Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2578140 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | $14.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $14.99 |
| Current price USD | $14.99 |
| Release date | Oct 22, 2025 |
| Developer | HellYeah! |
| Publisher | indie.io |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Positive |
| Positive review percent | 96% |
| Positive reviews | 22 |
| Negative reviews | 1 |
| Total reviews | 23 |
| Steam recommendations | Not available |
| Achievements | 53 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2578140/ |
Short description
An adventure in a prehistoric world devoid of language. A solitary Neanderthal woman, trying to find her way back to her tribe. Prehistoric symbols, the first human language. The mystery of human evolution. And you, trying to make sense out of it.
About this game
A Prehistoric Journey Like No Other. Imagine a world before maps, technology, or written words. I Mother is an emotionally driven adventure told through symbol and instinct. As a solitary Neanderthal woman, stranded far from your tribe, explore the genesis of written language and the evolutionary success of Homo Sapiens. It is a story of triumph over adversity that explains why, to this day, roughly 4% of our DNA is Neanderthal in origin. "For tens of thousands of years, our ancestors seem to have been curiously consistent with the symbols they used." —Paleoanthropologist Genevieve von Petzinger. No Language Immerse yourself in a world without language in a game where all interactions, from the user interface to missions and inventory, are conveyed through prehistoric symbols from archaeological sites dating back to 35,000 to 10,000 BCE, and based on the research of paleoanthropologist Genevieve von Petzinger. Decipher a lost language: As you play, you’ll gradually shape the meaning of that world through prehistoric symbols. Tasks, objectives, and ideas are conveyed using primitive drawings that build meaning through context, rewarding observation, intuition, and experimentation. No Technology There is no map. Instead, you rely on your senses—sight, sound, smell, and memory—to locate food, shelter, and danger. Every movement is guided by instinct, reminiscent of our ancestors. Mimicking real mind-mapping techniques, your character’s senses guide you towards points of interest based on what she can sense or recall, making nature itself your navigation system. No Violence You are not a warrior. You are one of many creatures struggling to survive in a vast and indifferent world. Hunt small game to live. Trick or evade larger predators. There’s no senseless violence—only the fragile balance of life and death. Emotion-Driven Storytelling The protagonist communicates entirely through emotion—fear, hunger, joy, sorrow—expressed in vocalizations and body language. Her emotional state evolves with the world around her, influencing how she interacts with her environment and how players experience her journey. At night, her dreams become an extension of that em…
Supported languages
English, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal
