- Deadly Contagion — Build Notes 1.0.3.1 - 28 July 2026
Deadly Contagion — Build Notes Version 1.0.3.1 Improved lighting and loading screen visuals. Polished sound effects and audio mixing. Fixed the intro music and reduced global volume to 90%. Adjusted animations and corrected translations. Fixed mouse interaction across menus, tutorials, inventory, pause menu, and workbenches. Fixed incorrect inputs in the book-reading interface. Fixed minor bugs and optimized code. -------------------------------------------------------------------- Thank you for your feedback! It helps us continue improving Deadly Contagion.
- 🛠️ Patch Notes — Update 1.0.3.0 - 13 April 2026
🛠️ Patch Notes — Update 1.0.3.0 🎬 Animations Overall improvements to animations. Added new animations for interactions. Adjusted valve usage animation (still using a placeholder asset). Interaction adjustment: when activating the radio conversation, the player must be moving to avoid animation conflicts. ⚔️ Combat & AI Implemented a new stealth combat system against zombies. Polished combat against the Hunter. Fixed issues where auto-aim could become disabled against certain enemies. 🧟 Enemies Updated the Cutter. Updated the Creepy. Updated the Hunter. 🔊 Audio Improved weapon sound effects and animation sounds. Fully refactored the sound system with modern mechanics and support for future implementations. Improved audio for cinematic sequences. 🎮 UI & Gameplay Fixed a widget issue that could cause loss of focus, preventing gameplay continuation. Added new tutorials for stealth comb…
- 🚀 Update 1.0.2.9 - 13 March 2026
🚀 Update 1.0.2.9 This update focuses on gameplay improvements, cinematic enhancements, and system optimizations to improve the overall experience. 🎮 Gameplay & Content Added a new weapon: Crossbow, bringing a new tactical option to combat. Added new ammunition for the Crossbow. Added new enemies to diversify encounters. Rebalanced resource distribution to reinforce the Survival Horror experience, especially on Normal and Hard difficulties. 🎬 Cinematics Implemented a dynamic audio system during cinematics, reducing ambient sounds so dialogue remains the main focus. Improved cinematic organization and sequencing for smoother storytelling. Minor VFX and sound effect adjustments during cinematic moments. 🧍 Characters & Animations Improved character textures. Enhanced player animations, including weapon animation adjustments. 💾 Save System Save system updated and restructured, now inclu…
- Build Notes Update 2.0.2.8 - 3 February 2026
Build Notes 2.0.2.8UI / VisualGeneral UI fixes and improvements.Improved support for high-resolution and Ultra Wide monitors.Visual adjustments for better readability and screen element proportions.Gameplay / AssetsCollision fixes on some environment assets.AudioSound adjustments in cinematics, improving volume balance and synchronization.PlatformAdded Microsoft Store support.GeneralOther minor fixes and stability improvements.
- Build Notes – Version 1.0.2.6 - 10 September 2025
🆕 New Features Light Build Optimization: improved lighting system for better visuals and enhanced performance. Asset Loading Polishing: faster and more efficient loading times, reducing wait times. New Brazilian Portuguese Voiceover: revised dialogues, higher audio quality, and the addition of new actors and voices. PlayStation Store Support: initial integration with new features for the platform. 🔧 Improvements and Fixes Fixed issues with some damage animations triggered when the player takes hits. Adjusted textures and shaders, optimizing GPU response and performance. Various minor refinements and polish for overall stability.
