SPSTEAMPULSELIVE ANALYTICS
Quantum Cortex

Quantum Cortex Steam metadata

QCDev | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID2539570
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperQCDev

Quantum Cortex metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2539570
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperQCDev
  • PublisherQCDev
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: QCDevPublisher: QCDev

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Quantum Cortex Steam metadata

Quantum Cortex metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2539570/metadata
Steam Communityhttps://steamcommunity.com/app/2539570
PCGamingWiki search
IGDB searchSearch IGDB for Quantum Cortex

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Demo Version 1.1.100 - 30 January 2025

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) v. 1.1.100 Patch notes: Adjustments: - Sped up dialogue speed. - Changed music placement. - Adjusted the size of the checkpoint interaction radius, making it harder for players to accidentally jump over them without triggering anything. - Made several balance changes over the course of MAGFest 2025! The game should be overall easier, more streamlined, and more forgiving for new players. I didn't have the foresight to write these changes down. Sorry! If you enjoyed the old difficulty, try hard mode. It is extremely brutal. -- Fixes: - Fixed an issue where the weapon / ability selection wheels would not remove themselves from the screen when pausing. - Fixed an issue where changing the gamma slider in the setting menu would not restore the menu background when finished. - Fixed an issue where the game…

  • Demo Version 1.1.000 - 22 January 2025

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) --- v. 1.1.000 Patch notes: Additions: - Implemented new dialogue & story content with a script written by Ian Flynn - Added new enemy type: DECIMATOR TURRET - Added new enemy type: HIVE OBSERVER - Updated enemy textures. - Added the PHYSGUN and OVERDRIVE abilities to the shop. - Added social links to the main menu. - Introduced lighting, texture, and other graphical changes, with a primary focus on adding visual contrast between the level geometry and the background, and a secondary focus on making things look cooler. - Improved visibility for all graphical settings. - Improved level design & added secrets. --- Adjustments: - Reduced the intensity of the ABILITIES DISABLED screen effect for improved visibility. - Reduced the brightness of various screen flash effects for accessibility reasons. - RU…

  • Demo version 1.0.403 - 15 November 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) --- v. 1.0.403 Patch notes: --- Adjustments: -Reduced the size of the "GOT CURRENCY" notification panel. -- Fixes: - Improved an issue where certain high-speed wall interactions would cause the player's gravity scale to be set to 0. - Fixed some issues with the new hidden ability. --- Known issues: - Certain menus remain in the background listening for inputs when closed, causing memory leaks. {HIGH PRIORITY FIX} - Certain graphical issues such as flashing lights or excessive bloom may occur, depending on the player's graphics settings and hardware. {HIGH PRIORITY FIX} - Rarely, connecting with level geometry may cause the player to jitter. {HIGH PRIORITY FIX} - Tutorial text does not update to reflect control binding settings. {LOW PRIORITY FIX} - Certain animations may still be offset from their e…

  • Demo Version 1.0.402 - 14 November 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) --- v. 1.0.402 Patch notes: Fixes: - Fixed an issue where control rebinding widgets were not properly centered at resolutions other than 1080p. - Fixed an issue where colliding with a gravity lift with Run Assist set to ON could cause unexpected direction shifts. --- Known issues: - Certain high-speed wall interactions will cause the player's gravity scale to be set to 0. {HIGH PRIORITY FIX} - Certain menus remain in the background listening for inputs when closed, causing memory leaks. {HIGH PRIORITY FIX} - Certain graphical issues such as flashing lights or excessive bloom may occur, depending on the player's graphics settings and hardware. - Rarely, connecting with level geometry may cause the player to jitter. {HIGH PRIORITY FIX} - Tutorial text does not update to reflect control binding setting…

  • Demo Version 1.0.401 - 11 November 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) --- v. 1.0.401 Patch notes: Adjustments: - Updated notifications for invalid name entry on save slot creation. - Adjusted the textures of some magnetic surfaces. --- Fixes: - Fixed an issue where pressing the pause button with the STATS menu open would freeze the game simulation. - Fixed an issue where the STATS menu would remain active in the background when closed. - Fixed an issue with Run Assist Mode set to ON, where jumping off a ceiling could cause an unexpected direction shift. --- Known issues: - Certain high-speed wall interactions will cause the player's gravity scale to be set to 0. {HIGH PRIORITY FIX} - Control rebinding widgets are not properly centered at resolutions other than 1080p. {HIGH PRIORITY FIX} - Certain menus remain in the background listening for inputs when closed, causing…

