Aetherift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2572620
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperAndrew Condely, Trent Billington
- PublisherTrent Billington, Andrew Condely
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Andrew Condely, Trent BillingtonPublisher: Trent Billington, Andrew Condely
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Aetherift Steam news
Aetherift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Level Design Workflow - 12 November 2023
We've been hard at work on the first dungeon for Aetherift. This week we documented our level design process and recorded it at a local event. I've uploaded the recording to our new Youtube channel, give it a watch and let us know what you think 🙂 You'll also get a sneak peak of the first level in-game!
- Game engines, Steam, and Discord - 18 October 2023
The last month has been a busy time for Aetherift, both in terms of development and the public presence of the game. Steam First up, Aetherift now has a Steam store page!! Wishlist and follow, and tell your friends :) . We’ll be updating the page with more screenshots, videos, and better descriptions as we build the game. For now it’s a big first step towards being more public about Aetherift and its development. Game Engine Second, we’re porting Aetherift to a new game engine! Due to "recent events" we made the tricky decision to switch for the long term health of the game, and to better align with our goals and principles. We want players to be able to enjoy Aetherift for as long as they like after purchasing it with no strings attached. After evaluating multiple options, we decided upon Godot as our engine of choice and have made amazing progress so far in the porting process. We’re…
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