Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2538440 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Filip Hracek |
| Publisher | Raindead |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
GIANT ROBOT GAME is a real-time tactical mech roguelite. Play as a giant battle robot that's saving humanity from other giant robots. Lob grenades, start wildfires, construct turrets, hack enemies, make them overheat and explode, equip their legs, rescue humans, run away.
About this game
GAMEPLAY Operate the giant robot: Direct movement via a top-down tactical interface. Target subsystems: Isolate and destroy specific enemy components. Immobilize, disarm, disable electronics. Exploit environments: Use terrain elevation for ballistic advantage and cover. Enter woods for concealment, or water for cooling. Level the battlefield: Breach destructible structures. Ignite wildfires. Deploy dirty explosives to create nuclear fallout fields. Be stealthy: Deploy smoke cover. Exploit strict line-of-sight simulation to flank hostiles undetected, or cover your retreat. Override systems: Hack enemy units to alter allegiance or confuse subsystems. Deploy: Launch homing missiles, scatter proximity mines, and deploy automated turrets. Extract: Evacuate fragile humans from active combat zones. Overclock: Slow subjective time to make smarter decisions. ENVIRONMENTAL SIMULATION A custom 2D simulation with interacting physical systems. Ballistics and physics: Projectiles ricochet. Buildings shatter. Shooting from above deals more damage. Thermodynamics: Fire radiates heat and spreads through forests. Overheating triggers catastrophic explosions. Water dissipates heat more efficiently than air. Smoke grenades extinguish fire. Atmospherics: Wind spreads smoke cover. Stealth: The simulation tracks entity knowledge and line of sight. Concealment is calculated. Sneak past hostiles or strike undetected. Lure enemies into traps. Subsystems: Every entity is made of individually simulated parts. Ammo can explode while still inside your opponent's magazine. Robots can lose legs, weapons, or any other subsystem. RUN STRATEGY Choose your path: Navigate a randomized node graph. Preview upcoming sectors to optimize route planning and anticipate threats. Manage loadouts: Equip, unequip, and configure weapons and subsystems between sectors. Research technology: Unlock persistent upgrades on the tech tree between runs, and activate a limited subset of these for each run. Get all stealthy one run, become a tank the next, or balance several approaches.
Supported languages
English * * languages with full audio support
