Orin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2552660
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperJumit
- PublisherJumit
- Parent gameNot available
Genres: Action, Adventure, Indie
Company pages: Developer: JumitPublisher: Jumit
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Orin Steam news
Orin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Elevator Platforms & Living Conversations! - 26 January 2026
Hey Orin fans! 👋We've been hard at work adding some exciting new features that'll make exploring the depths even more immersive. Let's dive in!🛗 New Elevator Platform SystemNavigate vertical shafts like never before! Our new lever-operated elevator platforms bring a classic Metroidvania puzzle element to the game.How it works:Find a lever near a platform shaftPull it to summon the elevator to your positionRide up or down to reach new areasLevers at both ends let you call the platform from either sideThe platforms feature smooth rope-and-pulley visuals that react as you travel, complete with satisfying mechanical sound effects. Some areas will require you to think about which lever to pull first!Perfect for those "how do I get up there?" moments.💬 Dynamic Dialogue SystemCharacters now feel truly alive! We've completely overhauled our conversation system using Yarn Spinner, and the res…
- 🎮 Dev Roast Round 2: We Took the Hits and Leveled Up 🔥 - 31 July 2025
🔥 Dev Update — Roast Round Two: We've Applied Your Feedback! 🔥Hey everyone!A few days ago, we shared an early clip of our Metroidvania project and asked for honest feedback over on Reddit. The community delivered — and in true Metroidvania fashion, we went back, explored the weak points, and unlocked some upgrades.Today, we’re excited to show you a new short gameplay clip that reflects many of the improvements you asked for. Animations, lighting, visual clarity — we tackled it all (well, as much as possible for this round!).🎬 \ (insert YouTube or Steam video link)🔍 What's New in This Clip?🕹 Better Lighting — We brightened things up where needed while keeping the mood intact. 🧍♂️ Clearer Interactables — Breakable chests and key objects now have subtle highlight layers. 💥 Improved Effects — Impact feedback is starting to take shape with particles and subtle shake. 🎨 Style Pass —…
- Exciting New Marketing Addition for Our Upcoming Metroidvania! - 16 September 2024
Let’s keep diving into Jumit family’s new acquisitions! Today, we’re excited to introduce you to our digital marketing expert, Daylen. She’ll be gathering feedback on what you’d like to see in our new Metroidvania, so we can deliver exactly what our community wants. Collaboration Born from Fascination “As a lifelong fan of Metroidvania's parent genres, I’ve always been captivated by what makes these games so special. My mission is to dive deep into the community, understand its desires, and ensure that Orin delivers on those expectations. We’re committed to creating a game that resonates with the Metroidvania community. By listening to your feedback and analyzing your preferences, we’re able to shape Orin into the best possible experience.” A Self-Made Digital Marketer Daylen didn’t follow the traditional path into marketing. She’s been self-taught since she began her B.Sc. in Biochemis…
- NEW BOSS! Meet Gorou, the boss you'll hate, and his creator, THEO - 9 September 2024
New BOSS out of the oven in our metroidvania indie game: Orin ⚡Breaking! We have a brand-new BOSS. We invite you to discover one of our first, most relevant bosses, Gorou and 🥁 the rock star behind the modeling. Gorou, our new boss's 3D Model Final render!! Gorou is the one who rules at the enigmatic yet beautiful, Shadow Gate Region. He's the leader of the Dunkels tribe. This tribe is widely distinguished by their ability to manipulate shadows to their convenience. They can camouflage themselves, move silently, and create illusions of light and darkness. So... the next time you feel like something just moved in your room at 3:00 AM, be careful, warrior, could be a Dunkel snicking around by Gorou's orders. BTW, SPOILER: get ready to hate the guy. Hopefully that won't happen, as Gorou and the rest of Dunkels' tribe he commands will be rather busy. Wonder why? Well, it turns out Gorou hi…
- New dev log: DOTween region name presentation, example implementation. - 30 June 2024
🎉 New devlog! 🎉 In this dev log, we implement a simple animation to present the entry rooms of a region ala Hollow Knight, while we teach how to reuse a DOTween animation components into your scripted Sequences. This is very useful to iterate very fast during your animation processes while having full control of the tweens generated by the visual editor. You will need DOTween PRO: https://dotween.demigiant.com/getstar... (Highly recommended) Cheers, Team Jumit
- Orin's art will receive a huge bump - 26 April 2024
🎉 Exciting News! 🎉 We're thrilled to announce that our Steam team is expanding with the addition of two exceptional artists! 🔥🎨 Stay tuned for even more breathtaking artistry and immersive adventures ahead. Together, let's continue to push the boundaries of gaming excellence! Cheers, Team Jumit
- New Orin update! Cannons, flamethrowers, hidden rooms, breakable structures ... - 18 September 2023
Hey there! New update from our side: - 2 headed cannons - controls screen for demo (Poland is our next stop :) ) - breakable platforms, jump or die - flamethrower - discovery rooms
- Double jump, cannons and more gameplay - 9 September 2023
What's new here? Double Jump Mechanic: Our adventurers can now perform a gravity-defying double jump! This not only adds an extra layer of mobility but also opens up new possibilities for exploring the game world. Cannons: Prepare for exhilarating moments as we introduce powerful cannons to the game. New Level: New designs are coming in + our process for creating levels is improving. Improved Post-Processing: More understanding of post-processing is also part of this dev-log. Still there is a lot to cover, but looking already better. Stay tuned for our upcoming updates, which will introduce even more exciting features and content to keep you hooked. We hope you enjoy these enhancements to our game! Your feedback is invaluable to us, so please keep sharing your thoughts and suggestions. Thank you for being a part of our gaming community as we continue to elevate the adventure together! O…
- First enemies added - 26 August 2023
Enemies share common behaviors We are choosing from a range of enemies and implemented the first 3 basic AIs. All the enemies derivate from the same common structure containing: Player awareness Health Hazard capabilities Let's make them fly Some enemies are now capable of traversing the map without gravity (flying) using A* algorithm for path finding.
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