- Horizon To Crinoa Patch 1.48 - 23 March 2026
Fixed:-Fixed bug causing infinitely increasing stats when switching styles during battle.-Fixed objects that were transparent when they should be solid. -Fixed a bug causing certain items to be picked up multiple times when it should only be picked up once. -Fixed a bug causing certain areas of the map not to load when loading a save data in the City Of Twilight. -Fixed a bug causing certain percentage boosts to physical and magical resistance/damage to be incorrect amounts. -Fixed a bug causing enemies not to spawn when using the "Retry" option after losing a battle.*Additionally, if the player continued playing after this occured, enemies will no longer react or attack, this has been fixed. -Fixed a bug causing players to immediately encounter an enemy if they saved on an enemy spawn point. Changed:-Adjusted the minimum camera turn limit for lowering the camera to prevent floor clippi…
- Horizon To Crinoa Patch 1.47 - 20 March 2026
Fixed:-Fixed a bug causing stats to permanently decrease when switching styles in battle. -Fixed a bug causing certain equipment to have no stats when selecting an empty accessory slot.-Fixed a bug causing certain equipment to appear equipped even when not currently equipped. -Fixed a bug resulting in HP/EP stats not properly reflecting actual stat values in battles. -Fixed a bug causing certain audio to play even if audio settings are set to 0. -Fixed a bug causing the default gamespeed to be faster than normal after using "Turbo Mode".-Fixed a bug causing certain chests to give incorrect items when opened. -Fixed a bug causing the player to get stuck on certain invisible walls. -Fixed a bug causing the "Post Processing" setting to remain off when loading a save data or new area after toggling it off.Changed:-Added new chests and item pickups to the "City of Twilight" zone.
- Horizon To Crinoa Patch 1.46 - 10 March 2026
Fixed:-Fixed missing collisions near the 'Grave of Ezelpor' on the Ezelpor map. -Fixed a bug causing objective markers to disappear from the camera at certain angles, even if the location was in view. -Fixed a bug causing multiple battles to occur at once if multiple enemies were touched at the same time when outside of battle. -Fixed a bug that would sometimes result in a battle being unable to end even when all enemies are defeated. -Fixed a bug causing text to appear instead of a button icon in certain scenarios. -Fixed a bug in which certain save data would not load correctly due to missing data.*Caused by two pieces of equipment; "Liberator's Ribbon" and "Saver's Ribbon". Please requip these items to reset their abilities. -Fixed a bug causing certain cutscenes to continue playing on their own without any input. -Fixed a bug causing certain objects in Ezelpor to disappear. -Fixed i…
- Horizon To Crinoa Patch 1.45 - 7 March 2026
Fixed:-Fixed a bug causing cutscenes and a battle encounter to occur at the same time. -Fixed a bug that increased game size.
- Horizon To Crinoa Patch 1.44 - 24 February 2026
Fixed:-Fixed a bug causing some objects to lose collision while in the Memory City. -Fixed a bug causing certain audio to overlap rather than scale its volume properly. -Fixed some spelling and grammatical errors in certain Collection Entries. -Fixed a bug that would cause the player's movement to be bugged after a 'Quest Completed' or 'Party Member Joined' event occurred. -Fixed a bug causing the victory screen for "Ermli" to have movement when there should be none. -Fixed a bug causing Yellette to remain broken when controlled by the CPU.-Fixed a bug spawning NPC party members outside of the combat zone. Changed:-Adjusted the audio volume of various SFX.-Adjusted the UI for a new party member joining the party. -Increased the maximum resolution for all textures, old resolutions can be made via texture settings. Previously, in order to reduce memory load, textures had a smaller maximum…
- Horizon To Crinoa Patch 1.43 - 3 July 2025
Fixed: -Fixed a bug in which the skill, 'Tea Cleanse', had the same effect as the skill 'Tealife Aroma'. *This has been adjusted to work as intended. *Skill Name changed to 'Tealife Cleanse'. -Fixed some collision errors in Ezelpor. -Fixed a bug in the City of Twilight in which a particular combat zone would spawn enemies in the floor. -Adjusted some spelling and grammatical errors in some collections entries. -Fixed a bug where certain quest text notifications would be displayed even without quests active. -Fixed a bug in which certain mid battle dialogue audio and text would be incorrect. -Fixed a bug that would sometimes cause the inventory to double when selecting "Retry" from the Game Over screen. -Fixed a bug causing party members outside of battle to not function as intended in certain situations. -Fixed(?) a bug causing the player to get stuck in an unloaded section of the "City…
- Horizon To Crinoa Patch 1.42 - 27 May 2025
***Please Note: If you have save data prior to patch 1.4, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ----------------------------------------- Fixed: -Fixed a bug causing enemies and the player to be able to take damage beyond the cap of 9999. -Fixed a bug causing the Flair Skill 'Genocide Slave' to only hit a single target. -Fixed a bug causing certain field tool tips to not activate while in Ezelpor. -Fixed a bug causing NPC party members to run away while in the combat results screen. -Fixed a bug sometimes causing NPC party members not to move or attack properly during combat. -Fixed a bug causing Ezelpor's lighting to change after viewing the Camp cutscene. -Fixed a bug causing enemies to still spawn on the field even when the player is in batt…
- Horizon To Crinoa Patch 1.41 - 25 May 2025
