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Scarlet Thread

Scarlet Thread Steam news

GeneFreeStudio | Mar 29, 2024 | game

Released

0players observed · 25 September 2026 - 05:42:44 UTC

AdventureCasualStrategyFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Scarlet Thread news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews7
  • Release dateMar 29, 2024
  • DeveloperGeneFreeStudio
  • PublisherGeneFreeStudio

Genres: Adventure, Casual, Strategy, Free To Play, Early Access

Company pages: Developer: GeneFreeStudioPublisher: GeneFreeStudio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Scarlet Thread Steam news

Scarlet Thread news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • January 8th 2025 Update - 8 February 2025

    Patch Note: 1.New system: Added the CrystalCore system, in 4 round, you can pick 1 of 3 CrystalCores to strength your team. 2.New system: Added the tomb system, when a hero die, he will turn into a tomb. The tomb can’t be covered. After one round, this hero will come back to your hands 3.Fix some bugs

  • Free to Play on the way! - 4 January 2025

    In the past six months, we have conducted a significant amount of game content updates. Now, we are about to convert the product into an officially released product. At the same time, in order to allow more players to access and play, we will modify the game into a free product. Players who have already made a purchase will receive specific in-game items and limited in-game rewards in the future.

  • July 18th 2024 Update - 18 July 2024

    Patch Note: 1.Optimized the logic of playing cards: now you can play cards continuously! 2.Optimized the logic of Effects: now the Effects playing without interrupt. 3.Uniformed ATK/DEF/HEL of hovering and normal cards in battle. 4.Added new cards: (1)Added 8 new Heroes with new skills; (2)Added 4 new Tech cards; (3)Added 25 new Servant. 5.Fixed some bugs: (1)Pressing out cards do not work (2)When roles’ HEL= 0 on playing turn, he is not die. (3)Ending volume is too loud. (4)Game lagging when too many buffs work (5)Lionheart Researcher’s Bind card working faildly 6.Buff working principle redefined: (1)Multispell (new): when attack, you can attack the same target again (2)Huntdown (new): when kill one role, you can attack new target again (3)Priority: Counterattack > Overload > Pursuit

  • July 4th 2024 Update - 4 July 2024

    Patch Note: 1.Chaos Mode adjusted: updated the distribution of map, adjusted the die effect of the card 2.New system: Achieves now have been opened, there have 50 achieves you can get ( include 2 hidden achieves). 3.Card adjusted: The move cards have been removed, now you can click the card and spend Electron to move. 4.Effect calibrate: open deck effect. 5.Fix some bugs

  • May 31th 2024 Update - 31 May 2024

    Patch Note: 1.New mode has been added: Chaos Mode; Now you can battle with 2 gamers at the same time. 2.Balanced adjustment: we slightly downgraded the growth of some Heroes; And upgraded the attributes of some Servants. 3.Fix some bugs. 4.Add the tips of buff keywords: now you can see what they mean.

  • April 24th 2024 Update - 24 April 2024

    Patch Note: 1.Deck systerm has been improved 2.Game sound effects have been added and improved. 3.In PVE mode, AI will always play monster card so that keep his zone not empty. 4.In PVE mode, monsters' attributes have been adjusted, now their strength rises more gently 5.The monsters can also inherit their attribute improvements now. 6.You know, we solved some bugs.

  • April 9th 2024 Update - 9 April 2024

    Patch Note: 1.In PVE mode, heroes can now inherit buffs, equipment, and attributes. That means you can train your hero without worrying about him being reset next turn! 2.Added resolution selection, now you can adjust game resolution. 3.Optimized the AI algorithm of PVE Mode, now the AI is more powerful and will decide its own way of playing cards depending on the situation: show characters or attribute increase etc. 4.In PVE mode, a new relic store has been added, where you can buy relics to get permanent enhancements. 5.Game effects have been further improved, added the line effects, monster UI effects etc. 6.Game sound effects have been added. 7. Some bugs have been solved.

  • A letter to the Player - 1 April 2024

    After 20 months of development, our product is finally live. As a debut EA product, we know that there is still a lot of content to be improved in the product, and we also need to stand with players to make our product better and better. Every next two weeks, we will synchronize our work and progress in the community or in the announcement. Here's what we plan to update in the next two months: 1. Development of PVP content Nova Command is a card game built on the PVP model, and the PVP mode has always been regarded as the most important experience content. While we may have a long matchmaking time in a PvP situation without any marketing practices, and players may encounter opponents of different levels or even find no opponents, we still think that the PvP mode will be the most appealing. We will continue to try to solve the problems mentioned above due to the small number of players,…

Patch notes and updates

S.noRelease datePatch nameGID number
18 February 2025January 8th 2025 Update1790848102681482
218 July 2024July 18th 2024 Update5969041959964000725
34 July 2024July 4th 2024 Update5842939267334274956
431 May 2024May 31th 2024 Update5742731639332926483
524 April 2024April 24th 2024 Update5759616966660137197
69 April 2024April 9th 2024 Update5756237364325659411

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