  • Demo Version 1.0.400 - 10 November 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) This update adds more settings & updates some HUD elements to feel more cohesive --- v. 1.0.400 Patch notes: Additions: - Added key rebindings to the "Controls" Settings tab. - Added additional details to player model. - Added new animations chosen by the Discord community! - Added a new animation state for running at high speeds. - Added toggle for Double-Tap Dash in "Gameplay" Settings tab. - Doors now display a red plane when opened, showing roughly where the camera angle will change. - Added loading screen tips. More important tips are more likely to appear. - Added a new notification for collecting currency from chests. - Interacting with the title screen now causes a small change to the main menu background. - Particle effects now always follow the player while they run. Hopefully this will ma…

  • Demo Version 1.0.303 - 12 September 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) This update adds an alternative way to play the game for players who dislike the inverted ceiling controls. --- v. 1.0.303 Patch notes: Additions: - Added Run Assist Mode to the gameplay settings menu *This is an alternative, contextual directional input system that does its best to guess which direction you probably want to run in. Please offer feedback, and I'll make adjustments in future patches! Adjustments: - Tutorial text adjustments Known issues: - Certain graphical issues such as flashing lights or excessive bloom may occur, depending on the player's graphics settings and hardware. - The UI is ugly. - Tutorials for ammo and reloading are not effective - On rare occasions, when the player dies, they are unable to respawn. *Find a complete list of known issues on the subreddit: https://www.red…

  • Demo Version 1.0.302 - 10 September 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) This update fixes the save system, which was broken in the last patch --- v. 1.0.302 Patch notes: Fixes: - Fixed an issue where loading a save would fail to remove persistent objects marked for deletion Optimizations: -Improved execution order in regards to loading savedata Known issues: - Certain graphical issues such as flashing lights or excessive bloom may occur, depending on the player's graphics settings and hardware. - The UI is ugly. - Tutorials for ammo and reloading are not effective - On rare occasions, when the player dies, they are unable to respawn. *Find a complete list of known issues on the subreddit: https://www.reddit.com/r/QuantumCortex/comments/1emnfsr/known_issues_megathread/ --- Thanks to everyone who's checked the game out during SAGE 2024! --- Want to talk? The fastest way t…

  • Demo Version 1.0.301 - 6 September 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) This update smooths out some jagged edges on the cusp of SAGE 2024! --- v. 1.0.301 Patch notes: Additions: - Certain doors which change the camera angle are marked by a red effect. - If their respective item is purchased via the shop, the DOUBLE JUMP, SEMI-AUTO SHOTGUN, and BURST RIFLE item chests introduced in the previous update will be replaced with chests containing an equivalent value in currency. Adjustments: - Debris created from destroyed walls are now intangible and translucent. - L. Alt no longer pauses the game. - Minor level design tweaks. - Minor text adjustments. - Minor background adjustments - Narrative Adjustments SPIDER DRONE: - Missile contact damage (easy): 20 -> 5 - Missile contact damage (recommended): 20 -> 10 - Missile contact damage (difficult): 50 -> 30 *Increasing the spee…

  • Demo Version 1.0.300 - 1 September 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) This update addresses feedback and concerns gathered from a number of different sources. --- v. 1.0.300 Patch notes: --- - THE GAME IS NO LONGER FRAMERATE DEPENDENT --- Other Additions: - The FPS counter can now be toggled via the options menu - Added a content warning upon starting a new save file. - The DOUBLE JUMP and BURST RIFLE items are now available for purchase in the shop, in case the player fails to notice them in the game world. Other Adjustments: - Increased framerate cap to 120. - Greyed out items in the shop that the player already owns - Reenabled smooth framerate. - Holding the jump button no longer prevents the player from performing a wall-slide. - Minor level design tweaks. - Minor text adjustments. Player Movement: - Base Run Speed: 4,800 -> 5,600 - Gravity scaling: 0.4 -> 0.5 -…

  • Demo version 1.0.201 - 23 July 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) This update addresses feedback and concerns gathered from a number of different sources. --- v. 1.0.201 Patch notes: Additions: - The jump or roll buttons can now be used to cancel out of a bounce. - Added movement and effects to the wall cling state. - Added a fun surprise in level 2. Adjustments: - Level design adjustments. - UI Adjustments - Tutorial text adjustments. - Updated credits. - Updated dialogue. AVATAR OF ANGER: - Health (all difficulties): 50,000 -> 45,000 SHOTGUN: - Price: 10,000 credits -> 5,000 credits Fixes: - Fixed an issue where the ROCKET LAUNCHER's explosion graphic did not reflect its increased radius. - Fixed an issue where the PLASMA TETHER's beam did not properly adjust its attachment point when latched onto a moving object. - Fixed an issue where using the dash button to…

  • Demo Version 1.0.200 - 13 July 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) This update addresses feedback and concerns gathered from a number of different players at TooManyGames. --- v. 1.0.200 Patch notes: Additions: - Shift can now be used to dash, as an alternative for double-tapping. - Weapons and abilities are now compared to an internal database when added to your inventory, including when loading an existing save. This means that players no longer need to start a new save file for balance changes to take effect. - The PHYSGUN secret ability now works on flying enemies. - Revised settings menu with room for more options to be added in the future. - Adjusted and re-implemented the level 1 map to be accurate to the new layout. - Added support for borderless windowed mode. - Controls tab in the settings menu now displays the keyboard controls for the game. These will b…

  • Demo v. 1.0.101 - 23 June 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) This small patch is geared towards fixing content introduced in the previous update. --- v. 1.0.101 Patch notes: Additions: - Checkpoints are now set automatically when you enter their range. This should prevent instances of being sent very far back just because you forgot to activate a checkpoint. *This invalidates one of the achievements, so it is being reworked.* - Loot boxes containing items, rather than just currency, are now marked by a green "!" symbol instead of a yellow one. - Added areas that prevent the player from using abilities. *This ups the horror factor, helps me control the pace, and helps prevent softlocks* Adjustments: - Adjusted currency drop values for certain enemies. - Slight HUD adjustments. - Level design adjustments. - Text adjustments. - Music adjustments. -Shotgun: - Pel…

  • Demo version 1.0.100 - 18 June 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) This overhaul aims to improve the gameplay experience by cutting out the less-interesting sections from the first level and adding more content to what's left. --- v. 1.0.100 Patch notes: Additions: -Revised opening level to get to the interesting content faster. This is a fairly significant change. The map is temporarily disabled during this section until the map screen is updated. If you prefer the old version, you can opt in to the beta and switch back to version 1.0.017 at any time :) -Added a secondary light source to the player character which only affects the player model, and only on medium and low graphics settings. This should increase visibility and spacial awareness, leading to less situations where you can lose yourself in the action. -Additional cutscenes and revised dialogue. --- Adju…

  • Demo Version 1.0.017 - 16 June 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) A handful of streamers were cool enough to play through the demo! They will be named at the end of these notes as special thanks. The newest patch hopes to address some concerns / problems encountered during twitch streams, especially related to the settings menu, controller support, and graphical issues. The previous few updates did not come with patch notes. so that information has been included. --- v. 1.0.017 Patch notes: Additions: -Added PLASMA TETHER ability to the shop. -Replaced the secret rocket launcher with a unique item that is still in development. -Checkpoints are now labeled. --- Adjustments: General: -Updated level design. -Updated text. -Revised, shorter intro. -Visual adjustments. -Better music variety. -Slight UI adjustments: moving the music details to the top of the screen and…

  • Demo Version 1.0.014 + Live Developer Q&A - 13 June 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) During last night's 9 hour broadcast, I ran into a few issues. So this morning I went ahead and fixed them. The previous few updates did not come with patch notes. so that information has been included. --- v. 1.0.014 Patch notes: Additions: -Added new art by Cilaires for one of the memory sequences in level 2. -Added a '!' icon above all item chests, so they are less hidden. -Added basic descriptions for weapon and ability meters and how they recharge. Adjustments: -Updated text. -Updated level design. -Increased the interaction radius of Ziplines from 128 to 192. -Removed a deprecated UI element that was accessible by pressing the tab key. -Lowered the position of the Interact Prompt widget to be less in the way. -Changed the camera angle of a room in level 2 so it is no longer obscured by Interac…

  • Demo Version 1.0.011 - 5 June 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) --- v. 1.0.011 Patch notes: Additions: - Added more tutorial notes to level 1 and changed some of the level layout to try to help players get a better grasp on the game's unusual movement and health mechanics. -Added a setting for MOTION BLUR INTENSITY. -The SHOP button now turns red and warns you when you CAN'T pay for any items, rather than only alerting you when you CAN. Adjustments: -Adjusted some fonts to be more consistent with other UI elements. -Increased visibility for the "PRESS SPACE TO INTERACT" popup. -Increased visibility for the "RESTRAINED! MASH A&D RAPIDLY!" popup. -Removed ENCRYPTED CHECKPOINTS-- To return later in the game. *The pacing felt odd in the second level, introducing these so quickly. They left many players feeling confused, rather than surprised or intrigued. Fixes: -Fi…

  • Demo Version 1.0.010 - 3 June 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) --- v. 1.0.010 Patch notes: Adjustments: -Adjusted the layout of level 2. Fixes: -Fixed an issue where the jump particle effect would remain if the player entered a door while jumping. -Fixed an issue where entering a door would sometimes cause the player to stand at a strange angle. -Fixed an issue where the player could sometimes exit the rolling state in inappropriate situations, leaving them stuck. --- The fastest way to reach me is through the community discord! https://discord.gg/qaRcDCEDDj Right now, there are only about 50 members-- the most active one being myself. If you're interested in sharing feedback, suggestions, or getting a sneak-peak at upcoming content, feel free to jump aboard! --- Follow me on my socials! https://twitter.com/CortexQuantum - My Twitter https://www.youtube.com/@qc…