- Build Notes 1.0.2.5 - 18 August 2025
Build Notes 1.0.2.5 Updates and Improvements: Fixed interaction system issues. Fixed door system: bug with infected sometimes passing through doors resolved. Updated enemy construction system: cleaner and more performant code. Updated difficulty system: various adjustments and bug fixes. Fixed achievements that were incomplete or partially implemented. Updated Lipsync system: now more performant. Updated dialogue system: support for future languages and optimized code. Improved some textures: standardized scale in the atlas system for better performance. Reorganized all audio for improved sound quality. Minor translation fixes. Improved and adjusted Auto AI, now compatible with standard Microsoft (Xbox) controllers. Adjusted some cinematics. Minor visual changes for better post-processing and lighting quality. New BuildLight with high quality and better performance. Other minor general…
- Update – Version 1.0.2.4 - 22 May 2025
Update – Version 1.0.2.4 Support for multiple save files: You can now use up to 3 save slots. New Auto Aim Assist system: Aim assistance added for players using a gamepad, improving gameplay comfort. Cinematic polish and improvements: Adjustments to focus, lighting, camera angles, and various visual enhancements for a more immersive experience. Character improvements in cutscenes: Code fixes, performance optimizations, and visual upgrades to character models. Minor bug fixes to enhance overall stability. UI Widget adjustments for improved clarity and usability. New achievements: Added achievements for players who collect all documents. Additional minor optimizations and polish. We are always working to improve our game, and your feedback is incredibly important to the community. Sincerely, Jardel Antunes BoxGames Productions
- Update Build 1.0.2.3 - 26 April 2025
Update Build 1.0.2.3 Replacement of various assets with higher quality versions and enhanced textures. Fixes and improvements to several UI widgets. General performance optimizations. New interface: more modern, intuitive, and responsive. Enemy system update: code optimization and fixes to improve game performance. New lighting bake, delivering more realistic and immersive lighting. Fixes to the music track system, with new songs added to enhance the overall atmosphere. Improved damage and combat system for Creepy enemies. Minor improvements to the infected combat system. Added anisotropic filtering (4x, 8x, and 16x) to enhance visual quality. Adjustments to the player character mesh to prevent deformation during fast movements, along with the addition of subtle facial expressions during gameplay. New resource balancing, allowing players to unlock all special weapons within a single pla…
- Build Notes 1.0.2.2 - 15 March 2025
Build Notes 1.0.2.2 Updates Sound Enhancements: New sounds for reloading, zombie footsteps, and ambient effects for greater immersion. Improved Particle Effects: Enhanced dismemberment and headshot effects with better quality. Animation Adjustments: Minor fixes to player and enemy animations. Tweaks to cinematics for smoother transitions. Material Optimization: Some materials have been refined to improve visual quality and performance. Game Design Adjustments: Removed some underused features that didn’t enhance the player experience, such as the chocolate bar and water, which restored stamina. Reworked some environments to make them more visually appealing, adding more blood and horror elements. UI/UX Improvements: Adjusted the interface to ensure gamepad players don’t have to switch to a keyboard in certain situations. We apologize for the oversight! Bug Fixes: Fixed gamepad issues—now…
- Build Notes - Version 1.0.2.1 - 6 January 2025
Build Notes - Version 1.0.2.1 What's New and Improved: Updated assets with fixed UV mapping issues. Replaced over 56 placeholder assets with finalized models. Improved textures with higher quality for a better visual experience. Polished several cutscenes for a smoother and more engaging presentation. Minor Fixes and Adjustments: General tweaks for improved performance and stability. Fixed minor bugs and inconsistencies reported in the previous version. Thank you to all players for your continued feedback!
- Patch Notes - Version 1.0.2.0 - 8 December 2024
Patch Notes - Version 1.0.2.0 Improvements and Optimizations Meshes: Updated various meshes with UV corrections. Textures: General optimization to improve performance. Fixed blurry textures observed on some GPUs. Compatibility: Optimized for integrated GPUs to ensure better performance on entry-level hardware. Enhanced gamepad sensitivity support, providing a smoother response experience. Raytracing: Optimizations for Raytrace usage, ensuring more efficient performance on compatible GPUs. Fixes Gameplay: Various tweaks and fixes to improve the player's experience. We will continue working to deliver the best experience for you. Thank you for your support! 🚀 Sincerely, Jardel Antunes BoxGames Productions
- Version 1.0.1.9 - Patch Notes - 30 September 2024
Version 1.0.1.9 - Patch Notes Mine Bug Fix: The bug that prevented players from progressing through the mine has been resolved, allowing the campaign to continue as intended. Support Added for New Stores: Implemented support for the Epic Games Store and Microsoft Store. Various code fixes to ensure compatibility with both platforms. UI Adjustments: Minor interface adjustments have been made to improve user experience.
- Deadly Contagion Version 1.0.1.8 - Patch Notes - 8 September 2024
Version 1.0.1.8 - Patch Notes New Features: * Added Physical Objects: New interactive elements that enhance the realism of the environment. Added Auto Aim Support: Players using controllers now have auto aim assistance to make combat smoother. * New Traps: Additional traps have been added to increase challenge and variety. * New Weapons: Three new weapons are now available for purchase at the workbench, expanding your arsenal. * Balancing Adjustments: Weapon Damage Balancing: Adjustments made to better balance the firepower of the weapons. Enemy Health Balancing: Enemy health has been reviewed to ensure a more consistent difficulty across different types of enemies. * Fixes and Optimizations: Water Physics Fix: Corrected the water behavior, which now responds properly to physical interactions. Music Track Fix (Musitrack): Fixed an issue where certain music tracks continued playing even…
- Build Notes - Deadly Contagion V1.0.1.7 - 2 September 2024
Build Notes - Deadly Contagion V1.0.1.7 Improvements and Polishing: Facial Expressions: Significant improvements to character facial expressions, enhancing the realism of emotions conveyed. Cinematics: Polishing of cinematics, adjusting the direction and flow of scenes for a more immersive experience. Sound and Animations: Adjustments to sound effects and animations for better synchronization and visual impact. Effects and Visuals: Ballistics and Explosions: Implementation of new ballistics and explosion effects, adding more realism to the damage dealt to infected enemies. Textures: Polished textures for higher resolution, improving the overall visual quality of the game. Assets: Replacement of some assets with higher quality versions and better textures. Fixes and Adjustments: Bug Fixes: Resolved minor bugs to improve overall game stability. Achievements: Adjustments to achievements, e…
- Patch Notes - Version 1.0.1.6 - 13 August 2024
Patch Notes - Version 1.0.1.6 Animation Fixes: Issue Resolved: Fixed the bug causing zombies to sometimes appear in T-pose. Zombie animations should now function correctly during gameplay. DLC Support: New Feature: Added support for the upcoming additional campaign DLC. Get ready for new adventures with content coming soon! Graphics Update: FidelityFX 2: Implemented FidelityFX 2 to enhance game performance and graphical quality. Experience improved visual fidelity with greater efficiency.
