ARCHETYPE BLUE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2541560
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperCodename Bom
- PublisherCodename Bom
- Parent gameNot available
Genres: Action, Indie, RPG, Simulation, Strategy
Company pages: Developer: Codename BomPublisher: Codename Bom
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
ARCHETYPE BLUE Steam news
ARCHETYPE BLUE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Major Update — Play Through Chapter 2 in the Demo for Two Weeks - 15 September 2026
Hello, everyone! We're Codename Bom, the team behind Archetype Blue. Update Schedule and Limited-Time Demo Access This major update will roll out in stages over three days, from September 16 to September 18. For a limited time, you'll also be able to play through Chapter 2 in the demo for two weeks. Take your new companion combinations into Chapter 2 and see how the updated combat plays out. We're also sharing the illustration and pixel art for Chapter 2's final boss. You'll find them at the end of this post. Over the past three weeks, we've focused on refining the game's core systems, guided by your feedback from the demo. Our goal was clear: give you more opportunities to recruit different companions early on, explore how they work together, and see your choices make a difference in battle. To support that goal, we've made coordinated changes to companion stats and growth, party forma…
- Archetype Blue’s Future Plans and SEA Game Awards 2026 News - 24 July 2026
Hello, this is Codename Bom.Today, we would like to share an update on the development of Chapters 2 and 3, our upcoming schedule, and some news regarding the SEA Game Awards 2026.New Chapters Are on the WayWe are developing Chapters 2 and 3 of Archetype Blue.The monsters, NPCs, and background maps for the new chapters are gradually coming together. In this update, we would like to give you a small preview of some of the content still in development.Chapter 2 and the Story of Young MaryChapter 2 takes us back into the past of the protagonist and Lancelot.Players will be able to assign missions directly to a younger Mary, asking her to gather resources needed for an expedition or assist with managing the expedition party.This will introduce a new management element where players must decide who should be entrusted with each task, adding new choices beyond combat.Several new NPCs with uni…
- July Demo Update - 7 July 2026
Hello, this is the Archetype Blue development team.In this demo update, we have improved and added several elements, including dialogue presentation, tutorials, UI clarity, event guidance, new cards, and a new node NPC.We have strengthened several guidance elements so that new players can understand the flow of the game more easily. At the same time, we have also prepared new choices that allow players to approach battles in different ways.1. Blinking animations have been added to character illustrations.In visual novel-style dialogue scenes, characters now move not only their mouths, but also their eyes.It may seem like a small change, but it was something we really wanted to add in order to make the characters feel a little more alive.We will continue to improve facial expressions and dialogue presentation little by little, so that reading the story feels more natural and immersive.2.…
- ☕ Making Dialogue Feel More Alive 👀 - 25 June 2026
Hello, this is the Archetype Blue development team ☕Today, we’re not working on cards or combat balance, but on improving the presentation of dialogue scenes a little.One of the things we keep thinking about while making Archetype Blue is this: Combat needs to be fun, of course, but the characters who appear between those battles shouldn’t feel like they’re just standing there and reading lines.We want Mary, the people she meets, and the emotions they carry to come through a little more clearly. That way, we hope players can feel a bit closer to the world and its characters.So going forward, we’re planning to add small touches like character blinking and facial expression changes during conversations 👀It’s not a huge feature. But we think even small things, like a character blinking while speaking, changing expression when surprised, or showing a different face in a sad scene, can chan…
- ☕ Making Companions and Positions Matter More 🎀 - 19 June 2026
Discord: https://discord.gg/Ces2WWabxf
- 💌 Upcoming Demo Update Notice 💖 - 1 June 2026
Hello, everyone!BitSummit was truly a wonderful experience for us. Thank you so much for all the interest and feedback you shared with us at the event.Today, we’d like to briefly introduce some updates that will be coming soon.Font UpdateThe game’s main font will be updated. It will be changed to a more readable font, making battle and story text easier to read.Nightmare UpdateNightmare difficulties from Level 1 to Level 21 will be added.Nightmare is repeatable content that lets you challenge higher difficulties as you clear the game. Clear all Nightmare levels and earn clear medals!Event UpdateEvents that previously only displayed choices will now include images and story scenes.If you choose the correct option for the situation, you can receive additional Pneuma as a reward.Temple UpdateYou will now be able to choose which Supporter to revive at the Temple. Bring the allies you need b…
- 💌 ARCHETYPE BLUE to Exhibit at BitSummit 💓 - 15 May 2026
Hello everyone!ARCHETYPE BLUE will be participating in BitSummit, an indie game event held in Kyoto, Japan.At the venue, you will be able to play the demo version of ARCHETYPE BLUE, and our development team will also be there to welcome you at the booth.Our booth location is 1F A03.We are very happy to have the opportunity to introduce ARCHETYPE BLUE to more players in Japan! If you are visiting BitSummit, please be sure to stop by our booth at 1F A03.Thank you very much for your interest and support.On-site event) We will be giving away keyrings of Mary, our cute and adorable young protagonist!In addition, we also have news about a small update.Evasion Rate UpdateWe have improved an issue where the existing evasion rate was set abnormally low. Evasion will now work accurately according to its displayed value.Improved Clarity for Unclear InformationThe duration of buffs and debuffs was…
