- 1/5/26 Update - The Speedrunner's Delight - 5 January 2026
Happy new year... and 2nd anniversary to I Hate You, Please Suffer! I made a bunch of small fixes, and I also added some fresh new chievos.Chloe in the credits did a bunch of speedrunning for the game, so I thought, why not add some achievements for speedrunning while I'm putting out these fixes? They're all mainly minor stuff, nothing seriously game breaking... but still, thanks to Ponut Devastator, Lumi, and startlingcat for finding some issues!
- 7/21/25 Update - 21 July 2025
Thanks to Bees on the Steam forum, I learned that the Emergency Bracelet is scuffed and it refuses to delete itself when it's used, which may lead to you getting in a situation where you're dying over and over with no escape. As such, it no longer does anything and it's no longer sold. Added a new conversation with Devon outside the vending machine to yap about it. Finally properly fixed turning in the cult quest multiple times. Hopefully. Did a little buff for Jasper. People aren't likely to use their magic skill, so I decided to give it a little more oomph: since there's only two sources to inflict Burning - and one of them is temporary and the other is from a prize you have to go out of your way for - Jasper's ability now inflicts Burning. To balance that out, the Spare Nametag no longer has its downsides and gives immunity to Burning. I did not realize I zeroed out the loan you have…
- 6/12 patch - 12 June 2025
Should have been done a LONG time ago but removed Confusion having a chance of getting cancelled out by taking damage. Really specific thing with Working for the Knife... what is that thing? Don't worry about it. I originally thought it'd be cool if This Silence is Mine had a chance of inflicting single-target silence. After playing around with it I realized that it'd be busted. EVERYONE gotta be silenced as a fair trade off... anyway, just ended up making it a little stronger and can crit now. A bunch of things can crit now, actually... The Show gives lower physical defense... Kyrie already becomes a tank for magic attacks, why let her withstand all damage? Made a few of the tower's final boss' attacks multi-target. Changed the last cutscene in Devon's trauma fight. I forgot MP/TP rules didn't apply when you're forcing characters to use skills, so now that cutscene is more impactful.
- spring steam sale update - 13 March 2025
Just fixed and added some small things for the steam sale occasion... I did not realize that I messed up the conditions for Anger Management, must have been really confusing for people that got that chievo, haha. Finally fixed it, the proper battle for it works now. All enemies past the point Kyrie's recruited has increased defense. After all, you have more firepower - and two different defense debuffs available at that point. Since you risk losing out on some content on the alt route if you didn't get it beforehand (entirely possible), the Wrench is buyable from that one place if you didn't grab it before initiating the route. What place? Oh, you know. Ambush in graveyard no longer spawns when you've met the conditions for the end of the Rat King questline Some small text fixes here and there, thanks for finding some of them Leon.
- 1-8 -25 Patch! - 8 January 2025
New year, new update. I may have multiple sclerlolsis that's been worsening, but you can't stop the game updating grindset. Fixed an oversight in the alt route endgame, thanks to Nikninja yt for catching it! Also while I was updating the credits for that, I finally fixed your name Leon, sorry. Car Parts can now be fished up in the sewer; this is primarily so that it's easier to do the Four Heavenly Rat Kings questline on the alt route, Don't say I never helped you. The gate barring entrance to the Tower is now gone after fighting the final boss on the Everything Will Be Alright route, since, well, no reason for that to be there anymore. Cry now only properly usable in battle, but also buffed to remove defense debuffs on Jasper. Unfortunately because of some engine weirdness I don't think it will update for files that already have it. Buffed This Silence is Mine a little
- 12-16 update - 16 December 2024
Didn't expect to make another update so soon, but Zoey on the forums found a hardlock so I needed to fix that. Hopefully you won't need to start a new file, Zoey. While I was at it, I decided to change some things: Buffed the Emperor and Judgement. Cooldown on The Fool is longer now because it's very good. Make that extra move count. The final boss on the route to the Everything Will Be Alright achievement will gain a new attack if you didn't accomplish a certain obvious something beforehand, but they'll give you one last chance to avoid dealing with it. Defeating the healer in the Four Heavenly Rat King finale will buff others if they weren't defeated beforehand. The CEO of Hartford Tower expects you to defeat their groupies now, but ehhh, nothing wrong with just focusing on the big guy himself, don't worry about it. Like Jasper's attacks, I didn't realize that the last bonus boss also…
- accidental anniversary update - 11 December 2024
I was working on this and I didn't realize that it was going to be the first anniversary on the game till last night. Wow, time sure flies by... Jasper's weapons slightly buffed a bit to balance out the fact that everyone else has been getting stat boosts before they join. The Doohickey is especially buffed. I did not realize their attacks couldn't crit either, that's fixed now. Converting pills to drinks went from $30 to $40; Miracle Drinks cost $50. Fixed incredibly obvious glitch in Fishing Minigame.
- 12-4/5 update - 5 December 2024
Fixed some things so you can't leave a point of no return, thanks rubiland. Generally buffed enemies and bosses a bit for after recruiting Jasper. You have four party members, you can stomach a little more punishment. Fun thing has a chance of happening at restaurants after the Lonely Hearts Investigation.
- 11-17-24 patch - 27 November 2024
Added more autosaves to the early part of the game that was warranted: After landlord speech at the beginning. After getting the AL license, After first meeting Jasper; to avert possible softlocks, they also give Ramona a few healing items so she can leave the sewer safely. Nerfs Raccoon Flute no longer does as much damage. Slightly lowered dodge given by Cat Shawl. Thanks to AliceEris for the livestreams!
- minor update - 31 October 2024
whoops had Trish's Overcoat set to the wrong equip type the whole time. that's fixed now. didn't realize I never had a proper animation for Money Talks either. It's something simple now, but it ain't just using a default animation anymore. I dunno, added flavor text here and there for fun fixed a point in the alt route where you're given a gift but it doesn't actually show up in your inventory.
- bug fixes - 8 October 2024
Fixed a bunch of bugs associated with Fishing Minigame. Take this as a cautionary tale: don't do game dev on little sleep
- The Fishing Minigame Update - 30 September 2024
In honor of the Turn Based Fest, I've updated the game... with something completely self-indulgent! In 2018, I made a duology of freeware games called Fishing Minigame on itch, though the second one's more important. Fishing Minigame 2 was the first game made for the shared universe of Slimes and I Hate You, Please Suffer. And now, it's here for a wider audience - an edited version of the game is accessible through this one! With some edits, commentary from the IHYPS cast, and some lore changes to be more consistent with this game, play as an adventurer that desperately needs a break getting sidetracked by a fishing minigame! There are 4 main endings, 21 side ones... and a whole new one that serves as an epilogue for Fishing Minigame 2 and a certain IHYPS character. Fishing Minigame is accessible through an arcade machine at that break room floor in the third stratum. Once you get at le…
- 5-22 patch and a thing - 22 May 2024
Fixed Kyrie's Calm Down and the Hanged Man's skill. Originally you miss out on the cutscene you'd get from the reward for finishing up the Four Heavenly Rat Kings arc if you saw the main quest all the way through. Because I was proud of that cutscene you can now access an edited version of it in the Waking Stones since Ramona's apartment is no longer available for it. On a personal note I was asked to participate in After Journey's End, a little project collecting postmortems on games. I wrote something, check that out and the writings of other people if you think we're a good cool
- 3-6 Update - 7 March 2024
The previous update to fix Jasper's missing skill did not apply to old saves that already unlocked them and leveled them past the point where they learn it. If you enter Ramona's apartment when they're at level 9, it should properly re-add it. Saves when losing something on the bus now happen after the screen turns back to normal so that you aren't trapped at a black screen when reloading the save. Note: if you're trapped on a black screen, opening the phone should clear it up. Added a bunch of flavor text for Trish's random talk where she comments on artifacts with usable skills in your inventory.
- 2-28 Update! - 28 February 2024
F5 and F6 now toggles a better fullscreen functionality thanks to a script by Zeus81. You can now make multiples of drinks at the bar thanks to helpful work by LeonTheNeedledRilou. So helpful that I added an achievement for crafting 50 drinks, get to it. The Tip Hotline can only be used at home and the Waking Stones, I forgot to account for it in my previous saving audits. Jasper's Gun Whip was learned but wasn't usable because I had the skill set for the wrong class, but that's fixed now... hopefully it retroactively works for old saves... Updated credits.
- 2-20 Update - 20 February 2024
- If you have :) active, enemies get a massive buff at 10 turns to discourage money farming. That's moved up to 13 now, under the consideration that maybe you're just having a tough time. - Buffed endgame Tower route bosses a bit more, for the sake of making the buying out of lease route more tempting. - Some flavor text with Uzbek after beating the tower. - Fixed the game not giving your armor you earned at one point in the alternate route. - Removed the "Celebrate..." achievement because requiring a whole other playthrough on the alternate route just to get one achievement would be too annoying for completionists. You'll still get the normal in-game reward for doing what it calls for though. I will also take the chance to openly say that all the achievements in the alternate route can be gotten in one playthrough, and you can just reload the last save to get the ending ones. things i…
- really small update - 25 January 2024
fixed a bugged sidequest more flavor text added two minor achievements for the hell of it
- 1/17 patch notes - 17 January 2024
Fixes Added/fixed autosaves on turning in quests, some other milestones, and Spiritual Healing. Rideshare should work again after beating the final boss of the Illusion Shrine The ambush that happens in front of the church has also been placed a bit farther to balance that out. Get running. Forgot to actually give the player Life Insurance if they achieve it, but really, isn't that true to the real life insurance experience? Forgot to actually remove the Rare Game from inventory when you lose it to important circumstances, that should be fixed now. Additions I put a whole bunch of flavor text for Sheya's "Random Talk" option, which is mainly them having a random chance to comment on a weapon you have equipped. This was supposed to be just for the sake of giving more substance to the update so that there's files to actually be downloaded but this took substantially more time than the thi…
- 1/8 patch notes! - 9 January 2024
The Saving Contrition I forgot that sleeping just dumps Ramona outside her apartment, skipping the switch that locks using the Artifact Gacha/Tarot. That's fixed now. Since the Waking Stones is largely a safe place, you can open those there now too. Comments on the saving system made me aware of a specific quirk of RPG Maker: if you're playing a common event within an event and save, reloading cancels out the rest of the common event and just continues the rest of the base event, which explains some of the weirdness people reported. As such, those events will save twice as a failsafe. Autosave added for (hopefuloly) every big milestone in the third tier quests since they're larger than the others. Other Fixes Can't get bounty office info on a few guys that get got offscreen. Game now properly asks you whether or not you want to buy the hint for The Controller, so now Patrick no longer r…
- save changes and other minor fixes! - 3 January 2024
Saving from the phone's been removed to prevent softlocking situations. Menu has also been simplified as a result. Artifact Gacha annd Artifact Tarot can now only be opened at home because of the auto save tied to them, again to prevent softlocks. Character specific stat artifacts won't be dropped until the respective party member is present. Fixed the fix for Trish's rewards. Working for the Knife has been using the wrong variable for attacks, and that's been fixed. It should still become a fairly respectable weapon, but not the busted shit it was before. Added some minor flavor text around, idk