- Game Launch! - 14 November 2025
Hello there! Kohan here,It took a lot of effort to get here - but after over 2.5 years of work we can finally say that the game has launched!It's a weekend so hopefully you will find some time to play it. We're hoping you will enjoy it - and if you encounter any problems with the game please let us know on Steam Discussions, we'll try to fix those as fast as we can.Cheers!
- Release Date Announcement! (+ New Trailer) - 17 October 2025
Release DateHello there! Kohan here, So after what seems to be 2.5 years of working on Disco Samurai we are finally ready to announce the release date! Aaaand It's even in this year! - that means It only took 1 year longer than expected - yay.The release date is: 14 November 2025It's Friday so hopefully you will find some time to jump in and play.New TrailerAnd along with the announcement we also have a new trailer! I am excited about it, because the old trailer was kind of rushed and we weren't satisfied with how it turned out, so I'm happy that we've finally got a chance to update it.Now that we had all the time we needed we did it the way every rhythm game trailer should be done - and that means the entire thing is synchronized with the music!It sure takes some more effort (you need to record gameplay without music!) but it for sure is worth it - It definitely captures the vibe of th…
- Demo update - 2025.10.05 - Improved custom music UI - 5 October 2025
Hey, Kohan here - the programmer behind Disco Samurai, In this update we've improved custom music implementation - both BPM detection algorithm as well as UI have been improved. Beat detection algorithm / UI overhaulThe BPM detection algorithm should now handle most of the songs correctly - so most of the time you don't even have to configure anything. Though you will probably want to make sure that the song was configured correctly - to do so you can check if the yellow outline is pulsing to the music you hear and you can also check if the Beats (red lines) overlap with peaks/sharp changes in a waveform - on top of that you will also hear a metronome, which should overlap with the music. Just keep in mind that some songs change BPM throughout the song - so to be sure that everything is setup correctly I suggest checking different parts of the song. In case the song changes BPM you will…
- Gameplay preview - Chapter 2 - 19 June 2025
Hey! You can checkout the stream to see the game in action - stream shows playthrough of chapter 2.
- Demo update and Eastern Martial Artists Week - 18 June 2025
Hey, Kohan here - the programmer behind Disco Samurai, Great news! - Because of the fact that we are participating in Eastern Martial Artists Week event and because we haven't updated for some time ("some time" here meaning almost a year...) we've decided that it's a great time to update the demo!So - what's new?New levelsDemo now features entire chapter 1 (out of 7 in full game). It now also includes 2 story levels where you can learn a little bit more about real-world life of the Fox. And on top of that you will also have an opportunity to take part in a motorcycle chase!Rhythm improvementsRhythm is fundamental to our game... and It worked kinda meh before. So now we made a lot of improvements and fixes, including fixing audio-video synchronization issues and enchancing UI/UX - you can now see more things that react to the rhythm. But the most important change, I think, is sound effec…
- Demo update based on your feedback - 12 August 2024
Hey, Kohan here - the programmer behind Disco Samurai, Today I wanted to share with you some of the changes we made to the demo based on the feedback we received from you during Steam Next Fest. Those changes include: Difficulty balance Rebalanced levels - we're making them a bit easier Enemies now have shorter attack range, allowing you to dash away if you're under pressure Enemies now show an indicator one beat before they start their attack sequence Enemies now attack more sparingly, allowing you to take more initiative between their combos Success window is now larger - so if you've got trouble keeping up with the rhythm it should help Both powers - kick and shooting - now cost the same amount of flow to keep flow management simpler Added "Restart level" button Added video tutorials in place of images Temporarily disabled calibration - currently it caused more problems than it resol…
- Another Live, and mentions about the Disco Samurai across the internet. - 14 June 2024
We’ve got some exciting updates and events lined up for you, our amazing community! Here’s what you need to know: During Steam Next fest there were couple of mentions about our game, specifically in: Rock Paper Shotgun, highliting the demos of the SNF 2024: https://www.rockpapershotgun.com/disco-samurai-is-a-brutally-difficult-and-brilliant-sekiro-like-rhythm-slasher "Perhaps most importantly, it aims to do one thing - rhythm combat - and does it brilliantly. It's got teeth, but it's also got groove." And Gamespot also mentioned Disco Samurai as one of 25 demos of the festival you should definitely check out: https://www.gamespot.com/gallery/the-25-steam-next-fest-game-demos-you-need-to-download-right-now/2900-5474/#15 Thank you for the mentions, really appreciate that! 📹 Live Stream Event! We’re hosting another live stream re-broadcast where you'll be able to check out the gameplay of…
