SPSTEAMPULSELIVE ANALYTICS
Stellar Ghosts Settlers

Stellar Ghosts Settlers Steam news

PROTOFACTOR, Inc | Mar 3, 2024 | game

Released

0players observed ยท 25 September 2026 - 17:10:29 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Stellar Ghosts Settlers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateMar 3, 2024
  • DeveloperPROTOFACTOR, Inc
  • PublisherPROTOFACTOR, Inc

Genres: Action, Adventure, Indie

Company pages: Developer: PROTOFACTOR, IncPublisher: PROTOFACTOR, Inc

Top Steam chartsTop 100 gamesGame directorySteam Store page

Stellar Ghosts Settlers Steam news

Stellar Ghosts Settlers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Update - 17 January 2025

    fixes to issues where pirates and troopers were not counted as dead towards their respective achievements Updates to mission 4, 5 and 6 misc updates and fixes

  • Misc Update - 14 January 2025

    Misc Update

  • Patch Update - 13 January 2025

    Update to data saving. Now uses encryption

  • Patch Update - 12 January 2025

    Fix to problem with saving data and options

  • MISC PATCH - 11 January 2025

    misc update to character default profile

  • Bug fixes and improvements - 10 January 2025

    removed the "debug log console" that would show inside the game UI Fixes to weapons that didn't deal damage to enemies Fixes to homing projectiles that wouldn't home on some enemies Fixes to some missions Addition of more weapons and collectables inside arenas Misc bugs fixes and improvements

  • Save Workflow improvement // misc improvements - 7 November 2024

    This update brings a new warning for when player decide to press the "New game " button. Warning letting player go back to its current saved game or confirm deletion to create a brand new game. Miscellaneous changes: Addition of new weapons (Grenade Launcher and Homing fire shot pistol) update to mission 6 mood and lighting ambiance update to mission 1 and 2 to use newly added weapon. same for arena 1 fixes to Giant Worm boss character where a VFX wouldn't appear during specific attack sequence

  • Bug Fixes update + vegetation improvements - 23 October 2024

    Fixed "teleport" bug when cancelling the overhang grappling hook at the wrong moment Fixed Arthur Tedjlov character starting at wrong location on Mission 1 Now damages dealt by smaller enemies won't trigger any reaction. Player will still be able to continue aiming and shooting grass vegetation will now interact with players and enemies vegetation will now "dissolve" fade when too close to the camera to provide better visibility for aiming and shooting

  • Aiming & Menu update - 18 October 2024

    Aiming Update: When hip firing without aiming the character is further away from screen center making it either to aim at targets Menu Update: You can now navigate the menu using the mouse and / or keyboard Miscellaneous: New blood effects on most enemies New blood explosion effects on some enemies Update to mission 1 that should also fix a weird bug where the player would teleport at a random spot on the map when using the grappling hook in a specific place Update to Mission 2 Boss attacks

  • Characters Movement Updates - 30 September 2024

    Character movement updates: Stamina amount increased: Characters can now sprint for a longer period of time, perform more dodging rolls and more jumps Smaller enemies won't trigger a big hit reaction animation, letting the players have more control to avoid larger number of enemies swarming them. Update to the jump animation and its timing, making it more responsive.

  • Bug Fixes update - 25 September 2024

    Bug fixes Update: Fixed Human Male player not starting at the right position on the map in mission 1 Fixed issue with menu options navigation on PC Fixed visual glitch issue in mission 1 by the elevator

  • Update to difficulty levels - 24 September 2024

    Update to difficulty levels for Campaign mode: "Easy" should be easier than before "Hard" should be a little more challenging than before

  • patch update - 24 September 2024

    Patch update

  • Critical patch update - 23 September 2024

    Critical patch update: Bug fix to Mission 1 when upon respawning during Boss Fight sequence the previous Boss instance was still there. Bug fix to Mission 6 that would prevent player from completing the mission Update to Arena 3 enemies

  • Localization Patch update - 22 September 2024

    Bug fix to Menu scene localization

  • important update - 21 September 2024

    Content Update: Update mission 1 with a brand new boss Updated Arena 1 with new boss from Mission 1 Update to Arena 2 with the new half boss from Mission 3 update to Arena 3 with the new half boss from Mission 5 Update to In Game UI: now UI elements scale according to the length of the text it's showing whatever the language chosen is. miscellaneous improvements and fixes

  • Minor Update - 17 September 2024

    -Minor update to Achievements UI in the Main Menu.

  • Critical Bug Fix - 15 September 2024

    Critical bug fix where Mission 1 wouldn't load.

  • Big Update!! - 14 September 2024

    This big update brings some amazing additions: Brand new Subtitles option Localization in 12 languages currently supported: English French German Italian Spanish Portuguese Russian Turkish Japanese Korean Chinese (Simplified) Chinese (Traditional) Updates to some missions and arenas Bug fixes to Force Shield ability that would let the player take damage when turned on in some critical cases

  • patch Update[list] [*] [/list] - 9 June 2024

    fix to player character being able to be hit upon respawn fix to spawners not colliding with electro homing missiles fixes to mission 1

Patch notes and updates

S.noRelease datePatch nameGID number
117 January 2025Patch Update1789039014370675
214 January 2025Misc Update1788311419160769
313 January 2025Patch Update1788311419149588
412 January 2025Patch Update1788311419123267
511 January 2025MISC PATCH1788311419085530
610 January 2025Bug fixes and improvements1788311419062433
77 November 2024Save Workflow improvement // misc improvements6148070194801583461
823 October 2024Bug Fixes update + vegetation improvements6212245217911790267
918 October 2024Aiming & Menu update6212244583179912588
1030 September 2024Characters Movement Updates6339469370195157552
1125 September 2024Bug Fixes update6339469370179914850
1224 September 2024Update to difficulty levels6341720536522085844
1324 September 2024patch update6341720536519520899
1423 September 2024Critical patch update6341720536518874175
1522 September 2024Localization Patch update6341720536514430908
1621 September 2024important update6341720536511512578
1717 September 2024Minor Update6250522009530004717
1815 September 2024Critical Bug Fix6250522009525001114
1914 September 2024Big Update!!6250522009521863777
209 June 2024patch Update[list] [*] [/list]5746109972560336586

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