SPSTEAMPULSELIVE ANALYTICS
Into The Grid

Into The Grid Steam metadata

Flatline Studios | Nov 10, 2025 | game

Released

1players observed · 23 September 2026 - 16:44:26 UTC

IndieRPGStrategyEarly AccessSteam Store

  • Latest observed players1 · 23 September 2026 - 16:44:26 UTC
  • SteamPulse tracked peak63
  • Units sold (VGI)10,924
  • Revenue (VGI)$102,000
  • Review score85% positive

Into The Grid metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 16:44:26 UTC
  • SteamPulse tracked peak63
  • Units sold (VGI)10,924
  • Revenue (VGI)$102,000
  • Review score85% positive
  • Total reviews194
  • Release dateNov 10, 2025
  • DeveloperFlatline Studios
  • PublisherFlatline Studios, Gamersky Games

Genres: Indie, RPG, Strategy, Early Access

Company pages: Developer: Flatline StudiosPublisher: Flatline Studios, Gamersky Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Into The Grid Steam metadata

Into The Grid metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2576200/metadata
Steam Storehttps://store.steampowered.com/app/2576200/
Steam Communityhttps://steamcommunity.com/app/2576200
PCGamingWiki search
IGDB searchSearch IGDB for Into The Grid

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 165 positive, 29 negative

Price and discount

$11.99 (20% off from $14.99)

Platforms

Windows, Mac, Linux

Categories

Single-player, Camera Comfort, Custom Volume Controls, Mouse Only Option, Playable without Timed Input, Stereo Sound

Achievements

Not available

Platform releases
  • Steam 10 November 2025

Latest Steam announcements

  • v0.4.1 Patch Notes - New Events & Bugfixes to celebrate the Cyberpunk Fest! - 3 August 2026

    Let's celebrate the start of the Cyberpunk Fest with an update!15 new Events have been implemented.New VFXs for Defense, Generator and Protocol cards.Added Tooltips for the meta-progression resources.Fixed a bug in which Ghost Driver was not triggering properly.Fixed a bug in which Panoptic Driver could give infinite trace reduction by cancelling the fight sentinel action.Fixed a bug in which Venom Strike script bonus damage was persisting when being played in the same turn the combat ends.Fixed a bug in which the Progression Shop notifications were not being cleaned properly.Fixed a bug in which quitting to Main Menu while on Layer Port selection was blocking future Layer Port popups. There are still known issues about quitting in between having beaten the Core Keeper and seeing the Layer Ports screen.Fixed a bug in which quitting to Main Menu while on an Event would then prevent the E…

  • v0.4.0 - Events & Layer Ports Update - Patch Notes - 27 July 2026

    Hello, Runners!We're very excited to share with you one of our biggest updates yet. This is mostly because of how many different new elements we're introducing into the game all at once. Let's jump into it!The Event System is a long-awaited feature that will make every run feel fresher and more immersive. Events in the Grid are narrative scenarios that the player must decide how to resolve. This means that Events not only are a way for us to give you a better narrative picture of what's going on when you're infiltrating the Grid, but they're also a strategic puzzle that you must solve to make the most of their mechanic outcome.Events can have an inherent quality of being positive, neutral, or negative, but are also highly contextual: our Event system allows us to tweak chances and randomness to adjust every option to the actual state of the run at any given moment. We've also set up a s…

  • 0.3.7 Patch Notes - Smaller Grid, Bigger Clusters - 29 June 2026

    Hello, Runners! On this Patch, we're addressing the length of the runs, the number of combats during a run, and the micromanagement level of the exploration, while also refreshing the aesthetics of the Grid clusters.Map ChangesWhile it is engaging to explore the Grid optimally, we felt the 3x4 Grid (12 clusters) was a bit too much for a complete 3-Layers run.Layers are now 3x3 (9 clusters). These will provide a more compact experience while still challenging players to find the optimal strategy against the combined puzzle of Gates, Watchers, and Sentinels.All clusters have been completely redesigned with a more consistent number of nodes and enemies. This approach gives us more control over the total amount of combats a run has, and we feel it's worth iterating on it. Overall, this redesign maintains the same number of total nodes as the previous version, but focuses them into fewer clu…

  • 0.3.6 Tutorial Hotfix - 17 June 2026

    Tutorial HotfixWe just published a small hotfix for the tutorial that prevents it from getting stuck during one of the Gate explanation sequences.