  • Demo Version 1.0.008 - 2 June 2024

    Hi everyone! I am a solo developer, and this is my pet project. You can call me QCDev :) There has been 1 other small update since the last patch notes, so I've included those changes here as well. --- v. 1.0.008 Patch notes: Additions: - Reimplemented Attract Mode, using the new demo trailer. - Added a secret encounter somewhere in the second level. --- The fastest way to reach me is through the community discord! https://discord.gg/qaRcDCEDDj Right now, there are only about 50 members-- the most active one being myself. If you're interested in sharing feedback, suggestions, or getting a sneak-peak at upcoming content, feel free to jump aboard! --- Follow me on my socials! https://twitter.com/CortexQuantum - My Twitter https://www.youtube.com/@qcdev - My Youtube https://www.patreon.com/QCDev - My Patreon

  • NEXTFEST DEV STREAM - 2 June 2024

    I'll be playing and answering questions :)

Patch notes and updates

S.noRelease datePatch nameGID number
130 January 2025Demo Version 1.1.1001790214123097081
215 November 2024Demo version 1.0.4031783238125261212
314 November 2024Demo Version 1.0.4021783238125224574
411 November 2024Demo Version 1.0.4016148070194801735883
512 September 2024Demo Version 1.0.3036250522009514185618
610 September 2024Demo Version 1.0.3026250522009507331354
76 September 2024Demo Version 1.0.3016242640076600340863
81 September 2024Demo Version 1.0.3006240387642463338464
923 July 2024Demo version 1.0.2015969041959981461487
1023 June 2024Demo v. 1.0.1015759622039988630846
1116 June 2024Demo Version 1.0.0176890025005360781912
1213 June 2024Demo Version 1.0.014 + Live Developer Q&A6890025005347608450
135 June 2024Demo Version 1.0.0115746109972545081120
143 June 2024Demo Version 1.0.0105742731639343936090
152 June 2024Demo Version 1.0.0085742731639340803015
162 June 2024Demo Version 1.0.0075742731639339646755
1728 May 2024Demo Version 1.0.0055741605105626068568
1816 May 2024v. 1.0.0015747233970420033203

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2539570
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperQCDev
PublisherQCDev
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Quantum Cortex is a fast-paced, physics-based metroidvania. Tear through a dark, atmospheric environment at lightning speeds and battle terrifying creatures. Discover the eldritch mystery behind civilization’s fall, and rise up against the transhumanist dystopia that took its place.

About this game

IT IS THE DAWN OF THE 27TH CENTURY. THE GREED OF MAN HAS MANIFESTED INTO PHYSICAL FORM, TAINTING THE EARTH WITH UNHOLY INFECTION. SOCIETY HAS COLLAPSED. HUMANITY IS NEAR EXTINCTION. BUT CORPORATE PROFITS HAVE NEVER BEEN HIGHER!!!!!! --- Tear through a dark, atmospheric environment at lightning speeds and battle terrifying eldritch creatures in this fast-paced, physics-based metroidvania. Discover the mystery behind civilization’s fall, and rise up against the transhumanist dystopia that took its place. --- ARSENAL Abilities are used with the right mouse button. They are versatile and can be used effectively in many situations– be they exploration, travel, or combat. They cost Energy to use. The Energy pool is small, but will recharge automatically over time, or when collecting Blue Orbs. The Energy Meter is located to the right of the crosshair. Weapons are used with the left mouse button. They are your primary source of damage. They cost Ammo to fire. Ammo will refill as you move. The faster you run, the faster your Weapon recharges, so don’t stand still during combat! This prevents the player from camping, and makes fights more dynamic. The Ammo Meter is located to the left of the crosshair. Like Energy, Ammo will refill when collecting Blue Orbs. Finally, Passives grant a variety of miscellaneous benefits. They can be permanent buffs, or skills with a unique input. Most Passives can be used indefinitely, but others may require their own Special Resource. Items can be found in glowing chests scattered around the game. -- MOVEMENT FLOW Controls are reversed while running upside down, but return to normal while airborne. This creates a more interesting control system with simple rules, and a higher skill ceiling for speedrunners. Movement is a bit like miniature rhythm challenge. THE ROAD TO HELL IS PAVED IN GOLD.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Linguagem imprópria Medo
steam germany18Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Kekerasan Horor Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Quantum Cortex's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Quantum Cortex's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Quantum Cortex at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

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