- Disco Samurai is a brutally difficult and brilliant Sekiro-like rhythm slasher - 12 June 2024
Disco Samurai is a game that’s so difficult I’d have given up playing sooner if it didn’t contain so many of my absolute favourite action game things. Tense, decisive duels. Violence that’s both brutal and a little silly. Scalpel-sharp parry n' strike back-and-forths. Short stages that dole out chunky progression hits of dopamine, as quickly as they wrest those hits away from you with another humbling beatdown. Perhaps most importantly, it aims to do one thing - rhythm combat - and does it brilliantly. It's got teeth, but it's also got groove . Read more
- Live-Stream and New Keyart! Demo Still Available during Steam Next Fest 2024 - 12 June 2024
Hi there! We have some news to share with you! New Key Art Revealed We worked hard to incorporate our vision as how the keyart of the game supposed to look like, and it's time to unveil our stunning art for Disco Samurai! This fresh look captures the vibrant, cyberpunk essence of the game, and sets the stage for the intense rhythm combat action you love. Check it out and let us know what you think! Live Stream Announcement Join us for a special live stream where we'll showcase the game. We'll be showing gameplay, in a form of a repeated broadcast. Don't miss out! Live Stream Date: June 12, 2024 Time: 7 PM CEST/10 am PST Demo Still Available! Haven’t tried Disco Samurai yet? The demo is still available during Steam Next Fest 2024: Summer Edition until June 17. Experience the unique rhythm-based combat system, battle fierce bosses, and explore the neon-lit streets of Disco. Make sure to d…
- Disco Samurai Demo available during Steam Next Fest 2024! - 10 June 2024
The demo of Disco Samurai is available NOW during the Steam Next Fest 2024: Summer Edition! Get ready to dive into the rhythmic combat experience you've seen during Guerrilla Collective Stream couple of days ago! The demo is available for you to play during the entirety of Next Fest, so be quick and get into the beat! Check out the trailer here: 📅 Dates: June 10-17, 2024 🎮 What’s in the Demo? You'll be able to face numerous enemies on various arenas, where you'll learn to use your skills in the timely rhytmic manner to fight your way through them. Experience the Beat - Try out our rhythm-based combat system where every attack, parry, and dash syncs with the pulsating beats of synthwave and rock music. We’re excited to bring Disco Samurai to a broader audience so we've translated the demo to support 12 languages, including English, Polish, French, Italian, German, Spanish (Spain), Japa…
- Guerilla Collective Online Showcase + Steam Next Fest! - 29 May 2024
Hey All, we have some NEWS for you! The time has come for all of you to experience Disco Samurai, as the Steam Next Fest is upon us. But before this happens, Disco Samurai will be a featured game during the Guerilla Collective Online Showcase! We prepared a new video and are excited to show this footage to everyone! Tune in on June 6, 10 am PST / 1 am EST / 7 pm CEST on Guerilla Collective Youtube or Twitch Now - to the Demo itself! Steam Next Fest begins on Monday, June 10, 10 am PST and this is the date when we will hand over the Disco Samurai demo for you all, to check it. We are thrilled and excited to see your thoughts about our game - all feedback is welcome. We will prepare a special thread for feedback/support/bug reports to make the communication as smooth as possible. Until next time! :) P.S. We have one more surprise for everyone, but for the moment - it's still a secret, but…
- Exciting News for Disco Samurai - New Keyart, and PAX East Showcase! - 18 March 2024
Attention all rhytm game enthusiasts and combat aficionados! We've got some electrifying updates that are sure to get your heart pounding and your neon lights glowing! First up, feast your eyes on our brand-new Keyart/Logo for Disco Samurai. With sleek designs and eye-catching visuals, our new Keyart/Logo captures the essence of the game's electrifying atmosphere like never before. But that's not all - we're just getting started! Get ready to mark your calendars and set your alarms because Disco Samurai is gearing up for an upcoming PAX East 2024 in Boston, MA. From March 21-24, join us as we light up the convention floor with our heart-pounding rhythm combat gameplay and neon-infused cyberpunk vibes. At PAX East, you'll have the chance to dive headfirst into the adrenaline-fueled world of Disco Samurai. Test your skills, unleash devastating combos, and dance your way through minimalist…