  • 0.3.6 Hotfix Patch - 12 June 2026

    Map Generation HotfixBased on player feedback, we've made a small adjustment to improve the early-game experience.The first Cluster will now always contain an Extraction Watcher instead of potentially spawning a Combat Watcher. We found that facing a Combat Watcher so early could create frustrating situations and make some runs feel unfair from the start.We're still working on broader improvements to map generation and its rules, but this change should make the opening of a run feel more consistent and enjoyable for now.

  • 0.3.5 Patch Notes - 10 June 2026

    UI ChangesAll Node Icons on the Map have been updated.Node Icons now have different color depending on their Tier.Node Icons now dim down when they are unusable.A notification system for the Progression Shops and the Achievements tab has been implemented.New names for all Achievements and Hardware Mods have been implemented (some languages may still show placeholder names, those will be updated as soon as they’re available)..Unlockable and future characters are now shown in the Character Select menu even if they’ve not yet been unlocked.The "Achievement Unlocked" badge has received new animations.The Level progression bar is now shown in the Loadout screen.The Level progression bar has received new animations for when it Levels Up.Map ChangesGates are now opened automatically when their condition is met.Gate Watchers have been removed from rotation, and replaced with Rehash Watchers.Bug…

  • 0.3.4 Hotfix Patch - 13 May 2026

    BugfixingFixed all the Hardware mods that were losing their effects when jumping layer or exiting the game: Graphics #4 #6 #7 #8 #12, OS #15 #25 #26, Memory #10.Fixed a bug in which Mod OS #25 was multiplicating the Intel obtained in combats each time you exit and continued the run.Fixed a bug in which Mod Graphic #4 was affecting all Nodes instead of only Data Nodes.Fixed achievements related to defeating the final boss or completing a run (OS #15 and #30)/Fixed an issue that was miscalculating the % number in the UI for multiple stacks of the Data Node exploit buff status.Added the Status display in the map for various Hardware Mods for more clarity.Next fixesWe are still investigating the issue that sometimes makes players stay in 1 Integrity and never lose. If you get this bug, please report in Discord so we can ask for the logs.We are still working on fixing the Hardware Mods that…

  • 0.3.3 Hotfix Patch - 9 May 2026

    BugfixingFixed all the "Complete a Run" achievements. Known issue: the ones that ask to complete a Run while checking X action are not showing the ongoing numbers on the UI but they will work at the end of the run if completed correctly.Fixed "Defeat an Elite Sentinel with Darwin" achievement.Abandon Run"Abandon Run" button has been added to the Pause Menu during the run, to forfeit the current run and go to the Run Summary screen.Next fixesWe are currently investigating the issue that sometimes makes players stay in 1 Integrity and never lose. If you get this bug, please report in Discord so we can ask for the logs.We are working on fixing the Hardware Mods that affect card combat stats, like VIM

  • 0.3.1 Hotfix Patch - 5 May 2026

    0.3.1 Hotfix PatchBugfixingFixed a bug which made exiting the game and reentering reset the Profile Level to 0 while keeping all the unlocks. This patch restores lost levels.Balance ChangesRebalanced the Profile Leveling curve to make the earlier levels require less XP to reach.Lowered the Profile Level requirement for some unlocks, like Darwin and the Hardware Mods.

  • v0.3.0 - Metaprogression Update - Patch Notes - 4 May 2026

    Hello, Runners!After months of hard work, we're ready to share with you the biggest update so far: the Metaprogression system. Many things have changed, and we'll try to talk about some of them here, but we're sure it's better if you discover some others on your own.As always, we look forward to receiving your feedback, especially as we roll out new game features that we're trying out. The more you share your thoughts with us, the better we can improve and balance this game we love so much.Be sure to join us on our Discord Server or drop us a few lines in our Steam Community Forums!These patch notes will mostly detail changes to already existing mechanics, while simply mentioning the new systems and features regarding the new metaprogression. This is a conscious decision, as we want you to experience the metaprogression with as few biases as possible. With that intention, you will find…

