SPSTEAMPULSELIVE ANALYTICS
Night of the Slayers

Night of the Slayers Steam news

Vice Mask | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventure

  • Steam app typegame
  • Steam App ID2549040
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperVice Mask

Night of the Slayers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2549040
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperVice Mask
  • PublisherVice Mask
  • Parent gameNot available

Genres: Action, Adventure

Company pages: Developer: Vice MaskPublisher: Vice Mask

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Night of the Slayers Steam news

Night of the Slayers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • DEVLOG #5 – Catch Mechanic & Development Status - 1 April 2026

    Hello everyone, We want to share a clearer update on the current state of Night of the Slayers.Over the past few months, we have been heavily focused on updated character versions, core systems, and the overall game infrastructure. Since we have received many questions about the release timing, we want to provide a more accurate and clearer update.What we can say right now is this: development is continuing, and the game’s core mechanics, designs, and integrations are moving toward their final stage. We are also continuing to work on updated character versions and overall visual quality. We plan to share much more with you very soon.One of the core systems we are currently working on is the Catch Mechanic. This system includes catching the survivor, slamming them to the ground, dragging them, kicking to escape, and the cage interaction flow. Along with this update, we are also sharing a…

  • Happy Holidays from Night of the Slayers ❄️ - 1 January 2026

    Development status Thank you for staying with us over the past year and for all of your feedback. We know that the shifting dates and the old “Q4 2025” estimate have been confusing and frustrating, and we’re genuinely grateful to everyone who has remained patient and kept an eye on the project.New target window The game is still in active development. Our current plan is to release Night of the Slayers in Early Access in Q2 2026.❄️ We’re not announcing a specific day yet. After what happened with previous dates, we want to lock the build, run it through all of our tests, and then share a proper gameplay video before we publish the exact release date here on the store page. We wish you a great start to 2026 and look forward to meeting you in the dark forests of Night of the Slayers in Early Access in Q2 2026.🪓Stay connected We are most active on Discord, where we share smaller updates a…

  • Night of the Slayers – 27 November Date and Next Steps - 27 November 2025

    Hello everyone,We want to address the 27 November date you saw on the store page and explain what happened. There has been a long period of silence, and delaying so close to that date was not respectful to those who have been waiting for the game. We are sorry for that.For a long time the team has been fully focused on production work: handling code and assets, finishing game-ready models, cleaning up scripts, and developing the new survivors and hunters. That focus explains the lack of communication, but it does not excuse it.On Steam it is not possible to change your release date if there are fewer than 14 days left. We realised that we needed more time when there were already about 11 days remaining. At that point the date could no longer be moved, so the page continued to show 27 November and the extra visibility around that date was effectively wasted. This was our mistake.The buil…

  • DEVLOG #4 – Escape Vehicle: The School Bus - 1 June 2025

    Hello everyone, We’re introducing a new interactive escape feature currently in development: the school bus. This isn’t just another background element. It’s being built as a fully usable escape vehicle in Night of the Slayers. The bus is designed as a team-focused alternative escape option. With two working doors, a fully walkable interior, and a heavier driving feel, it offers a different experience compared to other vehicles. Players will need to locate fuel and a missing wheel to get it running. Once operational, the bus can break through a secured exit barrier. It’s not built for risky solo plays. Instead, it’s meant to support a more cooperative and fun experience, helping the team move together and stand stronger against the hunter. To stay connected with us and follow development more closely: • Wishlist and follow Night of the Slayers on Steam • Follow Vice Mask Games as a cura…

  • DEVLOG #3 – Lobby Mini-Game: Raccoon Runner - 31 May 2025

    Hello everyone, While our main focus remains on developing the core gameplay, we’ve added a small feature to improve the lobby experience: Raccoon Runner, a lightweight mini-game that helps pass the time while waiting for other players. What you can try right now: Jump using mouse click, Spacebar, or the Up Arrow key High-score tracking Retro 8-bit style visuals Collapsible window inside the lobby UI We’re currently improving the panel’s toggle behavior and general UI transitions. Final layout may change slightly based on your feedback. Stay Connected • Wishlist and follow Night of the Slayers on Steam • Follow Vice Mask Games on Steam • Join our Discord server Thank you for being part of this journey.

  • DEVLOG #2 – Multiplayer Lobby System Improvements - 30 May 2025

    Hello everyone, We hope you're doing well. We're excited to introduce a set of major improvements to the multiplayer lobby system in Night of the Slayers. With our new Region Manager and custom server list interface, players can now manually select their preferred region and browse available game rooms through a responsive, in-game UI. The system also includes various filtering options such as region-based sorting, ping display, and room availability indicators. This update is powered by Photon PUN’s global infrastructure, which ensures better latency and more stable matchmaking across all supported regions. You now have greater control over how you connect to matches, making it easier to team up with nearby players and enjoy smoother co-op sessions. As always, we welcome your feedback on our Steam forums or Discord server. Stay Connected • Wishlist and follow Night of the Slayers on St…

  • DEVLOG #1 – Dynamic Weather System - 30 May 2025

    Hello everyone, We hope you are doing well. We are pleased to introduce our Dynamic Weather System for Night of the Slayers. This new feature includes: Real-time rain particle effects Volumetric cloud animations Randomized lightning strikes with synchronized thunder Every match will now deliver its own unique horror atmosphere. The demo is not live yet, but we welcome your feedback on our Steam forums or via Discord. Stay Connected: • Wishlist and follow Night of the Slayers on Steam • Follow Vice Mask Games on Steam • Join our Discord server Thank you for your support. More updates are coming soon.

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.