WORLD ENDS WEDNESDAY news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2548270
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperChopbusters
- PublisherChopbusters
- Parent gameNot available
Company pages: Developer: ChopbustersPublisher: Chopbusters
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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WORLD ENDS WEDNESDAY Steam news
WORLD ENDS WEDNESDAY news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- September 2026 Progress Update - WORLD ENDS WEDNESDAY - 1 September 2026
Hi everyone! Earlier this year, we shared that we were taking a break from full scale development of WORLD ENDS WEDNESDAY. While this was the plan, we ended up working on the game throughout the last couple months. This was mainly due to us attending AkaiCon in June and the PAX Kickoff Showcase in September. We really wanted to get WORLD ENDS WEDNESDAY more polished up before these events. Today, we wanted to go over some of these updates! Rodney Rodney is a school bully who is looking to take advantage of Hazel’s protectiveness over Toby to get free snacks. Early in the game, he is a boss who stops Hazel and Toby on their way to school. For the last couple years, this boss encounter has existed, but only used concept art for his attacks. This means none of his attacks were actually animated at all! We have a lot of random things like this throughout Chapter 1 that we didn’t need to fin…
- Try WORLD ENDS WEDNESDAY at the PAX Kickoff Showcase! - 1 September 2026
Are you attending PAX West 2026? Well come celebrate with us at the PAX Kickoff Showcase on September 3rd from 7-10pm! At this event, we are bringing an exclusive demo of WORLD ENDS WEDNESDAY! Be one of the first to try out our upcoming game! The event is at 3131 Western Unit 421 in Seattle, WA! Hope to see some of y'all there!
- Chopbusters 2026 Studio Update - 11 February 2026
Hi everyone. Today we have some news to share on the development of WORLD ENDS WEDNESDAY and our plans through the next year. We will be taking an extended break from the development of WORLD ENDS WEDNESDAY. We want to be very clear that the game is NOT cancelled and we fully intend to return to development in 2027. Why?The main reason is that a lot of dev members are unavailable to work due to other life obligations, with the biggest one being that a lot of us are college students. For the last couple years, we have tried to work when we are available, but we have learned that this ends up resulting in us only working for super short bursts as a team. This is not an efficient way for us to work and we decided it would be best for the available team members to work on other projects while the unavailable team members focus on college. We know this is a bummer to hear, but we have plans…
- August 2025 Progress Update - WORLD ENDS WEDNESDAY - 11 August 2025
Hi everyone! Today, we would like to share the latest updates on the development of WORLD ENDS WEDNESDAY!Chapter 2 is (Almost) Beatable!It took a while longer than expected, but we finally have Chapter 2 in a place that it can be beaten from start to finish, minus a final cutscene we are still in the process of writing. While gameplay is mostly finished, the art team is still catching up to this chapter, so a lot of areas are still using sketches created by a non artist (me). Sorry to not share any new screenshots of Chapter 2 today. However...Trailer 2 Coming Soon?Probably! I don't want to give a hard timeline to expect this trailer since it is depending on how quickly the art team can work, but I am hoping to get Trailer 2 out by the end of 2025. A good thing about having our first trailer be part of Paperverse 2024 meant that we could find reaction videos that included people watchin…
- January 2025 Progress Update - WORLD ENDS WEDNESDAY - 30 January 2025
Hi everyone! Today, we would like to share the latest updates on the development of WORLD ENDS WEDNESDAY! It has been a while since we last did one of these, so we have a little bit of recapping to do! Our First Trailer Debut! Back in June 2024, our team shared our first trailer for WORLD ENDS WEDNESDAY in Paperverse 2024! Take a look if you haven't seen it yet! Nashville Game Dev Demo Day 2024 We showcased a build of our game for the first time to the public late last year! We got such an overwhelming amount of love from this demo, and gave our team a giant motivation boost. We were so happy to see people love what we have been making, and hope to meet their expectations with the final game! Chapter 1 Is Beatable Around the same time as Paperverse 2024, we reached a point with Chapter 1 where it was content complete in terms of the main story. We still have plans to implement side ques…
- March 2024 Progress Update - WORLD ENDS WEDNESDAY - 13 March 2024
Hiya! Today, we have some exciting updates on the current status of development for WORLD ENDS WEDNESDAY! Our Steam page has new screenshots! Every single one has been updated, so go take a look! For the last couple months, our team has been focusing on polishing Chapter 1. We have now begun doing playtesting of our game with people outside of the development team! In this playtesting, we have been able to find and fix a ton of bugs that we have never found previously. We have also been getting a lot of feedback on things that we should add or adjust. We are taking their feedback into account, and adjusting Chapter 1 to be an overall better and higher quality experience. We are also happy to say that as of posting this progress update, we are planning to start active development of Chapter 2 in April! I have high hopes that development of future chapters will progress significantly fast…
- January 2024 Progress Update - WORLD ENDS WEDNESDAY - 1 January 2024
Happy New Year! Today we would like to share a brief update on the current status of development for WORLD ENDS WEDNESDAY. Our team has been continuing work on finishing the first chapter of the game. We had the goal to make the first chapter of our game beatable by the end of 2023. We are very excited to announce that we have reached that goal as of a few days ago! However, beatable is defined by being able to run through the area and see the story to the end. This does not include having entirely finished art, bug polish, finished music, NPCs, side quests, etc. While we are very close to hitting a big milestone, we still have quite a lot of work still to fully wrap up Chapter 1. We are currently aiming to finish the chapter before the end of Q1 2024. We have something planned to reveal once we finish this section of the game, so be on the lookout! CLOUD SAVES We mentioned on our Twitt…
- October 2023 Progress Update - WORLD ENDS WEDNESDAY - 1 October 2023
Hey guys! Today we would like to share some information on the current status of development for WORLD ENDS WEDNESDAY! First, we would like to thank everyone that has supported the reveal of our game last month! It has meant a lot! Our team has been working on a lot of the core elements of the game over this past summer, and we are nearing a point where the core mechanics we are going to use throughout the entire game are complete. It might not be for a bit longer that we can show more of these mechanics in action, but the game is coming together super nicely! COMBAT A big focus has been on the combat of our game. Our goal from the start was to create an RPG battle system inspired by the Mario and Luigi games. For those unfamiliar, the Mario and Luigi games use command inputs to deal more damage to enemies in their turn based battle system. They also have team up attacks that will inclu…
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