SPSTEAMPULSELIVE ANALYTICS
Boxing Simulator

Boxing Simulator Steam news

Rahu Studio | Aug 4, 2025 | game

Released

0players observed · 25 September 2026 - 03:20:44 UTC

ActionIndieSimulationSportsEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Boxing Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews15
  • Release dateAug 4, 2025
  • DeveloperRahu Studio
  • PublisherRahu Studio

Genres: Action, Indie, Simulation, Sports, Early Access

Company pages: Developer: Rahu StudioPublisher: Rahu Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Boxing Simulator Steam news

Boxing Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update notes for release 2026/01/31 - 31 January 2026

    Main updates: Added multi-language support Added graphics, camera, and audio settings Added a new map for tutorial mode Added some "simple" crowds to boxing ring map Fix the camera clipping issue for first-person mode Improved hit feedback and hit effects Improved hit indication with indicator Improved control experience Change score counting to the 10-point must system Other stability improvements More details: In this update the animations are refined to feel smoother, as a trade-off, the accuracy of punching is a bit affected. Please let me know if you'd prefer this direction. Also many thanks for all the comments and supports! You’re absolutely right that the pvp functionality needs to be refined. I’m currently experimenting with reducing the amount of data transferred during PvP matches to improve performance. However, since the game requires continuous control over punch movement,…

  • Update 2.0 - 17 October 2025

    1. Added controller support (for Xbox gamepad), covering in-game actions but not for menus. But still, mouse and keyboard is the recommended input methods. 2. Refined tutorials with icons and better description. 3. Refined damage calculation. 4. Refined control experience (better hooking control logic, increased hooking speed, reduced straight speed). 5. Adjusted AI behaviors. 6. Small bugs fix.

  • Update 1.1 - 8 August 2025

    1. Changed the main menu music to a less noisy one and lowered the volume 2. Released the frame rate upper limit to 144 FPS (previously 65 FPS). But this only applies to the single player mode. For multiplayer mode the frame rate is clipped at 59 FPS for stability and avoiding jitters. Now PvP mode should be smoother. 3. Added a small hit indicater around the cross hair to indicate if player has successfully hit the head or belly 4. Jab and cross angle corrected when upper body is at low position 5. Reduced max stamina drain speed 6. Reduced max stamina drop when HP drops 7. Reduced base damage rate but increased damager scaler at low HP and SP, so less chance to have "heavy strike" at the beginning of the fight 8. Refined tutorial to deliver more information

Patch notes and updates

S.noRelease datePatch nameGID number
131 January 2026Update notes for release 2026/01/311823191198607311
217 October 2025Update 2.01813674388964381
38 August 2025Update 1.11807332909601181

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