  • News & Updates - April 2026 - 17 April 2026

    Hello Runners!It’s been some time since our last communication and we believe some news are due. In this update we will cover the development state of the upcoming Metaprogression Update and some upcoming events we are super excited to be part of.We are currently all hands on deck working on this update, which will be the biggest to date, reshaping the game forever and bringing it closer to the full vision we have for it.The dev team is currently implementing the last pieces of the new interfaces, which are quite a few!New Map UI for better readabilityNew “Loadout” screen for picking your perksNew “Hardware Shop” for unlocking metaprogression thingsNew Pause Menu with additional informationNew End-Of-Run summary screenAll images are work-in-progress and may contain placeholder information.In parallel, the rest of the team is QA testing more than 30 perks and around 40 missions that will…

  • Rogue Bots Festival is live! - 2 March 2026

    Hello, Runners!We’re super excited to be part of the Rogue Bots Festival, an event dedicated to games where robots, AIs, and digital entities go wild and try to kill you… just like in Into The Grid! 🤖Don’t miss the new discount starting March 5th! 💸Also, for this event, we’ve curated special bundles with other participating games:See you... in The Grid

  • Metaprogression announcement! - 27 February 2026

    Hello, everyone!Last balance patch we mentioned that the next big thing we are working on is the metaprogression system. We thought now was a good time to share with you some of the things we’re planning for the next major patch!Before we take a more detailed look at what’s to come, we’d like to make crystal clear that we intend all of the metaprogression elements to be unlocked organically with zero grinding. We believe that simply playing runs should be enough for Players to eventually unlock everything the game has to offer. We might have some special unlocks tied to important milestones Players should aim to achieve, and some ways to speed up the metaprogression in general, but nothing core to the game will be behind such gates.Based on your feedback, we have seen that having everything unlocked from the start can feel overwhelming, especially for those who are not used to deckbuild…

  • The Demo is live again! - 4 February 2026

    We’re happy to let you know that, by popular demand, the demo is back! We’ve updated the demo to feature all the latest content for anyone who is still on the fence about joining us on Early Access to get a taste of what Into the Grid offers.So, if you think you know someone who might be interested on a cyberpunk, rogue-like, dungeon-crawling, deck-builder, link them the demo page so that they can try out the tutorial and a seeded Beginner difficulty run. And if they like what they see, tell them to join us in Early Access and in our Discord channel!

  • Version 0.2.2 Patch Notes - 26 January 2026

    Fixed an issue with Kernel’s Boost Hand subroutine pool missing some intents.Fixed a bug with Kernel not switching to the correct subroutine if a Hand was disabled during his Channel Blast subroutine.Fixed a bug with Kernel’s Hands being able to invoke the channeling subroutine while Kernel was already channeling.Fixed a bug that sometimes softlocked combat against Kernel.Fixed a typo and an inconsistency in nomenclature with Kernel’s Hostile Hand and one of its subroutines.Fixed a bug with Maxilla Mk2 and Mk3 not having the same Jaw Death Trigger as Mk1.Fixed a bug that sometimes softlocked combat against Jilette.Fixed a bug that caused the game to softlock if the player exited the game mid-combat during the tutorial.Fixed a bug with Chain Driver not being limited to triggering once per turn.Fixed a bug where effects that upgraded cards when entering combat (Update Driver and Maker’s W…

  • Version 0.2.1 Patch Notes - 30 December 2025

    Fixed a bug with the way Gates became Collapsed Gates that made them not lock properly.Fixed a bug where Rehashing a Remover Node and selecting and confirming a card very quickly during the first remove phase made a ghost copy of that card during the second remove phase.Fixed a bug where playing cards quickly sometimes made them to not be played and got stuck floating in the play area.Fixed a bug where the tooltip for Protocols sometimes remained on screen even when not hovering.Fixed a bug where forcing a shop to spawn while having every Driver o every Unique card would softlock the game.Fixed a bug with Kernel's System Failure passive subroutine where redrawing the same card over and over if it was the only card in your deck would make it not glitched.Reduced the amount of Sentinels spawned on Layers 1 and 2.Reduced the amount of Sentinels spawned on some Alarm Levels.Reduced the numb…

