Telegraphist 1920: Beats of War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2584510
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperCubepotato Games
- PublisherCubepotato Games
- Parent gameNot available
Genres: Action, Adventure, Indie, Simulation
Company pages: Developer: Cubepotato GamesPublisher: Cubepotato Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Telegraphist 1920: Beats of War Steam news
Telegraphist 1920: Beats of War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 📡 June Update: Jigsaws Falling Into Place - 30 June 2026
Welcome back, Telegraphists!Good news from our development front - all hub areas in the full game are now complete. Every area between gameplay levels is fully done with VO and every dialogue, with point and click mechanics working from end to end. To celebrate, we've updated the Steam page screenshots with fresh visuals from these areas. There's a lot more we're itching to show you, but no spoilers just yet!Level 2 - EnlistmentThe game flow can now be played through from the opening title all the way to the final credits - a milestone we're genuinely proud of. That said, we still have gameplay levels to implement, and our musician Riminio is hard at work on the soundtrack. Here's preview for one of the tracks he's making for Level 2, called Enlistment:Reworking the UIWe've started overhauling our UI to make it sharper, more accessible and more visually fitting. The new Pause Menu now s…
- 🍁 November Update: Car Level, Workshop & New Demo! - 26 November 2025
Dear Telegraphists!After months of steady development on the full version of the game, we can finally share fresh news! Here's what has been happening in the recent weeks:New Gameplay Level: Evacuation to HQWe've just completed a new level for the full game that is very different from standard levels in Telegraphist 1920. In this scenario, you'll be operating equipment while traveling through the countryside as the frontline needs you in the middle of chaos. But fear not, senior telegraphist Feliks will help you out in this situation!New Visual EffectsRecently, Chris joined our team to help out with all visual effects and shaders!In the past few weeks he worked on level select and gameplay map effect and locked collectible effect in the Inventory:Steam Workshop IntegrationAs you may know, the demo version includes a Level Editor that you can use to create levels. We want to ensure that…
- 🏫 Telegraphist 1920 is part of Back to School event! - 25 August 2025
Dear Telegraphists! We're proud to announce that Telegraphist 1920: Beats of War is part of the Back to School event, hosted by our friends from the Spirit City: Lofi Sessions game (lofi telegraphist maybe one day...? 🙏) 🚂 Train to Warsaw All aboard! Józef's journey continues as he travels from Lviv to Warsaw, where the Citadel is in need of more telegraphists. Along the way, he'll meet new faces - including Zosia Dzieszyńska and Jan Kowalewski. Where will it all take him? No one knows, I mean, we know, but we won't spoil it! 📽 Release Date Trailer - September The trailer is almost ready, but it needs just a little more time in the oven. Instead of August, it will now premiere in September. We're putting extra care into this one, and we truly appreciate your patience while we make it our best trailer yet! 🎮 New Demo Update - October A new demo is on the way! Coming this October, it…
- 🔴 August Update – Release Date Trailer This Month! - 3 August 2025
Welcome Telegraphists!It's August and development continues at full pace, and so does the march of new features, locations and language support for the full game! Here's a glimpse at what's been unfolding behind the curtain.New Gameplay Mechanic: JammingWe're currently prototyping a tense new gameplay feature: Jamming. In these new levels, you'll have to disrupt Soviet transmissions before they reach enemy ears at the frontline.New Gameplay Location: ZhytomyrIntroducing our fourth gameplay location: Zhytomyr. Join Senior Telegraphist Feliks Hladny near the Ukrainian frontline, a key position under Soviet attack. Japanese LocalizationWe're thrilled to announce that Japanese localization will be available from day one in the full game! We're still working on an update for the demo to include the new localization, which may be available later this year in an Open Beta.🎥 New Trailer This M…
- ☀️ June Update – New Demo This Saturday! - 23 June 2025
Greetings Telegraphists!We've been hard at work refining the upcoming Boss Level we've teased earlier.In this new level, you'll face off against Soviet commander Mikhail Tukhachevsky and his troops marked on tactical map. Above, you can also see Polish commander Józef Piłsudski and his troops engaging in battle, while borders shift accordingly to the occupied land.New gameplay mechanic - ReceivingThe new level will also introduce a brand-new gameplay mechanic: Receiving. This will challenge your memory skills to listen carefully and repeat incoming Morse code messages.🔥 New Demo Update - v. 0.19 🔥After extensive improvements and bug-fixes, we're excited to announce that the Boss Level is confirmed to drop on June 28th (this Saturday) at 10 AM PT!A Glimpse into the Full Game: Warsaw Citadel CourtyardWe're also excited to share a sneak peek at one of the locations from the full game: th…
- 🔥 APRIL 28 – NEW DEMO LAUNCH (Wargames Fest) - 24 April 2025
