- Steam Deck Update and Bug Fix - 5 November 2024
Welcome pilots, Starship Scramble is now functional with Steam Deck and I will request a verification by Steam soon. A good new isn't it! There have been a lot of bug fixes, including the wyrm boss. Other graphical bugs in build mode are also fixed. Audio setting no longer resets. Update enemies' projectiles to be more visible. The big ship has its camera zoomed out a bit, it will be more comfortable to see what is happening on screen. Higher tier final bosses provide you extra 30s for fighting. Tune Up slot machine has its algorithm changed to improve the variety of tune-ups distribution. Smooth ship rotation, more noticeable on Mouse usage. It should come to controller in the next small Update.
- Gameplay enhancement and feedback implementation - 1 November 2024
Most of the adjustments in this patch target at the ship building aspect: Show attack range of weapons. Stacking crews of the same job. Show effect of crews. Buying crews now has an effect to better indicate your action. Improve the tab navigation. Dragging to view crew no longer move the ship. Fix overlay issue in build mode. Reduce banishment options significantly. Guarantee shop to contain a connector for the first few waves. Add pictogram to differentiate connectors from other modules. Display an array of boss waves. Stock boost now scale with stars, the higher the star level is, the higher chance for the module to appear in shop. Non-upgradable is considered star 0. Most of these changes come from you feedback, keep them coming to make a better game!! There are crucial notes, you should know about the gameplay changes: Ore fields have their color desaturated. Touching a repair kit…
- Hot fix and small Balance - 29 October 2024
Fix the localization errors, There are small changes to the balance of the game, with the intension of creating a challenge for players: Late game cost is slightly increased. Enemies are also stronger at late game. Difficulty 1 is now always available, Difficulty 0 no longer has Tune-up mechanic to prevent overwhelming new players. Modules and crews appearance rates are modified. Some melee weapons have their range effect lowered, especially Great star, Diamond Pickaxe, Acid Flail, Gravitational Tornado. Fire rate gained from crews are reduced. Journalist is moved from tier 2 to tier 3 and cost higher, there is a new negative passive compensate the immense power this crew brings, scaling remains the same however. Providence name is changed to Piggy, with a higher requirement for coin. Piggy does not have the passive of gaining 20% unused coin, and instead start with Wealth keeper. Wealt…
- Hot fix - 29 October 2024
Fix the Localization bug, I am so sorry. There was an unexpected bug causing the localization to stop working.
- Saving Overlap Fix - 25 October 2024
Reduce the complexity of the starting weapon at difficulty 0. Fix the error where the game used the base save file of Demo
- Starship Scramble Full Release - 25 October 2024
🚀 Get Ready to Scramble! Starship Scramble Launches ! 🚀 🛠️ Build and Customize your starship with a variety of unique modules—from bizarre thrusters to powerful weapons—each with its own gameplay twist! 💥 Smash Through Waves of Enemies in intense, fast-paced combat where every ship configuration offers new ways to dominate the battlefield or escape from it! 🌌 Rescue survivors and have them contribute to your dangerous expedition. Together, push your way to safety, build houses and rebuilds the lost civilization. 🎯 Strategize and Upgrade with an in-depth upgrade system that lets you fine-tune your starship to your playstyle. Research new modules and weapons with resources collected. Every decision matters as you scramble to survive and thrive! Let's us launch to the stars. Be one of the first to pilot your own starship in Starship Scramble! 🌠 Developer Note, Thank you so much for…
- Demo Update 0.7.5| Starship Scramble - 2 September 2024
Welcome pilots, With Starship Scramble Demo is out, there have been feedbacks and suggestions. A portion of the new content is directly available in the Demo! The first implementation is the introduction of utility modules: lights and horns, the basic tools to ensure drivers safety that we surprisingly overlooked. These are not the only new modules; baits, turret boarding modules, mine dispensers and much more are included in this small update. Secondly, we have been updating technology for barriers, they now provide high damage resistance, connection slots and most unexpectedly, contact damage, which scale with Block stats(formerly Dodge). The further development led us to the new module, barrier activator. Which apply a passive to the barriers within 5x5 grid. Moreover, stasis weapons are recently modified to distract enemies, a moment of the distraction is extremely value in such ris…
- Starship Scramble Demo Launch - 18 August 2024
Welcome pilots, Today marks the start of our operation, Starship Scramble Demo is out now! It has been a challenge to develop the game solo, especially trying to make the game diverse. There are over 100 weapons, 100+ crews, 40+ tune-ups. They are really big numbers for a single dev. Today is my birthday as well, I really hope to make a career in indie game development. I can't wait to hear what you all think of my first title. Thank you so much for the support.
