- Update 5/28 - 28 May 2026
Hello all! Today's update has a new charm, an updated results screen, and some bug fixes.Changes in this updateAdded a new unique charm: Roseate HorseshoeUpdated the appearance of the game-end results screenFixed audio devices with long names making the options menu too wideFixed charms sometimes applying their passive effects even when droppedAdjusted spiderlings so their attacks miss less oftenFixed an issue that could cause Hemotaph to have both the Bloodlust and Blood Frenzy modifiers at the same timeFixed the game stuttering when certain objects are loaded in for the first time, such as when spiderlings hatch from their eggs (again)Updated the engine to Godot 4.6.3Here's a preview of the new charm:And here's what the updated results screen looks like:I hope you will all continue to enjoy The Spiral!
- Update 4/7 - 7 April 2026
I hope you've all been enjoying The Spiral. Today's update is a small one that lets you configure the game's pixelation and color reduction filters.Changes in this updateAdded option to reduce or disable pixelationAdded option to disable color reduction or just the ditheringUpdated engine to Godot 4.6.2Below are examples of some different filter configurations. I hope these settings will allow players to enjoy the game with less eye strain.Pixelation: normal / Color reduction: normalPixelation: off / Color reduction: normalPixelation: normal / Color reduction: flatPixelation: off / Color reduction: off
- The Monkey's Paw Beckons - 18 February 2026
Hello all, I hope you've been continuing to enjoy The Spiral! An update that adds a new item and a new challenge is now available. The highlight of this update is the Monkey's Paw, a dubious item that promises to lead you to riches...Changes in this updateAdded a new item: Monkey's PawAdded a new challenge: The Hand That FeedsFind the Monkey's Paw to unlock this challengeLodestone is now viewable in CollectionReduced the range at which physics sounds can be heard, and reduced their frequencyFixed a visual issue when trying to place a cursed item in a chest while using a controllerUpdated engine from Godot 4.5.1 to 4.6.1On Windows, the default renderer is now DirectX 12 instead of VulkanLaunch options have changed, if you previously selected the DirectX 12 launch option you may need to change itYou can select the Vulkan launch option if you want to continue using the Vulkan rendererAnoth…
- Merciful Update has arrived - 19 January 2026
Hello everyone, I hope you've all been continuing to enjoy The Spiral! An update that adds a new statue, a new unique weapon, and reworks midboss floors is now available. The intention is to make reaching and fighting midbosses more rewarding while also providing an easier way to reach the Warden. Changes in this updateAdded a new statue: Statue of MercyAdded a new unique weapon: Sovereign's ReturnOverhauled the rooms immediately before and after midboss fightsThe room before midbosses now has a Shopkeeper and an ArtificerThe room after midbosses now has a Statue of Mercy and a portal to floor 1Please look forward to more updates in 2026!
- Update 12/12 - 12 December 2025
Hello everyone, I hope you've been continuing to enjoy The Spiral! A small update with a small quality-of-life improvement is now available. Changes in this update You can now block with one-handed weapons while holding a Glowstone in your offhand Fixed items falling through certain staircases when dropped Updated engine from Godot 4.4.1 to Godot 4.5.1 Nothing major this time around, but please stay tuned for future updates which may or may not be larger!
- Physics Update falls into place - 19 November 2025
Hello everyone, I hope you've been continuing to enjoy The Spiral! A small update that adds dynamic physics to some props, plus adds a few new dungeon rooms, is now available. Sometimes it can be annoying to access items on top of tables and desks when chairs are in the way, so now chairs (and stools and buckets) can be moved out of the way by either pushing them or striking them with your weapon. I may add physics to more objects in the future, but for now I wanted to focus on the objects that really get in the way. Changes in this update Added dynamic physics to chairs, stools, and buckets Added 5 new dungeon rooms to the generator Chairs and stools can now appear as random furniture Added some furniture to the starting cell Added buttons for feedback and links to socials on the title screen Share your feedback! Feedback has always been welcome through social media, the Steam communit…
- Little Treasures update is live now! - 30 October 2025
Hello everyone, I hope you've been enjoying The Spiral! A little content update focused on little items, aptly titled "Little Treasures," is now available. In addition to new weapons and potions, this update also introduces rings: stackable charms that provide passive effects like amulets, but you'll have to find a lot of them to make the most of their benefits. New Content Added two new unique weapons: Mörksuggan and Rodent Bite Added five new charms: Covetous Ring, Focus Ring, Numbing Ring, Swift Ring, and Vivacious Ring Added two new potions: Fortified Potion and Leverage Potion Other changes: Drop rates have been adjusted so Legendary, Cursed, and Enchanted items spawn less frequently The "I Ran" challenge now additionally starts you with 15 Swift Rings in your inventory Fixed some inventory management bugs related to performing multiple actions in rapid succession This update is al…
- Update 10/13 - 13 October 2025
Thanks for playing The Spiral. This is another small patch to fix a new round of issues. Also, if you didn't already know, The Spiral's original soundtrack is now on Steam! Reduced the damage from the Bishop of Nihility's yellow projectiles so a single volley in the first phase is no longer fatal Fixed rendering issues for Bantam Blitz, Elemental Staff, Hemotaph, Lodestone, and Ceremonial Halberd when using a custom FOV Fixed the "transfer perk" button being shown without a perk selected in the perk transfer menus Fixed being able to move items into the inventory of the Statue of Omens by using "quick transfer" Fixed some items dropping with redundant perks (e.g. Elemental Staff dropping with both "Ice Affinity" and "Phase XI")
- Update 10/8 - 8 October 2025
Hello all, this is a small patch to fix a few issues. Fixed some odd behaviors when picking up an item twice in a row with interaction speed set to "Instant" Fixed first-person weapon models not using the FOV set in Options Fixed some controller focus issues when opening a chest, pausing, and then alt+tabbing Fixed some ceiling holes in one of the rooms
- Update 10/2 - 2 October 2025
Thanks for playing The Spiral. This update adds a new interactable statue, adds a DirectX 12 launch option on Windows, adjusts one of the longer boss fights, and fixes some bugs. Added the "Statue of Reinvention," which allows you to reroll your items' perks using great rune stones During the "Shadow of Abaddon" warden fight, the number of lit torches per phase has increased from 1 to 2, and the total number of phases has been reduced from 5 to 4 Great rune stones can now be stacked up to 3 times in a single inventory slot Fixed shops spawning during the "Pure Massacre" challenge When drawing cards from the Statue of Omens, fixed the Strength card dropping resources instead of weapons Fixed controller navigation issues with the Statue of Temptation's interface Fixed items spawned during boss rush challenges counting towards the statistics in Collection Fixed dropped maps showing the wro…
- Update 9/26 - 26 September 2025
Updated the description of the "Force of Light" perk Fixed a few instances of holes in the level geometry Fixed an issue when viewing a Glowstone in your inventory as it burns out
- Update 9/24 - 24 September 2025
Thanks for playing The Spiral! This is a small update that includes a quality-of-life option and a couple of bug fixes. Added an option to change how long you have to hold down the interact button, including "Normal," "Fast," and "Instant" Fixed mouse input not being re-captured after pausing the game and opening the Steam overlay Fixed dialog text getting stuck on-screen when closing the dialog immediately after opening it