  • Update 0.2.0 "Collapsing Clusters" is LIVE! - 19 December 2025

    Hello Runners!We’re happy to bring you the first of the Major Updates. This update brings an entirely new mechanic we’ve been designing for some time and that is part of the core game loop we’ve always had in mind. We feel Collapsing Clusters, which will be explained further down, are the right level of immersion we want for Into The Grid and a powerful tool that will afford us more control over the map exploration.We’re eager to hear your thoughts on it once you’ve got a few runs with it under your belt! Remember we’re always excited to receive your feedback either on our Discord server or in our Steam Community Forums.This Patch rebalances and reworks several aspects and elements of the game. It should help make infinite-loop builds the exception and not the rule, and it should make Protocols easier to play. This Patch also introduces a new core mechanic, known as Collapsing Clusters,…

  • Into The Grid - Version 0.1.4 is now LIVE! - 11 December 2025

    Hello Runners!The new version 0.1.4 is now live with the following changes:Fixed a bug where awaiting animations to end were not respecting the time dilation caused by the game's animation speed settings.Fixed tutorial highlight overlays not working properly on non-16:9 aspect ratio displays.Fixed a bug that caused cards on the Player's deck to temporarily disappear.Fixed how a Sentinel is considered bypassable, so Weblock and Stealth Driver can coexist without weird behaviours where a Weblocked enemy was considered a blocker.Fixed the game not being able to boot if one or more save files are corrupted for some reason, even if they have backups that are also corrupted.Fixed an issue that considered an Upgraded card not equal to the un-Upgraded version, making it possible to obtain multiple copies of Unique cards.Fixed click spamming at the main menu and some buttons that had unpredictab…

  • The Wiki is LIVE! - 4 December 2025

    Hi Runners!ITG WIKI IS LIVE! 🦾We are firm believers that knowledge is power, so we are happy to bring you some raw power!Behold, the Into The Grid Fandom Wiki! 🎉https://into-the-grid.fandom.com/wiki/Into_The_Grid_WikiHere you'll find details on every card, every Driver and many other game elements.You'll surely notice that some elements are not present.Keep in mind the Wiki is brand new, that we (hopefully as a community) will expand it and improvement as we keep playing and falling in love with this game of ours.Feel free to check it out and theorycraft new insane builds that would score a victory on Expert difficulty!

  • 🏆 Help us with your nomination for the Steam Awards! - 26 November 2025

    Hello Runners!Thank you all for the incredible support these past few weeks since Into The Grid launched in Early Access! 🚀Your response has been truly heartwarming! New reviews every day, a buzzing Discord full of hackers trading strategies and feedback… it’s a dream come true for our team. We can’t thank you enough! 🫶This year we’re eligible for the Steam Awards, and we’d be honored to have your support once more, this time with a nomination for Outstanding Visual Style. 🙏From day one, we set out to create a strategy/card game that looks and feels unlike anything else. Every detail was crafted to give Into The Grid its signature style, atmosphere, and cyberpunk energy.If that vision resonates with you, we’d be thrilled to have your nomination for Outstanding Visual Style!If you are willing to support us, please go to the Nominate Section at the top of this announcement (or on the S…

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2026v0.4.1 Patch Notes - New Events & Bugfixes to celebrate the Cyberpunk Fest!1839676055895657
227 July 2026v0.4.0 - Events & Layer Ports Update - Patch Notes1839041357036454
329 June 20260.3.7 Patch Notes - Smaller Grid, Bigger Clusters1836506165561171
417 June 20260.3.6 Tutorial Hotfix1835871199301588
512 June 20260.3.6 Hotfix Patch1835236783564615
610 June 20260.3.5 Patch Notes1835236783558274
713 May 20260.3.4 Hotfix Patch1832700592786982
89 May 20260.3.3 Hotfix Patch1832065502817685
95 May 20260.3.1 Hotfix Patch1831432155581070
104 May 2026v0.3.0 - Metaprogression Update - Patch Notes1831432155578568
1126 January 2026Version 0.2.2 Patch Notes1822556746167268
1230 December 2025Version 0.2.1 Patch Notes1819386365114527
1319 November 2025Into The Grid - Patch 0.1.2 is now LIVE!1816849002009046
1425 March 2024Release Notes - Combat Prototype Ver. 0.4.00305686430301733379783

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2576200
Live current players1
SteamPulse tracked peak63
Live count (today's peak floor)1
Price$11.99 (20% off from $14.99)
Free to playNo
Discount20%
Original price USD$14.99
Current price USD$11.99
Release dateNov 10, 2025
DeveloperFlatline Studios
PublisherFlatline Studios, Gamersky Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent85%
Positive reviews165
Negative reviews29
Total reviews194
Steam recommendations197
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2576200/

Short description

Become a master hacker in this Cyberpunk Roguelike Deckbuilder. Explore the dangers of cyberspace and fight evil corporations. Build and upgrade a deck of powerful programs. Unlock perks and skills, and unleash digital hell on your enemies. Dive Into The Grid!