- Terror is approaching along with Starship Scramble Demo - 3 August 2024
Hi pilots, New threats on the horizon! two enormous Verge signals have been recently discovered! The first a worm-like creature with capability of splitting itself into smaller ones. The second one has three long legs and can unleash concentrated energy beam. Both are classified as catastrophic aka bosses. Furthermore, it appears with the emergence of the two giants, the high-threat Verge (mini bosses) has evolved to possess the ability to destroy ore field resulting in more open battle field as time progresses. Some news on the DEMO: the researcher team has been successfully conducted experiment basing on a small patch of lands. You will have an 11x11 grid to establish your temporary base and perform 2 module research of your choice. There are no restrictions you what you can build, except for the required resources. This is a military secret, and any evidence of the experiment will be…
- Beta Update - 14 July 2024
Hi guys, I apologize for the lack of communication over the last 4 months. However I can assure that the game development has been steady and amazing. Lots of iterations in the existing game mechanic have been made, the store UI and ship building UI have been merged to create a more fluent gameplay. There are new bosses, elites and normal enemies that spread throughout the difficulty level. The most important addition is the introduction of the settlement. Here, you put the resource gathered to good use, building houses for people you rescued, unlocking new starships and modules for the next exploration, finding any survivors still out there. They haven’t given up hope so do not give up on them! Here is a sneak peek at the new content:
- Tune Up Update - 2 March 2024
Greeting Pilots, Tune-up has always been the core mechanic and a unique aspect of Starship Scramble compared to other survivor games. However, not many players actively use it. Therefore, I've made plans to work on new tune-ups that have a more visual impact to enhance their appeal and engagement. It is a HUGE change and a risky one, but I am ready to take it, especially, to ensure it works for all weapons(no promise). I have only completed 4/27 tune-ups but you can tell the fun and glitches are coming ːsteamhappyː
- Build Mode UI Update - 24 February 2024
Greeting Pilots, This is a devlog post, that I would like to update of content I have been working on recently. A fresh perspective's introduced to Build mode, with more visible options while minimizing the unnecessary components. This creates a conducive environment for our brilliant starship engineer. Zoom feature and Screen moving have been introduced as requested by players. I assure you that these additions will greatly enhance your very gameplay experience. What's other content has been taking time during February? A new way to play the game, Turrets, they are the selectable upgrade you can find in shop or randomly when you get a recruit. There are current 7 offensive turrets and 1 utility turrets and of course, they are distinct. There are more unique upgrades and crews coming to the game as well. Weapon's piercing and bouncing have received a minor change, they can be applied to…
- Starship Scramble Dev Stream - 8 February 2024
I am still learning how to stream on Steam, It didn't work yesterday :(
- Starship Scramble Dev Stream - 7 February 2024
Hi, My name is Khoa also the developer of Starship Scramble, this is my first Stream ever so hope you enjoy what I could offer.
- Demo Update v.3 | New Enemies and Power - 5 February 2024
Greeting Pilot, As Steam Fest is just around the corner, I have been occupied improving various aspects of Starship Scramble, and I am so excited to share with you. We start with new enemies and elites in the game. Particularly from wave 10 onward, one notable addition is Chomper, a robust adversary with high damage and hit points. Dealing with hordes of these enemies can pose a significant thread. To add an extra layer of excitement to the combat, I've incorporated elites into your regular waves, specifically appearing on waves 4, 7, and 11. These elites range from a pack of pepper hounds to an giant eggplant that provides a shield for the horde. Additionally, I've infused some playful references to the game's inspiration, introducing characters like Gunner Potato and Vampire Garlic. You might find these touch to be quite familiar and enjoyable. Certainly, with new adversaries, comes n…
- Demo Update v.2 | Accessibility and new movement - 18 January 2024
Greeting pilots! I've noticed that a significant number of players are not enjoying the movement controls in Starship Scramble. To address this, I've made a crucial update introducing general controls using WASD for movement and the mouse for rotation. This change is aimed at simplifying the gameplay experience for many players. Additionally, you can now choose your preferred control scheme at the beginning of the game or adjust it in the options menu. In terms of accessibility, basic options for gameplay, video, and audio have been added, allowing you to customize the game to your liking. If you have specific settings in mind, feel free to let me know in the community post or on our Discord server. Let's talk about new stuff coming in this update. While testing, a friend of mine questioned about the animal crews he had chosen and expressed a desire to see them more involved rather than…
- Demo Update v.1 | Quality Improvement and Gacha - 30 December 2023
Greeting pilots! Starship Scramble has been out for a month and I have been reviewing every bit of gameplay footage available, and delving into comments and suggestions. This is first update for this demo and I want to polish the game experience to its fullest potential. By the way, if you find this game interesting, or want to share your idea of this game, consider joining our ▽Discord server▽ Discord Server NEW FEATURE Introducing the Tune Up Gacha, you have various way of acquiring the ticket needed to access this machine: Drop from killing enemies. Drop from scanning asteroid. 100% chance drop from killing loot enemies . A ticket is consumed for each spin. Results varies but all are Tune Ups and allow you to improve weapons at hand. Of course, you can store it for later and use it the original way. Weapon Merge, 2 1-star same weapons become a 2-star weapon, simple!!! There are 4 tie…