Nazizombie's Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews5
- Release dateNov 5, 2025
- DeveloperOusiron
- PublisherOusiron
Genres: Action, Adventure, Indie
Company pages: Developer: OusironPublisher: Ousiron
Nazizombie's Slayer Steam news
Nazizombie's Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Tomorrow our game, Nazizombie's Slayer, will see the light of day - 4 November 2025
The day is almost here. Tomorrow, November 5th, our very first game, Nazizombie's Slayer, will see the light of day.It's hard to put into words this mix of excitement and awe. We're just a small team of 2-3 people and don't expect to set the world on fire, but for us, this is a huge and important step. We sincerely hope you enjoy what we've created.Thank you for being with us on this journey.
- DEMO is released - 15 October 2024
Hi all! We are pleased to announce that a demo version of the game is available on Steam right now. It is available on Windows and Linux platforms. The demo version will be playable throughout the next week. Please leave your review about the game. This is very important!
- Participation in the festival Games to be - 3 March 2024
In October Steam is planning to hold a festival "Games to be", where games with a demo released by that time will be able to participate. NZS is planning to participate. This means that the game will have a demo version.
- Cut mechanics - 18 February 2024
A lot of time has passed since the beginning of development, and since it is a dynamic process, it was not without changes in the already implemented mechanics or the failure and subsequent sawing out of mechanics. We will talk about such mechanics now. 1. Cut out the mechanics of rewinding time forward Previously, levels were supposed to have multiple time triggers. That is, triggers that only activated at certain times. Which resulted in the player constantly having to wait when restarting the level. This problem was realized and partially solved by adding a new mechanic - fast-forwarding time in any safe zones. Now the level design has changed and it was decided to get rid of most of these time triggers. After that this mechanic became simply unnecessary. 2. Cut out the mechanics of opening the door by watching in-game ads This mechanic was relevant when the game was not yet planned…
- Localization - 9 February 2024
Hello everyone This is the first announcement and I would like to thank everyone who added the game to the wishlist. It is quite important to promote the game. Localization This announcement will be about localization. There will be two languages available at the release of the game - English and Russian. We also plan to translate the game into other languages in the future. But if someone has a desire to translate the game into your language, we will be only glad. Please write to us for further cooperation - [email protected].
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