Evolit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak84
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews73
- Release dateJan 9, 2026
- DeveloperSteel Heart Games
- PublisherTeneke Kafalar Spotlight
Genres: Casual, Indie, Strategy
Company pages: Developer: Steel Heart GamesPublisher: Teneke Kafalar Spotlight
Evolit Steam news
Evolit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.0.6 is Live! - 27 April 2026
NEWAdded Level 16.CHANGESEnemies can now be shocked up to a maximum of 7 times.Healing enemies will stop providing health after 10 uses.BUG FIXESFixed an issue where incorrect pages were displayed in the Wiki.Corrected inaccurate information for healing and speed-boosting enemies in the Wiki.
- New Towers, New Enemies and Improvements - 5 March 2026
We’ve released a new update featuring additional content, gameplay improvements, and bug fixes. Here’s what’s included in v1.0.5: New AdditionsAdded 2 new towers.Added 2 new enemies.Added 2 new maps. ImprovementsAdjusted Slime colliders.Performed optimization for Yumru.Improved the Undo button — it now reverts only the last action instead of everything.Improved the card information display for better readability.Adjusted the Elephant tower’s push behavior.Pufferfish (Puff) tower has been strengthened.Attack Speed: 0.5 → 0.75 | 0.75 → 1 | 1 → 1.25Increased the Tree tower’s range.Enemies can now be affected by the Elephant tower’s push only 2 times. Bug FixesFixed an issue with the “Upgrade Seahorse to Level 3” challenge.We fixed an issue where the screen resolution would automatically revert to its previous setting.
- New Key Bindings & Achievements - 10 February 2026
In this update, we added new features, made several adjustments, and fixed some annoying bugs to make the game richer and smoother to play.🔧 ImprovementsAchievements have been added to the game.A new key binding scheme has been added.The level selection screen has been updated with visual support and a new design that displays the total number of levels.🔄 ChangesThe Credits screen has been redesigned.🐞 Bug FixesFixed an issue where the camera could get stuck on the tutorial screen.Fixed visual issues with snails.Fixed a bug caused by butterflies.Fixed an animation issue with mushrooms.
- More Stable, Smoother Experience - 23 January 2026
In this update, we made several improvements, changes, and bug fixes to make the game more stable, clearer, and more enjoyable.🔧 ImprovementsYou can now open the Wiki directly using the TAB key.Reduced the chance of errors occurring on the level selection screen.The info panel now opens instead of the card selection screen.Updated and fixed the English language flag.🔄 ChangesRemoved the ability to place towers around the pufferfish.Added new visually breakable blocks to the game.Increased the chance of encountering Easter eggs.In Hard Mode, players no longer earn money unless enemies are defeated.In-game difficulty changing has been removed.🐞 Bug FixesFixed localization issues in Japanese and Chinese (Traditional and Simplified).Fixed broken buttons in the Wiki.Corrected incorrect localization for the Chapter 11 challenge.Fixed save / load related issues.Fixed an issue where some lev…
- Difficulty Mode Added – Improvements & Fixes - 16 January 2026
🛠️ ImprovementsPressing ESC on the world selection screen now returns you directly to the main menu.Flower coins are now easier to collect; the issue where they could not be picked up has been fixed.Improved the Start button on the card selection screen.Removed the Next Level button from the final stage.Added a Difficulty Mode. You can now adjust the game difficulty from the Settings menu.The Cactus enemy now shoots into corners less often, reducing the chance of dodging attacks.Added the ability to start waves using the Space key.🔄 ChangesReduced health and gold values in Level 7:350 gold → 300 gold100 health → 75 healthMini-boss has been buffed:Health: 2000 → 5000Damage: 25 → 75Speed: 0.75 → 1.25Elephant Tower can now blow enemies even if they are not visible.🐞 Bug FixesFixed an issue where placing towers was possible after pressing Resume in the pause menu.Fixed an issue where blo…
- Comprehensive Update: Improvements & Fixes - 12 January 2026
In this update, we carefully listened to your feedback regarding the game’s difficulty. We especially reviewed comments mentioning that certain sections felt overly challenging, and conducted a thorough balance pass based on this feedback. As detailed below, enemy counts have been reduced in many areas and overall gameplay balance has been improved. Our goal is to preserve the sense of challenge while providing a fairer and smoother experience.We also took a deeper look at the game’s overall difficulty curve to ensure progression feels more consistent and well-paced. Your feedback is incredibly valuable to us; we actively follow the topics and suggestions you share and will continue improving the game together with you. Thank you for your support and contributions 💙🔊 ImprovementsMushroom sound effects have been improved; high volume levels have been reduced.Global sound effects volume…
- 🎉 GAME LAUNCH – Release Notes - 9 January 2026
Our game is now officially live! 🚀More updates, improvements, and new content are on the way. Thank you for your support, and enjoy the game! 🎮🔥
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 January 2026 | 🎉 GAME LAUNCH – Release Notes | 1821288646581169 |
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