Welcome, Telegraphists! Just like we hinted before – a new demo update is dropping on April 28, and it’s rolling out with the Wargames Fest! Wargames Fest (April 28th - May 5th) That's right! Starting from April 28 at 10 AM PT, you’ll be able to check out a curated selection of war-themed games—including ours! At the start of event, we'll also share a new demo with you. Speaking of which... Demo Update (ver. 0.18) Here’s what’s packed in the new update: Boss Level - A brand-new level type featuring an intense, original track composed just for this fight. Lviv Citadel HQ - A fresh location added to both the Hub and gameplay, featured in the first three levels. Morse Code Training - Ever tried Monkeytype? Now imagine that... with Morse code! Type out sentences under time pressure in this new minigame! Room Customization - Collect items throughout the demo and decorate your telegraphist’s…
- 🌸 April Update - New Demo Coming This Month - 4 April 2025
Welcome, Telegraphists! Today, we bring you something special: the announcement of our new demo! But first, let’s dive into the latest changes and improvements in the game. 🏆 New Level Ending Screen As you can see in the GIF above, we’ve streamlined the ranking system, reducing the number of ranks to just 5 for better clarity. And yes, we’re still tweaking the design, so “1” won’t look like “I” in the final version! 🌍 New location - WW1 Trenches In the early levels of the full game, you’ll be sending messages from within the trenches. While your placement may seem secure, this is the frontline - stay alert, as enemy forces can breach at any moment! 🎥 3D Cutscene - Siberia As mentioned in previous devlogs, we’re working on 3D pre-rendered cutscenes, which will seamlessly integrate into our game’s hand-painted visual style. Here's one scene from the first one placed in the Siberia loca…
- 🎨 March Devlog: Inventory System & Room Customization - 13 March 2025
Dear Telegraphists! March has arrived, and so has a new devlog from the Telegraphist departament! We're planning to release new Demo Update this May, featuring some of the exciting things we’ve been working on. Not everything will be included, though. There’s still plenty more to come in the full version, and yes, we’ll be revealing the release date soon... but you didn’t hear it from us! 🤫 Today, we're thrilled to share another core gameplay mechanic that’s been part of our vision from day one... Room Customization You can now earn the honor to decorate your telegraphist's room with authentic historical items! Each item comes with its own rarity, determined by how you can unlock it. Some will require you to finish level with highest rank, some may require you to beat the level on Mastery mode. We're also working on displaying historical backstory for each collectible! It's the same fe…
- 🔥 ACT II – New Location: Lviv HQ & More! 🔥 - 30 January 2025
Dear telegraphists! We've been deep in the trenches to show you some of new ACT II that will be within the game, along with Lviv location. Additionally, we were working on 3D cutscenes and the frozen exile of Siberia… Let’s break it all down! Welcome to Lviv (ACT II) Warsaw Citadel (which is currently in Demo) was just the beginning! In ACT II, you step into Lviv Polytechnic, sending Morse code messages from a tenement flat deep inside the Lviv city. Why Lviv? This was the launch point for the 1920 Kiev Offensive, a key moment in history: https://en.wikipedia.org/wiki/Kiev_offensive_(1920) 🎥 Want a deeper dive? Watch our YouTube short: Pre-Rendered 3D Cutscenes – March to Siberia Take a first look at Siberia, a brutal exile destination for prisoners, inspired by the 1866 painting "March to Siberia" by Artur Grottger. Artur Grottger, "March to Siberia", 1866, photo: Muzeum Wojska Polski…
- ✍️ New Demo Update: RPG Mastery System - 9 January 2025
New Demo New demo is coming Tomorrow (Friday) at 7 PM GMT. We have worked on so many features that we think you will be very happy with the progress! New features include: Mastery System, New Animations, New Optional Tutorials, Full Controller and Steam Deck Support, New iteration of UI/UX and much more! Full Controller and Steam Deck Support (Including haptics and vibrations!) You can now play the demo with any controller and complete it from start to finish (only the Level Editor remains unsupported!). (Oh mighty Valve, please add us to your manual queue for Steam Deck Verified! 🙏) New Animations Feel much more dynamic during sudden events, such as reparing the telegraph or changing frequency. RPG Mastery System Recently, we were designing a system that would reward player for learning Morse code and at the same time satisfy rhythm players. Here's what we've come up with... Based on…
- Telegraphist 1920 takes part in The Game Awards... - 6 December 2024
Dear Telegraphists, We never thought in our lifetimes that we are going to be featured along with such incredible games! We are proud to announce that Telegraphist 1920: Beats of War got to The Game Awards for Games Who Can't Afford the Game Awards! On the event, you will see exclusive 15-second highlight as a teaser of our game. Please tell everyone you know that may be interested in rhythm or historical or narrative aspect such as ours. Write that down: Date: Friday, December 13 Time: 5:00 PM UTC / 6:00 PM CET / 12:00 PM ET Where: TGAGWCAGA YouTube channel: https://www.youtube.com/@TGAGWCAGA Additionally, during the showcase we will giveaway 10x Decorporation keys, more info here: https://store.steampowered.com/news/app/1968950/view/508440279880041013 Fingers crossed!