***Please Note: If you have save data prior to patch 1.4, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ----------------------------------------- Fixed: -Fixed a bug causing certain equipment to not have any stats. -Fixed a bug causing the 'Tealife' skill not to appear in Ermli's skill list when unlocked on the Memoryscape Board. -Fixed a bug causing some chests to have a drop rate of 0, causing it to not drop specific items. -Fixed a bug causing certain achievements to be missable if you skip their associated cutscenes. -Fixed some animation issues in certain cutscenes. -Fixed certain skills that were missing audio. -Fixed a missing skill animation video for the skill "Red Hot Pyre". -Fixed a bug causing certain skills to not have proper SFX or having…
- Horizon To Crinoa Patch 1.4 - 19 May 2025
***Please Note: If you have save data prior to patch 1.4, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ***It is recommended that a new save is created following this update as there may be bugs or errors that may occur with previously made save data.*** ***Achievements have now been added to the game***! ----------------------------------------- Fixed: -Fixed a bug where equipping the ability 'Nightmare of The Principality' results in 5 hits increasing the player's Nightmare Principality. The correct hit value has been added, increasing the necessary hits to 30 rather than 5. -Fixed a bug wherein the Nightmare Principality counter next to Yellette's battle portrait would incorrectly display the wrong number of Principalities available after using one.…
- Horizon To Crinoa Patch 1.35 - 17 January 2024
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ----------------------------------------- Fixed: -Fixed a bug where clicking a collections entry after returning to the collections selection causes the menu to stay open forever. -Fixed a bug where title screen buttons could be clicked when loading save data or starting a new game, resulting in certain menu bugs. -Fixed a persistent bug where after battle would finish, player control would be lost. -Fixed a bug where after parrying and in slow motion, the player can switch to an inactive character. -Fixed a bug where certain enemy dialogue on death did not play. -Fixed a bug where certain enemy skills did not play audio. -Fixed a bug where dialogue…
- Horizon To Crinoa Patch 1.34b - 10 January 2024
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ----------------------------------------- Fixed: -Fixed bug where the player can save while in training mode. *Saving/Loading is disabled while in this mode, you must exit training mode via the System Menu. **If you have saved in the training zone, when reloading your save from the title screen. The training mode can be manually exited via a doorway inside the training zone. ----------------------------------------- As always, if you are experiencing bugs and issues, please feel free to contact us on our twitter, join our discord channel to submit a bug report, or send us an email via the address posted on our profile! Any feedback is helpful and app…
- Horizon To Crinoa Patch 1.34 - 8 January 2024
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for any inconvenience as data cannot be transferred if it is from the release version. *** ----------------------------------------- Fixed: -An issue in which the quest menu would not appear in some occasions still occurred and has now been fixed. -Fixed an issue in which an NPC would appear in an incorrect position in some scenarios. -Fixed an issue in which some skill VFX would persist after use. -Fixed an issue in which the arrows in the system menu did not work. *Previously, the keyboard keys were used to change a setting in the system menu, now the arrows can be clicked or keys can be used. -Fixed a bug where an auto-save occurs in the "Memoryscape" cutscene, locking the player in said scene unless they load an older save. -Fixed a bu…
- Horizon To Crinoa Patch 1.33 - 13 December 2023
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. *** Fixed: -Fixed an issue where certain audio would be unaffected by changes in the audio settings. *Please report any other audio bugs you might notice, in case any were missed. -Fixed an issue where settings data is not carried over when restarting the game. *Now, when your game data is saved(through normal save or auto-save), the settings will be preserved when restarting the game. *However, when you load any save data with different settings, those settings will be saved and become the default when you next open the game. -Fixed an issue where mouse inputs would not properly register on certain buttons in the menu. *Mouse cursor inputs have been made more accurate…
- Horizon To Crinoa Patch 1.32 - 12 December 2023
