SPSTEAMPULSELIVE ANALYTICS
Idle Space Navy

Idle Space Navy Steam metadata

Phoenix Aura | Oct 2, 2023 | game

Released

5players observed · 22 September 2026 - 04:32:06 UTC

CasualStrategyEarly AccessSteam Store

  • Latest observed players5 · 22 September 2026 - 04:32:06 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)1,740
  • Revenue (VGI)No data available
  • Review score47% positive

Idle Space Navy metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players5 · 22 September 2026 - 04:32:06 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)1,740
  • Revenue (VGI)No data available
  • Review score47% positive
  • Total reviews57
  • Release dateOct 2, 2023
  • DeveloperPhoenix Aura
  • PublisherPhoenix Aura

Genres: Casual, Strategy, Early Access

Company pages: Developer: Phoenix AuraPublisher: Phoenix Aura

Top Steam chartsTop 100 gamesGame directorySteam Store page

Idle Space Navy Steam metadata

Idle Space Navy metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2570640/metadata
Steam Storehttps://store.steampowered.com/app/2570640/
Steam Communityhttps://steamcommunity.com/app/2570640
PCGamingWiki search
IGDB searchSearch IGDB for Idle Space Navy

Reviews, pricing, and metadata

Review summary

Mixed

47% positive, 27 positive, 30 negative

Price and discount

Free to play

Platforms

Windows, Mac

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 2 October 2023

Latest Steam announcements

  • ISN Updates: Where's Arynnia, Milestone Program, Unity Vulnerability - 4 October 2025

    So, quite a lot has happened. I ended up with a computer rebuild that borked things, then in a move, and now there's a Unity issue to talk about. So, let's talk about all of it. Where's Arynnia? Long story short, my ability to release new versions of *Idle Space Navy* got compromised when my computer failed and I had to move to much different hardware. I was not able to get my signing certificate at the time to move onto the new computer, which left me unable to release new code-signed versions of Idle Space Navy - thereby hamstringing the Milestone Program and preventing further releases. I'm now in the middle of a move, but once that's done, things will hopefully stabilize, so we'll see where things can go. I'm hoping to resume development by the end of the year and am targeting version 1.00 for 2027 - I'll update the Early Access information in the coming hours to days. Will the Mile…

  • ISN: A Mini-News Update - 20 November 2024

    Please excuse the cover images - the 0.11 Milestone Program is still a thing, nothing's changing with that, though I might be looking to add another member or two. Stay tuned. So, it's been a hot minute since some news has come out on Idle Space Navy 0.11. A lot of that is that I've had to take a lot of time for my mental health, as well as some other stuff going on. For that, I sincerely apologize. I'm still working through a lot of my mental/emotional health (having company at work again is helping a lot with this), but I'm starting to feel that creative spark for Idle Space Navy returning. I can't honestly say when I'll have a release date for 0.11 (I'm hoping before the new year, but this is not a guarantee), but I hope to be back at work on it before the end of this month. Thank you all for bearing with me, and I'm so sorry it's taken so long for me to get moving forward again.

  • The ISN 0.11 Milestone Program - 22 July 2024

    I've noticed that, as the releases for ISN have grown, so have the early bugs. I don't always catch every single bug that crops up in the code, so I've decided it's time to open up a testing program for Idle Space Navy releases. The Milestone Program is that program, and applications to be part of the 0.11 Milestone Program are now open. How it works. Once applications close (at 10pm Pacific Time on 26 July 2024, or a little under four and a half days from now), I will be selecting 3-5 applicants, sending them Discord invitations to the Phoenix Aura server as well as Steam access to the closed beta for ISN 0.11.0 - which will begin with the first Milestone build no later than 01 August 2024. Milestone builds will work on an incremental basis - all the bugs with the first feature set (Milestone Build 0) will be resolved in future Milestone Builds (Build 1, 2, 3, ...) before the next feat…

  • Idle Space Navy Devnote XXXVIII - 7 July 2024

    July 6, 2024 (at least in the time zone I'm writing this post). Today is the 588th day since I've set off on the journey that has been Idle Space Navy. There was the disorganized fun of the pre-Steam period, the reality check of the Steam release, and steady improvements in the game since then. As much as some reviews drive me nuts with their complete lack of meaningful feedback, those that have left reviews and discussions on both Steam and in Discord have helped me hone my skills and redesign the game. Now, with 10 major versions and 38 total versioned releases behind me, it's time to take the next step and start the development of Idle Space Navy 0.11. There's a lot being packed into this update, so I'm going to lay it out. (If you don't want to read the planned changes, though, jump down to the "Milestone Program" header for information on my closed testing program.) The fourth Alie…

  • Quick Patch to ISN 0.10.7 - 9 June 2024

    Turns out one of the fixes for visual weirdness caused Manage Items to stop working correctly. That's now fixed.