- Deadly Contagion Build Notes - Version 1.0.1.5 - 2 August 2024
Deadly Contagion Build Notes - Version 1.0.1.5 New Features and Improvements: Updated Player Character Animation: Enhanced fluidity and realism of the main character’s animations. Updated Enemy Animations: New animations added, including enemies looking at the player, increasing immersion. Updated Sound Effects for Weapons (Pistols): Improved sounds for a more realistic and satisfying shooting experience. Updated Ballistics Mechanics and Performance: Adjustments to ballistics mechanics for greater accuracy and overall performance improvements. Fixes: Load Level and Streaming Bugs Fixes: Resolved issues related to level loading and streaming for a smoother experience. Additional Updates: Updated Game Over Screen: New game over screen with improved design for better feedback to the player. Added Support for DLC: Preparation for future additional content with the introduction of DLC suppor…
- Build Notes - Version 1.0.1.4 - 24 July 2024
Build Notes - Version 1.0.1.4 * Fixes and Enhancements Post-Processing and Lighting Update: Fine-tuned post-rendering processing improves overall lighting quality and game ambiance. Door Fixes: Issues related to doors have been identified and fixed. Interactions with doors should now function correctly without any glitches. Picture Frame Fix: Errors with picture frames have been resolved. Portraits are now displayed correctly without distortions. Upcoming Patch Updates In the next update patch, we will be focusing on improvements to sound effects and cinematics. Att: Jardel Antunes BoxGames Productions.
- Build Notes - Version 1.0.1.3 - 13 July 2024
Build Notes - Version 1.0.1.3 * Updated initial logo. * Updated tutorial videos. * Improved lighting and shadowing. * Adjusted and enhanced cinematics, including camera focus corrections. * Enemy life balance adjustments. * Ammunition resource balance adjustments. * Fixed bug causing crashes with grenades and launch grenades. * Fixed and refined Focus mode. * Fixed FPS drop issue with code door. * Fixed timer not pausing on pause (bug). * Fixed elevator causing player damage from a distance. * Fixed various assets with LOD issues causing screen popping. * Polished shaders for improved visual quality and performance. * Fixed final score leaderboard not displaying correct ranking. * Fixed windows occasionally spawning zombies in incorrect locations. * Replaced placeholder meshes with finalized versions. * Corrected screens and texts not properly localized. * Various other minor polishings…
- Build Data: V1.0.1.2 - 16 June 2024
Build Data: V1.0.1.2 * Focus System Fix: Adjustments have been made to enhance the stability and performance of the Focus system, ensuring a more consistent experience. *Password Screen Bug Fix: Issues causing occasional bugs on the password screen have been resolved, ensuring a more reliable password entry process. * Blurry Texture Adjustments: Blurry textures have been adjusted to improve visual quality and sharpness in the game.
- Patch 1.0.1.1 Build Data Fixes - 3 May 2024
Patch 1.0.1.1 Build Data UI/UX Update - Interface User interface has been updated to enhance visual and user experience. Chinese Language Support Full support for Chinese language has been implemented in the game. Fixing Construction Bench Bug Previously reported issue with the construction bench has been resolved. Death Camera Added A death camera has been added and is functioning correctly in the game. Polishing Zombie Behaviors Zombie behaviors have been refined and are more responsive. Polishing Spider Behavior - Adding States and New Animations Additional states and new animations have been implemented for spider behavior. Fixing Spider Bug that Couldn't Pass Through Doors The issue causing spiders to not pass through doors has been fixed. Fixing Object Interactions Object interactions have been corrected and now function as intended. Control Vibration Adjustment and Sensitivity Tu…