- October Update: New Demo & PGA 2024 Highlights - 29 October 2024
Welcome! If you haven’t been following us on Discord recently (be sure to join our Discord), we recently attended Poznań Game Arena 2024, organized in collaboration with the Indie Games Poland Foundation. Huge thanks to them and our fellow exhibitors, especially FolkOrigin, who had a booth next to ours! Alongside our immersive booth setup, we showcased a new private demo at the event! And guess what... we’ve just released a new update for the public demo on Steam. Now you can try out the new features yourself! Changelog - Update 0.15.6-demo: New character in the Hub - Zosia. You can chat with her in Hub Levels 2, 4, and 6. New gameplay mechanic - Frequency Match. Use the arrow keys to match upcoming frequencies. Level 5 has been completely reworked for the new QTE mechanics. All levels are now better balanced for gameplay. Added a sound effect when you enter the "Missed" state during ga…
- Fresh coat of paint along with NEW DEMO coming 19 August! - 10 August 2024
Hello gents and ladies! It's been a while as we've been cooking some new stuff under radar. But finally, we are ready to telegraph interesting messages to you! New Telegraphist on Board Following previous month, Julia joined us as a new graphic artist - she will be working on new characters, UI assets and marketing graphics. This new character (first concept) and new Key Art was created by her! New Key Art We discussed how to incorporate our vision to make the new Key Art consistent with the game and it's time to unveil new art for Telegraphist 1920: Beats of War. This fresh coat of paint will accompany you now on Steam page alongside with new logo: Upcoming Steam Rhythm Fest Telegraphist 1920: Beats of War is taking part in upcoming Steam Rhythm Fest 2024. Starting from 19 August 10 am PDT we will share a new demo for this very occasion. 📅 Steam Rhythm Fest Dates: August 19-26, 10 am…
- Upcoming demo for Polish Constitution Day (May 3-10) - 1 May 2024
To honour the upcoming Polish Constitution Day on the 3rd May, Telegraphist 1920: Beats of War is taking part in the Polish Constitution Days event in partnership with CD-Action. This means that from 3rd to 10th May at 7:00 PM CET you will be able to play the demo on Steam. The demo will include some of the new gameplay features that we have announced before, such as the Hub, a new place where you can learn more about the historical aspects of the game and also couple more unannounced features that we have kept in secret 👀 Join our Discord server for more details: https://telegraphist1920.com/discord
- Exciting plans for Telegraphist 1920 - 21 April 2024
Dear telegraphists! Quick heads up of what's coming to Telegraphist 1920 soon... ⚙️ We are in the process of reworking the game from the ground up, which includes implementing several new features... 📰 💬 One such feature is the HQ room (Hub), in which you can freely explore between levels, talk to characters to dive deeper into the lore, read historical archives, and much more... We have something coming up in May - a new public demo - so stay tuned! 👀 We want to pinpoint that we are working on this game part-time (combined with school and work), so you have to forgive our not-so-fast pace of development 🙏 Additionally, we are very grateful for your feedback and how much people are excited about the upcoming release ❤️ Also, if you have questions or suggestions for the game, come join our Discord: https://discord.com/invite/J9rtH5rVun Godspeed you~!
- Exclusive Demo for DreamHack Beyond (December 15-21) - 16 December 2023
Salute to our telegraphists! Telegraphist 1920: Beats of War is taking part in DreamHack Beyond! The event is a celebration of all indie games, so if you like to experience experimental games you can find event here. In addition to participating in DreamHack Beyond, we are sharing a new demo with developer livestream until December 21st. This new demo includes some of the community requested features, such as more levels, new cutscenes, more accessibility options and better gamepad support (but we are still working on it). We haven't focused much on gameplay aspects from last demo (right now we are in the process of prototyping and designing new mechanics). Join our Discord to actively shape and contribute to the game's development.
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