  • Idle Space Navy 0.10.7 - 8 June 2024

    One more round of bugfixes. Pretty soon, there will be a studio update on plans for ISN 0.11 on the Phoenix Aura website, so stay tuned. For now, here's what's changed in Idle Space Navy 0.10.7: New Feature Added a small catch-up CC bonus on Artifact collection to counter effects of Lab ship/weapon level rebalance. Bug Fixes Fixed a visual bug in the Lab. Fixed a minor bug in Milestones. Fixed more visual bugs in Boosts. Fixed a minor bug regarding not preserving ship placements on Artifact collection. Fixed a bug in the Offline Progress alert visual. Fixed a minor bug in the Shipyard. Fixed a visual bug in the Deployment Center. 2500 Calibration Chips will be awarded to all players who have pre-0.10.7 saves.

  • Idle Space Navy 0.10.6 - 30 May 2024

    Another day, another batch of bugs zapped - but this one is a new version because of a small catch-up bonus on Artifact collection as well! On a related note, all players from pre-0.10.6 are receiving 2500 Calibration Chips as a bonus. Here's what's new in Idle Space Navy 0.10.6: New Feature Added a small catch-up CC bonus on Artifact collection to counter effects of Lab ship/weapon level rebalance. This part of the patch did not push in 0.10.6. If there are any future patches to 0.10, it and the 2500 CC bonus (which also did not push) will be applied. Bug Fixes Fixed a bug related to the Foundry Automate in pre-0.10 saves. Fixed a bug relating to the Command Center Effectiveness module. Fixed a visual bug in Daily Rewards. Fixed more visual bugs relating to Boosts. Fixed a few minor bugs relating to Artifact collection and the Lab.

  • Idle Space Navy 0.10.5 - 29 May 2024

    After some more bug reports (thanks so much, community - you're awesome) I have another bugfix release for Idle Space Navy! Here's what's patched: Fixed an issue preventing Artifact collection. Fixed some bugs in the Deployment Center. Fixed a bug in the Tutorial. Fixed a bug relating to depleted modules in pre-0.10 saves. Fixed visual bugs relating to Boosts.

  • Idle Space Navy 0.10.4 - 27 May 2024

    Due to an exploit in 0.10.3, I have released 0.10.4 to patch things up. I also hopefully fixed a bug in the Deployment Center. Have fun!

  • ISN 0.10.3 Quick Fix for 0.09 Saves - 26 May 2024

    There was a minor hiccup in automates for saves made in 0.09.x - this has now been corrected and those saves should load.

  • Quick fix for saves on 0.10.3 - 26 May 2024

    The community found another save hiccup. All your old saves are good, but everything should now work in 0.10.3. A few visual bugs were zapped as well.

  • Idle Space Navy 0.10.3 - 26 May 2024

    Bug Fixes Fixed a bug where ships could not be placed after Calibration or Collection. Fixed MORE bugs in Automates. Hopefully fixed a bug not allowing multiple deployments per game session. Fixed a bug with the Lab UI not updating correctly on Artifact collection. ACTUALLY fixed the bug with X2Y2 ships placing in the wrong spot. ACTUALLY added the information on MP to the Codex.

  • Idle Space Navy 0.10.2 - 26 May 2024

    Thanks to the wonderful communities on Steam and Discord, we have another batch of bug fixes and a couple new features! Here's what's new in version 0.10.2 of Idle Space Navy: New Features Added an option to disable the Offline Progress alert for the duration of a session. System Updates Changed how the changelog version text is updated on the backend. UI Updates Fixed the Boosts list scrollbar. Fixed UI bug with Weapon researches. Fixed bug with X2Y2 ships placing 1 square up from where they should. Further fixes may be required later. Fixed UI bug in the Deployment Center. Bug Fixes Fixed new bug in Ship Level Automate caused by fix for previous bug. Fixed a different bug in the Foundry Automate. Fixed visual bug with CC pop-up. Fixed the fact that I’m an IDIOT when it comes to making Shipyard buttons do things. Fixed an issue with Boosts. Fixed a different bug with Isaran Artifact Up…