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. *** Fixed: -Fixed an issue where after battle the player would sometimes teleport to the position of a previous battle. -Fixed an issue where pressing the jump or dash inputs would allow the player to spam skills without pause. *Skills and normal attacks can be cancelled by a jump or dash input like before, but these now adhere to the consecutive jump/dash limits per combo. Previously, they did not, which allowed for spam. -Fixed Bug where switching to "Ermli" still allows control of "Yellette" while she is not the main playable character. -Fixed bug where selection an option in the collections menu via the mouse cursor would freeze the player on said menu. *Caused by s…
- Horizon To Crinoa Patch 1.31 - 8 December 2023
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. *** Fixed: -Once again, attempted to fix a bug where the player is not reset at the end of battle. -Hopefully fixed a bug where setting a party member to off, sets the main party member off instead of the co party member. -Fixed a bug where the aerial combo attack would immediately chain into itself on the last hit of the combo. -Fixed a bug where skills would not cancel normal attacks. -Fixed a bug where Quest markers would not turn off when entering a cutscene. -Fixed a bug where some UI elements would block each other when in a menu. -Fixed a bug where the party UI would not hide/show when a party member is set to off. -Fixed a bug where the player could "dash" durin…
- Horizon To Crinoa Patch 1.3 - 6 December 2023
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. *** Fixed: -Fixed bug where the jump input would no longer work, preventing the player from being able to jump. -Fixed bug where some skills could be spammed repeatedly without pause. -Fixed bug where the "Jemelt" enemy's triple bubble attack would cause a crash when parried. *The attack itself has been altered to alleviate this. -Fixed an issue where bridges in Ezelpor do not have collision. -Fixed an issue where certain animations would break when playing as Ermli. -Fixed a bug where if a party member has died, the combat state does not finish at the end of battle. -Potentially fixed a bug where the combat mode does not finish after all enemies are completed. -Fixed a…
- Horizon To Crinoa: Patch 1.29 - 4 December 2023
***Please Note: If you have save data prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. *** Fixed: -Fixed an issue where trying to load a save after a game over fails. -Fixed an issue where, after loading a save after game over, status effects would be retained after battle. -Fixed an issue where sometimes, the character status effects would be retained after battle. -Fixed an issue where the menu could be opened while on logo screens. -Fixed an issue where backing out of the "Load data" menu would remove input for the player if using a controller. -Fixed an issue where loading a save would not close the menu. -Fixed an issue where inputs would be lost in certain scenarios such as in menus or after loading the game. -Fixed an issue with the camera lock on…
- Horizon To Crinoa: Patch 1.28 - 27 November 2023
***Please Note: If you have save data from prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. *** Fixed: -Fixed issue where load times when switching to a different scene would be incredibly long. *Load times have been reduced drastically. -Fixed an issue where the player would lose control input in certain circumstances when using keyboard and mouse. -Fixed an issue where the player would keep certain status effects after a battle completes. As always, if you are experiencing bugs and issues, please feel free to contact us on our twitter, join our discord channel to submit a bug report, or send us an email via the address posted on our profile! Any feedback is helpful and appreciated, regardless of what it is. Please report any issues directly so we can re…
- Horizon To Crinoa: Patch 1.27 - 25 November 2023
Patch Notes 1.27 ***Please Note: If you have save data from prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. *** Fixed: -Fixed issue where a character on the title screen was turned incorrectly. -Fixed an issue where the player would get stuck after a battle scene in a combat state. -Fixed an issue where the player was broken in some circumstances. Changed: -Adjusted stats for enemies and playable characters -Adjusted power for certain enemy skills that were too strong. -Adjusted enemy armor values. -Added skills to the player character base moveset. -Adjusted enemy movesets -Adjusted enemy "Revenge" system. Added: -New tooltips added *Enemy Revenge System *Special Boss Systems -New collections entries added *Slang Terminology *New World Entries As always…
- Horizon To Crinoa Path 1.26 - 22 November 2023
Patch Notes 1.26 Fixed: -Fixed issue where an NPC would not load in cutscenes. -Fixed an issue where the player gets stuck in a "Jellied" state after battle and does not clear. -Fixed an issue where when getting jellied, the player is unable to move due to a bug with damage states. -Fixed an issue where the second playable character does not show in the equipment and Memoryscape menus, causing menu UI elements to break. -Fixed a bug where stats and abilities would compound on each other when loading a new save. Changed: -Adjusted stats for enemies and players -Added skills to the player character base moveset. -Adjusted item drop tables. -Adjusted enemy movesets -Adjusted enemy "Revenge" system. -Adjusted style meter values. -Adjust HOPE meter values.