About this game

Ever wondered what the love child of a Roguelike Deckbuilder and a Tabletop Boardgame would look like? Here’s the answer: Into The Grid features action-packed card battles and deeply tactical map exploration with resource management. We designed a unique dual-resource system where each card is played for its effect while simultaneously generating Virtual Memory (VIM), which allows the player to take advantage of even the most suboptimal hands. Use your VIM to activate your Commands during battle and obliterate your enemies’ defenses! Exploit the Commands - powerful unlockable skills that can be the difference between victory and defeat. Choose them wisely, sync them with your deck, and strategically deploy them for knockout wins. The Grid is the infinite digital landscape where information lives. Full of riches and dangers, it’s a place where only the sharpest minds can thrive. Experience a layer of depth never seen before in the genre; consider every move as if it were your last because it might be. Fight or flee? Visit this area now or later? Cash in a reward immediately, or hold on to it for an even bigger payoff? The choice is yours, as well as the punishment and the profit. The Repo is your arsenal, and its program cards, your weapons. Get new Programs as you explore, upgrade your favorites and remove your less effective ones to optimize you combat abilities. As a hacker, your Console is an extension of your mind and body. Customize it to match your playstyle by unlocking hardware mods and perks. The more you hone your skills, the more options you’ll discover! Into The Grid includes different characters, each with its own gameplay mechanics, art, and story arcs (single player campaigns available at full launch).

Supported languages

English, Simplified Chinese, Japanese, Spanish - Latin America, Korean, Traditional Chinese, Spanish - Spain

Steam categories

Category IDCategory
2Single-player
67Camera Comfort
68Custom Volume Controls
76Mouse Only Option
74Playable without Timed Input
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Atos criminosos
steam germany6Derbe Sprache
igrs13Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Into The Grid's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -20%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -20%, with a lowest recorded final price of $11.99 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 23, 2026 through Sep 23, 2026. The latest run records $11.99 for 1 day of uninterrupted daily tracking with a listed discount from $14.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Into The Grid at $11.99 in USD, with a listed base price of $14.99 and a -20% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$14.9920%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No change20% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$11.99$14.9920% (Steam sale)Steam Store - Steam sale

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TBH: Task Bar Hero79,79423 September 2026 - 16:25:20 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Palworld53,33023 September 2026 - 17:51:43 UTC2,101,535451,088Pocketpair
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Crosshair X33,76023 September 2026 - 15:26:04 UTC87,92844,617CenterPoint Gaming

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe108,79323 September 2026 - 16:58:54 UTC181,509676,031Digital Extremes
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero79,79423 September 2026 - 16:25:20 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld53,33023 September 2026 - 17:51:43 UTC2,101,535451,088Pocketpair
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite34,88223 September 2026 - 15:13:30 UTC65,94478,112Morefun Studios

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2780,01523 September 2026 - 18:11:12 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Hearts of Iron IV41,68923 September 2026 - 17:59:24 UTC93,196366,107Paradox Development Studio
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite34,88223 September 2026 - 15:13:30 UTC65,94478,112Morefun Studios
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
RimWorld26,56923 September 2026 - 18:10:44 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
7 Days to Die22,53223 September 2026 - 18:05:04 UTC124,449398,822The Fun Pimps
Black Desert21,66523 September 2026 - 17:51:22 UTC59,91792,632Pearl Abyss

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Palworld53,33023 September 2026 - 17:51:43 UTC2,101,535451,088Pocketpair
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
BeamNG.drive22,82823 September 2026 - 17:24:37 UTC44,232392,944BeamNG
R.E.P.O.20,30323 September 2026 - 18:02:19 UTC266,908420,693semiwork
RuneScape: Dragonwilds19,10723 September 2026 - 17:07:22 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC

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