcaster's activation. -Siege's Rocket Cannon and Ground Pounder no longer cause Knockdown on critical hits. -The Stormblade ability Thunder Thrust now properly marked as a special attack. -The Molicron chains in Mission 20 now have rune rings that disappear when the chain is destroyed. -The tooltip for Feora's Inspiration now states it affects Daughter of the Flame, Flameguard Cleansers and Temple Flameguard. -The Chimera's Combo Strike now does the correct damage. -Fixed an issue preventing the C…
- Extra Life Charity Stream! - 28 October 2016
The 24-hour Game-A-Thon for Extra Life is a little over a week away! If you want to keep updated with our stream and prizes, we've got a Facebook event with all the info here: https://www.facebook.com/events/167485000376163/?active_tab=discussion Donations go to help Children's Miracle Network Hospitals. All donations of $10 leading up to and during the event get you 1 raffle entry into our HUGE prize pool. You can see prizes available so far in this album, but more are coming over the weekend and next week! This doesn't include all the game codes we will be giving away during the stream itself. https://www.facebook.com/whitemoondreams/photos/?tab=album&album_id=1584929201524587 The link to donate is here: http://www.extra-life.org/index.cfm?fuseaction=donorDrive.participant&participantID=221474 We hope to see you on November 5 :) We will be streaming from 1230-230 PST at www.twitch.tv/…
- Extra Life Charity Stream! - 28 October 2016
The 24-hour Game-A-Thon for Extra Life is a little over a week away! If you want to keep updated with our stream and prizes, we've got a Facebook event with all the info here: https://www.facebook.com/events/167485000376163/?active_tab=discussion Donations go to help Children's Miracle Network Hospitals. All donations of $10 leading up to and during the event get you 1 raffle entry into our HUGE prize pool. You can see prizes available so far in this album, but more are coming over the weekend and next week! This doesn't include all the game codes we will be giving away during the stream itself. https://www.facebook.com/whitemoondreams/photos/?tab=album&album_id=1584929201524587 The link to donate is here: http://www.extra-life.org/index.cfm?fuseaction=donorDrive.participant&participantID=221474 We hope to see you on November 5 :) We will be streaming from 1230-230 PST at www.twitch.tv/…
- Save/Load Hotfix Patch! - 27 September 2016
Sorry for the late announcement, if you didn't catch it, patch went live last week! Here are your notes: 22 September 2016 Announcements -Single-player and Skirmish matches can now be saved and loaded! -A warcaster's control range indicator now updates its position when a player is planning a move, allowing the player to preview its range before executing the move. Balance Changes -DoomReaver health reduced from 15 health to 13 health. Fixed Bugs -Subtitles should now be visible on the map screen between single player missions -Measuring tool no longer requires tons of mouse clicks to use. -Alexia's Raise Dead, Boost Damage and Boost Attack abilities no longer considered spells and should not be blocked by abilities that prevent spell casting. -Depth of Field setting has been fully removed to prevent excessive blur on lights. -Fixed an issue where the game could get stuck if Karchev's G…
- Save/Load Hotfix Patch! - 27 September 2016
Sorry for the late announcement, if you didn't catch it, patch went live last week! Here are your notes: 22 September 2016 Announcements -Single-player and Skirmish matches can now be saved and loaded! -A warcaster's control range indicator now updates its position when a player is planning a move, allowing the player to preview its range before executing the move. Balance Changes -DoomReaver health reduced from 15 health to 13 health. Fixed Bugs -Subtitles should now be visible on the map screen between single player missions -Measuring tool no longer requires tons of mouse clicks to use. -Alexia's Raise Dead, Boost Damage and Boost Attack abilities no longer considered spells and should not be blocked by abilities that prevent spell casting. -Depth of Field setting has been fully removed to prevent excessive blur on lights. -Fixed an issue where the game could get stuck if Karchev's G…
- August New Warrior Unit Patch Update! 8/17/2016 - 17 August 2016
PATCH IS LIVE! Go forth and enjoy your new warrior units, available for free to everyone who owns the base game. August 17 2016 Announcements -Twelve new warrior units are now available! 2 For each faction! -Cygnar extends their ranged advantage with suppressive fire and dual shots from the Long Gunners. -Cygnar has ordered its Trencher Commandos to slip in and out of the shadows and strike with deadly precision. -The Widowmakers of Khador have come to counter the long reach of the Motherland's enemies with traps and sniper fire. -Khador has unleashed its frightening Doomreavers, driven to berserker madness by their cursed Fellblades. -Daughters of the Flame will now weave and slice unopposed through those who face the Protectorate of Menoth. -The Choir of Menoth may now sing Menoth's songs to strengthen the warjacks of the Protectorate of Menoth. -The Pistol Wraiths of Cryx have risen…
- August New Warrior Unit Patch Update! 8/17/2016 - 17 August 2016
PATCH IS LIVE! Go forth and enjoy your new warrior units, available for free to everyone who owns the base game. August 17 2016 Announcements -Twelve new warrior units are now available! 2 For each faction! -Cygnar extends their ranged advantage with suppressive fire and dual shots from the Long Gunners. -Cygnar has ordered its Trencher Commandos to slip in and out of the shadows and strike with deadly precision. -The Widowmakers of Khador have come to counter the long reach of the Motherland's enemies with traps and sniper fire. -Khador has unleashed its frightening Doomreavers, driven to berserker madness by their cursed Fellblades. -Daughters of the Flame will now weave and slice unopposed through those who face the Protectorate of Menoth. -The Choir of Menoth may now sing Menoth's songs to strengthen the warjacks of the Protectorate of Menoth. -The Pistol Wraiths of Cryx have risen…