  • Idle Space Navy 0.10.1 - 26 May 2024

    Thanks to the wonderful viewers of the 0.10.0 Launch Party, we quickly chased down some bugs. Here's what got fixed! Fixed Lab warning always being on at start. Fixed oops in Daily Reward display. Fixed bug in Foundry not allowing Scrap refinery to upgrade. Fixed bug in Ship Level Automate. Fixed visual bugs in Modules deployment. Fixed visual bugs with Isaran Artifact Upgrades. Fixed a bug with new games trying to start the old items system. Fixed a bug with ship levels not resetting on Calibration or Collection when keeping placements. A full changelog for 0.10.0 is still pending, and will include the changes from 0.10.1!

  • Idle Space Navy 0.10.0 - 26 May 2024

    Idle Space Navy 0.10.0 is live, and comes out with a whole host of improvements! For more details, check out Devnote XXXVII on Phoenix Aura (with screenshots) or on Steam! A full changelog will be posted tomorrow morning.

  • ISN Devnote XXXVII - 24 May 2024

    To view this Devnote with screenshots, check it out on the Phoenix Aura website. Good news: I'm not dead! The long story short is that I'd been fighting a persistent stomach ailment ever since the release of Idle Space Navy 0.09.5, and that really limited my energy to work on the project (along with any of my other projects). That, however, has finally resolved, and I'm back up to full energy. The good news there is that I've finally cleaned up the new Items UI and Deployment Center, and after that, everything else has been falling into place - so here's the news you've been waiting for: Idle Space Navy 0.10.0 Releases 25 May That's right, we finally have a definite release date for Idle Space Navy 0.10.0! After a much longer release cycle for all projects involved than I intended (I had originally intended 0.10.0 to be out in early April, and that after I developed a small idle game fo…

  • Idle Space Navy Devnote XXXVI - 30 March 2024

    Greetings, Commanders! There's been precious little news since Devnote XXXV kicking off 0.10's development, and there's been a major reason for this: My vertigo from 2021-22 has recurred, and at the same time as I'm suffering from an as yet undiagnosed stomach ailment. I'm scheduled for a doctor appointment on Monday, so we'll see how soon I can get better and get back to full speed. However, work (especially planning behind the scenes) on Idle Space Navy 0.10.0 has been proceeding, albeit at a much slower pace than I would like. I'm close to being able to get back to full speed, so I should cover some of what I'm working on. Brace for a wall of text. The Ship Rebalance One of the perennial issues with ISN's balancing has been the fact that ships don't balance well. More specifically, the Command Ship Mark I (CS I) is so overpowered related to other ships especially at high levels that…

  • Idle Space Navy Devnote XXXV - 22 February 2024

    So, it’s been a bit longer of a release cycle than I planned - a moderate illness followed by the loss of my sister derailed my energy - but now that I’ve recovered, I’m pleased to announce that the development of the 0.10 sequence has officially commenced! Here’s what all 0.10.0 will have in store when it’s released: Further UI refinements in Lab and Shipyard. People have said that they prefer the quick and easy way to purchase things with a single click. While I want to preserve the additional detail, I think I can introduce a compromise solution. I can make it so that the first click selects an upgrade and future clicks on the same upgrade will perform the purchase action (if you have the resources, of course). Additional details will also be added to refine the interface even more (such as the missing projectile speed info on weapons). Items System overhaul. Up until now, the Items…

  • Idle Space Navy 0.09.5 - 31 January 2024

    I'd made a bit of a hiccup fixing some stuff in 0.09.4 - here's a fix for that hiccup and a few others, as well as an engine upgrade! We've gone from Unity 2021.3 LTS (which is in its final months of support) to Unity 2022.3 LTS (which will be supported until at least 2025). Here's what all changed: Fixed a bug where inactive ships were leaving “ghosts” in weapons and modules. Fixed a bug in the Items lists where items would appear selected when they were not. Fixed a bug in the start-up routine caused by a prior UI bugfix. Saves loaded in 0.09.4 are still valid and do not need a new game made. Fixed a bug in Sun Crystal redemptions. Players' saves from prior versions are still good. 30 Sun Crystals were awarded to players of prior versions in order to compensate for the redemption errors and save-loading bugs in 0.09.4.