- Minor Update - 8 May 2026
Hello, everyone!A small update has been applied to the Archetype Blue demo.In this update, we adjusted the battle screen to make it easier to view, and added the battle speed-up feature that many of you have been waiting for. We also addressed several issues found during gameplay, along with localization fixes and optimization work.## Major Updates- Adjusted the battle camera so characters can be seen more closely.- Added a battle speed-up feature.## Other Updates- Fixed several localization words that were not displaying properly.- Carried out additional optimization work.- Fixed an issue where story rewards could be received infinitely.We are continuously receiving bug and issue reports through Discord. If you encounter any inconveniences or problems while playing, please feel free to let us know anytime!We are reviewing all of your feedback, and it is a great help as we continue impr…
- 🎉 The Demo Version Has Been Released! 🪇 - 6 May 2026
Hello, everyone!Thank you so much for waiting. The Archetype Blue demo has finally been updated! 🪇In this demo version, you’ll be able to experience a short portion of Chapter 1.By the way, did some of you happen to download and play the previously uploaded dummy demo version?It seems that the temporary demo build we uploaded for Steam review ended up being distributed to some players.There are quite a few major differences between the old dummy version and the newly released demo version, so please check the information below!──────────────────\• Battle screen displayed at a smaller scale • Multiple unresolved bugs • Some scenarios locked • No localization support • Several core cards missing──────────────────\• Improved battle screen scaling • Fixed discovered bugs • Full Chapter 1 scenario unlocked • Supported languages applied • New cards added──────────────────If you previously pl…
- ☕ Introducing the Development Team 🎀 - 4 May 2026
Hello everyone!First of all, we want to apologize for not being able to share news about the demo sooner. We submitted it for review with plenty of time, but for some reason the process is taking longer than expected, and we’ve been anxiously waiting ever since.So while we wait for the demo, we thought it would be nice to share more about the game we’ve been working on instead of just sitting around.Let’s start with a quick introduction to our team. We’re a team of 4 people.All the pixel graphics and illustrations—backgrounds, monsters, character designs, and animations—are handmade. We also compose the music ourselves by actually playing electric guitar. On top of that, we’re building the experience with a strong narrative to enhance immersion.Speaking of the story, this is a game where the narrative plays a very important role.We started by carefully building a solid world, and everyt…
- 💌Please look forward to the upcoming demo version!💞 - 29 April 2026
Hello everyone!The demo version of Archetype Blue has been uploaded to Steam and is currently under review.Once the review is complete, the demo button will be activated. Although it’s not visible yet, we’re hoping it will go live on the announced date as planned!As soon as the review is safely finished, we will announce the start of the demo through a notice.This demo offers around 2 hours of gameplay, but we’re aiming to reveal even more systems so you can enjoy it even further.Localization is still quite limited. We would greatly appreciate your help in improving translations. Please report any bugs or mistranslations through the Steam community or Discord!We’ll be spending a lot of time there and are ready to respond.Please stay tuned for the next update!Thank you, and may luck be with you 💝
- 🎉The first build of Archetype Blue is now revealed!💘 - 16 April 2026
Hello everyone!It’s been a while.During this time, we conducted a closed group test in Korea and received a variety of feedback.Reflecting the collected insights, we’re planning to release the demo before the warmth of spring fades.In this demo, you will be able to experience about 2 hours of combat, along with the scenario, missions, and unlockable features. A glimpse into the world of Archetype Blue unfolds through high-resolution pixel graphics, illustrations, and cutscenes.As the scenario has been carefully prepared over a long period, we’ve made every effort to help you fully immerse yourself in the story.In the cinematic-driven story, you will witness Mary’s growth into the commander of the knights, and encounter the key members of the Order of the Lake. Experience Archetype Blue through 4v4 battles!Battle conditions change depending on day, night, and eclipses—use companion syner…
- 🎉 Archetype Blue will be showcased at G-EIGHT in Taipei! 🛫 - 1 September 2025
Hello, everyone!Today, we’re excited to share some news about Archetype Blue global showcase.We’re thrilled to announce that we’ll be participating in G-EIGHT, held from December 12 to December 14, 2025, at Expo Dome, Yuanshan Flower Expo Park, Taipei!Last year, we had the amazing opportunity to visit Taipei. steamthumbsupAlthough our flight was delayed due to a snowstorm and we had to wait at the airport for a long time before finally arriving, we were able to showcase the evolved visuals of our game and meet global players for the first time. Until now, we’ve never released a public demo of the game online — instead, we’ve been refining it exclusively through offline exhibitions! 😊Last year, I worked hard to promote the game by handing out printed flyers with the QR code link to the game’s wishlist. Thanks to those efforts, I was able to receive valuable support and, for the first ti…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 July 2026 | July Demo Update | 1836506165577621 |
| 2 | 8 May 2026 | Minor Update | 1832065502814729 |
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