- June Patch Updates! - 24 June 2016
Two WM:T patches went live in the month of June! The biggest visual additions to the game are the Unit Broswer and Glossary learning tools. Read full patch info below: ______________________________________________________________ 24 June 2016 Announcements -Introducing the new Glossary! Search for and read the definitions for the unique terms found in WARMACHINE: Tactics! Balance Changes -No changes. Fixed Bugs -Fixed an issue on the Trainyard map where units could walk through the traincar doors while they were closed. -Large and medium base units now have less restricted movement around the walls in front of the deployment zone on the Cryx Depot map. -Trample attacks no longer have an arrow indicating facing at the trample location. Trample attacks do not allow for a change of facing at the end of the trample. -The Harbinger no longer has Immunity: Fire listed on her Unit Card. -The…
- June Patch Updates! - 24 June 2016
Two WM:T patches went live in the month of June! The biggest visual additions to the game are the Unit Broswer and Glossary learning tools. Read full patch info below: ______________________________________________________________ 24 June 2016 Announcements -Introducing the new Glossary! Search for and read the definitions for the unique terms found in WARMACHINE: Tactics! Balance Changes -No changes. Fixed Bugs -Fixed an issue on the Trainyard map where units could walk through the traincar doors while they were closed. -Large and medium base units now have less restricted movement around the walls in front of the deployment zone on the Cryx Depot map. -Trample attacks no longer have an arrow indicating facing at the trample location. Trample attacks do not allow for a change of facing at the end of the trample. -The Harbinger no longer has Immunity: Fire listed on her Unit Card. -The…
- June Patch Updates! - 24 June 2016
Two WM:T patches went live in the month of June! The biggest visual additions to the game are the Unit Broswer and Glossary learning tools. Read full patch info below: ______________________________________________________________ 24 June 2016 Announcements -Introducing the new Glossary! Search for and read the definitions for the unique terms found in WARMACHINE: Tactics! Balance Changes -No changes. Fixed Bugs -Fixed an issue on the Trainyard map where units could walk through the traincar doors while they were closed. -Large and medium base units now have less restricted movement around the walls in front of the deployment zone on the Cryx Depot map. -Trample attacks no longer have an arrow indicating facing at the trample location. Trample attacks do not allow for a change of facing at the end of the trample. -The Harbinger no longer has Immunity: Fire listed on her Unit Card. -The…
- June Patch Updates! - 24 June 2016
Two WM:T patches went live in the month of June! The biggest visual additions to the game are the Unit Broswer and Glossary learning tools. Read full patch info below: ______________________________________________________________ 24 June 2016 Announcements -Introducing the new Glossary! Search for and read the definitions for the unique terms found in WARMACHINE: Tactics! Balance Changes -No changes. Fixed Bugs -Fixed an issue on the Trainyard map where units could walk through the traincar doors while they were closed. -Large and medium base units now have less restricted movement around the walls in front of the deployment zone on the Cryx Depot map. -Trample attacks no longer have an arrow indicating facing at the trample location. Trample attacks do not allow for a change of facing at the end of the trample. -The Harbinger no longer has Immunity: Fire listed on her Unit Card. -The…
- June Patch Updates! - 24 June 2016
Two WM:T patches went live in the month of June! The biggest visual additions to the game are the Unit Broswer and Glossary learning tools. Read full patch info below: ______________________________________________________________ 24 June 2016 Announcements -Introducing the new Glossary! Search for and read the definitions for the unique terms found in WARMACHINE: Tactics! Balance Changes -No changes. Fixed Bugs -Fixed an issue on the Trainyard map where units could walk through the traincar doors while they were closed. -Large and medium base units now have less restricted movement around the walls in front of the deployment zone on the Cryx Depot map. -Trample attacks no longer have an arrow indicating facing at the trample location. Trample attacks do not allow for a change of facing at the end of the trample. -The Harbinger no longer has Immunity: Fire listed on her Unit Card. -The…
- June Patch Updates! - 24 June 2016
Two WM:T patches went live in the month of June! The biggest visual additions to the game are the Unit Broswer and Glossary learning tools. Read full patch info below: ______________________________________________________________ 24 June 2016 Announcements -Introducing the new Glossary! Search for and read the definitions for the unique terms found in WARMACHINE: Tactics! Balance Changes -No changes. Fixed Bugs -Fixed an issue on the Trainyard map where units could walk through the traincar doors while they were closed. -Large and medium base units now have less restricted movement around the walls in front of the deployment zone on the Cryx Depot map. -Trample attacks no longer have an arrow indicating facing at the trample location. Trample attacks do not allow for a change of facing at the end of the trample. -The Harbinger no longer has Immunity: Fire listed on her Unit Card. -The…