  • Idle Space Navy 0.09.4 - 31 January 2024

    We've made a few more bug fixes and performance/QoL improvements to ISN - here's what's new! SYSTEM UPDATES Modules are now limited to a maximum of 240 for performance reasons. Any modules over 240 have been destroyed and converted into Module Time, a resource which will be usable in 0.10.0. UI UPDATES Added a 1-second delay to item deployments and recalls in order to alleviate a “ghost items” bug. Added x50 as a buy option in the Shipyard upgrades menu to match with the Lab’s Shipyard cap upgrades. BUG FIXES Fixed a minor UI bug in the Map. Fixed a bug where Calibration did not require Player Level 50.

Patch notes and updates

S.noRelease datePatch nameGID number
19 June 2024Quick Patch to ISN 0.10.75746109972560906097
28 June 2024Idle Space Navy 0.10.75746109972554975988
330 May 2024Idle Space Navy 0.10.65742731639328693949
429 May 2024Idle Space Navy 0.10.55742731639324908958
527 May 2024Idle Space Navy 0.10.45741605105623317252
626 May 2024ISN 0.10.3 Quick Fix for 0.09 Saves5741605105619394821
726 May 2024Quick fix for saves on 0.10.35741605105619164195
826 May 2024Idle Space Navy 0.10.35741605105619019564
926 May 2024Idle Space Navy 0.10.25741605105618830664
1026 May 2024Idle Space Navy 0.10.15741605105616831502
1131 January 2024Idle Space Navy 0.09.55582843074937986047
1231 January 2024Idle Space Navy 0.09.45582843074935195590
1323 January 2024Idle Space Navy 0.09.35510784213114904435
1422 January 2024Idle Space Navy 0.09.25510784213110485037
1521 January 2024Idle Space Navy 0.09.15510784213107710407
1631 October 2023Quick Patch to ISN 0.08.45229301621593562417
1731 October 2023Idle Space Navy 0.08.45229301621592828429
1829 October 2023Idle Space Navy 0.08.35229301621587413334
1928 October 2023Idle Space Navy 0.08.25229301621583865173
2027 October 2023Idle Space Navy 0.08.15229301621577936455

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2570640
Live current players5
SteamPulse tracked peak61
Live count (today's peak floor)5
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateOct 2, 2023
DeveloperPhoenix Aura
PublisherPhoenix Aura
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent47%
Positive reviews27
Negative reviews30
Total reviews57
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2570640/

Short description

A sci-fi idler. Upgrade your ships, get new items, and conquer the stars.

About this game

Your home world’s been raided one too many times. Perhaps there’s some resources the raiders want, or they just needed something to fight. Either way, you’ve had enough. You purchase an old, small command ship and take to the stars, buying whatever equipment you can get on the way. Your goal? To conquer and pacify the stars. Idle Space Navy is an idle/incremental game currently in active development by Phoenix Aura, developed as a spiritual successor to Idle Space Raider and Transport Defender by Yaroslav ‘IDNoise’ Nikityshev with their permission. Assume command of your ship, patrol space, defeat enemies, collect resources, and increase your power by upgrading and purchasing ships, weapons, and more. As of version 0.10.7, Idle Space Navy currently includes the following: Purchase and position your ships on the map grid, then outfit your ships with your choice of weapons. 7 ship types currently implemented. 10 weapons in 3 types currently implemented. Use credits to upgrade the power of your ships, boosting their damage output. Refine scrap fragments into metal ingots in the Foundry, and upgrade even further or buy new items in the Shipyard. Reset to earn Calibration Chips, then use them to unlock and upgrade item types and boost your fleet through the Laboratory. Fit your ships with Modules to boost their performance over a short period. Automate boosting your active ships’ levels as well as that of your Shipyard upgrades. When you advance far enough, collect Artifact Fragments to trade with alien powers and boost your fleet even more! Earn daily rewards just for playing the game! Earn progress to keep your fleet advancing even when you're offline!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Idle Space Navy's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Idle Space Navy's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Idle Space Navy at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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Don't Starve Together18,81922 September 2026 - 05:45:16 UTC122,662531,182Klei Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Slay the Spire 256,78822 September 2026 - 05:14:17 UTC574,638199,438Mega Crit
Palworld45,73222 September 2026 - 06:09:52 UTC2,101,535451,088Pocketpair
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Project Zomboid34,16522 September 2026 - 05:28:04 UTC122,811467,999The Indie Stone
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,26822 September 2026 - 05:39:48 UTC27,916111,695Afterthought LLC
R.E.P.O.12,11822 September 2026 - 04:01:00 UTC266,908420,693semiwork
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG

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